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2022 IEEE International Conference on Robotics and Biomimetics (ROBIO)最新文献

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Enhanced Motor Imagery of Lower Limbs Induced by Gait Phase Encoding Sensory Electrical Stimulation 步态相位编码感觉电刺激诱导下肢运动意象增强
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011959
Yujian Zhang, Yuan Liu, Shiyin Qiu, Fengrui Ji, Jinze Wei, Dong Ming
Motor imagery-based brain-computer interfaces (MI-BCI) help patients to reconstruct damaged neural path-ways in the field of neurorehabilitation. However, difficulties in performing abstract imagery tasks and generating discriminable EEG signals for some subjects limit the application of MI-BCI, and the devices required for the visual guidance paradigm are not portable in MI-BCI application scenarios for wearable robotic systems. In this study, we propose an enhanced motor imagery paradigm combining sequential elec-trical stimulation (SES) encoded by gait phase with a gait motor imagery (MI) task, guiding subjects to perform MI task with task-mapped electrical stimulation (ES). The goal of the novel paradigm is to reduce the difficulty of lower limbs MI task and to improve the performance of the MI-BCI by combining movement and sensation. We conducted comparison experiments on eight healthy subjects, and the MI task in the SES-Stim paradigm achieved greater activation of motor cortex in the $alpha$ and $beta$ rhythm, and the proposed SES-Stim paradigm could improve the classification performance.
基于运动图像的脑机接口(MI-BCI)在神经康复领域帮助患者重建受损的神经通路。然而,在可穿戴机器人系统的MI-BCI应用场景中,MI-BCI在执行抽象图像任务和产生可辨别的脑电信号方面存在困难,并且视觉引导范式所需的设备不具有可移植性。在这项研究中,我们提出了一种增强的运动意象范式,将由步态阶段编码的顺序电刺激(SES)与步态运动意象(MI)任务相结合,通过任务映射电刺激(ES)引导被试执行MI任务。新范式的目标是通过运动和感觉的结合来降低下肢MI任务的难度,提高MI- bci的性能。我们对8名健康受试者进行了对比实验,结果表明,在$alpha$和$beta$节奏下,SES-Stim范式下的MI任务在运动皮层中获得了更大的激活,提出的SES-Stim范式可以提高分类性能。
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引用次数: 0
An Experimental Study of Keypoint Descriptor Fusion 关键点描述子融合的实验研究
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011825
Yaling Pan, Li He, Y. Guan, Hong Zhang
Local feature descriptors play a crucial role in computer vision problems, especially robot motion. Existing descriptors are highly accurate, but their performance de-pends on the influence of distracting factors, such as illumi-nation and viewpoint. There is room for further improvement of these descriptors. In this paper, we provide an in-depth analysis of several exciting features of the descriptor fusion model (DFM) we have proposed in our recent work, which uses an autoencoder to combine descriptors and exploit their respective advantages. With this DFM framework, we fur-ther validate that fused descriptors can retain advantageous properties and that our DFM is a generally applicable method with respect to various component descriptors. Specifically, we evaluate multiple combinations of hand-crafted and CNN descriptors concerning their performance on a benchmark dataset with illumination and viewpoint changes to obtain comprehensive experimental results. The results show that the fused descriptors have better matching accuracy than their component descriptors.
局部特征描述子在计算机视觉问题,尤其是机器人运动问题中起着至关重要的作用。现有的描述符精度很高,但其性能受光照和视点等干扰因素的影响。这些描述符还有进一步改进的空间。在本文中,我们深入分析了我们在最近的工作中提出的描述符融合模型(DFM)的几个令人兴奋的特征,该模型使用自编码器来组合描述符并利用它们各自的优势。有了这个DFM框架,我们进一步验证了融合描述符可以保留有利的属性,并且我们的DFM是一种适用于各种组件描述符的通用方法。具体来说,我们评估了手工和CNN描述符的多种组合在光照和视点变化的基准数据集上的性能,以获得全面的实验结果。结果表明,融合描述子比其分量描述子具有更好的匹配精度。
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引用次数: 0
Towards Precise Model-free Robotic Grasping with Sim-to-Real Transfer Learning 基于模拟到真实迁移学习的机器人精确抓取
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011794
Lei Zhang, Kaixin Bai, Zhaopeng Chen, Yunlei Shi, Jianwei Zhang
Precise robotic grasping of several novel objects is a huge challenge in manufacturing, automation, and logistics. Most of the current methods for model-free grasping are disadvantaged by the sparse data in grasping datasets and by errors in sensor data and contact models. This study combines data generation and sim - to- real transfer learning in a grasping framework that reduces the sim-to-real gap and enables precise and reliable model-free grasping. A large-scale robotic grasping dataset with dense grasp labels is generated using domain randomization methods and a novel data augmentation method for deep learning-based robotic grasping to solve data sparse problem. We present an end-to-end robotic grasping network with a grasp optimizer. The grasp policies are trained with sim-to-real transfer learning. The presented results suggest that our grasping framework reduces the uncertainties in grasping datasets, sensor data, and contact models. In physical robotic experiments, our grasping framework grasped single known objects and novel complex-shaped household objects with a success rate of 90.91%. In a complex scenario with multi-objects robotic grasping, the success rate was 85.71%. The proposed grasping framework outperformed two state-of-the-art methods in both known and unknown object robotic grasping.
在制造、自动化和物流领域,机器人对一些新物体的精确抓取是一个巨大的挑战。现有的无模型抓取方法大多存在数据稀疏、传感器数据和接触模型存在误差等缺点。本研究将数据生成和模拟到真实的迁移学习结合在一个抓取框架中,减少了模拟到真实的差距,实现了精确和可靠的无模型抓取。采用领域随机化方法生成了具有密集抓取标签的大规模机器人抓取数据集,并提出了一种新的基于深度学习的机器人抓取数据增强方法来解决数据稀疏问题。我们提出了一个端到端机器人抓取网络与抓取优化器。通过模拟到真实的迁移学习对抓取策略进行训练。结果表明,我们的抓取框架减少了抓取数据集、传感器数据和接触模型中的不确定性。在物理机器人实验中,我们的抓取框架抓取已知的单个物体和新型复杂形状的家居物体,成功率为90.91%。在多目标机器人抓取的复杂场景中,成功率为85.71%。所提出的抓取框架在已知和未知物体机器人抓取方面都优于两种最先进的抓取方法。
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引用次数: 0
A Tethered-Climbing Robot System for Lunar Terrain: Modeling and Analysis 月球地形系绳攀爬机器人系统:建模与分析
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011803
Simon Harms, Tomohiro Kawano, K. Nagaoka
A climbing robot for lunar caves and craters, called a tethered-climbing robot, is proposed. It consists of a robotic platform with a robotic arm which is suspended via tethers from multiple grippers. It achieves spatial climbing locomotion by relocating the grippers with the arm and by controlling the length of the tethers. In this paper, the kinematics and statics of a tethered-climbing robot are derived, and a method to calculate the workspace of the extendable arm is introduced. Furthermore, the gait and workspace of a generic tethered-climbing robot under lunar gravity are analyzed.
提出了一种用于月球洞穴和陨石坑的攀爬机器人,称为系绳攀爬机器人。它由一个机器人平台和一个机械臂组成,该机械臂通过多个抓手的绳索悬挂。它通过重新定位手臂上的抓手和控制绳索的长度来实现空间攀爬运动。本文推导了绳系攀爬机器人的运动学和静力学,并介绍了一种计算可伸缩臂工作空间的方法。在此基础上,分析了月球重力下系绳攀爬机器人的步态和工作空间。
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引用次数: 0
Target prediction and temporal localization of grasping action for vision-assisted prosthetic hand 视觉辅助假手抓取动作的目标预测与时间定位
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011751
Xu Shi, Wei Xu, Weichao Guo, X. Sheng
With the development of shared control technology for humanoid prosthetic hands, more and more research is focused on vision-based machine decision making. In this paper, we propose a miniaturized eye-in-hand target object prediction and action decision-making framework for the humanoid hand “approach-grasp” sequence. Our prediction system can simultaneously predict the target object and detect temporal localization of the grasp action. The system is divided into three main modules: feature logging, target filtering and grasp triggering. In this paper, the optimal configuration of the hyper-parameters designed in each module is performed experimentally. We also propose a prediction quality assessment method for “approach-grasp” behavior, including instance level, sequence level and action decision level. With the optimal hyper-parameter configuration, the predicting system perform averagely to 0.854 at instance prediction accuracy (IP), 0.643 at grasp action prediction accuracy (GP). It also has good predictive stability for most classes of objects with number of predicting changes (NPC) below 6.
随着仿人假肢共享控制技术的发展,基于视觉的机器决策越来越受到人们的关注。在本文中,我们提出了一个小型的眼手目标物体预测和行动决策框架,用于人形手“接近-抓取”序列。我们的预测系统可以同时预测目标物体和检测抓取动作的时间定位。系统分为特征记录、目标滤波和抓取触发三个主要模块。本文通过实验对各模块设计的超参数进行了优化配置。提出了一种“接近-把握”行为的预测质量评价方法,包括实例级、序列级和行动决策级。在最优超参数配置下,预测系统的实例预测精度(IP)平均为0.854,抓取动作预测精度(GP)平均为0.643。对于预测变化数(NPC)小于6的大多数类别的对象,该方法也具有良好的预测稳定性。
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引用次数: 1
Design and Evaluation of a Low Friction Rigid-Soft Hybrid Mechanism for Hand Exoskeletons with Finite Element Analysis 基于有限元分析的手外骨骼低摩擦刚软混合机构设计与评价
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10012003
Sihui Liu, Pu Duan, Jianda Han, Ningbo Yu
Hand exoskeletons are attracting rising research interest for assistance in daily life. Friction is a critical issue for hand exoskeletons intended to enable dexterous finger movements. This paper presents a rigid-soft hybrid assistive hand exoskeleton using a low friction mechanism based on the multi-layered springs with rolling contact. The low friction designs not only facilitate the high transparency of the device, but also the possibility of accurate modeling in mechanics. Regarding the large deformation nature of the nonlinear mechanism, finite element analysis (FEA) has been used to explore its kinematic and kinetic characteristics. Experiments were carried out on the implemented prototype to compare the numerical results with the measured. The results demonstrate that this modeling method can provide valuable guidance for better parameter selection and optimization.
手外骨骼在日常生活中的辅助作用吸引了越来越多的研究兴趣。摩擦是手外骨骼的一个关键问题,旨在使灵巧的手指运动。提出了一种基于多层弹簧滚动接触的低摩擦机构的刚软混合辅助手外骨骼。低摩擦设计不仅有利于器件的高透明度,而且为力学上的精确建模提供了可能。针对该非线性机构的大变形特性,采用有限元分析方法对其运动学和动力学特性进行了研究。在实现的样机上进行了实验,将数值结果与实测结果进行了比较。结果表明,该建模方法可以为更好的参数选择和优化提供有价值的指导。
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引用次数: 0
Muscle Synergy Analysis Based on NMF for Lower Limb Motor Function Assessment 基于NMF的肌肉协同分析用于下肢运动功能评估
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011909
Kexin Xiang, Weiqun Wang, Z. Hou, Chutian Zhang, Jiaxing Wang, Weiguo Shi, Yuze Jiao, Tianyu Lin
Accurate rehabilitation assessments are essential for designing effective rehabilitation methods and helping patients recover better. It's well known that commonly used scale assessment methods for neurorehabilitation suffer from the issue of subjectivity, thus investigation of objective assessment methods is very necessary. Muscle synergy analysis can be uesd to assess limb motor functions from the perspective of neuromuscular control. In this paper, a method for evaluation of human lower limb motor functions based on muscle synergy analysis is presented. Muscle synergy modules are designed using surface electromyography (sEMG) signals of the subjects' lower limbs by non-negative matrix factorizations (NMF). By comparing the cosine similarities of these synergy modules, it can be seen that muscle synergies of healthy subjects and patients are significantly different, while they are similar among healthy subjects. Therefore, a reference synergy module (RSM) is designed by averaging the muscle synergy modules for healthy subjects, and the similarities can be calculated by comparing the synergy modules for healthy subjects or patients with the RSM. In the experiment carried out in this study, average similarities of the three synergy modules for healthy subjects are respectively 0.97166, 0.87368 and 0.84932, and on the other hand, the average similarities for the three synergy modules for patients are respectively 0.59979, 0.56426 and 0.69042. Therefore, the similarities for healthy subjects are much higher than those for SCI patients, which denotes that the similarity between an individual synergy module and the RSM can be used as an objective assessing index for evaluating patients' motor function.
准确的康复评估对于设计有效的康复方法和帮助患者更好地康复至关重要。众所周知,神经康复常用的量表评估方法存在主观性问题,因此对客观评估方法的研究是非常必要的。肌肉协同分析可以从神经肌肉控制的角度评价肢体运动功能。本文提出了一种基于肌肉协同分析的人体下肢运动功能评价方法。肌肉协同模块采用非负矩阵分解(NMF)方法,利用被试下肢的表面肌电信号设计。通过比较这些协同模块的余弦相似度可以看出,健康受试者和患者的肌肉协同作用存在显著差异,而健康受试者之间的肌肉协同作用相似。因此,通过对健康受试者的肌肉协同模块进行平均,设计一个参考协同模块(reference synergy module, RSM),通过比较健康受试者或患者的协同模块与RSM的相似度来计算。在本研究开展的实验中,健康受试者的三个协同模块的平均相似度分别为0.97166、0.87368和0.84932,而患者的三个协同模块的平均相似度分别为0.59979、0.56426和0.69042。因此,健康受试者的相似度远高于脊髓损伤患者,说明个体协同模块与RSM的相似度可以作为评价患者运动功能的客观评价指标。
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引用次数: 0
An Adaptive Control of Manipulator Based on RBF Neural Network Approximation 基于RBF神经网络逼近的机械臂自适应控制
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011641
Qiqi Li, Xiangrong Xu, Hao Yang, Xiaoyi Wang, Zhixiong Wang, Haiyan Wang, Shanshan Xu, A. Rodic, P. Petrovic
When the manipulator performs the operation task, there are modeling errors and the influence of external disturbance, which is easy to lead to the large tracking error of the manipulator end trajectory. Firstly, according to the structure of the manipulator, the dynamic model of the manipulator is established. Then RBF neural network and self -adaptation are introduced. Compared with the traditional error function, the sliding mode function is introduced in the algorithm, which can ensure the system to approach the desired trajectory quickly. The neural network used has the ability to estimate the uncertainty of the system and reduce the bad influence of interference on the system. Adaptive law and robust term are also introduced to improve the performance of the system. Finally, Lyapunov function is used to prove the stability of the system, and MATLAB/SIMULINK simulation software is used to carry out simulation experiments. Simulation results show that the algorithm has a good effect on disturbance suppression, and the end tracking accuracy is also improved.
机械手在执行操作任务时,存在建模误差和外界干扰的影响,容易导致机械手末端轨迹的跟踪误差较大。首先,根据机械手的结构,建立了机械手的动力学模型。然后介绍了RBF神经网络和自适应。与传统的误差函数相比,该算法引入了滑模函数,可以保证系统快速接近期望轨迹。所采用的神经网络具有估计系统不确定性和减少干扰对系统的不良影响的能力。为了提高系统的性能,还引入了自适应律和鲁棒项。最后利用Lyapunov函数证明系统的稳定性,并利用MATLAB/SIMULINK仿真软件进行仿真实验。仿真结果表明,该算法具有良好的干扰抑制效果,并提高了末端跟踪精度。
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引用次数: 0
Additively Manufactured Primitive Plastic Phantom for Calibration of Low-Resolution Computed Tomography Cone Beam Scanner for Additive Creation of 3D Copies using Inverse Radon Transform 用于校正低分辨率计算机断层扫描锥形束扫描仪的增材制造原始塑料模体,用于使用逆氡变换进行3D副本的增材创建
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011777
Valentin Ameres, Meriem Chetmi, Lucas Artmann, Tim C. Lueth
Computed Tomography (CT) and 3D reconstruction contribute significantly to reverse engineering as well as to additive manufacturing. Utilizing CT scans, surface information as well as inner details of objects of interest can be recorded non-destructively. In this work, a low-resolution computed tomography cone beam (CBCT) scanner was used to scan, reconstruct and print plastic components in order to create 3D copies. Software based calibration using an additively manufactured two layer plastic phantom containing steel ball bearings was used to detect and correct geometrical alignment errors and improve reconstruction quality. A phantom was designed to be printed additively and assembled without the help of further tools, with an axial connection to the CBCT. Corrections were applied to the two-dimensional 300x300 pixel X-ray projections before reconstruction. A reconstructed volume of 212x212x212 voxels was achieved using either the inverse-Radon-Transformation-based Feldkamp Davis Krauss (FDK) or Simultaneous Algebraic Reconstruction Technique (SART) algorithm. In an experiment, a plastic phantom was fabricated and used for misalignment correction. Two reconstructions of uncorrected and corrected projections of a 30 mm plastic cube with center bore were subsequently compared to each other in terms of density. The cube reconstructed from corrected projections had higher voxel density values and sharper slices, showing the successful fabrication and use of the plastic phantom.
计算机断层扫描(CT)和3D重建对逆向工程和增材制造做出了重大贡献。利用CT扫描,可以无损地记录感兴趣物体的表面信息和内部细节。在这项工作中,使用低分辨率计算机断层扫描锥束(CBCT)扫描仪扫描,重建和打印塑料部件,以创建3D副本。利用增材制造的含钢球轴承双层塑料模体进行软件标定,检测和修正几何对中误差,提高重建质量。设计了一个模体,无需其他工具即可打印和组装,并与CBCT进行轴向连接。重建前对二维300x300像素x射线投影进行校正。使用基于反radon变换的Feldkamp Davis Krauss (FDK)或同步代数重建技术(SART)算法实现了212x212x212体素的重建体积。在实验中,制作了一种塑料模体,并将其用于校准误差。随后,在密度方面相互比较了30 mm具有中心孔的塑料立方体的未校正和校正投影的两个重建。通过修正投影重建的立方体具有更高的体素密度值和更清晰的切片,表明塑料幻影的成功制造和使用。
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引用次数: 0
A Mapless Navigation Method Based on Deep Reinforcement Learning and Path Planning 基于深度强化学习和路径规划的无地图导航方法
Pub Date : 2022-12-05 DOI: 10.1109/ROBIO55434.2022.10011923
Jinzhou Wang, Ran Huang
The ability of mobile robots to navigate in an unfamiliar environment in human terms is decisive for their applicability to practical activities. Bearing this view in mind, we propose a novel framework for navigation in settings where the environment is a priori unknown and can only be partially observed by the robot with onboard sensors. The proposed hierarchical navigation solution combines deep reinforcement learning-based perception with model-based control. Specifically, a deep reinforcement learning (DRL) network based on Soft Actor-Critic (SAC) algorithm and Long Short-Term Memory (LSTM) is trained to map the robot's states, 2D lidar inputs and goal position to a series of local waypoints which are optimal in the sense of collision avoidance. The waypoints are then employed by a dynamic window approach (DWA) based planner to generate a smooth and dynamically feasible trajectory that is tracked by using feedback control. The experiments performed on an actual wheeled robot demonstrate that the proposed scheme enables the robot to reach goal locations more reliably and efficiently in unstructured environments in comparison with purely learning based approach.
移动机器人在人类不熟悉的环境中导航的能力对其在实际活动中的适用性是决定性的。考虑到这一观点,我们提出了一个新的导航框架,在环境是先验未知的情况下,机器人只能部分地观察到机载传感器。提出的分层导航解决方案结合了基于深度强化学习的感知和基于模型的控制。具体而言,基于软行为者-批评家(SAC)算法和长短期记忆(LSTM)的深度强化学习(DRL)网络被训练成将机器人的状态、二维激光雷达输入和目标位置映射到一系列在避碰意义上最优的局部路径点。然后利用基于动态窗口方法(DWA)的规划器生成平滑且动态可行的轨迹,并使用反馈控制进行跟踪。在实际轮式机器人上进行的实验表明,与单纯基于学习的方法相比,该方法能够使机器人在非结构化环境中更可靠、更有效地到达目标位置。
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引用次数: 0
期刊
2022 IEEE International Conference on Robotics and Biomimetics (ROBIO)
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