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2017 IEEE/ACM 2nd International Workshop on Emotion Awareness in Software Engineering (SEmotion)最新文献

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Analyzing, Classifying, and Interpreting Emotions in Software Users' Tweets 分析、分类和解释软件用户推文中的情绪
Grant Williams, Anas Mahmoud
Twitter enables software developers to track users'reactions to newly released systems. Such information, oftenexpressed in the form of raw emotions, can be leveraged to enablea more informed software release process. However, automaticallycapturing and interpreting multi-dimensional structures ofhuman emotions expressed in Twitter messages is not a trivialtask. Challenges stem from the scale of the data available, itsinherently sparse nature, and the high percentage of domainspecificwords. Motivated by these observations, in this paperwe present a preliminary study aimed at detecting, classifying, and interpreting emotions in software users' tweets. A datasetof 1000 tweets sampled from a broad range of software systems'Twitter feeds is used to conduct our analysis. Our results showthat supervised text classifiers (Naive Bayes and Support vectorMachines) are more accurate than general-purpose sentimentanalysis techniques in detecting general and specific emotionsexpressed in software-relevant Tweets.
Twitter使软件开发人员能够跟踪用户对新发布系统的反应。这样的信息,通常以原始情感的形式表达,可以用来实现更明智的软件发布过程。然而,自动捕捉和解释Twitter消息中表达的人类情感的多维结构并不是一项微不足道的任务。挑战源于可用数据的规模,其固有的稀疏性质,以及领域特定词的高比例。在这些观察的激励下,在本文中,我们提出了一项旨在检测、分类和解释软件用户推文中的情绪的初步研究。从广泛的软件系统的twitter feed中采样的1000条tweet数据集用于进行我们的分析。我们的研究结果表明,监督文本分类器(朴素贝叶斯和支持向量机)在检测与软件相关的推文中表达的一般和特定情感方面比通用情感分析技术更准确。
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引用次数: 17
Emotional Awareness in Software Development: Theory and Measurement 软件开发中的情感意识:理论与测量
A. Fountaine, Bonita Sharif
Emotions have an effect on developers' progress during software development tasks. The purpose of this position paper is to investigate the effects of emotional awareness, specifically type clarity, on developers' progress. A proposal for this investigation, and a discussion of the current work implicating the effects of emotion in software development, are presented.
在软件开发任务中,情绪对开发人员的进度有影响。本意见书的目的是研究情绪意识,特别是类型清晰度对开发人员进展的影响。本文提出了这项研究的建议,并讨论了当前涉及情感在软件开发中的影响的工作。
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引用次数: 29
OpenAffect API: A Proposal for Enabling an Ecosystem of Emotion Awareness Tools OpenAffect API:一个支持情感感知工具生态系统的建议
O. Liechti, R. Reis
We propose an affective API designed with a focus on agile development. The OpenAffect API enables different types of applications to produce and consume affective measurements. At the workshop, we will present the details of the REST API and illustrate its use with a demonstration.
我们提出了一个专注于敏捷开发的情感API。OpenAffect API允许不同类型的应用程序生成和使用情感度量。在研讨会上,我们将介绍REST API的详细信息,并通过演示说明其使用。
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引用次数: 1
Using Emotions to Empower the Self-Adaptation Capability of Software Services 利用情感增强软件服务的自适应能力
Nelly Condori-Fernández, Franci Suni Lopez
Traditional self-adaptive systems research has focused on external contextual aspects such as performance, system reaction to environment. In this paper, we introduce the idea of measuring emotions in order to empower the adaptability of software services at runtime. We present two type of monitoring mechanisms and an adaptive adaptation strategy, which were implemented as part of the HAPPYNESS middleware. A preliminary test using data from the Empatica repository was carried out with the purpose of assessing the goodness of the controller (i.e. inference engine), a component of our middleware. The obtained results were consistent with the expected values. Moreover, we test also the connectivity and synchronization between E4-Wristband and an adaptive mobile application that were used by two volunteer users.
传统的自适应系统研究主要集中在外部环境方面,如性能、系统对环境的反应等。在本文中,我们引入了测量情绪的思想,以增强软件服务在运行时的适应性。我们提出了两种类型的监视机制和一种自适应适应策略,它们是作为HAPPYNESS中间件的一部分实现的。我们使用Empatica存储库中的数据进行了初步测试,目的是评估控制器(即推理引擎)的性能,这是我们中间件的一个组件。所得结果与期望值一致。此外,我们还测试了e4 -腕带与两个志愿者用户使用的自适应移动应用程序之间的连接和同步。
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引用次数: 7
Characterizing and Predicting Mental Fatigue during Programming Tasks 编程过程中心理疲劳的表征与预测
Saurabh Sarkar, Chris Parnin
Mental fatigue reduces one's cognitive and physical abilities. In tasks requiring continuous attention, such as driving, fatigue is a well-known risk. However, when fatigued during daily tasks, such as programming, the nature of risk is more diffuse and accumulative, yet the consequences can be just as severe (e.g. defects in autopilot software). Identifying risks of fatigue in the context of programming can lead to interventions that prevent introduction of defects and introduce coping mechanisms. To character and predict these risks, we conducted two studies: a survey study in which we asked 311 software developers to rate the severity and frequency of their fatigue and to recall a recent experience of being fatigued while programming, and an observational study with 9 professional software developers to investigate the feasibility of predicting fatigue from interaction history. From the survey, we found that a majority of developers report severe (66%) and frequent (59%) issues with fatigue. Further, we categorized their experiences into seven effects on programming tasks, which include reduced motivation and reduced ability to handle tasks involving large mental workloads. From our observational study, our results found how several measures, such as focus duration, key press time, error rates, and increases in software quality warnings, may be applied for detecting fatigue levels. Together, these results aims to support developers and the industry for improving software quality and work conditions for software developers.
精神疲劳会降低人的认知能力和身体能力。在需要持续关注的任务中,比如开车,疲劳是一种众所周知的风险。然而,当在日常任务中疲劳时,比如编程,风险的本质是更分散和累积的,然而后果可能同样严重(例如自动驾驶软件的缺陷)。识别编程环境中的疲劳风险可以导致干预措施,防止引入缺陷并引入应对机制。为了描述和预测这些风险,我们进行了两项研究:一项是调查研究,我们要求311名软件开发人员对他们疲劳的严重程度和频率进行评级,并回忆最近在编程时疲劳的经历;另一项是观察研究,由9名专业软件开发人员调查从交互历史中预测疲劳的可行性。从调查中,我们发现大多数开发者报告了严重的(66%)和频繁的(59%)疲劳问题。此外,我们将他们的经历分为七种对编程任务的影响,其中包括动机降低和处理涉及大量精神工作量的任务的能力降低。从我们的观察性研究中,我们的结果发现了几种测量方法,如焦点持续时间、按键时间、错误率和软件质量警告的增加,可以应用于检测疲劳水平。总之,这些结果旨在支持开发人员和行业,以改进软件开发人员的软件质量和工作条件。
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引用次数: 17
Using Playful Drawing to Support Affective Expressions and Sharing in Distributed Teams 在分布式团队中使用有趣的绘图来支持情感表达和共享
Mengyao Zhao, Yi Wang, D. Redmiles
Socio-emotional content is vital for building trusting, productive relationships that go beyond task-oriented communication in teams. But for distributed collaborators, it is challenging to communicate emotional status because of working over a distance. We propose to use non-work-related, non-competitive, and playful drawing online to encourage nonverbal expressions of emotions and interactions. We describe our research and preliminary results from a recent study where we demonstrated that it was effective to use freeform drawing to help distributed teams to enhance individual positive emotions. We also outline future research that could shed light on design opportunities for supporting affective expressions and sharing in distributed software engineering teams.
社会情感内容对于建立信任、富有成效的关系至关重要,这种关系超越了团队中以任务为导向的沟通。但对于分布式合作者来说,由于远距离工作,沟通情感状态是一项挑战。我们建议使用与工作无关的、非竞争性的、好玩的在线绘画来鼓励情感和互动的非语言表达。我们描述了我们的研究和最近一项研究的初步结果,在这项研究中,我们证明了使用自由形式的绘画来帮助分布式团队增强个人的积极情绪是有效的。我们还概述了未来的研究,这些研究可能会揭示在分布式软件工程团队中支持情感表达和共享的设计机会。
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引用次数: 4
Toward a Model of Emotion Influences on Agile Decision Making 情绪对敏捷决策的影响模型研究
Abdulaziz Alhubaishy, L. Benedicenti
This position paper describes an approach to create a framework for modeling affect in decision making for agile processes, and a procedure to test its use by applying it to the introduction of Multi Criteria Decision Methods, and in particular the Best Worst Method, into agile development. We believe that affect changes development in a significant way especially for agile development, which requires close collaboration. We postulate that the structuring of a decision will engage a larger audience eliciting full participation by actors like the customer who are not necessarily accustomed to a development environment. Further, we believe that the structuring of the decision process and the involvement of a larger pool of actors will reduce negative affect, thus enabling a faster, better empowering set of decisions that ultimately will result in higher quality software products and a lower development time.
这篇意见书描述了一种创建敏捷过程决策影响建模框架的方法,以及通过将其应用于敏捷开发中引入多标准决策方法(特别是最佳最差方法)来测试其使用的过程。我们相信这会以一种重要的方式影响变更开发,特别是对于需要密切协作的敏捷开发。我们假设决策的结构将吸引更多的受众,从而引起像客户这样不一定习惯于开发环境的参与者的充分参与。此外,我们相信决策过程的结构和更多参与者的参与将减少负面影响,从而实现更快、更好的决策集,最终将产生更高质量的软件产品和更短的开发时间。
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引用次数: 8
Connecting the Dots: Measuring Effectiveness and Affectiveness in Software Systems 连接点:测量软件系统的有效性和有效性
Marco Ortu, Giuseppe Destefanis, S. Counsell, M. Marchesi, R. Tonelli
The summary presented in this paper highlights the results obtained in a four-years project aiming at analyzing the development process of software artifacts from two points of view: Effectiveness and Affectiveness. The first attribute is meant to analyze the productivity of the Open Source Communities by measuring the time required to resolve an issue, while the latter provides a novel approach for studying the development process by analyzing the affectiveness expressed by developers in their comments posted during the issue resolution phase. Affectivenes is obtained by measuring Sentiment, Politeness and Emotions.
本文的总结强调了在一个为期四年的项目中获得的结果,该项目旨在从两个角度分析软件工件的开发过程:有效性和有效性。第一个属性旨在通过测量解决问题所需的时间来分析开源社区的生产力,而后一个属性通过分析开发人员在问题解决阶段发表的评论中表达的影响力,为研究开发过程提供了一种新颖的方法。情感是通过测量情感、礼貌和情感得到的。
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引用次数: 3
Reviewing Literature on Time Pressure in Software Engineering and Related Professions: Computer Assisted Interdisciplinary Literature Review 回顾软件工程及相关专业时间压力方面的文献:计算机辅助跨学科文献综述
Miikka Kuutila, M. Mäntylä, Maëlick Claes, M. Elovainio
During the past few years, psychological diseases related to unhealthy work environments, such as burnouts, have drawn more and more public attention. One of the known causes of these affective problems is time pressure. In order to form a theoretical background for time pressure detection in software repositories, this paper combines interdisciplinary knowledge by analyzing 1270 papers found on Scopus database and containing terms related to time pressure. By clustering those papers based on their abstract, we show that time pressure has been widely studied across different fields, but relatively little in software engineering. From a literature review of the most relevant papers, we infer a list of testable hypotheses that we want to verify in future studies in order to assess the impact of time pressures on software developers' mental health.
在过去的几年里,与不健康的工作环境有关的心理疾病,如倦怠,已经引起了越来越多的公众关注。造成这些情感问题的已知原因之一是时间压力。为了形成软件库中时间压力检测的理论背景,本文通过对Scopus数据库中1270篇包含时间压力相关术语的论文进行分析,结合跨学科知识。通过对这些论文的摘要进行聚类,我们发现时间压力在不同的领域得到了广泛的研究,但在软件工程领域却相对较少。从大多数相关论文的文献回顾中,我们推断出一系列可测试的假设,我们希望在未来的研究中验证,以评估时间压力对软件开发人员心理健康的影响。
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引用次数: 16
On the Emotion of Users in App Reviews 论应用评论中的用户情感
Daniel Martens, Timo Johann
App store analysis has become an important discipline in recent software engineering research. It empirically studies apps using information mined from their distribution platforms. Information provided by users, such as app reviews, are of high interest to developers. Commercial providers such as App Annie analyzing this information became an important source for companies developing and marketing mobile apps. In this paper, we perform an exploratory study, which analyzes over seven million reviews from the Apple AppStore regarding their emotional sentiment. Since recent research in this field used sentiments to detail and refine their results, we aim to gain deeper insights into the nature of sentiments in user reviews. In this study we try to evaluate whether or not the emotional sentiment can be an informative feature for software engineers, as well as pitfalls of its usage. We present our initial results and discuss how they can be interpreted from the software engineering perspective.
应用商店分析已成为近年来软件工程研究的一个重要学科。它对应用程序进行实证研究,使用从其分销平台挖掘的信息。开发者对用户提供的信息(如应用评论)非常感兴趣。App Annie等商业提供商分析这些信息成为开发和营销移动应用的公司的重要资源。在本文中,我们进行了一项探索性研究,分析了来自苹果AppStore的700多万条评论的情感情绪。由于最近在该领域的研究使用情感来详细和完善他们的结果,我们的目标是更深入地了解用户评论中情感的本质。在这项研究中,我们试图评估情感情绪是否可以成为软件工程师的信息特征,以及它的使用陷阱。我们展示了我们最初的结果,并讨论了如何从软件工程的角度来解释它们。
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引用次数: 23
期刊
2017 IEEE/ACM 2nd International Workshop on Emotion Awareness in Software Engineering (SEmotion)
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