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2017 International Conference on Companion Technology (ICCT)最新文献

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Adaptive dynamic network architectures for companion systems 同伴系统的自适应动态网络体系结构
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287081
Christian Jarvers, H. Neumann
Companion systems act in and interact with changing environments continuously and in an online manner. Therefore, they are required to adapt to their context of operation in several ways, for example by learning to respond to new input categories. Likewise, reliable tuning of behavior to the current context and to expected future events is necessary. Both types of learning require a trade-off between plasticity (acquiring new concepts or behaviors) and stability (retaining previous knowledge). We outline how dynamic hierarchical networks equipped with a small set of canonical operations can be used to build neural architectures which demonstrate some of the capabilities necessary to fulfill such constraints.
同伴系统在不断变化的环境中以在线的方式行动并与之交互。因此,他们需要以多种方式适应他们的操作环境,例如,通过学习对新的输入类别做出反应。同样,需要对当前上下文和预期的未来事件进行可靠的行为调优。这两种类型的学习都需要在可塑性(获得新的概念或行为)和稳定性(保留以前的知识)之间进行权衡。我们概述了如何使用配备了一小组规范操作的动态分层网络来构建神经体系结构,这些体系结构展示了满足这些约束所需的一些能力。
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引用次数: 0
Embedding of the personalized sentiment engine PERSEUS in an artificial companion 在人工伴侣中嵌入个性化情感引擎PERSEUS
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287080
Siwen Guo, Christoph Schommer
The term Artificial Companion has originally been introduced by Y. Wilks [1] as “…an intelligent and helpful cognitive agent, which appears to know its owner and their habits, chats to them and diverts them, assists them with simple tasks…”. To serve the users' interests by considering a personal knowledge is, furthermore, demanded. The following position paper takes this request as motivation for the embedding of the PERSEUS1 system, which is a personalized sentiment framework based on a Deep Learning approach. We discuss how such an embedding with a group of users should be realized and why the utilization of PERSEUS is beneficial.
“人工伴侣”一词最初是由Y.威尔克斯[1]提出的,它是“一种智能的、有帮助的认知代理,它似乎知道它的主人和他们的习惯,与他们聊天,转移他们的注意力,帮助他们完成简单的任务……”此外,还要求通过考虑个人知识来服务于用户的利益。下面的立场文件将此请求作为嵌入PERSEUS1系统的动机,PERSEUS1系统是基于深度学习方法的个性化情感框架。我们将讨论如何实现这种与一组用户的嵌入,以及为什么使用PERSEUS是有益的。
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引用次数: 5
Accelerating manual annotation of filled pauses by automatic pre-selection 通过自动预选加速手动标注填充的停顿
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287079
Olga Egorow, A. Lotz, Ingo Siegert, Ronald Böck, J. Krüger, A. Wendemuth
One objective of affective computing is the automatic processing of human emotions. Considering human speech, filled pauses are one of the cues giving insight into the emotional state of a human being. Filled pauses are short speech events without a specified semantic meaning, but they have a variety of communicative and affective functions. The detection and processing of such speech events can help a technical system to recognise the affective state of the user. To solve this task using machine learning methods, huge amounts of annotated data and thus human resources are necessary. In this paper we introduce an efficient approach for semiautomatic labelling of filled pauses aiming at finding as many of them as possible with minimal effort. We investigate to which extent such an approach can reduce the effort of manual transcription of filled pauses. By using our approach, we could for the first time quantify that the time necessary for the human supervised verification can be reduced by up to 85% compared to a full manual annotation.
情感计算的一个目标是对人类情感进行自动处理。考虑到人类的语言,充满停顿是洞察人类情绪状态的线索之一。填充停顿是一种没有特定语义的简短言语事件,但具有多种交际和情感功能。这种语音事件的检测和处理可以帮助技术系统识别用户的情感状态。为了使用机器学习方法解决这个任务,需要大量的注释数据,因此需要人力资源。在本文中,我们介绍了一种半自动标记填充停顿的有效方法,旨在以最小的努力找到尽可能多的填充停顿。我们研究了这种方法在多大程度上可以减少人工抄写填充停顿的努力。通过使用我们的方法,我们可以首次量化与完整的手动注释相比,人工监督验证所需的时间可以减少高达85%。
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引用次数: 7
Sloth — The interactive workout planner 懒惰-互动锻炼计划
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287077
G. Behnke, F. Nielsen, Marvin R. G. Schiller, P. Bercher, Matthias Kraus, W. Minker, Birte Glimm, Susanne Biundo-Stephan
We present the mixed-initiative planning system Sloth, which is designed to assist users in planning a fitness workout. Mixed-initiative planning systems are especially useful for companion systems, as they allow the seamless integration of the complex cognitive ability of planning into ambient assistance systems. This is achieved by integrating the user directly into the process of plan generation and thereby allowing him to specify these objectives and to be assisted in generating a plan that not only achieves his objectives, but at the same time also fits his preferences. We present the capabilities that are integrated into Sloth and discuss the design choices and considerata that have to be taken into account when constructing a mixed-initiative planning system.
我们提出了混合计划系统Sloth,它旨在帮助用户规划健身锻炼。混合主动规划系统对于同伴系统特别有用,因为它们允许将复杂的规划认知能力无缝集成到环境辅助系统中。这是通过将用户直接集成到计划生成过程中来实现的,从而允许他指定这些目标,并帮助他生成不仅实现他的目标,同时也符合他的偏好的计划。我们展示了集成到Sloth中的功能,并讨论了在构建混合计划系统时必须考虑的设计选择和考虑因素。
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引用次数: 4
Help me make a dinner! Challenges when assisting humans in action planning 帮我做晚餐!在协助人类制定行动计划时面临的挑战
Pub Date : 2017-09-01 DOI: 10.1109/ICCT42709.2017.9151907
G. Behnke, B. Leichtmann, P. Bercher, D. Höller, V. Nitsch, M. Baumann, Susanne Biundo-Stephan
A promising field of application for cognitive technical systems is individualised user assistance for complex tasks. Here, a companion system usually uses an AI planner to solve the underlying combinatorial problem. Often, the use of a bare black-box planning system is not sufficient to provide individualised assistance, but instead the user has to be able to control the process that generates the presented advice. Such an integration guarantees that the user will be satisfied with the assistance s/he is given, trust the advice more, and is thus more likely to follow it. In this paper, we provide a general theoretical view on this process, called mixed-initiative planning, and derive several research challenges from it.
认知技术系统的一个有前景的应用领域是复杂任务的个性化用户协助。在这里,同伴系统通常使用AI计划器来解决潜在的组合问题。通常,使用一个简单的黑盒计划系统不足以提供个性化的帮助,相反,用户必须能够控制产生所提供建议的过程。这样的整合保证了用户会对所提供的帮助感到满意,更加信任建议,从而更有可能遵循建议。在本文中,我们对这一过程提供了一个一般的理论观点,称为混合主动规划,并从中得出了几个研究挑战。
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引用次数: 4
Dialogues with IoT companions: Enabling human interaction with intelligent service items 与物联网伙伴对话:实现与智能服务项目的人机交互
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287082
Kristiina Jokinen, Satoshi Nishimura, Ken Fukuda, Takuichi Nishimura
The paper focuses on issues related to dialogue modelling that enables interaction between users and service systems, on topics that concern the experience and knowledge of people in the service industry. We discuss dialogue design that is based on the crowd-sourced data structured according to goal-directed ontological requirements, as well as architectural aspects and the human-centered companion view of IoT communication. Our ultimate aim is to create a framework for improving and reconstructing operations for service industries such as nursing, caregiving, and education, and for activities that promote health and create community through hobbies such as dance and music.
本文关注与对话建模相关的问题,使用户和服务系统之间能够进行交互,以及与服务行业人员的经验和知识有关的主题。我们讨论了基于基于目标导向本体论需求的众包数据的对话设计,以及物联网通信的架构方面和以人为中心的伙伴视图。我们的最终目标是建立一个框架,以改善和重建护理、护理和教育等服务行业的运作,以及通过舞蹈和音乐等爱好促进健康和创造社区的活动。
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引用次数: 9
Preliminary classification of cognitive load states in a human machine interaction scenario 人机交互场景中认知负荷状态的初步分类
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287084
Andreas Oschlies-Strobel, Sascha Gruss, L. Jerg-Bretzke, Steffen Walter, Dilana Hazer-Rau
In this work, different cognitive load situations are examined and classified in the context of a Human Computer Interaction (HCI) scenario. Machine learning methods were used to detect three cognitive load states (overload, underload, normal load) with the help of five different psychophysiological signals (ECG, EMG, Respiration, GSR, Temperature). At first it is shown, that the three regarded states can be clearly distinguished in the Valence-Arousal-Dominance space (VAD). After this comparisons between a 10-fold-valdidation and a batch-validation as well as three different classifiers (k-Nearest-Neighbour, Naive Bayes, Random Forest) are accomplished. At last the influence of gender in contrast to an overall analysis is shown.
在这项工作中,在人机交互(HCI)场景的背景下,对不同的认知负荷情况进行了检查和分类。采用机器学习方法,结合五种不同的心理生理信号(ECG、EMG、呼吸、GSR、体温)检测三种认知负荷状态(超负荷、欠负荷、正常负荷)。首先,在价-唤醒-优势空间(VAD)中可以清楚地区分这三种状态。在此之后,完成了10倍验证和批量验证以及三种不同分类器(k-Nearest-Neighbour,朴素贝叶斯,随机森林)之间的比较。最后,对比整体分析显示了性别的影响。
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引用次数: 8
Requirements for a companion system to support identifying irrelevancy 支持识别不相关性的配套系统的需求
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287076
M. Siebers, Kyra Gobel, C. Niessen, Ute Schmid
Though forgetting seems to be an everyday hassle, forgetting information not needed in the current context is helpful, even necessary. Such unneeded information is irrelevant to your current task at best, and at worst, deteriorates performance. For example, when writing a computer program in C#, you should temporarily forget your Java knowledge, since these programming languages are similar but not quite the same. Bjork, Bjork, and Anderson summarize this type of forgetting under the term goal-directed forgetting [1].
虽然遗忘似乎是每天都会遇到的麻烦,但忘记当前环境中不需要的信息是有帮助的,甚至是必要的。这些不需要的信息在最好的情况下与你当前的任务无关,在最坏的情况下,会降低你的表现。例如,当用c#编写计算机程序时,您应该暂时忘记Java知识,因为这些编程语言相似但不完全相同。Bjork、Bjork和Anderson将这类遗忘归纳为目标导向遗忘[1]。
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引用次数: 7
Multimodal fusion including camera photoplethysmography for pain recognition 多模态融合包括相机光电容积脉搏波识别疼痛
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287083
Viktor Kessler, Patrick Thiam, Mohammadreza Amirian, F. Schwenker
The research in classifying affective states of a participant provided a great amount of feature extraction methods in several modalities like facial motion, speech, biophysiological signals and Action Units (AU). The ability of predicting the heart rate of a participant with remote Photoplethysmography (rPPG) from the video channel enables an interesting modality for classification of affective states but only few authors tried it. In this work, we present the rPPG signal as a new modality for pain classification and evaluate the benefit of a fusion with other modalities. In short the rPPG signal is filtered in multiple frequency ranges corresponding to the respiration rate as biophysiological signal. Then the pain is classified by fusing all modalities with a hierarchical fusion architecture. The performance could be increased around ∼1.4% with the rPPG signal even in combination with biophysiological signals from a biosignal amplifier.
对参与者情感状态分类的研究提供了大量的面部运动、语音、生物生理信号和动作单位(Action Units, AU)等多种模式的特征提取方法。通过视频通道的远程光电脉搏波描记(rPPG)预测参与者心率的能力为情感状态分类提供了一种有趣的模式,但只有少数作者尝试过。在这项工作中,我们提出了rPPG信号作为疼痛分类的新模式,并评估了与其他模式融合的好处。简而言之,rPPG信号被过滤在与呼吸速率相对应的多个频率范围内作为生物生理信号。然后用分层融合架构融合所有模式对疼痛进行分类。即使与来自生物信号放大器的生物生理信号结合使用,rPPG信号的性能也可以提高约1.4%。
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引用次数: 13
How to manage affective state in child-robot tutoring interactions? 如何管理儿童-机器人辅导互动中的情感状态?
Pub Date : 2017-09-01 DOI: 10.1109/COMPANION.2017.8287073
Thorsten Schodde, Laura Hoffmann, S. Kopp
Social robots represent a fruitful enhancement of intelligent tutoring systems that can be used for one-to-one tutoring. The role of affective states during learning has so far only scarcely been considered in such systems, because it is unclear which cues should be tracked, how they should be interpreted, and how the system should react to them. Therefore, we conducted expert interviews with preschool teachers, and based on these results suggest a conceptual model for tracing and managing the affective state of preschool children during robot-child tutoring.
社交机器人代表了智能辅导系统卓有成效的增强,可以用于一对一辅导。到目前为止,在这种系统中,情感状态在学习过程中的作用几乎没有被考虑过,因为尚不清楚应该跟踪哪些线索,如何解释这些线索,以及系统应该如何对它们做出反应。因此,我们对学龄前教师进行了专家访谈,并基于这些结果提出了一个概念模型,用于跟踪和管理机器人儿童辅导期间学龄前儿童的情感状态。
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引用次数: 17
期刊
2017 International Conference on Companion Technology (ICCT)
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