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Investigating learning processes through analysis of navigation behavior using log files. 通过使用日志文件分析导航行为来调查学习过程。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-04-27 DOI: 10.1007/s12528-023-09372-3
Kerstin Huber, Maria Bannert

The empirical study investigates what log files and process mining can contribute to promoting successful learning. We want to show how monitoring and evaluation of learning processes can be implemented in the educational life by analyzing log files and navigation behavior. Thus, we questioned to what extent log file analyses and process mining can predict learning outcomes. This work aims to provide support for learners and instructors regarding efficient learning with computer-based learning environments (CBLEs). We evaluated log file and questionnaire data from students (N = 58) who used a CBLE for two weeks. Results show a significant learning increase after studying with the CBLE with a very high effect size (p < .001, g = 1.71). A cluster analysis revealed two groups with significantly different learning outcomes accompanied by different navigation patterns. The time spent on learning-relevant pages and the interactivity with a CBLE are meaningful indicators for Recall and Transfer performance. Our results show that navigation behaviors indicate both beneficial and detrimental learning processes. Moreover, we could demonstrate that navigation behaviors impact the learning outcome. We present an easy-to-use approach for learners as well as instructors to promote successful learning by tracking the duration spent in a CBLE and the interactivity.

实证研究调查了日志文件和过程挖掘对促进成功学习的贡献。我们想通过分析日志文件和导航行为来展示如何在教育生活中实施对学习过程的监控和评估。因此,我们质疑日志文件分析和过程挖掘在多大程度上可以预测学习结果。这项工作旨在为学习者和教师在基于计算机的学习环境(CBLE)中进行高效学习提供支持。我们评估了来自学生的日志文件和问卷数据(N = 58)使用CBLE两周。结果显示,在使用CBLE学习后,学习显著增加,具有非常高的效应大小(p g = 1.71)。聚类分析显示,两组学生的学习结果显著不同,导航模式也不同。花在学习相关页面上的时间以及与CBLE的互动是回忆和转移性能的有意义的指标。我们的研究结果表明,导航行为表明了有益和有害的学习过程。此外,我们可以证明导航行为会影响学习结果。我们为学习者和教师提供了一种易于使用的方法,通过跟踪CBLE的持续时间和互动来促进成功的学习。
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引用次数: 0
Digital technology adaptation and initiatives: a systematic review of teaching and learning during COVID-19. 数字技术适应和举措:新冠肺炎期间教学的系统回顾。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-04-26 DOI: 10.1007/s12528-023-09376-z
Xue Zhou, Christopher James MacBride Smith, Hosam Al-Samarraie

COVID-19 dramatically influenced students' and staff's learning and teaching experiences and approaches to learning. While many papers examined individual experiences in the context of higher education, synthesising these papers to determine enabling and hindering influences of digital adaptation was needed to guide the next phase of online learning reforms. This study explored the main dimensions of digital technology adaptation in higher education during the COVID-19 pandemic. The consequences for student and staff experiences and what aspects should be sustained and developed were discussed in this review. A total of 90 articles (published between 1st January 2020 and 30th June 2021) were identified and analysed based on the preferred reporting items for systematic reviews and meta-analyses framework. Four dimensions (with associated sub-factors) were found to influence student and staff experiences: techno-economic; personal and psychological; teaching, learning and assessment; and social. The findings highlighted that an integrated approach, across institutional, technical platforms, and individuals would be required to sustain digital learning initiatives during the crisis time.

Supplementary information: The online version contains supplementary material available at 10.1007/s12528-023-09376-z.

新冠肺炎极大地影响了学生和教职员工的学习和教学体验以及学习方法。虽然许多论文研究了高等教育背景下的个人经历,但需要综合这些论文来确定数字适应的有利和不利影响,以指导下一阶段的在线学习改革。本研究探讨了新冠肺炎大流行期间高等教育数字技术适应的主要方面。这篇综述讨论了对学生和教职员工体验的影响,以及应该保持和发展哪些方面。根据系统综述和荟萃分析框架的首选报告项目,共确定并分析了90篇文章(发表于2020年1月1日至2021年6月30日)。研究发现,四个维度(以及相关的子因素)会影响学生和员工的体验:技术经济;个人和心理;教学、学习和评估;和社交。调查结果强调,在危机时期,需要跨机构、技术平台和个人的综合方法来维持数字学习举措。补充信息:在线版本包含补充材料,网址为10.1007/s12528-023-09376-z。
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引用次数: 5
The impact of interactive synchronous HyFlex model on student academic performance in a large active learning introductory college design course. 在大型主动学习大学设计入门课程中,交互式同步HyFlex模型对学生学习成绩的影响。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-04-18 DOI: 10.1007/s12528-023-09369-y
Nathan J Mentzer, Tonya M Isabell, Lakshmy Mohandas

HyFlex learning environments have been meeting the unique needs of students and institutions for nearly 20 years. However, it was the pandemic that gave HyFlex its widespread acceptance and application. Literature suggests that HyFlex may now be considered part of the new norm in education and therefore, further study is needed on how it affects both teaching and learning. Our flipped design thinking course leverages active learning requiring the instructor and students to interact extensively. We piloted a specific version of HyFlex we named "Interactive Synchronous HyFlex" where students can participate on a daily basis in person or synchronously online. In this specific instance of HyFlex we explore: (1) Does student academic performance differ in the HyFlex environment compared to the Face to Face only environment? And (2) Does student academic performance differ based on how they chose to participate in the HyFlex course? Data were collected for this quasi-experimental study design on overall semester grades and three significant design projects during the semester. We compared the course offered as a Face to Face only experience to the course offered as a HyFlex course enabling remote participation. Second, we parse students in the HyFlex course into two categories: those who did not participate remotely vs. those who participated remotely once or more times. Students in the HyFlex course had a significantly different grade distribution earning more A's and more F's than their Face to Face only counterparts. Given the positive results of the Interactive Synchronous HyFlex approach, we plan to continue implementing it in our introductory design course though we will increase our attention on the remote students as they may need additional scaffolding to be successful.

近20年来,HyFlex学习环境一直在满足学生和机构的独特需求。然而,正是疫情让HyFlex得到了广泛的接受和应用。文献表明,HyFlex现在可能被认为是教育新规范的一部分,因此,需要进一步研究它如何影响教学。我们的翻转设计思维课程利用了主动学习,要求教师和学生广泛互动。我们试用了一个特定版本的HyFlex,我们称之为“交互式同步HyFlex”,学生可以每天亲自或在线同步参与。在HyFlex的这个具体例子中,我们探讨了:(1)与仅面对面的环境相比,学生在HyFlex环境中的学习成绩是否不同?(2)学生的学习成绩是否因他们选择参加HyFlex课程的方式而有所不同?这项准实验研究设计收集了整个学期的成绩和本学期的三个重要设计项目的数据。我们将仅提供面对面体验的课程与提供远程参与的HyFlex课程进行了比较。其次,我们将HyFlex课程中的学生分为两类:没有远程参与的学生和远程参与一次或多次的学生。HyFlex课程的学生的成绩分布明显不同,他们比只面对面的学生获得更多的a和F。鉴于交互式同步HyFlex方法的积极成果,我们计划在我们的入门设计课程中继续实施它,尽管我们将增加对远程学生的关注,因为他们可能需要额外的脚手架才能成功。
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引用次数: 1
Online group projects in higher education: persistent challenges and implications for practice. 高等教育中的在线小组项目:持续的挑战和对实践的影响。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-03-24 DOI: 10.1007/s12528-023-09360-7
Helen Donelan, Karen Kear

With the rapid adoption of online learning across higher education, there is an urgent need to identify its challenges and ways of addressing them. Online group projects, in particular, present significant issues for educators. This paper presents the findings of a systematic literature review identifying the key challenges of online group projects, together with strategies to address them. From a corpus of 114 recent papers, the 57 most relevant were analysed, to identify themes related to challenges and strategies. Key challenges were: low and uneven participation by students; a lack of clarity and preparation for students; and poor relationships. Strategies for addressing challenges were: careful design of projects, particularly regarding fair assessment; clear guidance and preparation of students; and practical and emotional support throughout, to encourage confidence and engagement. The findings of this review will enable educators to design and facilitate online group projects which students find rewarding and valuable.

随着在线学习在高等教育中的迅速普及,迫切需要确定其挑战和解决方法。在线小组项目尤其给教育工作者带来了重大问题。本文介绍了一项系统的文献综述的结果,确定了在线小组项目的主要挑战,以及解决这些挑战的策略。从114篇最新论文的语料库中,分析了57篇最相关的论文,以确定与挑战和战略相关的主题。主要挑战是:学生参与率低且不均衡;学生缺乏明确性和准备;以及糟糕的人际关系。应对挑战的战略是:仔细设计项目,特别是在公平评估方面;为学生提供明确的指导和准备;以及贯穿始终的实际和情感支持,以鼓励信心和参与。这项审查的结果将使教育工作者能够设计和促进学生认为有回报和价值的在线小组项目。
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引用次数: 1
Fostering non-aviation undergraduates' aviation literacy in an online aviation laboratory: effects on students' perceptions, motivation, industry optimism. 在线航空实验室培养非航空专业本科生的航空素养:对学生认知、动机和行业乐观情绪的影响。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-03-24 DOI: 10.1007/s12528-023-09367-0
Davy Tsz Kit Ng, Jiahong Su, Ross Chi Wui Ng

Aviation is a multidisciplinary subject that has influenced human development over the last century. Learning about aviation exposes students to principles of flight, earth science, aeronautical engineering, language, aviation communication and airmanship. In higher education, many non-aviation undergraduates participate in aviation related activities to have a first glimpse of the aviation industry and equip themselves with basic concepts. This study aims to examine learning perception among 82 university students who have participated in a series of online aviation career exploration activities during the pandemic in Hong Kong and China. They participated in virtual visits and career talks led by aviation professionals, hands-on flight simulation activities and online discussion in an online lab setting. A mixed research method was employed with the use of a motivational survey, teachers' observation and semi-structured interviews to understand students' learning perceptions. This study found that flying laboratory activities could effectively motivate students to learn aviation and improve their aviation knowledge. This could promote students' aviation industry optimism, which may help the industry to recover in the post-pandemic world. This article offers recommendations for online engineering educators to use emerging technologies to teach aviation for future career preparation.

航空是一门多学科的学科,在上个世纪影响了人类的发展。学习航空使学生了解飞行原理、地球科学、航空工程、语言、航空通信和航空技术。在高等教育中,许多非航空专业的本科生参加航空相关活动,以第一眼了解航空业,并掌握基本概念。本研究旨在调查在香港和中国疫情期间参加一系列在线航空职业探索活动的82名大学生的学习感受。他们参加了由航空专业人员领导的虚拟访问和职业讲座、动手飞行模拟活动以及在线实验室环境中的在线讨论。采用混合研究方法,采用动机调查、教师观察和半结构化访谈来了解学生的学习感受。本研究发现,飞行实验室活动可以有效地激励学生学习航空,提高他们的航空知识。这可能会促进学生对航空业的乐观情绪,这可能有助于航空业在疫情后的世界中复苏。本文建议在线工程教育工作者使用新兴技术教授航空,为未来的职业生涯做准备。
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引用次数: 2
Modularization for mastery learning in CS1: a 4-year action research study. CS1中掌握学习的模块化:一项为期4年的行动研究。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-03-16 DOI: 10.1007/s12528-023-09366-1
Claudio Alvarez, Maira Marques Samary, Alyssa Friend Wise

Computer programming is a skill of increasing importance in scientific and technological fields. However, in introductory computer science (CS1) courses in higher education, approximately one in every three students fails. A common reason is that students are overwhelmed by an accelerated and inflexible pace of learning that jeopardizes success. Accordingly, in the computer science education literature it has been suggested that the pedagogical philosophy of 'mastery learning,' which supports students progressing at their own pace, can improve academic outcomes of CS1 courses. Nevertheless, few extended mastery learning implementations in CS1 have been documented in the literature, and there is a lack of guidance and best practices to foster its adoption. In this paper, we present a four-year action research study in which a modular mastery-based CS1 course was designed, evaluated and improved in successive iterations with cohorts of engineering freshmen in a Latin American research university (N = 959). In the first year of the intervention, only 19.3% of students passed the course in their first semester attempting it. In successive iterations, the instructional design, teaching and learning activities, course content, and course management were iteratively improved such that by the fourth year of offering 77.1% of students passed the course in their first semester. Over this period, course attrition was reduced from 25.0% to 3.8% of the cohort, and students' mean time spent in the course decreased from 23.2 weeks (SD = 7.38) to 14.9 (SD = 3.64). Results indicate that modularization for mastery learning is a viable approach for improving academic results in a CS1 course. Practical considerations towards successful implementation of this approach are presented and discussed.

计算机编程是科学技术领域中一项日益重要的技能。然而,在高等教育的计算机科学入门课程中,大约每三个学生中就有一个不及格。一个常见的原因是,学生们被加速和僵化的学习节奏所淹没,这会危及成功。因此,在计算机科学教育文献中,有人认为,支持学生按照自己的节奏进步的“掌握学习”的教学哲学可以提高CS1课程的学术成果。然而,文献中很少记录CS1中的扩展掌握学习实现,并且缺乏促进其采用的指导和最佳实践。在这篇论文中,我们提出了一项为期四年的行动研究,在该研究中,一门基于模块化掌握的CS1课程被设计、评估和改进,并与拉丁美洲研究型大学的工程系新生(N = 959)。在干预的第一年,只有19.3%的学生在第一学期通过了该课程。在连续的迭代中,教学设计、教学活动、课程内容和课程管理都得到了迭代改进,到提供课程的第四年,77.1%的学生在第一学期通过了课程。在这段时间里,课程流失率从25.0%下降到3.8%,学生在课程中的平均时间从23.2周下降(SD = 7.38)至14.9(SD = 3.64)。结果表明,模块化的掌握学习是提高CS1课程学术成绩的可行方法。介绍并讨论了成功实施这一方法的实际考虑因素。
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引用次数: 0
Effectiveness of H5P in improving student learning outcomes in an online tertiary education setting. H5P在提高在线高等教育环境中学生学习成绩方面的有效性。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-03-16 DOI: 10.1007/s12528-023-09361-6
Tarosh Jacob, Stephanie Centofanti

Innovative, pedagogically informed instructional design is instrumental in increasing student engagement and improving learning outcomes in online learning environments. Interactive learning resources provide students with the opportunity to engage with content in a more personalised manner. H5P (HTML 5 Package) is a collaborative platform that allows developers to create interactive content and has been regularly used in education settings. Some evidence suggests using interactive H5P resources in online education courses could lead to greater student engagement. However, to date, there has been little investigation into whether H5P resources can improve student learning outcomes. The current study aimed to assess whether using interactive H5P resources improved assessed learning outcomes in an online undergraduate psychology course. A randomized cross-over design was utilized to test whether students exposed to H5P interactive videos had improved assessment results when compared to a control group. This study found no meaningful differences in assessment scores between students exposed to H5P versus those that were not. There was low overall engagement with the interactive content. However, students who did engage with the resources reported a positive experience and indicated a preference for more interactive elements in future courses. Future research should extend on the instructional design obstacles identified in this study, for example, by examining whether improved accessibility and education on the benefits of interactive resources would increase engagement and grades.

创新的、基于教学的教学设计有助于提高学生的参与度,改善在线学习环境中的学习成果。交互式学习资源为学生提供了以更个性化的方式参与内容的机会。H5P(HTML5软件包)是一个协作平台,允许开发人员创建交互式内容,并经常用于教育环境。一些证据表明,在在线教育课程中使用交互式H5P资源可以提高学生的参与度。然而,到目前为止,很少有人调查H5P资源是否能改善学生的学习成果。目前的研究旨在评估在在线本科生心理学课程中使用交互式H5P资源是否改善了评估的学习结果。采用随机交叉设计来测试与对照组相比,接触H5P互动视频的学生是否有改善的评估结果。这项研究发现,接触H5P的学生与未接触H5P学生之间的评估分数没有显著差异。互动内容的整体参与度很低。然而,参与这些资源的学生报告说,他们有积极的体验,并表示在未来的课程中更喜欢互动元素。未来的研究应该扩展到本研究中发现的教学设计障碍上,例如,通过研究改善互动资源的可及性和教育是否会提高参与度和成绩。
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引用次数: 2
Engaged learning during distraction: a case study of successful working moms in distance education. 分心期间的参与式学习:远程教育中成功职场妈妈的案例研究。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-03-15 DOI: 10.1007/s12528-023-09359-0
Anne Fensie, Teri St Pierre, Jennifer Jain, Asli Sezen-Barrie

Adult learners are a significant proportion of distance learners and many of these students are working mothers. Several instructional design models center the learner, and this requires understanding the learner needs, strengths, and context. There is a gap in the literature describing the experience of modern working mother students in distance education. To understand this experience, the researchers interviewed and observed six academically high-achieving working mother students as they participated in their distance education courses during the pandemic. A discourse analysis approach was utilized to analyze the data. This extreme sample revealed several strategies that these students used to be successful despite their challenges. The findings suggest that understanding the experiences of distance learners as they study in the home are important for effective course design. More specifically, working mothers face significant distractions in their study environments, but the cognitive load can be reduced by making use of their prior knowledge, scaffolding instruction, and encouraging social presence. Additional strategies from the literature that address these constructs are provided for instructors and instructional designers.

成人学习者在远程学习者中占很大比例,其中许多学生是职业母亲。一些教学设计模式以学习者为中心,这需要了解学习者的需求、优势和背景。在描述现代职业母亲学生在远程教育中的经历的文献中存在空白。为了了解这一经历,研究人员采访并观察了六名学业成绩优异的职业母亲学生,他们在疫情期间参加远程教育课程。采用语篇分析法对数据进行分析。这个极端的样本揭示了这些学生在面临挑战的情况下曾经成功的几种策略。研究结果表明,了解远程学习者在家学习的经历对于有效的课程设计很重要。更具体地说,职业母亲在学习环境中面临着严重的干扰,但可以通过利用她们的先验知识、脚手架教学和鼓励社交来减轻认知负荷。针对这些结构的文献中的其他策略提供给了讲师和教学设计师。
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引用次数: 0
Learning analytics in support of inclusiveness and disabled students: a systematic review. 支持包容性和残疾学生的学习分析:系统综述。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-03-14 DOI: 10.1007/s12528-023-09363-4
Mohammad Khalil, Sharon Slade, Paul Prinsloo

This article maps considerations of inclusiveness and support for students with disabilities by reviewing articles within the field of learning analytics. The study involved a PRISMA-informed systematic review of two popular digital libraries, namely Clarivate's Web of Science, and Elsevier's Scopus for peer-reviewed journal articles and conference proceedings. A final corpus of 26 articles was analysed. Findings show that although the field of learning analytics emerged in 2011, none of the studies identified here covered topics of inclusiveness in education before the year of 2016. Screening also shows that learning analytics provides great potential to promote inclusiveness in terms of reducing discrimination, increasing retention among disadvantaged students, and validating particular learning designs for marginalised groups. Gaps in this potential are also identified. The article aims to provide valuable insight into what is known about learning analytics and inclusiveness and contribute knowledge to this particular nascent area for researchers and institutional stakeholders.

本文通过回顾学习分析领域的文章,阐述了包容和支持残疾学生的考虑因素。这项研究涉及对两个流行的数字图书馆的PRISMA系统综述,即Clarivate的科学网和Elsevier的Scopus,用于同行评审的期刊文章和会议记录。对26篇文章的最终语料库进行了分析。研究结果表明,尽管学习分析领域出现在2011年,但在2016年之前,这里确定的研究都没有涉及教育包容性的主题。筛选还表明,学习分析在减少歧视、提高弱势学生的保留率以及验证边缘化群体的特定学习设计方面,为促进包容性提供了巨大潜力。还发现了这一潜力方面的差距。这篇文章旨在为研究人员和机构利益相关者提供对学习分析和包容性的宝贵见解,并为这一特定的新生领域贡献知识。
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引用次数: 3
Adopting distributed pair programming as an effective team learning activity: a systematic review. 将分布式结对编程作为一种有效的团队学习活动:系统综述。
IF 5.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-15 DOI: 10.1007/s12528-023-09356-3
Fan Xu, Ana-Paula Correia

As online learning has become an inevitable trend in the post-peak era of the COVID-19 pandemic, distributed pair programming (DPP) is gaining momentum in both education and industry. DDP serves as a collaborative programming approach and also benefits the development of computational thinking, a fundamental skill in today's world. This study conducted a systematic review of studies on DPP published after 2010 to understand the themes and factors that impact the team effectiveness of DPP and thus inform future research and practices on how to better leverage this approach for teaching and learning. The results showed that individual characteristics attracted major investigations in the selected 23 studies, including prior programming experience, actual skill, perceived skill, gender, personality, time management, confidence, and self-esteem, with pair compatibility identified as a critical team design factor that significantly affects programmers' satisfaction. Although the feel-good factor in the team process was investigated, no significant impact was found. Under the team environment theme, we compared different opinions on the orientation (e.g., scripted roles) and the use of technology (e.g., integrated development environment tools). Future research should investigate how task structure influences team effectiveness of DPP and relates to computational thinking education. Additionally, because most studies were conducted in higher education contexts, more research in primary and secondary educational contexts is also needed.

在 COVID-19 大流行的后高峰时代,在线学习已成为一种必然趋势,分布式结对编程(DPP)在教育界和工业界的发展势头日益强劲。分布式结对编程是一种协作式编程方法,同时也有利于培养计算思维,这是当今世界的一项基本技能。本研究对 2010 年之后发表的有关 DPP 的研究进行了系统回顾,以了解影响 DPP 团队效率的主题和因素,从而为未来的研究和实践提供参考,以更好地利用这种方法进行教学。结果表明,在所选的 23 项研究中,个人特征吸引了主要的调查,包括先前的编程经验、实际技能、感知技能、性别、个性、时间管理、自信和自尊,配对兼容性被认为是显著影响程序员满意度的关键团队设计因素。虽然我们对团队过程中的 "好感 "因素进行了调查,但并未发现其有明显影响。在团队环境主题下,我们比较了对定位(如脚本角色)和技术使用(如集成开发环境工具)的不同意见。未来的研究应探讨任务结构如何影响 DPP 的团队效率,以及与计算思维教育的关系。此外,由于大多数研究都是在高等教育背景下进行的,因此还需要在中小学教育背景下开展更多研究。
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引用次数: 0
期刊
Journal of Computing in Higher Education
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