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2007 4th IEEE Consumer Communications and Networking Conference最新文献

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Using Advertised Rate for Multi-Path Relative Maxmin Routing 多路径相对最大路由使用通告速率
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.100
D. Tsai, W. Tsai, Pohao Huang
Maxmin is a flow control mechanism based on fairness criteria. In this paper we consider the problem of routing and maxmin rate allocation over a communication network. We present two contributions in this paper. The first contribution is to provide a new relative maxmin definition and to extend the concepts of advertised rate from single-path to multi-path networks. The second contribution is to propose a novel multi- path maxmin routing scheme based on new advertised rate algorithm. We prove that this new scheme will converge to relative maxmin solution.
Maxmin是一种基于公平性标准的流量控制机制。本文研究通信网络中的路由和最大速率分配问题。我们在这篇论文中提出了两个贡献。第一个贡献是提供了一个新的相对最大定义,并将通告速率的概念从单路径网络扩展到多路径网络。第二个贡献是提出了一种新的基于新的通告速率算法的多路径最大路由方案。证明了该格式收敛于相对极大值解。
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引用次数: 0
A Multiplatform OSGi Based Architecture for Developing Road Vehicle Services 基于OSGi的多平台道路车辆服务开发体系结构
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.144
J. Santa, Benito Úbeda Miñaro, A. Gómez-Skarmeta
Nowadays, the growing demand on the implantation of onboard services for road vehicles encourages its development as a part of the current and future vehicles. In this sense, the implementation of new facilities cannot lead to an increase of hardware devices in the driver compartment, because space limitations and the need of an easy non-distracting interface with the user must be considered. For these reasons, it is advisable to have a service architecture suitable for further developments, considering the requirements of extensibility. New services should be created using modules shareable with the rest of applications in the vehicle. For this purpose, this work shows an extensible architecture useful in the software development of road services for vehicles. The solution presented is based on the division of services in different levels of abstraction, according to the underlying hardware. This structure is placed over a general purpose computer. A wide range of sensors has been installed in our test vehicle, allowing the implementation of several context aware services, and proving the feasibility of the proposed solution. A set of examples of location based services (LBS), multimedia services, and advanced driver assistance systems (ADAS) has been developed as described in this paper. Index Terms—Embedded Platforms, Service Composition, OS- Gi, Location-based Services.
如今,对道路车辆车载服务植入的需求日益增长,促使其成为当前和未来车辆的一部分。从这个意义上说,新设施的实施不能导致驾驶舱内硬件设备的增加,因为必须考虑空间限制和与用户之间简单而不分散注意力的界面的需要。由于这些原因,考虑到可扩展性的需求,建议使用适合进一步开发的服务体系结构。应该使用可与车辆中的其他应用程序共享的模块来创建新服务。为此,这项工作展示了一个可扩展的体系结构,在车辆道路服务的软件开发中非常有用。所提出的解决方案基于根据底层硬件在不同抽象级别上划分服务。这种结构置于通用计算机之上。我们的测试车辆上安装了各种各样的传感器,允许实施几种上下文感知服务,并证明了所提出解决方案的可行性。本文描述了一组基于位置的服务(LBS)、多媒体服务和高级驾驶员辅助系统(ADAS)的示例。索引术语-嵌入式平台,服务组合,操作系统- Gi,基于位置的服务。
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引用次数: 21
Intra Prediction by Averaged Template Matching Predictors 平均模板匹配预测器的内部预测
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.86
T. K. Tan, C. Boon, Yoshinori Suzuki
Intra prediction is an effective tool for coding still images and intra pictures in video. The H.264/AVC video compression standard uses extrapolation of the reconstructed pixels surrounding the target block to be coded to form the sample predictor block. Our previous paper augmented this conventional intra prediction method with sample predictor blocks generated using pixel based texture synthesis by template matching methods. This paper describes further improvements and refinements of the sample predictor block creation method. Multiple candidate sample predictor blocks were created using template matching. A weighted average of the multiple candidates then formed the final sample predictor block. Improvements in coding efficiency by more than 15% in bitrates were achieved by this refined method compared to the conventional intra prediction. The impact of the search window and the different template shapes used in the template matching method was also studied and presented.
帧内预测是视频中静止图像和帧内图像编码的有效工具。H.264/AVC视频压缩标准使用目标块周围重构像素的外推来形成样本预测块。我们之前的论文通过模板匹配方法使用基于像素的纹理合成生成样本预测块来增强这种传统的图像内预测方法。本文描述了样本预测块创建方法的进一步改进和改进。使用模板匹配创建多个候选样本预测块。然后,多个候选对象的加权平均值形成最终的样本预测块。与传统的帧内预测相比,这种改进方法的编码效率提高了15%以上。研究了搜索窗口和模板形状对模板匹配方法的影响。
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引用次数: 99
An Overlay Architecture for Information Publication and Discovery After the Composition of Registries in Ambient Networks 环境网络中注册表组成后信息发布和发现的覆盖体系结构
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.28
F. Belqasmi, R. Glitho, R. Dssouli
Ambient networks is a new networking concept for beyond 3G. An ambient network is defined as one or more network nodes or devices that share a common network control plane. Network composition is a core concept of ambient networks. It requires the composition of the different registries hosted by the composing ambient networks. These registries may be heterogeneous. Entities in a given network may also need to access information hosted by a registry in another network. This makes the problem of information discovery and publication after composition very challenging. This paper proposes a solution based on an overlay architecture. We introduce the functional entities of the overlay architecture; present the procedures and messages related to the publication and discovery of information and describe the implementation of a proof-of-concept prototype based on JXTA, a middleware commonly used in peer-to-peer settings.
环境网络是一种超越3G的新网络概念。环境网络是指一个或多个网络节点或设备共享一个共同的网络控制平面。网络构成是环境网络的核心概念。它需要组合由组合环境网络托管的不同注册中心。这些注册中心可能是异构的。给定网络中的实体可能还需要访问由另一个网络中的注册中心托管的信息。这使得作文后的信息发现和发表问题非常具有挑战性。本文提出了一种基于覆盖结构的解决方案。介绍了覆盖结构的功能实体;介绍与信息发布和发现相关的过程和消息,并描述基于JXTA的概念验证原型的实现,JXTA是点对点设置中常用的中间件。
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引用次数: 3
A Signature-Like Primitive for Broadcast-Encryption-Based Systems 基于广播加密系统的类签名原语
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.210
J. Lotspiech
The area of cryptography called broad- cast encryption has been used very successfully in content protection systems, especially protecting physical media. Today, however, a basic symmetric- key broadcast encryption system would depend on message authentication codes, not digital signatures, to "sign" data items. Message authentication codes are very efficient, but have other significant limi- tations. As commercial content protection systems based on broadcast encryption have continued to be introduced, each with more complexity than the previous one, the limitations have become apparent. The systems' designers have had to consider adding a public-key infrastructure on top of their broadcast encryption mechanism, with redundent credentials and revocation, just to add a digital signature feature. This paper presents a new broadcast-encryption- based attestation scheme that mimicks a digital sig- nature scheme, without the computational overhead inherent in public-key calculations. Although the scheme has limitations compared to public-key sig- natures, they do not reduce its effectiveness, because they are the same limitations that are present in any broadcast encryption system.
被称为广播加密的密码学领域已经非常成功地应用于内容保护系统,特别是保护物理介质。然而,今天,一个基本的对称密钥广播加密系统将依赖于消息验证码,而不是数字签名来“签署”数据项。消息验证码是非常有效的,但有其他明显的限制。随着基于广播加密的商业内容保护系统的不断引入,每一个都比前一个更加复杂,其局限性也变得明显。系统的设计者不得不考虑在他们的广播加密机制之上添加一个公钥基础设施,带有冗余凭证和撤销,只是为了添加一个数字签名功能。本文提出了一种新的基于广播加密的认证方案,该方案模仿了数字签名性质的方案,没有公钥计算固有的计算开销。尽管与公开密钥签名相比,该方案有一些限制,但它们并不会降低其有效性,因为它们与任何广播加密系统中存在的限制相同。
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引用次数: 1
A Cross Layer Optimization Mechanism to Improve H.264 Video Transmission over WLANs 一种改进无线局域网H.264视频传输的跨层优化机制
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.177
Y. P. Fallah, Darrell Koskinen, Avideh Shahabi, Faizal Karim, P. Nasiopoulos
Supporting video applications over 802.11 wireless local area networks is a challenging task due to the constant fluctuations in channel error rates and the inefficiency of the MAC layer. New video compression technologies, such as H.264, provide a network adaptation layer for adapting the output of the video encoder to the characteristics of the underlying transport network. In this article we demonstrate that it is possible to improve the performance of H.264 video applications over 802.11 WLANs through a cross-layer design that optimizes the encoded H.264 packet sizes. We propose the use of aggregation and fragmentation mechanisms to create the optimal frame lengths. We also investigate several application layer error
由于信道错误率的不断波动和MAC层的低效率,在802.11无线局域网上支持视频应用是一项具有挑战性的任务。新的视频压缩技术,如H.264,提供了一个网络适应层,用于使视频编码器的输出适应底层传输网络的特性。在本文中,我们演示了通过优化编码的H.264数据包大小的跨层设计,可以在802.11 wlan上提高H.264视频应用程序的性能。我们建议使用聚合和碎片机制来创建最佳的帧长度。我们还研究了几个应用层错误
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引用次数: 27
Content-Sharing for Dummies: A Secure and Usable Mechanism in Wi-Fi Infrastructure Home Networks 傻瓜的内容共享:Wi-Fi基础设施家庭网络中的安全可用机制
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.61
Sung-Min Lee, Se-Hee Han, K. Shin
This paper proposes a content-sharing mechanism, which is both secure and usable for wireless guest devices. It is very difficult for average users to allow a guest device to share its content with the users’ devices supporting the principle of least privilege in the current Wi-Fi infrastructure home network environment. As a result, most people do not configure the security feature of their devices. The proposed mechanism frees users from security and tedious operations, thus enabling secure content sharing by a simple and intuitive user interaction via just one touch. Our evaluation shows that the proposed mechanism is secure and usable. Keywords-
本文提出了一种既安全又适用于无线来宾设备的内容共享机制。在当前的Wi-Fi基础设施家庭网络环境中,普通用户很难允许来宾设备与支持最小特权原则的用户设备共享其内容。因此,大多数人不配置他们的设备的安全特性。该机制将用户从安全和繁琐的操作中解放出来,通过简单直观的用户交互,只需一次触摸即可实现安全的内容共享。我们的评估表明,提出的机制是安全的和可用的。关键字-
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引用次数: 0
An Immunologically-Inspired Adaptation Mechanism for Evolvable Network Applications 可进化网络应用的免疫启发适应机制
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.91
Chonho Lee, J. Suzuki
Large-scale network applications are expected to be more autonomous and adaptive to dynamic changes in the net- work to improve user experience, expand applications' opera- tional longevity and reduce maintenance cost. Based on the ob- servation that various biological systems have already met the requirements (i.e., autonomy and adaptability), this paper de- scribes a biologically-inspired framework, called iNet, to design autonomous and adaptive network applications. iNet is designed after the mechanisms behind how the immune system works. iNet models a set of environment conditions (e.g., network traffic and resource availability) as an antigen and a behavior of network applications (e.g., migration and reproduction) as an antibody. iNet allows network applications to autonomously sense its sur- rounding environment conditions (i.e., antigens) and adaptively invoke a behavior (i.e., antibody) suitable for the conditions. The configuration of antibodies evolves via genetic operations (e.g., mutation and crossover). Simulation results show that iNet allows agents to autonomously adapt to changing environment condi- tions by invoking their behaviors suitable for the current envi- ronment condition and evolving their antibody configurations.
大规模网络应用有望更加自主和适应网络的动态变化,以改善用户体验,延长应用的运行寿命,降低维护成本。在观察到各种生物系统已经满足要求(即自主性和适应性)的基础上,本文描述了一个受生物学启发的框架,称为iNet,用于设计自主和自适应的网络应用程序。iNet是根据免疫系统工作原理设计的。iNet将一组环境条件(例如,网络流量和资源可用性)建模为抗原,将网络应用程序的行为(例如,迁移和繁殖)建模为抗体。iNet允许网络应用程序自主感知周围环境条件(即抗原),并自适应地调用适合条件的行为(即抗体)。抗体的结构通过遗传操作(如突变和交叉)进化。仿真结果表明,iNet允许智能体通过调用适合当前环境条件的行为并进化其抗体配置来自主适应不断变化的环境条件。
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引用次数: 4
E²T: End-to-End Tunneling Extension to Mobile IPv6 E²T:端到端隧道扩展到移动IPv6
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.24
Deguang Le, Xiaoming Fu, X. Gu, D. Hogrefe
In the standard Mobile IPv6 (MIPv6), the bidirectional tunnelling through the home agent or the route optimization show inefficiency in per-packet routing, especially when both communicating endpoints are mobile. To be scalable and compatible, mobile devices’ packets should be routed efficiently with minimal changes to the network infrastructure. However, the current solutions do not provide any means for the end systems to perform optimized packet routing during the operation of the mobile devices. In this paper, we present an end-to-end tunnelling extension to MIPv6 (E 2 T) for mobile routing packets, which reduces the per-packet routing cost for the communications of mobile devices through the lower packet routing overhead. Besides, our approach requires little change to MIPv6, but allows the more efficient routing behavior with the shorter end-to-end transmission latency between communicating endpoints. The simulation results show our approach is suitable for real-time multimedia applications.
在标准的移动IPv6 (MIPv6)中,通过归属代理的双向隧道或路由优化在每包路由中表现出低效率,特别是当通信的两个端点都是移动的时候。为了具有可伸缩性和兼容性,移动设备的数据包应该在对网络基础设施进行最小更改的情况下进行有效路由。然而,目前的解决方案并没有为终端系统在移动设备运行过程中执行优化的分组路由提供任何手段。在本文中,我们提出了一种端到端隧道扩展到移动路由分组的MIPv6 (e2t),通过降低分组路由开销来降低移动设备通信的每分组路由成本。此外,我们的方法对MIPv6的改变很小,但允许更有效的路由行为,在通信端点之间的端到端传输延迟更短。仿真结果表明,该方法适用于实时多媒体应用。
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引用次数: 7
Disjoint Multipath QoS Routing 不相交多路径QoS路由
Pub Date : 1900-01-01 DOI: 10.1109/CCNC.2007.115
X. Zhuang, Shangming Zhu
-Disjoint Multipath QoS (quality of service) Routing algorithm is aimed at selecting multiple paths for a flow in a peer to peer network, which are mutually disjoint w.r.t. bottleneck links. The Widest Disjoint Paths (WDP) algorithm [3][4] assumes a static set of available paths for each source-destination pair a priori, from which disjoint paths w.r.t. bottleneck links are selected. The Shortest Widest Path (SWP) algorithm [9] dynamically determines one path for each source-destination pair, which is shortest among widest ones. The proposed Disjoint Multipath QoS Routing algorithm dynamically finds paths mutually disjoint w.r.t. bottleneck links, which are shortest among widest ones. Thus, the algorithm generalizes both WDP and SWP algorithms. In many important multimedia applications such as video over IP in telehealth application, the applicationand network-layer must collaborate in order to provide some necessary QoS guarantee. The network-layer should provide certain level of QoS measures, based on which the application-layer is able to compensate for deficiency of achieved QoS level. Those QoS measures may include end-to-end bandwidth, delay and packet loss rate, etc. The Disjoint Multipath QoS Routing algorithm is designed to achieve certain QoS level the application-layer can easily work with. In this paper, we only deal with the network-layer part and will focus on a scenario of one source and one destination. Simulation results and performance analysis demonstrate that the algorithm converges, offers lower end-to-end packet loss rate and higher throughput in comparison with SWP and Dijkstra Shortest Path algorithm as network traffic grows. Keywords--Disjoint path; Multipath routing; Bottleneck link; Bandwidth; Delay; Packet Loss Rate
-Disjoint Multipath QoS (service quality)路由算法的目的是在对等网络中为一个流选择多条路径,这些路径是互不相交的瓶颈链路。最宽不相交路径(WDP)算法[3][4]假设每个源-目的地对先验地有一个静态可用路径集,从中选择瓶颈链路的不相交路径。SWP (Shortest wide Path)算法[9]动态地为每个源-目的对确定一条路径,即最宽路径中最短的一条路径。提出的不相交多路径QoS路由算法动态地寻找互不相交的w.r.t.瓶颈链路路径,在最宽的路径中最短。因此,该算法推广了WDP和SWP算法。在许多重要的多媒体应用中,如远程医疗应用中的IP视频,为了提供必要的QoS保证,应用层和网络层必须协同工作。网络层应该提供一定级别的QoS措施,应用层可以在此基础上弥补已达到的QoS水平的不足。这些QoS度量可能包括端到端带宽、延迟和丢包率等。Disjoint多径QoS路由算法的目的是实现应用层易于处理的QoS级别。在本文中,我们只处理网络层部分,并将重点放在一个源和一个目的的场景。仿真结果和性能分析表明,随着网络流量的增长,与SWP和Dijkstra最短路径算法相比,该算法具有收敛性,具有更低的端到端丢包率和更高的吞吐量。关键字——不相交的路径;多路径路由;瓶颈环节;带宽;延迟;丢包率
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引用次数: 6
期刊
2007 4th IEEE Consumer Communications and Networking Conference
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