首页 > 最新文献

2017 3rd International Conference on Science in Information Technology (ICSITech)最新文献

英文 中文
Team based learning in computer science students 计算机科学专业学生的团队学习
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257128
B. A. Makalew, B. Pardamean
This research is an experiment on the implementation of Team Based Learning (TBL) in computer science students. 64 participants from Mobile Game Creative Design class was selected, and 3 variables are measured: motivation, engagement, academic achievement. The finding shows that although motivation and engagement are not affected, academic achievement shows a significant improvement with a p-value of 0.0000271. This research serves as one of the basis to be considered when a university intends to implement TBL into its learning process.
本研究是对基于团队的学习(TBL)在计算机科学专业学生中实施的实验。我们选择了来自手机游戏创意设计班的64名参与者,并测量了3个变量:动机、粘性和学业成就。研究结果表明,虽然动机和投入不受影响,但学业成绩有显著改善,p值为0.0000271。本研究可作为大学在其学习过程中实施TBL的基础之一。
{"title":"Team based learning in computer science students","authors":"B. A. Makalew, B. Pardamean","doi":"10.1109/ICSITECH.2017.8257128","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257128","url":null,"abstract":"This research is an experiment on the implementation of Team Based Learning (TBL) in computer science students. 64 participants from Mobile Game Creative Design class was selected, and 3 variables are measured: motivation, engagement, academic achievement. The finding shows that although motivation and engagement are not affected, academic achievement shows a significant improvement with a p-value of 0.0000271. This research serves as one of the basis to be considered when a university intends to implement TBL into its learning process.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"96 12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127992019","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Cognitive age and chronological age of the technostress that effect on satisfaction, performance, and intention of continue the use of information technology in the university 技术人员的认知年龄和实足年龄对满意度、绩效和在大学继续使用信息技术的意愿有影响
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257134
H. J. Setyadi, P. P. Widagdo, T. D. Susanto
Along with the rapid development of Information and Communication Technology (ICT) that provides much benefits for human life, there is also another side in it. One of the negative impacts of ICT is the stress caused by the inability to adapt to the technological environment, where the behavior can affect the mental and behavior that impact on user satisfaction and decreased performance. Technostress can generally be defined as the mental stress that employees experience because of the use of Information and Communications Technologies in the workplace. Factors of age and gender in previous studies revealed that old age tends to avoid technostress, and the male gender have high technostress level because they always want to find new things and try a new technology. Previous studies that have not yet seen the effect of differences age perceptions between cognitive age (young spirits) and chronological age (actual age) to technostress into a separate research that will be conducted by researchers. The results of this study prove empirically that the more a person has a cognitive age (young spirited) can reduce the influence of people experiencing technostress. Technostress was also proven to affect satisfaction, performance. The main factors trigger technostress from the results of this research is techno overload, techno uncertainty and techno insecurity. The results of research implications also show that technostress has a relationship to the user's intention to continue the use of technology.
随着信息通信技术(ICT)的快速发展,为人类生活提供了许多好处,也有它的另一面。ICT的负面影响之一是由于无法适应技术环境而造成的压力,其中的行为可以影响影响用户满意度和性能下降的心理和行为。技术压力通常可以定义为员工由于在工作场所使用信息和通信技术而经历的精神压力。在以往的研究中,年龄和性别因素表明,老年人倾向于避免技术压力,而男性的技术压力水平较高,因为他们总是想要发现新事物,尝试新技术。之前的研究还没有看到认知年龄(年轻精神)和实足年龄(实际年龄)之间的年龄感知差异对技术压力的影响,将由研究人员进行单独的研究。本研究的实证结果证明,一个人的认知年龄越高(精神越年轻),技术压力对他的影响就越小。技术压力也被证明会影响满意度和绩效。从研究结果来看,引发技术应激的主要因素是技术超载、技术不确定性和技术不安全感。研究结果还表明,技术压力与用户继续使用技术的意愿有关系。
{"title":"Cognitive age and chronological age of the technostress that effect on satisfaction, performance, and intention of continue the use of information technology in the university","authors":"H. J. Setyadi, P. P. Widagdo, T. D. Susanto","doi":"10.1109/ICSITECH.2017.8257134","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257134","url":null,"abstract":"Along with the rapid development of Information and Communication Technology (ICT) that provides much benefits for human life, there is also another side in it. One of the negative impacts of ICT is the stress caused by the inability to adapt to the technological environment, where the behavior can affect the mental and behavior that impact on user satisfaction and decreased performance. Technostress can generally be defined as the mental stress that employees experience because of the use of Information and Communications Technologies in the workplace. Factors of age and gender in previous studies revealed that old age tends to avoid technostress, and the male gender have high technostress level because they always want to find new things and try a new technology. Previous studies that have not yet seen the effect of differences age perceptions between cognitive age (young spirits) and chronological age (actual age) to technostress into a separate research that will be conducted by researchers. The results of this study prove empirically that the more a person has a cognitive age (young spirited) can reduce the influence of people experiencing technostress. Technostress was also proven to affect satisfaction, performance. The main factors trigger technostress from the results of this research is techno overload, techno uncertainty and techno insecurity. The results of research implications also show that technostress has a relationship to the user's intention to continue the use of technology.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131590189","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Automatic coffee grinding and brewing process with NUC140 microcontroller 自动咖啡研磨和冲泡过程与NUC140单片机
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257171
Febriyandika Tarang Boro, I. Riyanto, K. Adiyarta
One of the parameters that determine the quality of the coffee beverage is by grinding the coffee beans correctly. In addition to proper grinding process, water temperature settings also become an important part. Grinding and brewing process must be done in a short time so that the taste of the coffee bean is not lost and the quality is maintained. A control system based on PID (Proportional Integral Derivative) is used to maintain proper water temperature. The components used is LM35 temperature sensor, Solenoid Valve, AC dimmer, and DC Motor that is connected to a Nuvoton NUC140 module that serves as the main controller of the system. Temperature control is done by adjusting the voltage of the AC dimmer circuit to heat the element with the PWM changes removed from the microcontroller. The PID parameter is determined using the Ziegler-Nichols method. The test results with Kp = 13, Ki = 116, and Kd = 29 systems have a response with a constant time of 613 seconds and the air temperature can be stable at 90 ° C with a steady state error of 1.1%. Overall, the system can process 8 grams of coffee beans for 5 minutes started from grinding the coffee beans to brewing.
决定咖啡饮料质量的参数之一是正确研磨咖啡豆。除了适当的研磨工艺外,水温的设置也成为重要的一环。研磨和冲泡过程必须在短时间内完成,这样咖啡豆的味道才不会流失,品质才得以保持。采用一种基于比例积分导数(PID)的控制系统来保持适当的水温。所使用的组件是LM35温度传感器,电磁阀,交流调光器,直流电机连接到Nuvoton NUC140模块,作为系统的主控制器。温度控制是通过调节交流调光电路的电压来加热元件,并从微控制器中移除PWM变化。PID参数采用齐格勒-尼科尔斯法确定。在Kp = 13、Ki = 116、Kd = 29条件下,系统的响应时间为613秒,空气温度稳定在90℃,稳态误差为1.1%。总的来说,从研磨咖啡豆到冲泡,该系统可以在5分钟内处理8克咖啡豆。
{"title":"Automatic coffee grinding and brewing process with NUC140 microcontroller","authors":"Febriyandika Tarang Boro, I. Riyanto, K. Adiyarta","doi":"10.1109/ICSITECH.2017.8257171","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257171","url":null,"abstract":"One of the parameters that determine the quality of the coffee beverage is by grinding the coffee beans correctly. In addition to proper grinding process, water temperature settings also become an important part. Grinding and brewing process must be done in a short time so that the taste of the coffee bean is not lost and the quality is maintained. A control system based on PID (Proportional Integral Derivative) is used to maintain proper water temperature. The components used is LM35 temperature sensor, Solenoid Valve, AC dimmer, and DC Motor that is connected to a Nuvoton NUC140 module that serves as the main controller of the system. Temperature control is done by adjusting the voltage of the AC dimmer circuit to heat the element with the PWM changes removed from the microcontroller. The PID parameter is determined using the Ziegler-Nichols method. The test results with Kp = 13, Ki = 116, and Kd = 29 systems have a response with a constant time of 613 seconds and the air temperature can be stable at 90 ° C with a steady state error of 1.1%. Overall, the system can process 8 grams of coffee beans for 5 minutes started from grinding the coffee beans to brewing.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"63 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129981791","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Application of text mining for classification of community complaints and proposals 文本挖掘在社区投诉和建议分类中的应用
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257100
I. S. Hardaya, Arian Dhini, I. Surjandari
Enabled by the increased connectivity and ease of access to online services, an increasing number of countries are moving towards participatory decision making. In Jakarta, the Government deploys an e-participation tool to directly involve community associations and citizens in the development planning of the province. The increasing number of participation and the need of immediate response encourage the use of text mining to classify the complaints and proposals automatically. A classification model was built using Support Vector Machine (SVM) algorithm. This study was the first part of research on community complaint and proposals before text clustering and visualization. The result of model development for classifying documents showed that classification model with stemming and synonym recognition was the most accurate among others with 91.37% accuracy rate. Adding the number of training data would improve the accuracy. Based on classification result, the problem of flood and transportation became the most reported problems during January and February 2016. This result indicated that these problems need to be prioritized by the Government of Jakarta.
由于网络连接的增加和在线服务获取的便利,越来越多的国家正在朝着参与式决策的方向发展。在雅加达,政府部署了一个电子参与工具,使社区协会和公民直接参与该省的发展规划。参与人数的增加和即时响应的需要鼓励使用文本挖掘对投诉和建议进行自动分类。采用支持向量机(SVM)算法建立分类模型。本研究是文本聚类和可视化之前社区投诉和建议研究的第一部分。模型开发结果表明,具有词干和同义词识别的分类模型准确率最高,达到91.37%。增加训练数据的数量可以提高准确率。根据分类结果,2016年1月和2月,洪水和交通问题成为报告最多的问题。这一结果表明,雅加达政府必须优先考虑这些问题。
{"title":"Application of text mining for classification of community complaints and proposals","authors":"I. S. Hardaya, Arian Dhini, I. Surjandari","doi":"10.1109/ICSITECH.2017.8257100","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257100","url":null,"abstract":"Enabled by the increased connectivity and ease of access to online services, an increasing number of countries are moving towards participatory decision making. In Jakarta, the Government deploys an e-participation tool to directly involve community associations and citizens in the development planning of the province. The increasing number of participation and the need of immediate response encourage the use of text mining to classify the complaints and proposals automatically. A classification model was built using Support Vector Machine (SVM) algorithm. This study was the first part of research on community complaint and proposals before text clustering and visualization. The result of model development for classifying documents showed that classification model with stemming and synonym recognition was the most accurate among others with 91.37% accuracy rate. Adding the number of training data would improve the accuracy. Based on classification result, the problem of flood and transportation became the most reported problems during January and February 2016. This result indicated that these problems need to be prioritized by the Government of Jakarta.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133611799","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Knowledge management practices in e-Government
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257113
D. I. Sensuse, P. Prima, Elin Cahyaningsih, Handrie Noprisson
Electronic government or e-government is an information and communication technology application that aims to provide more open interaction between governments, citizens, businesses, and other non-profit organizations. In those communication processes, there are knowledge transfer or exchange processes that must be covered and managed to accomplish the goal of e-government application. Furthermore, knowledge, rapidly evolving, is increasingly recognized as a powerful strategic resource for efficiency by all types of organizations and institutions either public or private. As the proposed solution, those processes can be covered by Knowledge Management (KM) approach. This paper aims to deliver insight into key drivers, benefits, challenges, KM system types and critical success factors for KM implementation in e-government. A total of fourteen research papers have been reviewed by using systematic literature review method named Preferred Reporting Items for Systematic reviews and Meta-Analyses (PRISMA). As the result, there are six drivers, six benefits five types of KM system, six challenges, and nine critical success factors for KM implementation in e-Government.
电子政府或电子政府是一种信息和通信技术应用,旨在为政府、公民、企业和其他非营利组织提供更开放的互动。在这些通信过程中,必须覆盖和管理知识转移或交换过程,以实现电子政务应用的目标。此外,迅速发展的知识日益被所有类型的公共或私人组织和机构视为提高效率的强大战略资源。作为建议的解决方案,这些过程可以被知识管理(KM)方法覆盖。本文旨在深入了解电子政府实施知识管理的关键驱动因素、利益、挑战、知识管理系统类型和关键成功因素。采用系统文献综述法(PRISMA)对14篇研究论文进行了综述。因此,在电子政务中实施知识管理有六个驱动因素、六个好处、五种类型、六个挑战和九个关键成功因素。
{"title":"Knowledge management practices in e-Government","authors":"D. I. Sensuse, P. Prima, Elin Cahyaningsih, Handrie Noprisson","doi":"10.1109/ICSITECH.2017.8257113","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257113","url":null,"abstract":"Electronic government or e-government is an information and communication technology application that aims to provide more open interaction between governments, citizens, businesses, and other non-profit organizations. In those communication processes, there are knowledge transfer or exchange processes that must be covered and managed to accomplish the goal of e-government application. Furthermore, knowledge, rapidly evolving, is increasingly recognized as a powerful strategic resource for efficiency by all types of organizations and institutions either public or private. As the proposed solution, those processes can be covered by Knowledge Management (KM) approach. This paper aims to deliver insight into key drivers, benefits, challenges, KM system types and critical success factors for KM implementation in e-government. A total of fourteen research papers have been reviewed by using systematic literature review method named Preferred Reporting Items for Systematic reviews and Meta-Analyses (PRISMA). As the result, there are six drivers, six benefits five types of KM system, six challenges, and nine critical success factors for KM implementation in e-Government.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125202393","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 10
Food safety knowledge and practices on food virtual shop 食品虚拟商店的食品安全知识与实践
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257145
F. D. Ariyanti, S. Hadita
Food-safety should be considered as a priority by food buyer who buys online. This study to analyze the relation of food safety knowledge and behavior practices on the young adult who buys food online. The study participants were 104 undergraduate college students whom digital technologies users and experienced with e-commerce and social media. Respondents were clustered into four clusters: No Food safety knowledge, low, medium and high. Methodologies used were cluster analysis with average linkage and Ward's method. The first result shows female respondents have food safety knowledge higher than male. Second, majority respondents have low to medium food safety knowledge. Third, with low to medium food safety knowledge and triggering factor saving time, majority respondent buy food through direct food producers websites. Fourth, the decision-making factor to buy food online are equal between attractive advertisement and repeat order. Finally, indicated the study population overall has poor knowledge of food safety this implicate threat food borne. As a result, awareness and food safety educational initiatives campaigns should be developed to better inform young adults about safe food practices and habits in buying food online.
网上购买食品的人应该优先考虑食品安全问题。本研究旨在分析在线购买食品的年轻人的食品安全知识与行为行为的关系。这项研究的参与者是104名大学生,他们都是数字技术的使用者,并且有电子商务和社交媒体的经验。受访者被分为四类:无食品安全知识、低、中、高。使用的方法是平均连锁聚类分析和Ward方法。第一个结果显示女性受访者的食品安全知识高于男性。其次,大多数受访者的食品安全知识水平为中低水平。第三,食品安全知识水平中低,触发因素省时,多数受访者通过食品直销企业网站购买食品。第四,有吸引力的广告和重复订单对网购食品的决策因素是相等的。最后,表明研究人群总体上缺乏食品安全知识,这一隐含的威胁食源性。因此,应开展提高认识和食品安全教育活动,以便更好地向年轻人宣传安全食品做法和在线购买食品的习惯。
{"title":"Food safety knowledge and practices on food virtual shop","authors":"F. D. Ariyanti, S. Hadita","doi":"10.1109/ICSITECH.2017.8257145","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257145","url":null,"abstract":"Food-safety should be considered as a priority by food buyer who buys online. This study to analyze the relation of food safety knowledge and behavior practices on the young adult who buys food online. The study participants were 104 undergraduate college students whom digital technologies users and experienced with e-commerce and social media. Respondents were clustered into four clusters: No Food safety knowledge, low, medium and high. Methodologies used were cluster analysis with average linkage and Ward's method. The first result shows female respondents have food safety knowledge higher than male. Second, majority respondents have low to medium food safety knowledge. Third, with low to medium food safety knowledge and triggering factor saving time, majority respondent buy food through direct food producers websites. Fourth, the decision-making factor to buy food online are equal between attractive advertisement and repeat order. Finally, indicated the study population overall has poor knowledge of food safety this implicate threat food borne. As a result, awareness and food safety educational initiatives campaigns should be developed to better inform young adults about safe food practices and habits in buying food online.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"58 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121051278","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Knowledge Management System (KMS) readiness level based on group areas of expertise to improve science education and computer science quality (cross-fertilization principle) (Case study: Computer science program course FPMIPA UPI) 知识管理系统(KMS)准备水平基于小组专业领域,以提高科学教育和计算机科学质量(交叉施肥原则)(案例研究:计算机科学计划课程FPMIPA UPI)
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257203
R. R. J. Putra, B. L. Putro
Computer Science Education courses concentrate on the scientific education of computer science, while the Computer Science Program concentrates on computer science. Both of these study programs have a close relationship to complement and improve each other in the domain of science and education in the field of computer science (cross-fertilization principle). Knowledge management nowadays is still in concept level that hard to implement and still requires exploration and improvement to develop. Failure level in implementation of Knowledge Management System (KMS) high enough that should be measured with KMS Readiness Levels. This research uses analytical hierarchy process (AHP) weighting method and Aydin/Tasci scales to find out the research objective which is priority weighting from each of concepts that has been studied and to find out readiness category based on Aydin/Tasci Scale. The initial phase is to design a scale of measurement using AHP method with normalization weight and priority values as final results the next phase is to analyze the processing values using Aydin/Tasci Scale to see readiness scale of knowledge management system in computer science program. As measured from the readiness level of KMS are knowledge manager, technology and culture. Based on that, AHP weight values for each concept which chosen for this KMS readiness research in Computer Science Program. The highest score is 3.176 from culture dimension. Average value KMS readiness in Computer Science Program is 2,863 which means Computer Science Program is not ready yet for KMS implementation.
计算机科学教育课程侧重于计算机科学的科学教育,而计算机科学专业则侧重于计算机科学。这两个研究项目在计算机科学领域的科学和教育领域有着密切的联系,相互补充和提高(交叉受精原理)。知识管理目前还停留在概念层面,实施起来比较困难,发展起来还需要探索和改进。知识管理系统(KMS)实施的失败程度足够高,应以知识管理系统就绪水平来衡量。本研究采用层次分析法(AHP)加权法和Aydin/Tasci量表,从所研究的每个概念中找出研究目标即优先级加权,并根据Aydin/Tasci量表找出准备程度类别。第一阶段是采用层次分析法设计测量量表,以归一化权重值和优先级值作为最终结果;第二阶段是采用Aydin/Tasci量表分析处理值,得出计算机科学项目知识管理系统的准备程度。从知识管理系统的准备程度来衡量,包括知识管理、技术和文化。在此基础上,对本次计算机科学专业知识管理成熟度研究所选择的各个概念进行了AHP加权。文化维度得分最高,为3.176分。计算机科学专业的知识管理就绪度平均值为2,863,这意味着计算机科学专业尚未为知识管理系统的实施做好准备。
{"title":"Knowledge Management System (KMS) readiness level based on group areas of expertise to improve science education and computer science quality (cross-fertilization principle) (Case study: Computer science program course FPMIPA UPI)","authors":"R. R. J. Putra, B. L. Putro","doi":"10.1109/ICSITECH.2017.8257203","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257203","url":null,"abstract":"Computer Science Education courses concentrate on the scientific education of computer science, while the Computer Science Program concentrates on computer science. Both of these study programs have a close relationship to complement and improve each other in the domain of science and education in the field of computer science (cross-fertilization principle). Knowledge management nowadays is still in concept level that hard to implement and still requires exploration and improvement to develop. Failure level in implementation of Knowledge Management System (KMS) high enough that should be measured with KMS Readiness Levels. This research uses analytical hierarchy process (AHP) weighting method and Aydin/Tasci scales to find out the research objective which is priority weighting from each of concepts that has been studied and to find out readiness category based on Aydin/Tasci Scale. The initial phase is to design a scale of measurement using AHP method with normalization weight and priority values as final results the next phase is to analyze the processing values using Aydin/Tasci Scale to see readiness scale of knowledge management system in computer science program. As measured from the readiness level of KMS are knowledge manager, technology and culture. Based on that, AHP weight values for each concept which chosen for this KMS readiness research in Computer Science Program. The highest score is 3.176 from culture dimension. Average value KMS readiness in Computer Science Program is 2,863 which means Computer Science Program is not ready yet for KMS implementation.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"90 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126239859","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Implementation of Android-based augmented reality as learning and teaching media of dicotyledonous plants learning materials in biology subject 基于android的增强现实作为生物学科双子叶植物教材的教与学媒体的实现
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257153
Cut Nurul Qamari, M. Ridwan
The field of education so far often make use of technology such as presentation slides and also interactive programs as a learning and teaching media. This study attempted to apply the Android-based augmented reality (AR) technology to display the learning materials in the digital format so the students can observe the overall learning object with the help of Android application. The main aim of this study was to understand the level of interest and inputs from the students related to the provided learning object, so it can be developed better in the next chance. This study was done using the qualitative approach method with the results sourced from the observation and simulation research method, using questionnaire form given to 24 students where the questions were based from the direct simulation using Android smartphone. The results show that 85,4% of the overall students are very interested in using AR media, 95,8% stated strongly agree that the biology learning material becomes more easily understood using AR media, 86,5% stated that AR media is very easy and practical to use, 76% stated strongly agree that their Android smartphone can function well to use AR media, and 65,6% stated that the AR cards used in this study can be scanned easily with using the application. Overall, the average percentage of all students' opinions was 81,9%, which was interpreted as a strongly agreed option that AR media is interesting to be applied as a media for studying dicotyledonous plants in the biology subject.
到目前为止,教育领域经常使用诸如演示幻灯片和交互式程序等技术作为学习和教学媒体。本研究尝试运用基于Android的增强现实(AR)技术,将学习材料以数字形式展示出来,让学生借助Android应用程序观察整个学习对象。本研究的主要目的是了解学生对所提供的学习对象的兴趣程度和投入,以便在下次机会中更好地开发。本研究采用定性研究方法,研究结果来源于观察和模拟研究方法,采用问卷形式对24名学生进行问卷调查,问卷的问题基于Android智能手机的直接模拟。结果显示,85.4%的学生对使用AR媒体非常感兴趣,95.8%的学生表示强烈同意使用AR媒体生物学习材料变得更容易理解,86.5%的学生表示AR媒体非常简单实用,76%的学生表示强烈同意他们的Android智能手机可以很好地使用AR媒体,65.6%的学生表示本研究中使用的AR卡可以通过使用应用程序轻松扫描。总体而言,所有学生的平均意见百分比为81.9%,这被解释为强烈同意AR媒体作为生物学学科中研究双子叶植物的媒体是有趣的选择。
{"title":"Implementation of Android-based augmented reality as learning and teaching media of dicotyledonous plants learning materials in biology subject","authors":"Cut Nurul Qamari, M. Ridwan","doi":"10.1109/ICSITECH.2017.8257153","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257153","url":null,"abstract":"The field of education so far often make use of technology such as presentation slides and also interactive programs as a learning and teaching media. This study attempted to apply the Android-based augmented reality (AR) technology to display the learning materials in the digital format so the students can observe the overall learning object with the help of Android application. The main aim of this study was to understand the level of interest and inputs from the students related to the provided learning object, so it can be developed better in the next chance. This study was done using the qualitative approach method with the results sourced from the observation and simulation research method, using questionnaire form given to 24 students where the questions were based from the direct simulation using Android smartphone. The results show that 85,4% of the overall students are very interested in using AR media, 95,8% stated strongly agree that the biology learning material becomes more easily understood using AR media, 86,5% stated that AR media is very easy and practical to use, 76% stated strongly agree that their Android smartphone can function well to use AR media, and 65,6% stated that the AR cards used in this study can be scanned easily with using the application. Overall, the average percentage of all students' opinions was 81,9%, which was interpreted as a strongly agreed option that AR media is interesting to be applied as a media for studying dicotyledonous plants in the biology subject.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129488577","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Implementation of model predictive control using Algorithm-3 on Arduino Mega 2560 for speed control of BLDC motor 利用Algorithm-3在Arduino Mega 2560上实现模型预测控制,实现无刷直流电机的速度控制
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257192
Hanif F. Prasetyo, A. S. Rohman, M. Santabudi
Many physical process systems have performance limitation which limits their performance regardless the input. This limitation usually occurs in the form of actuator input saturation as the constraints of the system. To handle this input constraint, Model Predictive Control (MPC) is used as one of the popular advanced control technique in an industrial process to control a system. MPC contains quadratic objective function having constraints on the variables which must be resolved at each sampling time to produce an optimal control input to the system. This process of optimizing a certain quadratic function is called Quadratic Programming (QP). The computation of QP is usually slow and makes MPC takes a longer time to produce an optimal control input compare to other control technique especially in the online computation for real time embedded application. This problem can cause undesired result when used to control fast dynamic system such as BLDC motors. To overcome this problem, an iterative algorithm of Algorithm-3 is used as a fast QP computation solver. In this paper, MPC will be implemented to control the speed of BLDC motor using Arduino Mega 2560. Before implementation, system modeling, controller designing, and simulation are done using MATLAB. For the sake of comparison, the performance of MPC using Algorithm-3 will be compared with classic control techniques such as PID. From the results, it can be observed that MPC gives better performance than PID and it is shown that MPC capable to handle input saturation of the system better than PID.
许多物理处理系统都有性能限制,这限制了它们的性能,无论输入是什么。这种限制通常以执行器输入饱和的形式出现,作为系统的约束。为了处理这种输入约束,模型预测控制(MPC)被用作工业过程中常用的高级控制技术之一。MPC包含对变量有约束的二次目标函数,这些变量必须在每次采样时被解决,以产生系统的最优控制输入。这种优化某个二次函数的过程称为二次规划(quadratic Programming, QP)。与其他控制技术相比,QP的计算速度较慢,使得MPC需要较长的时间才能产生最优控制输入,特别是在实时嵌入式应用的在线计算中。当用于控制无刷直流电机等快速动态系统时,该问题可能会导致不理想的结果。为了克服这一问题,采用了algorithm -3的迭代算法作为快速的QP计算求解器。本文将使用Arduino Mega 2560实现MPC来控制无刷直流电机的速度。在实现之前,利用MATLAB进行了系统建模、控制器设计和仿真。为了比较,将使用Algorithm-3的MPC性能与经典控制技术(如PID)进行比较。从结果可以看出,MPC比PID具有更好的性能,并且MPC比PID能够更好地处理系统的输入饱和。
{"title":"Implementation of model predictive control using Algorithm-3 on Arduino Mega 2560 for speed control of BLDC motor","authors":"Hanif F. Prasetyo, A. S. Rohman, M. Santabudi","doi":"10.1109/ICSITECH.2017.8257192","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257192","url":null,"abstract":"Many physical process systems have performance limitation which limits their performance regardless the input. This limitation usually occurs in the form of actuator input saturation as the constraints of the system. To handle this input constraint, Model Predictive Control (MPC) is used as one of the popular advanced control technique in an industrial process to control a system. MPC contains quadratic objective function having constraints on the variables which must be resolved at each sampling time to produce an optimal control input to the system. This process of optimizing a certain quadratic function is called Quadratic Programming (QP). The computation of QP is usually slow and makes MPC takes a longer time to produce an optimal control input compare to other control technique especially in the online computation for real time embedded application. This problem can cause undesired result when used to control fast dynamic system such as BLDC motors. To overcome this problem, an iterative algorithm of Algorithm-3 is used as a fast QP computation solver. In this paper, MPC will be implemented to control the speed of BLDC motor using Arduino Mega 2560. Before implementation, system modeling, controller designing, and simulation are done using MATLAB. For the sake of comparison, the performance of MPC using Algorithm-3 will be compared with classic control techniques such as PID. From the results, it can be observed that MPC gives better performance than PID and it is shown that MPC capable to handle input saturation of the system better than PID.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129745006","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Music tempo classification using audio spectrum centroid, audio spectrum flatness, and audio spectrum spread based on MPEG-7 audio features 使用音频频谱质心、音频频谱平坦度和基于MPEG-7音频特征的音频频谱扩展的音乐节奏分类
Pub Date : 2017-10-01 DOI: 10.1109/ICSITECH.2017.8257083
Alvin Lazaro, R. Sarno, Johanes Andre, Muhammad Nezar Mahardika
Music has become an integral part in human life. Recent studies show that music can affect human's mood. For example, music with slow tempo will cause the listener feel relaxed. Meanwhile, music with fast tempo will cause the listener feel excited. This paper discusses about music tempo classification using features from MPEG-7 based on Support Vector Machine (SVM). MPEG-7 is international standardized multimedia metadata in ISO/IEC 15938. The audio features used in this experiment are Audio Spectrum Centroid, Audio Spectrum Flatness, and Audio Spectrum Spread. Features are classified using SVM. The result of this operation is a classification of music based on its beats-per-minute (BPM). The classification rate of the experiment is 80%.
音乐已成为人类生活中不可或缺的一部分。最近的研究表明,音乐可以影响人的情绪。例如,慢节奏的音乐会让听者感到放松。同时,节奏快的音乐会使听者感到兴奋。本文讨论了基于支持向量机(SVM)的MPEG-7音乐节奏分类方法。MPEG-7是ISO/IEC 15938标准的国际标准化多媒体元数据。在这个实验中使用的音频特征是音频频谱质心、音频频谱平坦度和音频频谱扩展。使用SVM对特征进行分类。该操作的结果是基于每分钟节拍(BPM)对音乐进行分类。实验的分类率为80%。
{"title":"Music tempo classification using audio spectrum centroid, audio spectrum flatness, and audio spectrum spread based on MPEG-7 audio features","authors":"Alvin Lazaro, R. Sarno, Johanes Andre, Muhammad Nezar Mahardika","doi":"10.1109/ICSITECH.2017.8257083","DOIUrl":"https://doi.org/10.1109/ICSITECH.2017.8257083","url":null,"abstract":"Music has become an integral part in human life. Recent studies show that music can affect human's mood. For example, music with slow tempo will cause the listener feel relaxed. Meanwhile, music with fast tempo will cause the listener feel excited. This paper discusses about music tempo classification using features from MPEG-7 based on Support Vector Machine (SVM). MPEG-7 is international standardized multimedia metadata in ISO/IEC 15938. The audio features used in this experiment are Audio Spectrum Centroid, Audio Spectrum Flatness, and Audio Spectrum Spread. Features are classified using SVM. The result of this operation is a classification of music based on its beats-per-minute (BPM). The classification rate of the experiment is 80%.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"60 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130292131","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
期刊
2017 3rd International Conference on Science in Information Technology (ICSITech)
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1