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2021 International Conference on Advanced Learning Technologies (ICALT)最新文献

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Minority college students’ engagement in learning activities and its relationships with learning outcomes 少数民族大学生学习活动投入及其与学习成果的关系
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00059
Chao Wang, Qingfeng Li, Xiao Hu
Minority college students’ learning engagement is an important perspective for improving education equity and facilitating learning. Based on responses from a large-scale experience survey among Chinese college students, this study aims to explore minority students’ engagement in nine learning activities and its relationship with learning outcomes, as well as their difference from overall student sample. Descriptive statistical analysis, single sample t-test, and multiple linear regression analysis were conducted. The results revealed: (1) Minority students’ engagement in learning activities was low, especially in formal learning activities. (2) Interaction with teachers, engagement in arts activities did not predict minority students’ learning outcomes, which was different from findings in the overall student sample. (3) Engagement in student organizations did not predict students’ learning outcomes in either sample. Based on results, suggestions were discussed for improving students’ learning engagement.
少数民族大学生的学习参与是促进教育公平、促进学习的重要视角。本研究基于对中国大学生的大规模经验调查,旨在探讨少数民族学生在九种学习活动中的参与度及其与学习成果的关系,以及与整体学生样本的差异。进行描述性统计分析、单样本t检验和多元线性回归分析。结果表明:(1)少数民族学生对学习活动的参与度较低,特别是对正式学习活动的参与度较低。(2)与教师的互动、艺术活动的参与并不能预测少数民族学生的学习成果,这与整体学生样本的结果不同。(3)在两个样本中,学生组织的参与都不能预测学生的学习成果。根据研究结果,讨论了提高学生学习参与度的建议。
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引用次数: 1
Briefing and Geovisualizing on International Practices of Learning Analytics in Higher Education 高等教育中学习分析的国际实践简报和地理可视化
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00109
Hiroshi Ueda, Ho Tan Nguyen, Huy Bui, T. Tran, Hisashi Hatakeyama, M. N. Hasnine
In higher education, learning analytics is trending for transforming teaching behavior, uncovering information on the human learning process, understanding factors for smart learning environments, and addressing artificial intelligence issues in education. During the last decade, learning analytics has been practiced in many educational institutions worldwide, resulting in many success stories. This paper is based on a pre-selected 49 articles published in the last decade where learning management systems and smart learning environments are used to collect data and analyze using data-driven methods to support learning analytics principles. However, an emphasis is given to 15 articles found between 2017 to 2020 in Asia, North and South America, the UK, and European higher educational contexts as JISC 2017 report briefed on the earlier practices. The findings from the 15 international practices are discussed and visualized using the geo-visualization method.
在高等教育中,学习分析正在转变教学行为,揭示人类学习过程的信息,理解智能学习环境的因素,以及解决教育中的人工智能问题。在过去的十年中,学习分析在世界各地的许多教育机构中得到了实践,产生了许多成功的故事。本文基于过去十年中发表的49篇文章,其中使用学习管理系统和智能学习环境来收集数据并使用数据驱动方法进行分析,以支持学习分析原则。然而,重点是2017年至2020年间在亚洲、北美和南美、英国和欧洲高等教育背景下发现的15篇文章,因为JISC 2017年报告简要介绍了早期的实践。本文讨论了15项国际实践的结果,并使用地理可视化方法将其可视化。
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引用次数: 0
The impact of technology-assisted task-based language teaching on self-regulated learning 技术辅助任务型语言教学对自主学习的影响
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00092
Chia-Ching Lin
This research focused on the integration of technology into task-based language teaching (TBLT), exploring learners’ attitudes towards self-regulated learning (SRL) in a gamified learning environment. This research, taking the Computer-assisted English Teaching course as an example, conducted an 18-week experiment. One of the results found that the integration of technology into TBLT had a very significant impact on SRL. The flow experience of the gamified learning process was also a significant factor on SRL. It was speculated from students’ performance in post-tests and questionnaire that technology in TBLT can enhance students’ cognition and interest in English teaching knowledge and skills. This study then put forward conclusions and suggestions based on the research results.
本研究的重点是将技术融入任务型语言教学(TBLT),探讨学习者在游戏化学习环境中对自我调节学习(SRL)的态度。本研究以计算机辅助英语教学课程为例,进行了为期18周的实验。其中一项研究发现,技术融入任务型教学对SRL有非常显著的影响。游戏化学习过程的心流体验也是影响SRL的重要因素。从学生在后测和问卷中的表现推测,任务型教学中的技术可以增强学生对英语教学知识和技能的认知和兴趣。然后根据研究结果提出结论和建议。
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引用次数: 1
The use of games as an educational aid to students with ADHD: a framework proposal 使用游戏作为ADHD学生的教育辅助:一个框架建议
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00106
T. Souza, M. Silva, Renato Alves, Waldir Siqueira Moura
Attention Deficit Disorder with Hyperactivity (ADHD) leads to various learning difficulties that generate academic failures. Students with this disorder have problems in the traditional education model due to their symptoms, such as excessive agitation and lack of attention. This article proposes the Framework Digital Path to provide a teaching structure with a method that contains a game associated with a Virtual Learning Environment (VLE) to improve education for children who have ADHD. The Digital Path rises from the needs of people with ADHD traced in the literature review, given the current teaching practices and an actual game. The paper presents a theoretical/bibliographic analysis used to construct a framework specialized in ADHD.
多动症(ADHD)会导致各种各样的学习困难,从而导致学业失败。患有这种障碍的学生由于其症状,如过度躁动和缺乏注意力,在传统的教育模式中存在问题。本文提出了框架数字路径,以提供一种包含与虚拟学习环境(VLE)相关的游戏的教学结构方法,以改善患有ADHD的儿童的教育。Digital Path源于文献综述中追踪到的ADHD患者的需求,结合当前的教学实践和实际游戏。本文提出了一个理论/文献分析,用于构建一个专门研究ADHD的框架。
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引用次数: 0
The Development of Effective Evaluation Criteria for Online English Learning Resources 网络英语学习资源有效评价标准的制定
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00090
Fan-Chen Tseng, P. Liu
Online informal learning of English is becoming popular with the prevalence of the internet and mobile devices. This study provides a set of concise and effective evaluation criteria for online English learning resources, and tests the reliability and validity to ensure its effectiveness. This set of criteria would help teachers and students choose quality resources to satisfy their English teaching and learning purposes.
随着互联网和移动设备的普及,在线非正式英语学习正变得越来越流行。本研究为在线英语学习资源提供了一套简洁有效的评价标准,并对其进行信度和效度检验,以确保其有效性。这套标准将帮助教师和学生选择优质资源,以满足他们的英语教学目的。
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引用次数: 0
Enhancing the Visual Efficiency for communicating students’ personal relevant information 提高学生个人相关信息交流的视觉效果
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00011
Nanjie Rao, Sharon Lynn Chu Yew Yee
During instruction, using information that is directly relevant to students within a lesson creates a more personalized lesson that may better resonate with the students. However, in a class, each student has highly varied individual experiences and it is untenable for the teacher to remember all of the experiences. Furthermore, teaching already involves substantial multitasking that may be quite cognitively overwhelming, even with non-personalized lessons. Therefore, providing support to the teacher to incorporate students’ individual experiences is crucial to enable truly personalized teaching. We propose that visualizing students’ individual experiences for the teacher during instruction may help him or her adapt the lesson in real-time to the students in the class. This paper investigates the kind of visualization that would enable a teacher to uptake a student’s experiences the most effectively. We conducted a within-subjects study to assess the impact that three forms of visualization (plain text, graphical mind map, and story illustration) would have on visual efficiency during a hypothetical teaching scenario. Visual efficiency was measured in terms of response accuracy, response time, and mental effort. Results suggested that visual efficiency can be improved by using proper visualization design. We discuss the implications for supporting real-time personalized instruction.
在教学过程中,在课程中使用与学生直接相关的信息可以创建更个性化的课程,从而更好地与学生产生共鸣。然而,在课堂上,每个学生都有高度不同的个人经历,老师不可能记住所有的经历。此外,教学已经涉及到大量的多任务处理,即使是非个性化的课程,也可能在认知上压倒一切。因此,为教师提供支持以结合学生的个人经验是实现真正个性化教学的关键。我们认为,在教学过程中,将学生的个人经历可视化,可以帮助教师实时调整课程,以适应课堂上的学生。本文研究了一种能使教师最有效地吸收学生经验的可视化方法。我们进行了一项受试者内部研究,以评估三种形式的可视化(纯文本、图形思维导图和故事插图)在假设教学场景中对视觉效率的影响。视觉效率是根据反应准确性、反应时间和精神努力来衡量的。结果表明,通过合理的可视化设计,可以提高视觉效果。我们讨论了支持实时个性化教学的含义。
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引用次数: 1
Early detection of students at risk of failure from a small dataset 从小数据集中早期发现有失败风险的学生
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00021
Dênis Leite, Edson Filho, J. F. L. D. Oliveira, Rodrigo E. Carneiro, Alexandre Maciel
Predicting that a student is likely to fail in a course is critical for performing early interventions, prevent dropout and increase performance on distance learning. This work investigates the most promising machine learning model to perform this task using a small (35 samples) dataset that concerns two classes of one undergraduate course subject. The results bring evidence that the implemented ensemble can perform a prediction at the end of the first week of the course, with a mean accuracy of 78%, when presented to unseen data. This paper also investigates the influence of past data on the results of the classifiers by building datasets with different time window configurations.
预测学生在某门课程中可能不及格,对于实施早期干预、防止辍学和提高远程学习成绩至关重要。这项工作研究了最有前途的机器学习模型,使用涉及一个本科课程主题的两个班级的小(35个样本)数据集来执行这项任务。结果证明,在课程的第一周结束时,当呈现给未见过的数据时,实现的集成可以执行预测,平均准确率为78%。本文还通过构建具有不同时间窗配置的数据集来研究过去数据对分类器结果的影响。
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引用次数: 1
Project Exhibition In Engineering: A Case Study Of Design and Implementation Of Virtual Exhibition In First-Year Project-Based Learning Course 工程中的项目展示:一年级项目学习课程中虚拟展示的设计与实现
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00132
Kaushik Mallibhat, Nandish Humbi, Doddabasappa Marebal, Gopalkrishna Joshi, Madhwacharya Kolhar
This paper focuses on the experience of design and implementation of a virtual exhibition for exhibiting the artifacts of the project done by first-year students in a design-based and Project-Based Learning course in engineering education. The authors present the advantages and challenges faced during the design and implementation of the virtual exhibition and compare it with the physical exhibition through qualitative analysis of faculty perceptions about physical and virtual exhibitions. This paper intends to help engineering educators through a set of guidelines that help them design and implement virtual exhibitions.
本文的重点是设计和实现一个虚拟展览的经验,该展览是由一年级学生在工程教育的基于设计和基于项目的学习课程中完成的,用于展示项目的文物。作者通过定性分析教师对实体展览和虚拟展览的看法,提出了虚拟展览在设计和实施过程中的优势和面临的挑战,并将其与实体展览进行了比较。本文旨在帮助工程教育工作者通过一套指导方针,帮助他们设计和实施虚拟展览。
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引用次数: 3
Exploring Behavioral Patterns of Online Synchronous VR Co-Creation: An Analysis of Student Engagement 在线同步虚拟现实共同创作的行为模式探索:基于学生参与的分析
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00125
Hsin-Yun Wang, J. Sun
This study examined behavior patterns from the perspective of student engagement in VR co-creation. This causal-comparative research involved 66 tenth-grade students, including 39 males (59%) and 27 females (41%) at a public senior high school in northern Taiwan. 22 out of 66 were engaged in VR co-creation, where more than 50 hours of video data were chronologically analyzed in 5-second slots based on the Interaction Analysis Model (IAM). A total of 31,592 behavioral codes were visualized in the transition pattern. The study suggests that learners’ accumulated co-creation time and experiences may help develop cognitive attributes and preferred learning modality, resulting in significant behavioral and cognitive engagement, whereas the strength of novelty in raising VR co-creators’ initial affective responses may decline inevitably.
本研究从学生参与虚拟现实共同创造的角度考察了行为模式。本研究以台湾北部一所公立高中的66名十年级学生为研究对象,其中男生39人(59%),女生27人(41%),其中22人参与虚拟现实共同创作,在交互分析模型(IAM)的基础上,按时间顺序分析了50多个小时的视频数据。在过渡模式中,共有31,592个行为代码被可视化。研究表明,学习者积累的共同创造时间和经验可能有助于形成认知属性和偏好的学习方式,从而产生显著的行为和认知参与,而新颖性在提高VR共同创造者的初始情感反应方面的作用可能不可避免地减弱。
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引用次数: 0
Mindmap-Supported Writing Model: The Effect of Mind map as a Prewriting Activities on Elementary Students’ Writing Performances through Private Social Network Learning Sites 思维导图支持写作模式:思维导图作为写作前活动对小学生私人社交网络学习网站写作表现的影响
Pub Date : 2021-07-01 DOI: 10.1109/ICALT52272.2021.00085
Melissa Mustika, Hercy N. H. Cheng, T. Chan
The challenges in the writing classroom are caused by the lack of writing process in the conventional writing classroom. Writing goals should not focus on evaluation but for communication and the writing improvement during the process. At the prewriting stage, writers find and organize their ideas.To enhance students’ writing performances and promote a long-life learning in writing, we designed a Private Social Network Learning Sites (PSNLS) system by incorporating Mindmap-Supported Writing which includes a writing E-portfolio environment. The research result indicated that this system can well facilitate the Mindmap-Supported Writing Model and effectively improve the students’ writing performance in the draft and revision step. In the future, the immediate feedback and writing performances evaluation dashboard functions are suggested to be included in the system. The reasons are for self-evaluation and to track their writing improvement real-time.
写作课堂的挑战是由于传统的写作课堂缺乏写作过程造成的。写作目标不应该关注于评价,而应该关注于交流和写作过程中的改进。在写作前阶段,作者寻找并组织他们的想法。为了提高学生的写作表现,促进长期的写作学习,我们设计了一个私人社交网络学习网站(PSNLS)系统,该系统结合了思维导图支持写作,其中包括一个写作电子档案袋环境。研究结果表明,该系统可以很好地促进思维导图支持写作模型,有效地提高学生在草稿和修改阶段的写作成绩。在未来,建议在系统中加入即时反馈和编写性能评估仪表板功能。原因是为了自我评估和实时跟踪他们的写作进步。
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引用次数: 0
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2021 International Conference on Advanced Learning Technologies (ICALT)
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