首页 > 最新文献

Proceedings of the Fourth International Conference on Human Agent Interaction最新文献

英文 中文
Session details: Main Track Session VII: Communication Cues 会议细节:主会场第七部分:交流线索
K. Terada, Tomo Wantanabe
{"title":"Session details: Main Track Session VII: Communication Cues","authors":"K. Terada, Tomo Wantanabe","doi":"10.1145/3257129","DOIUrl":"https://doi.org/10.1145/3257129","url":null,"abstract":"","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"171 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122833056","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Towards an Interactive Voice Agent for Singapore Hokkien 面向新加坡闽南语的交互式语音代理
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2980495
Vanessa Lim, Hui Shan Ang, Estelle Lee, Boon Pang Lim
Singapore Hokkien (SH) is the most commonly spoken non-Mandarin Chinese dialect in Singapore. It is an important language for many members of Singapore's pioneer generation, but much less so for the younger generation who prefer English. In recent years, the greying of this demographic has placed an increasing demand on for assistive devices to support them. We report ongoing efforts to build limited-vocabulary speech recognition, with the eventual goal of a conversational voice agent in SH that can support applications in home-automation or in-hospital use case scenarios. This process is challenging as sizeable SH speech corpora do not yet exist, and SH is sufficiently different from existing Mandarin or Minnan such that other corpora cannot be directly used. We document our efforts at building language resources -- audio corpora, pronunciation lexicons -- and present some preliminary findings on multilingual training.
新加坡闽南语(SH)是新加坡最常用的非普通话方言。对于新加坡的许多先驱一代来说,英语是一门重要的语言,但对于更喜欢英语的年轻一代来说,它就不那么重要了。近年来,这一人口老龄化对辅助设备的需求日益增加。我们报告了正在努力构建有限词汇的语音识别,最终目标是在SH中建立一个会话语音代理,可以支持家庭自动化或医院用例场景中的应用。这个过程是具有挑战性的,因为目前还没有大规模的SH语料库,并且SH与现有的普通话或闽南语有很大的不同,因此其他语料库无法直接使用。我们记录了我们在建立语言资源方面的努力——音频语料库、发音词典——并提出了一些关于多语言训练的初步发现。
{"title":"Towards an Interactive Voice Agent for Singapore Hokkien","authors":"Vanessa Lim, Hui Shan Ang, Estelle Lee, Boon Pang Lim","doi":"10.1145/2974804.2980495","DOIUrl":"https://doi.org/10.1145/2974804.2980495","url":null,"abstract":"Singapore Hokkien (SH) is the most commonly spoken non-Mandarin Chinese dialect in Singapore. It is an important language for many members of Singapore's pioneer generation, but much less so for the younger generation who prefer English. In recent years, the greying of this demographic has placed an increasing demand on for assistive devices to support them. We report ongoing efforts to build limited-vocabulary speech recognition, with the eventual goal of a conversational voice agent in SH that can support applications in home-automation or in-hospital use case scenarios. This process is challenging as sizeable SH speech corpora do not yet exist, and SH is sufficiently different from existing Mandarin or Minnan such that other corpora cannot be directly used. We document our efforts at building language resources -- audio corpora, pronunciation lexicons -- and present some preliminary findings on multilingual training.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"141 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115788548","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Human-Robot Cooperative Conveyance Using Speech and Head Gaze 基于语音和头部注视的人机合作运输
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2980486
Tetsushi Oka, Shoichi Uchino
In this study, we designed a strategy using speech and head gaze and a set of voice commands for cooperative conveyance by a human and a robot. In the designed strategy, the human turns his or her head to face the robot and gives one of twelve spoken commands in the set. In order to start and stop the robot moving, the human sends nonverbal cues by changing his or her point of gaze. We developed a mobile robot that interacts with a human based on the strategy and the command set, which was evaluated with ten young novices. The results of this study imply that most young people can quickly learn how to cooperate with our robot to move objects using speech and head gaze.
在这项研究中,我们设计了一种策略,使用语音和头部注视以及一组语音命令来实现人类和机器人的合作运输。在设计的策略中,人类将他或她的头转向机器人,并发出一组12个口头命令中的一个。为了启动和停止机器人的移动,人类通过改变他或她的注视点来发出非语言信号。我们开发了一个基于策略和命令集与人类互动的移动机器人,并与10名年轻的新手进行了评估。这项研究的结果表明,大多数年轻人可以很快学会如何使用语言和头部注视来与我们的机器人合作移动物体。
{"title":"Human-Robot Cooperative Conveyance Using Speech and Head Gaze","authors":"Tetsushi Oka, Shoichi Uchino","doi":"10.1145/2974804.2980486","DOIUrl":"https://doi.org/10.1145/2974804.2980486","url":null,"abstract":"In this study, we designed a strategy using speech and head gaze and a set of voice commands for cooperative conveyance by a human and a robot. In the designed strategy, the human turns his or her head to face the robot and gives one of twelve spoken commands in the set. In order to start and stop the robot moving, the human sends nonverbal cues by changing his or her point of gaze. We developed a mobile robot that interacts with a human based on the strategy and the command set, which was evaluated with ten young novices. The results of this study imply that most young people can quickly learn how to cooperate with our robot to move objects using speech and head gaze.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123762584","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Alignment Approach Comparison between Implicit and Explicit Suggestions in Object Reference Conversations 对象引用对话中隐式和显式暗示的对齐方法比较
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2974814
Mitsuhiko Kimoto, T. Iio, M. Shiomi, I. Tanev, K. Shimohara, N. Hagita
The recognition of an indicated object by an interacting person is an essential function for a robot that acts in daily environments. To improve recognition accuracy, clarifying the goal of the indicating behaviors is needed. For this purpose, we experimentally compared two kinds of interaction strategies: a robot that explicitly provides instructions to people about how to refer to objects or a robot that implicitly aligns with the people's indicating behaviors. Even though our results showed that participants evaluated the implicit approach to be more natural than the explicit approach, the recognition performances of the two approaches were not significantly different.
对于在日常环境中工作的机器人来说,识别与人互动的指示对象是一项基本功能。为了提高识别的准确性,需要明确指示行为的目标。为此,我们通过实验比较了两种交互策略:一种是明确地向人们提供关于如何提及物体的指示的机器人,另一种是隐含地与人们的指示行为保持一致的机器人。尽管我们的研究结果显示,参与者评价内隐方法比外显方法更自然,但两种方法的识别性能并没有显著差异。
{"title":"Alignment Approach Comparison between Implicit and Explicit Suggestions in Object Reference Conversations","authors":"Mitsuhiko Kimoto, T. Iio, M. Shiomi, I. Tanev, K. Shimohara, N. Hagita","doi":"10.1145/2974804.2974814","DOIUrl":"https://doi.org/10.1145/2974804.2974814","url":null,"abstract":"The recognition of an indicated object by an interacting person is an essential function for a robot that acts in daily environments. To improve recognition accuracy, clarifying the goal of the indicating behaviors is needed. For this purpose, we experimentally compared two kinds of interaction strategies: a robot that explicitly provides instructions to people about how to refer to objects or a robot that implicitly aligns with the people's indicating behaviors. Even though our results showed that participants evaluated the implicit approach to be more natural than the explicit approach, the recognition performances of the two approaches were not significantly different.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126296897","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Session details: Main Track Session VI: Human Characteristics 会议详情:主会场六:人类特征
Hideyuki Nakanishi, Andreea Niculescu
{"title":"Session details: Main Track Session VI: Human Characteristics","authors":"Hideyuki Nakanishi, Andreea Niculescu","doi":"10.1145/3257128","DOIUrl":"https://doi.org/10.1145/3257128","url":null,"abstract":"","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"8 10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129308933","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Development of an Embodied Avatar System using Avatar-Shadow's Color Expressions with an Interaction-activated Communication Model 基于交互激活通信模型的化身阴影颜色表达系统开发
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2980487
Yutaka Ishii, Tomio Watanabe, Yoshihiro Sejima
In reality, shadows are usually natural and unintentional. In virtual reality, however, they play an important role in three-dimensional effects and the perceived reality of the virtual space. An avatar's shadow can have interactive effects with the avatar itself in the virtual space. In this study, we develop an embodied avatar system using avatar-shadow color expressions with an interaction-activated communication model. This model is based on the heat conduction equation in heat-transfer engineering, and has been developed to enhance empathy during embodied interaction in avatar-mediated communication. A communication experiment is performed with 12 pairs of participants to confirm the effectiveness of the system. The results of the sensory evaluation show that interaction activation is visualized by changing avatar-shadow color.
在现实中,阴影通常是自然和无意的。然而在虚拟现实中,它们在三维效果和虚拟空间的感知现实中起着重要的作用。角色的影子可以在虚拟空间中与角色本身产生互动效果。在这项研究中,我们开发了一个具身化身系统,使用化身阴影颜色表达与互动激活的通信模型。该模型基于传热工程中的热传导方程,并已开发用于在化身介导的沟通中增强体现交互中的同理心。通过12对参与者的交流实验,验证了系统的有效性。感官评价结果表明,通过改变化身阴影的颜色,交互激活是可视化的。
{"title":"Development of an Embodied Avatar System using Avatar-Shadow's Color Expressions with an Interaction-activated Communication Model","authors":"Yutaka Ishii, Tomio Watanabe, Yoshihiro Sejima","doi":"10.1145/2974804.2980487","DOIUrl":"https://doi.org/10.1145/2974804.2980487","url":null,"abstract":"In reality, shadows are usually natural and unintentional. In virtual reality, however, they play an important role in three-dimensional effects and the perceived reality of the virtual space. An avatar's shadow can have interactive effects with the avatar itself in the virtual space. In this study, we develop an embodied avatar system using avatar-shadow color expressions with an interaction-activated communication model. This model is based on the heat conduction equation in heat-transfer engineering, and has been developed to enhance empathy during embodied interaction in avatar-mediated communication. A communication experiment is performed with 12 pairs of participants to confirm the effectiveness of the system. The results of the sensory evaluation show that interaction activation is visualized by changing avatar-shadow color.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"69 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115725999","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Improving Smartphone Users' Affect and Wellbeing with Personalized Positive Psychology Interventions 通过个性化的积极心理学干预改善智能手机用户的情绪和幸福感
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2974831
Sooyeon Jeong, C. Breazeal
We developed a smartphone application that detects users' affect and provides personalized positive psychology interventions in order to enhance users' psychological wellbeing. Users' emotional states were measured by analyzing facial expressions and the sentiment of SMS messages. A virtual character in the application prompted users to verbally journal about their day by providing three positive psychology interventions. The system used a Markov Decision Process (MDP) model and a State-Action-Reward-State-Action (SARSA) algorithm to learn users' preferences about the positive psychology interventions. Nine participants were recruited for an experimental study to test the application. They used it daily for three weeks. The interactive journaling activity increased participants' arousal and valence levels immediately following each interaction, and we saw a trend toward improved self-acceptance levels over the three week period. The interaction duration increased significantly throughout the study as well. The qualitative analysis on journal entries showed that the application users explored and reflected on various aspects of themselves by looking at daily events, and found novel appreciation for and meanings in their daily routine.
我们开发了一款智能手机应用程序,可以检测用户的影响,并提供个性化的积极心理干预,以增强用户的心理健康。用户的情绪状态是通过分析面部表情和短信的情绪来衡量的。应用程序中的虚拟角色通过提供三种积极的心理干预,提示用户口头记录他们的一天。该系统采用马尔可夫决策过程(MDP)模型和状态-行动-奖励-状态-行动(SARSA)算法来学习用户对积极心理干预的偏好。九名参与者被招募参加一项实验研究,以测试该应用程序。他们连续三周每天使用。互动日志活动在每次互动后立即提高了参与者的觉醒和效价水平,我们发现在三周的时间里,自我接受水平有提高的趋势。在整个研究过程中,相互作用的持续时间也显著增加。对日志条目的定性分析表明,应用程序用户通过观察日常事件来探索和反思自己的各个方面,并在日常生活中发现新的欣赏和意义。
{"title":"Improving Smartphone Users' Affect and Wellbeing with Personalized Positive Psychology Interventions","authors":"Sooyeon Jeong, C. Breazeal","doi":"10.1145/2974804.2974831","DOIUrl":"https://doi.org/10.1145/2974804.2974831","url":null,"abstract":"We developed a smartphone application that detects users' affect and provides personalized positive psychology interventions in order to enhance users' psychological wellbeing. Users' emotional states were measured by analyzing facial expressions and the sentiment of SMS messages. A virtual character in the application prompted users to verbally journal about their day by providing three positive psychology interventions. The system used a Markov Decision Process (MDP) model and a State-Action-Reward-State-Action (SARSA) algorithm to learn users' preferences about the positive psychology interventions. Nine participants were recruited for an experimental study to test the application. They used it daily for three weeks. The interactive journaling activity increased participants' arousal and valence levels immediately following each interaction, and we saw a trend toward improved self-acceptance levels over the three week period. The interaction duration increased significantly throughout the study as well. The qualitative analysis on journal entries showed that the application users explored and reflected on various aspects of themselves by looking at daily events, and found novel appreciation for and meanings in their daily routine.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115692894","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 23
Mutual Adaptation between a Human and a Robot Based on Timing Control of "Sleep-time" 基于“睡眠时间”定时控制的人与机器人相互适应
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2980502
M. Kitagawa, B. L. Evans, N. Munekata, T. Ono
In our research, we made a system in which a robot acquires motions from a human's motions and repeats the motion when the human communicates with the robot. By controlling the timing of the robot's imitation, we verified an effect of Mutual Adaptation between human and robot. As a result of the experiment in which we controlled the imitation timing, some experiment participants were influenced and changed their motion. We found in some cases the robot could affect human's motion by imitating that human's motion.
在我们的研究中,我们制作了一个系统,在这个系统中,机器人从人的动作中获取动作,并在人与机器人交流时重复动作。通过控制机器人的模仿时间,验证了人与机器人之间的相互适应效应。在控制模仿时间的实验中,一些被试受到影响而改变了动作。我们发现在某些情况下,机器人可以通过模仿人类的动作来影响人类的动作。
{"title":"Mutual Adaptation between a Human and a Robot Based on Timing Control of \"Sleep-time\"","authors":"M. Kitagawa, B. L. Evans, N. Munekata, T. Ono","doi":"10.1145/2974804.2980502","DOIUrl":"https://doi.org/10.1145/2974804.2980502","url":null,"abstract":"In our research, we made a system in which a robot acquires motions from a human's motions and repeats the motion when the human communicates with the robot. By controlling the timing of the robot's imitation, we verified an effect of Mutual Adaptation between human and robot. As a result of the experiment in which we controlled the imitation timing, some experiment participants were influenced and changed their motion. We found in some cases the robot could affect human's motion by imitating that human's motion.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122468006","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Investigation on Effects of Color, Sound, and Vibration on Human's Emotional Perception 色彩、声音和振动对人的情绪感知的影响研究
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2980497
Sichao Song, S. Yamada
As robotics has advanced, research on conveying a robot's emotional state to a person has become a hot topic. Most current studies are focused on interaction modalities such as facial expressions and natural language. Although many of the results seem to be promising, they suffer from high cost and technical difficulties. In this paper, we turn our attention to three other interaction modalities: color, sound, and vibration. Such modalities have the advantage of being simple, low cost, and intuitive. We conducted a pilot study to evaluate the effects of the three modalities on a human's emotional perception towards our robot Maru. Our result indicates that humans tend to interpret a robot's emotion as negative (angry in particular) when vibration and sound are used, while they interpret the emotion as relaxed when only color modality is used. In addition, the participants showed preference towards the robot when using all three modalities.
随着机器人技术的发展,如何将机器人的情感状态传递给人已经成为一个热门话题。目前大多数研究都集中在面部表情和自然语言等交互方式上。尽管许多结果看起来很有希望,但它们受到高成本和技术困难的困扰。在本文中,我们将注意力转向其他三种交互方式:颜色、声音和振动。这种模式具有简单、低成本和直观的优点。我们进行了一项初步研究,以评估这三种模式对人类对机器人Maru的情感感知的影响。我们的研究结果表明,当使用振动和声音时,人类倾向于将机器人的情绪解释为消极的(尤其是愤怒的),而当只使用颜色模态时,他们将情绪解释为放松的。此外,当使用所有三种方式时,参与者都表现出对机器人的偏好。
{"title":"Investigation on Effects of Color, Sound, and Vibration on Human's Emotional Perception","authors":"Sichao Song, S. Yamada","doi":"10.1145/2974804.2980497","DOIUrl":"https://doi.org/10.1145/2974804.2980497","url":null,"abstract":"As robotics has advanced, research on conveying a robot's emotional state to a person has become a hot topic. Most current studies are focused on interaction modalities such as facial expressions and natural language. Although many of the results seem to be promising, they suffer from high cost and technical difficulties. In this paper, we turn our attention to three other interaction modalities: color, sound, and vibration. Such modalities have the advantage of being simple, low cost, and intuitive. We conducted a pilot study to evaluate the effects of the three modalities on a human's emotional perception towards our robot Maru. Our result indicates that humans tend to interpret a robot's emotion as negative (angry in particular) when vibration and sound are used, while they interpret the emotion as relaxed when only color modality is used. In addition, the participants showed preference towards the robot when using all three modalities.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"93 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114816942","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Ear Ball for Empathy: To Realize the Sensory Experience of People with Autism Apectrum Disorder 共情耳球:实现自闭症频谱障碍患者的感觉体验
Pub Date : 2016-10-04 DOI: 10.1145/2974804.2980516
T. Murakami
Autism spectrum disorder (ASD) are characterized by difficulties in sensory integration and a body image which differs from the normal, healthy one. In order to enable healthy people to experience and thus develop a deeper understanding of the different body image that people with developmental disorders possess the author is pursuing research into the simulation of sensory experiences common to ASD. This study focuses on a particular sensory characteristic of ASD where difficulty is experienced in locating the source of sound in an environment and the development of a device for simulating the sense of hearing experienced in such a disorder. Workshops for children were carried out using the developed device, with interviews indicating that the majority of participants experienced feelings of ambiguity in relation to their own senses. Such a feeling in one's sensory boundaries is a phenomenon which is common in ASD research. It was concluded that the device developed in this study allowed people to vicariously experience the senses of people with ASD.
自闭症谱系障碍(Autism spectrum disorder, ASD)以感觉统合障碍和与正常健康个体不同的身体形象为特征。为了使健康人能够体验并进一步了解发育障碍患者所拥有的不同身体形象,作者正在进行ASD常见感官体验模拟的研究。本研究的重点是ASD的一种特殊的感觉特征,即在环境中定位声源遇到困难,并开发一种设备来模拟这种障碍中所经历的听觉。使用开发的设备为儿童举办了讲习班,采访表明,大多数参与者都经历了与自己感官相关的模糊感。这种感觉在一个人的感官边界是一种现象,在自闭症谱系障碍研究中很常见。结论是,这项研究中开发的设备可以让人们替身体验自闭症患者的感官。
{"title":"Ear Ball for Empathy: To Realize the Sensory Experience of People with Autism Apectrum Disorder","authors":"T. Murakami","doi":"10.1145/2974804.2980516","DOIUrl":"https://doi.org/10.1145/2974804.2980516","url":null,"abstract":"Autism spectrum disorder (ASD) are characterized by difficulties in sensory integration and a body image which differs from the normal, healthy one. In order to enable healthy people to experience and thus develop a deeper understanding of the different body image that people with developmental disorders possess the author is pursuing research into the simulation of sensory experiences common to ASD. This study focuses on a particular sensory characteristic of ASD where difficulty is experienced in locating the source of sound in an environment and the development of a device for simulating the sense of hearing experienced in such a disorder. Workshops for children were carried out using the developed device, with interviews indicating that the majority of participants experienced feelings of ambiguity in relation to their own senses. Such a feeling in one's sensory boundaries is a phenomenon which is common in ASD research. It was concluded that the device developed in this study allowed people to vicariously experience the senses of people with ASD.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127828747","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
期刊
Proceedings of the Fourth International Conference on Human Agent Interaction
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1