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2006 1st International Symposium on Wireless Pervasive Computing最新文献

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Handling personalized redirection in a wireless pervasive computing system with different approaches to identity 在具有不同身份识别方法的无线普适计算系统中处理个性化重定向
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613665
Yuping Yang, M. Williams, N. Taylor, S. McBurney, E. Papadopoulou
One important feature of a wireless pervasive computing system is to ensure that any incoming communication addressed to the user is dealt with according to the user's wishes - sent to an appropriate device, forwarded to another user, stored, etc. This is referred to as personalized redirection of communication. To do this it is necessary to maintain a profile of user preferences. However, in doing so, there is a natural risk to the security and privacy of the user. This paper considers two systems - one developed specifically to study personalized redirection and the other a wireless pervasive computing system which incorporates some of these ideas. Three different approaches to handling user identity that have been adopted in these two systems are described. The effects of these different approaches on personalization and the consequences for security and privacy in a wireless pervasive computing environment are discussed and compared.
无线普适计算系统的一个重要特征是确保任何针对用户的传入通信都按照用户的意愿进行处理——发送到适当的设备,转发给另一个用户,存储等等。这被称为个性化的通信重定向。为此,有必要维护用户首选项的配置文件。但是,这样做会对用户的安全和隐私造成自然的风险。本文考虑了两个系统——一个是专门研究个性化重定向的系统,另一个是集成了这些思想的无线普适计算系统。本文描述了在这两个系统中采用的处理用户身份的三种不同方法。讨论并比较了这些不同方法对个性化的影响以及在无线普适计算环境中对安全性和隐私的影响。
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引用次数: 1
Analysis of energy consumption of IEEE 802.11 DCF under non-saturation conditions IEEE 802.11 DCF在非饱和条件下的能耗分析
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613575
K. Sakakibara, H. Nakagawa, J. Yamakita
We develop an analytic model to evaluate non-saturation energy consumption of IEEE 802.11 DCF, based on the model in G.R. Cantieni et al., (2005). The model explicitly takes into account both the carrier sensing mechanism and an additional backoff interval after successful frame transmission, which can be ignored under saturation conditions. The probability generating function with respect to energy consumed between consecutive frame generations is derived. Numerical example shows that most of the energy is wasted in carrier sensing when the frame generation probability is smaller than some critical value and that the energy consumed in overhearing a frame destined to another user occupies the major part otherwise.
基于G.R. Cantieni et al.,(2005)中的模型,我们开发了一个分析模型来评估IEEE 802.11 DCF的非饱和能耗。该模型明确地考虑了载波感知机制和成功传输帧后的额外后退间隔,在饱和条件下可以忽略。推导了连续帧之间能量消耗的概率生成函数。数值算例表明,当帧生成概率小于某个临界值时,大部分能量浪费在载波感知上,而窃听发送给另一个用户的帧所消耗的能量占大部分。
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引用次数: 5
Comparison of opportunistic scheduling policies in time-slotted AMC wireless networks 时隙AMC无线网络中机会调度策略的比较
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613659
A. Gyasi-Agyei, Seong-Lyun Kim
We consider scheduling schemes which exploit the random variability in wireless channels to maximize wireless throughput. We survey ten of such opportunistic scheduling policies, namely, PFS, OCASD, TAOS-1, I-OCASD, CASTI, EXP, M-LWDF, FIFO, RR and MaxC/I and compare them in terms of system throughput, fairness (user isolation) and the distributions of user starvation periods (packet delays) in a time-slotted wireless network like CDMA/HDR using adaptive modulation and coding (AMC). The results aids in determining the suitability of any of the ten policies in a wireless network depending on which metric is considered critical.
我们考虑利用无线信道的随机可变性来最大化无线吞吐量的调度方案。我们调查了十种这样的机会调度策略,即PFS、OCASD、TAOS-1、I-OCASD、CASTI、EXP、M-LWDF、FIFO、RR和MaxC/I,并在使用自适应调制和编码(AMC)的时隙无线网络(如CDMA/HDR)中比较了它们在系统吞吐量、公平性(用户隔离)和用户饥饿期分布(数据包延迟)方面的差异。结果有助于确定无线网络中十个策略中的任何一个策略的适用性,具体取决于哪个指标被认为是关键的。
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引用次数: 22
Performance study of a hybrid space time block coded system 一种混合时空分组编码系统的性能研究
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613605
M. Do, W. Chin, Y. Wu
In this paper we study a hybrid space time block coded system with four transmit antennas. The system consists of one Alamouti space time block coded stream, and two spatial multiplexing streams which are transmitted using two antennas each. The paper also describes and analyze the merits and performance of several detection schemes for a hybrid space time block coded system. These systems are interesting as they allow for both diversity and multiplexing gains in a MIMO system. Most multiantenna systems exploit either diversity or spatial multiplexing gains, but not both. Simulation results comparing the performance of different detection schemes and their performance relative to other transmission schemes such as Alamouti space time block codes and conventional spatial multiplexing are shown.
本文研究了一种具有四个发射天线的混合空时分组编码系统。该系统由一个Alamouti空时块编码流和两个空间复用流组成,每个流使用两个天线传输。本文还描述和分析了几种用于混合空时分组编码系统的检测方案的优点和性能。这些系统很有趣,因为它们允许在MIMO系统中获得分集和多路复用增益。大多数多天线系统要么利用分集增益,要么利用空间多路复用增益,但不是两者都利用。仿真结果比较了不同检测方案的性能以及与Alamouti空时分组码和传统空间复用等其他传输方案的性能。
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引用次数: 12
Broadband access device and user interface design for ubiquitous computing: perspective from a service provider 面向普适计算的宽带接入设备和用户界面设计:服务提供商的视角
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613642
T. Singh, M. L. Sim
Devices such as cell phones, smart phones, personal digital assistants, are increasing in number. These devices have become almost indispensable in our modern society. In spite of the proliferation of these devices, the design is done by device manufactures with little interaction or input from the service providers. This paper is intended to provide a brief glimpse into the design thought process from the perspective of a service provider. A series of scenarios will be discussed that can be used to generate user requirements for a universal access device. The traditional design approach is then discussed and the perspective of the service provider is presented.
手机、智能手机、个人数字助理等设备的数量正在增加。这些设备在我们的现代社会中几乎是不可或缺的。尽管这些设备越来越多,但设计是由设备制造商完成的,很少有服务提供商的互动或投入。本文旨在从服务提供者的角度简要介绍设计思维过程。将讨论一系列可用于生成通用访问设备的用户需求的场景。然后讨论了传统的设计方法,并提出了服务提供者的观点。
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引用次数: 0
A Novel Adaptive Reception Technique for Satellite-DMB systems in a Rician Channel 一种新的卫星- dmb信道自适应接收技术
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613568
Jae Sung Lee, Peng Gong, D. Kim
Satellite-Digital Multimedia Broadcasting (S-DMB) systems make it possible to watch the televisions on the hands as well as in the vehicular outside. But in case of handheld version of terminal, especially S-DMB phone, there are several challenging issues, which have not been seen in the other terminals. One of these issues is short viewing time, which is caused by limited battery. In this paper, we propose an Adaptive Reception Technique (ART) which provides power saving when the line-of-sight path exists from the satellite. By launching the Frame Selection Control (FSC) at the receiver and modifying the puncturing algorithm, we can simply employ ART and reduce power consumption by about 17.5∼25.5%/.
卫星数字多媒体广播(S-DMB)系统使得人们可以像在车外一样在手上观看电视。但是对于手持版本的终端,特别是S-DMB手机,存在一些其他终端没有出现的具有挑战性的问题。其中一个问题是观看时间短,这是由有限的电池造成的。在本文中,我们提出了一种自适应接收技术(ART),该技术可以在卫星视线路径存在时节省功率。通过在接收端启动帧选择控制(FSC)并修改穿刺算法,我们可以简单地采用ART并将功耗降低约17.5 ~ 25.5%/。
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引用次数: 0
MANET Route Discovery using Residual Lifetime Estimation 基于剩余寿命估计的MANET路由发现
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613589
J. Barria, Ricardo Lent
We define a MANET route discovery protocol particularly suitable for networks that exhibit a rapid changing topology. LDRP relies on an auxiliary sensor network to gather localization information of nodes and makes use of this information to identify links of high residual lifetime for communications. In simulation, we show that LDRP outperforms the level of service provided by a flooding based algorithm. This advantage is clearly seen in terms of both higher throughput and lower packet loss for UDP or TCP based traffic.
我们定义了一个MANET路由发现协议,特别适用于表现出快速变化的拓扑结构的网络。LDRP依靠辅助传感器网络来收集节点的定位信息,并利用这些信息来识别高剩余生存期的链路进行通信。在仿真中,我们表明LDRP优于基于泛洪的算法提供的服务水平。对于基于UDP或TCP的流量,这种优势可以从更高的吞吐量和更低的数据包丢失方面清楚地看到。
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引用次数: 6
Personalized Dynamic Composition of Services and Resources in a Wireless Pervasive Computing Environment 无线普适计算环境中服务和资源的个性化动态组合
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613627
M. Williams, Yuping Yang, N. Taylor, S. McBurney, E. Papadopoulou, F. Mahon, M. Crotty
A wireless pervasive computing environment needs to dynamically adapt its functionality and behaviour to changes in the resources and services available to a user at any point in time. For a mobile user this means that as the user changes location, the pervasive environment should take account of any changes to the services that are available. Thus initially when the user requests a service the most appropriate service must be provided, but as the user moves around, the service provided could change. To handle this, a wireless pervasive system needs to provide dynamic service composition (and re-composition) based on the user's personal preferences and current context. The Daidalos project is developing a platform to support pervasive services, which provides dynamic personalized service composition. This paper describes the problems and the role of personalization in the approaches adopted in Daidalos to deal with dynamic service composition and re-composition. The basic ideas have been prototyped and demonstrated, and are currently being integrated and extended.
无线普适计算环境需要动态地调整其功能和行为,以适应用户在任何时间点可用的资源和服务的变化。对于移动用户,这意味着当用户更改位置时,普及环境应该考虑到可用服务的任何更改。因此,最初当用户请求服务时,必须提供最合适的服务,但随着用户的移动,所提供的服务可能会发生变化。为了处理这个问题,无线普及系统需要根据用户的个人偏好和当前上下文提供动态的服务组合(和重新组合)。Daidalos项目正在开发一个支持普适服务的平台,该平台提供动态的个性化服务组合。本文描述了在Daidalos中用于处理动态服务组合和重新组合的方法中存在的问题和个性化的作用。基本思想已经原型化和演示,目前正在整合和扩展。
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引用次数: 11
Active Node supporting Context-aware Vertical Handover in Pervasive Computing Environment with Redundant Positioning 基于冗余定位的普适计算环境下支持上下文感知垂直切换的主动节点
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613612
S. Balasubramaniam, T. Pfeifer, J. Indulska
A major requirement for pervasive systems is to integrate context-awareness to support heterogeneous networks and device technologies and at the same time support application adaptations to suit user activities. However, current infrastructures for pervasive systems are based on centralized architectures which are focused on context support for service adaptations in response to changes in the computing environment or user mobility. In this paper, we propose a hierarchical architecture based on active nodes, which maximizes the computational capabilities of various nodes within the pervasive computing environment, while efficiently gathering and evaluating context information from the user's working environment. The migratable active node architecture employs various decision making processes for evaluating a rich set of context information in order to dynamically allocate active nodes in the working environment, perform application adaptations and predict user mobility. The active node also utilizes the Redundant Positioning System to accurately manage user's mobility. This paper demonstrates the active node capabilities through context-aware vertical handover applications.
普及系统的一个主要需求是集成上下文感知,以支持异构网络和设备技术,同时支持应用程序适应用户活动。然而,普适系统的当前基础设施是基于集中式体系结构的,其重点是上下文支持,以适应计算环境或用户移动性的变化。在本文中,我们提出了一种基于活动节点的分层架构,在普适计算环境中最大化各节点的计算能力,同时有效地收集和评估来自用户工作环境的上下文信息。可迁移活动节点体系结构采用各种决策制定流程来评估丰富的上下文信息集,以便在工作环境中动态分配活动节点、执行应用程序调整和预测用户移动性。主节点还利用冗余定位系统来精确管理用户的移动。本文通过上下文感知的垂直切换应用程序演示了活动节点的功能。
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引用次数: 6
A distributed context aware model for pervasive service environment 面向普适服务环境的分布式上下文感知模型
Pub Date : 2006-04-10 DOI: 10.1109/ISWPC.2006.1613629
Tang Xiaosheng, Shen Qinghua, Zhang Ping
Context-based service is the trend of next generation service especially under the wireless pervasive computing environment. In order to provide the always best experience (ABE) under heterogeneous communication system, it's very important for applications to get support from distributed context information. So, the context aware system should have the ability of collecting, processing and providing inferred result to applications in distributed environment. In this paper, we introduce a distributed context aware model to accomplish this goal and give some explanations for every module. We have also carried out a prototype testbed to give a demonstration of this model.
基于上下文的服务是下一代服务的发展趋势,特别是在无线普适计算环境下。为了在异构通信系统中提供始终最佳的体验(ABE),应用程序从分布式上下文信息中获得支持是非常重要的。因此,在分布式环境下,上下文感知系统应该具有收集、处理并向应用程序提供推断结果的能力。在本文中,我们引入了一个分布式上下文感知模型来实现这一目标,并对每个模块进行了说明。我们还建立了一个原型试验台,对该模型进行了验证。
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引用次数: 7
期刊
2006 1st International Symposium on Wireless Pervasive Computing
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