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2006 First International Conference on Communications and Electronics最新文献

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A Game-Theoretic Analysis of Trust Management in P2P Systems P2P系统信任管理的博弈论分析
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350832
Trinh Anh Tuan
This paper reports some Braess-like paradoxes in peer-to-peer (P2P) trust management systems. We use the tools from game theory to model and analyze the reporting and exclusion processes and show how uncertainty and belief among peers might lead to surprising and unexpected peer behaviors, which, in turn, could make current P2P trust management systems ineffective. The contributions of the paper are the followings. First, we find that if a reputation system is not incentive-compatible, the more the number of peers in the system, the less likely that anyone will report about a malicious peer. Second, we address the issue of voting for exclusion of a (maliciously believed) peer and provide an analysis of the problem. By modeling the decision process as a Bayesian game, we find that the possible application of exclusion in P2P system might be dangerous. More precisely, our analysis shows that, under certain assumptions, the more the number of voting peers, the more likely that an innocent peer is excluded from the network. Finally, in the lights of the investigated paradoxes, we discuss possible solutions to improve the efficiency of current trust management systems in P2P networks.
本文报道了点对点(P2P)信任管理系统中的一些类布雷斯悖论。我们使用博弈论的工具来建模和分析报告和排除过程,并展示了同伴之间的不确定性和信念如何导致令人惊讶和意外的同伴行为,这反过来又可能使当前的P2P信任管理系统无效。本文的贡献如下。首先,我们发现,如果声誉系统与激励不兼容,那么系统中的同行数量越多,任何人报告恶意同行的可能性就越小。其次,我们解决了投票排除(恶意相信)同行的问题,并提供了对该问题的分析。通过将决策过程建模为贝叶斯博弈,我们发现排除算法在P2P系统中的应用可能是危险的。更准确地说,我们的分析表明,在某些假设下,投票节点的数量越多,就越有可能将无辜的节点排除在网络之外。最后,根据所调查的悖论,我们讨论了提高P2P网络中现有信任管理系统效率的可能解决方案。
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引用次数: 34
Schemes for Maximal Throughput and Fairness in Downlink OFDMA Systems 下行OFDMA系统中最大吞吐量和公平性的方案
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350828
Tien-Dzung Nguyen, Youngnam Han
Orthogonal frequency division multiple access (OFDMA) systems emerge as potential choices for the development of the next generation (4G) mobile communications system mainly due to their bandwidth efficiency and capability of inter symbol interference (ISI) combat. Recently, dynamic resource allocation (DRA) technique is intensively studied to enhance system performance such as throughput maximization, power minimization, fairness and so forth. However, the tradeoff between maximal throughput and fairness gets more attention since it adapts to varying wireless network conditions as well as provides reasonable fairness among users. In this paper, we focus on achieving the tradeoff in the downlink case. A comparison between several DRA schemes is given to illustrate how to get the tradeoff in a downlink OFDMA system.
正交频分多址(OFDMA)系统由于其带宽效率和抗码间干扰(ISI)的能力而成为下一代(4G)移动通信系统发展的潜在选择。近年来,动态资源分配(DRA)技术在提高系统性能如吞吐量最大化、功耗最小化、公平性等方面得到了广泛的研究。然而,最大吞吐量和公平性之间的权衡越来越受到人们的关注,因为它可以适应不同的无线网络条件,并在用户之间提供合理的公平性。在本文中,我们专注于实现下行链路情况下的权衡。对几种DRA方案进行了比较,以说明如何在下行链路OFDMA系统中进行权衡。
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引用次数: 4
Pricing a Shared Access Link for Fair and Efficient Operation with Variable User Data Rates 可变用户数据速率下公平高效运行的共享接入链路定价
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350853
J. Kuri, S. Roy
The literature on pricing implicitly assumes an "infinite data" model, in which sources can sustain any data rate indefinitely. We assume a more realistic "finite data" model, in which sources occasionally run out of data; this leads to variable user data rates. Further, we assume that users have contracts with the service provider, specifying the rates at which they can inject traffic into the network. Our objective is to study how prices can be set such that a single link can be shared efficiently and fairly among users in a dynamically changing scenario where a subset of users occasionally has little data to send. User preferences are modelled by concave increasing utility functions. Further, we introduce two additional elements: a convex increasing disutility function and a convex increasing multiplicative congestion-penalty function. The disutility function takes the shortfall (contracted rate minus present rate) as its argument, and essentially encourages users to send traffic at their contracted rates, while the congestion-penalty function discourages heavy users from sending excess data when the link is congested. We obtain simple necessary and sufficient conditions on prices for fair and efficient link sharing; moreover, we show that a single price for all users achieves this. We illustrate the ideas using a simple experiment.
有关定价的文献隐含地假设了一个“无限数据”模型,在这个模型中,数据源可以无限期地维持任何数据速率。我们假设一个更现实的“有限数据”模型,其中来源偶尔会耗尽数据;这将导致可变的用户数据速率。此外,我们假设用户与服务提供商签订了合同,指定了他们可以向网络注入流量的速率。我们的目标是研究如何设定价格,以便在一个动态变化的场景中,在一个用户子集偶尔几乎没有数据要发送的情况下,单个链接可以在用户之间有效和公平地共享。用户偏好由凹形增加效用函数建模。此外,我们引入了两个额外的元素:一个凸增加负效用函数和一个凸增加乘法拥挤惩罚函数。负效用函数以缺口(收缩速率减去当前速率)为参数,本质上鼓励用户以收缩速率发送流量,而拥塞惩罚函数则不鼓励重度用户在链路拥塞时发送多余的数据。我们得到了公平有效的链接共享价格的简单充要条件;此外,我们证明了所有用户的单一价格可以实现这一点。我们用一个简单的实验来说明这些观点。
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引用次数: 0
Fast Mode Decision for H.264/AVG using Mode and RD Cost Prediction 基于模式和RD成本预测的H.264/AVG快速模式决策
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350815
Ri Song-Hak, J. Ostermann
In an H.264/AVC encoder, each macroblock can be coded in one of a large number of coding modes, which requires a huge computational effort. In this paper, we present a new method to speed up the mode decision process using RD cost prediction in addition to mode prediction. In general, video coding exploits spatial and temporal redundancies between video blocks, in particular temporal redundancy is a crucial key to compress a video sequence with little loss of image quality. The proposed method determines the best coding mode of a given macroblock by predicting the mode and its rate-distortion (RD) cost from neighboring MBs in time and space. Compared to the H.264/AVC reference software, the simulation results show that the proposed method can save about 60% of the number of RD cost computations resulting in up to 57% total encoding time reduction with up to 3.5% bit rate increase at the same PSNR.
在H.264/AVC编码器中,每个宏块可以用大量编码模式中的一种进行编码,这需要大量的计算量。本文在模型预测的基础上,提出了一种利用研发成本预测加速模型决策的新方法。一般来说,视频编码利用视频块之间的空间和时间冗余,特别是时间冗余是压缩视频序列而不损失图像质量的关键。该方法通过预测宏块的编码模式及其在时间和空间上的率失真(RD)代价来确定给定宏块的最佳编码模式。与H.264/AVC参考软件相比,仿真结果表明,在相同的信噪比下,该方法可以节省约60%的RD成本计算次数,总编码时间减少57%,比特率提高3.5%。
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引用次数: 2
Location-Aided Multipath Routing Method for Mobile Ad Hoc Wireless Networks 移动自组织无线网络的位置辅助多路径路由方法
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350847
Ha Duyen Trung, W. Benjapolakul
In mobile ad hoc network (MANET), there are a number of routing schemes that have been proposed and several of these have been already extensively simulated or implemented as well. In this paper, we describe extension to routing algorithm based on location information to provide more efficient routing for mobile ad hoc networks. We propose replacing location-aided routing (LAR) with location-aided multipath routing (LAMR). We implemented LAMR through simulation using ns-2 and study its efficiency, and other properties. We use random waypoint mobility and compare LAMR approach versus ad hoc on-demand distant vector (AODV), ad hoc on-demand multipath distant vector (AOMDV) and LAR methods. Our simulation results demonstrate the performance benefits of LAMR over LAR and AODV in most movement scenarios. AOMDV does more frequent flooding of control packets and thus requires higher bandwidth usage than LAMR.
在移动自组织网络(MANET)中,已经提出了许多路由方案,其中一些已经得到了广泛的模拟或实现。本文描述了基于位置信息的路由算法的扩展,为移动自组织网络提供更有效的路由。我们建议用位置辅助多路径路由(LAMR)取代位置辅助路由(LAR)。我们通过ns-2仿真实现了LAMR,并研究了其效率和其他特性。我们使用随机路点移动性,并将LAMR方法与ad hoc按需远程矢量(AODV)、ad hoc按需多路径远程矢量(AOMDV)和LAR方法进行比较。我们的仿真结果表明,在大多数运动场景中,LAMR比LAR和AODV具有性能优势。AOMDV对控制数据包进行更频繁的泛洪处理,因此需要比LAMR更高的带宽使用。
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引用次数: 10
Low Complexity Resource Allocation Algorithm by Multiple Attribute Weighing and User Ranking for OFDMA Systems 基于多属性加权和用户排序的OFDMA低复杂度资源分配算法
Pub Date : 2006-10-01 DOI: 10.1093/ietcom/e90-b.8.2006
Maduranga Liyanage, I. Sasase
In this paper, we propose an effective subcarrier allocation scheme for multiuser orthogonal frequency division multiple access (OFDMA) system in the downlink transmission with low computational complexity. In the proposed scheme, by taking multiple attributes of a user channel, such as carrier gain decrease rate and variation from the mean channel gain of the system, to determine a rank for the user, subcarriers are then allocated depending on the individual users' rank. Different channel characteristics are used to better understand a users' need to subcarriers and hence determine a priority to user. We also adopt an attribute weighing scheme to enhance the performance of the proposed scheme. The scheme is efficiently computational, by avoiding using iterations for the algorithm convergence and also common water-filling calculations which might become complex with increasing system parameters. Low complexity is achieved by allocating subcarriers to users depending on their determined rank. Our proposed scheme is simulated in comparison with other mathematically efficient subcarrier allocation schemes as well as with a conventional greedy allocation scheme. It is shown that proposed method demonstrates better results than the simulated schemes.
针对多用户正交频分多址(OFDMA)系统的下行传输,提出了一种计算复杂度较低的有效子载波分配方案。在该方案中,通过获取用户信道的多个属性,如载波增益减少率和系统平均信道增益的变化,来确定用户的等级,然后根据单个用户的等级分配子载波。使用不同的信道特性来更好地了解用户对子载波的需求,从而确定用户的优先级。我们还采用了一种属性加权方案来提高该方案的性能。该方案避免了算法收敛时的迭代,避免了随着系统参数增加而变得复杂的注水计算。通过根据用户确定的等级分配子载波来实现低复杂度。我们的方案与其他数学上有效的子载波分配方案以及传统的贪婪分配方案进行了仿真比较。结果表明,该方法比模拟方案具有更好的效果。
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引用次数: 2
Aliasing Reduction for Gain Control with Critically Sampled Filter Banks 临界采样滤波器组增益控制中的混叠抑制
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350804
B. Edler
Applications of audio playback and communication often require the possibility to shape the signal spectra. This can easily be implemented in conjunction with audio coding techniques which are based on a spectral decomposition. Here, this can be accomplished by simply multiplying the decoded spectral components with different gain factors. However, since the transforms or filter banks used in coding produce a critically sampled representation, this can lead to undesirable non-compensated aliasing components in the resulting output signal. The gain factor dependent aliasing compensation technique presented in this paper reduces these effects in a very efficient way. The remaining aliasing components are almost as low as for the approximation of a non-critically sampled complex filter bank, while the new technique is of lower computational complexity and introduces less delay.
音频回放和通信的应用通常需要能够塑造信号频谱。这可以很容易地与基于频谱分解的音频编码技术一起实现。在这里,这可以通过简单地将解码的频谱分量与不同的增益因子相乘来实现。然而,由于编码中使用的变换或滤波器组产生严格采样表示,这可能导致输出信号中出现不希望出现的非补偿混叠成分。本文提出的增益因子相关的混叠补偿技术可以有效地降低这些影响。剩余的混叠分量几乎与非临界采样复杂滤波器组的近似一样低,而新技术具有较低的计算复杂度和较少的延迟。
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引用次数: 3
Algorithm for Detection and Localization of Multi-targets in Wireless Acoustic Sensor Networks 无线声传感器网络中多目标检测与定位算法
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350803
Jaechan Lim, Jinseok Lee, Sangjin Hong
In most multitarget tracking approaches based on joint probabilistic data association (JPDA), it is difficult to apply the solutions to problems (due to the dimensionality curse of heavy complexity) where the number of targets varies dramatically. In this paper, we introduce an algorithm for detection of multitargets in wireless acoustic sensor networks (ADMAN); we localize detected targets by the particle filtering after the ADMAN. The purpose of ADMAN is detecting any number of targets (We know the approximate locations of targets during the detection algorithm.) in the field of interest. The advantage of ADMAN is its ability to cope with varying number of targets in time. ADMAN does not have any restrictions on the varying pattern of the target number.
在大多数基于联合概率数据关联(JPDA)的多目标跟踪方法中,目标数量变化很大的问题(由于高度复杂性的维数限制)难以应用该方法。本文介绍了一种无线声传感器网络(ADMAN)中多目标检测算法;我们在ADMAN之后通过粒子滤波对检测目标进行定位。ADMAN的目的是在感兴趣的领域检测任意数量的目标(在检测算法中我们知道目标的大致位置)。ADMAN的优点是能够及时地处理不同数量的目标。ADMAN对目标号码的变化模式没有任何限制。
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引用次数: 0
Reconfigurable interconnection networks in Distributed Shared Memory systems: a study on communication patterns 分布式共享内存系统中的可重构互连网络:通信模式的研究
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350798
Bui Viet Khoi, P. D. Tinh, Nguyen Nam Quan, I. Artudo, D. Manjarres, W. Heirman, C. Debaes, J. Dambre, J. V. Van Campenhout, H. Thienpont
The static interconnection network topologies in the distributed shared memory systems (DSM) have several limitations. The reconfigurable interconnection networks may reduce the network congestion, network latency and improve the overall performance. However it is necessary to know when the right moment to perform the reconfiguration is and how to implement it. In this paper, we present our study on communication patterns of parallel scientific and commercial benchmark applications on a simulated but realistic DSM machine and their relation to context switching in the operating system. We also propose a reconfiguration scheme that is triggered by the context switches.
分布式共享内存系统(DSM)中的静态互连网络拓扑存在一些局限性。可重构互联网络可以减少网络拥塞和网络延迟,提高整体性能。然而,有必要知道什么时候是执行重新配置的合适时机,以及如何实现它。在本文中,我们提出了我们的研究并行科学和商业基准应用程序的通信模式在一个模拟但现实的DSM机器和他们的关系,在操作系统中的上下文切换。我们还提出了一个由上下文切换触发的重新配置方案。
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引用次数: 1
Design of Dynamic Output-Feedback Controller for Stabilization of Uncertain Neutral Systems 不确定中立型系统镇定的动态输出反馈控制器设计
Pub Date : 2006-10-01 DOI: 10.1109/CCE.2006.350794
J. Park
In this paper, the design problem of dynamic output feedback controller for asymptotic stabilization of uncertain neutral systems has been considered. A criterion for the existence of such controllers is derived based on linear matrix inequality (LMI) approach combined with the Lyapunov method. A parameterized characterization of the controllers is given in terms of the feasible solutions to the inequalities, which can be solved by various optimization algorithms. A numerical example is given to illustrate the proposed design method.
研究了不确定中立型系统渐近镇定的动态输出反馈控制器的设计问题。基于线性矩阵不等式(LMI)方法和李雅普诺夫方法,导出了该类控制器存在性的判据。用不等式的可行解给出了控制器的参数化表征,这些不等式可以用各种优化算法求解。给出了一个数值算例来说明所提出的设计方法。
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引用次数: 0
期刊
2006 First International Conference on Communications and Electronics
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