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Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication最新文献

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Lifelogging for 'observer' view memories: an infrastructure approach “观察者”视图记忆的生活日志:一种基础设施方法
S. Clinch, P. Metzger, N. Davies
Lifelogging has much to offer human memory. Traditional lifelogging techniques use wearable cameras to capture a first-person or 'field' view. We propose an alternative or complementary approach in which fixed infrastructure cameras provide a third-person or 'observer' view of daily events. In this paper we identify key advantages and challenges for a fixed infrastructure approach to lifelogging.
生活日志为人类的记忆提供了很多东西。传统的生活记录技术使用可穿戴相机捕捉第一人称或“现场”视图。我们提出了一种替代或补充的方法,其中固定的基础设施摄像头提供了日常事件的第三人称或“观察者”视角。在本文中,我们确定了固定基础设施方法的主要优势和挑战。
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引用次数: 22
Motivational affordances and personality types in personal informatics 个人信息学中的动机启示与人格类型
Yamini Karanam, Hanan Alotaibi, Leslie Filko, Elham Makhsoom, Lindsay N. Kaser, Stephen Voida
Personal informatics applications have been gaining momentum with the introduction of implicit data collection and alert mechanisms on smart phones. A need for customized design of these applications is emerging and studies on tailoring UI design based on the personality traits of users are well established. This poster investigates how various affordances in gamified personal informatics applications affect motivation levels to track and achieve goals for users with different personality types. We conducted a study to examine how user personality traits relate to (1) motivational affordances in behavior tracking applications and (2) the specific behaviors users prefer to track.
随着智能手机上隐式数据收集和警报机制的引入,个人信息学应用得到了迅猛发展。对这些应用程序的定制化设计的需求正在出现,基于用户个性特征的定制UI设计的研究已经建立起来。这张海报调查了游戏化个人信息应用程序中的各种功能如何影响动机水平,以跟踪和实现不同个性类型的用户的目标。我们进行了一项研究,以检验用户人格特征与(1)行为跟踪应用程序中的动机启示和(2)用户喜欢跟踪的特定行为之间的关系。
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引用次数: 42
Physics education with Google Glass gPhysics experiment app 物理教育与谷歌眼镜g物理实验应用程序
Jens Weppner, P. Lukowicz, M. Hirth, J. Kuhn
We present a fully functional application prototype gPhysics App based on the Google Glass platform which is designed to perform an educational physical experiment in the area of acoustics. The initial applications aims towards students whose task is to find the relationship between the frequency of the sound generated by hitting a water glass and the amount of water.
我们提出了一个基于谷歌眼镜平台的全功能应用程序原型gPhysics App,该应用程序旨在执行声学领域的教育物理实验。最初的应用程序是针对学生的,他们的任务是找到敲击水杯产生的声音频率与水量之间的关系。
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引用次数: 15
Graph-based data fusion of pedometer and WiFi measurements for mobile indoor positioning 基于图形的计步器与WiFi测量数据融合,实现移动室内定位
S. Hilsenbeck, D. Bobkov, Georg Schroth, Robert Huitl, E. Steinbach
We propose a graph-based, low-complexity sensor fusion approach for ubiquitous pedestrian indoor positioning using mobile devices. We employ our fusion technique to combine relative motion information based on step detection with WiFi signal strength measurements. The method is based on the well-known particle filter methodology. In contrast to previous work, we provide a probabilistic model for location estimation that is formulated directly on a fully discretized, graph-based representation of the indoor environment. We generate this graph by adaptive quantization of the indoor space, removing irrelevant degrees of freedom from the estimation problem. We evaluate the proposed method in two realistic indoor environments using real data collected from smartphones. In total, our dataset spans about 20 kilometers in distance walked and includes 13 users and four different mobile device types. Our results demonstrate that the filter requires an order of magnitude less particles than state-of-the-art approaches while maintaining an accuracy of a few meters. The proposed low-complexity solution not only enables indoor positioning on less powerful mobile devices, but also saves much-needed resources for location-based end-user applications which run on top of a localization service.
我们提出了一种基于图的低复杂度传感器融合方法,用于使用移动设备进行无处不在的行人室内定位。我们采用融合技术将基于步长检测的相对运动信息与WiFi信号强度测量相结合。该方法基于著名的粒子滤波方法。与以前的工作相反,我们提供了一个概率模型,用于位置估计,该模型直接建立在一个完全离散的、基于图形的室内环境表示上。我们通过室内空间的自适应量化来生成这个图,从估计问题中去除不相关的自由度。我们使用从智能手机收集的真实数据在两个现实的室内环境中评估了所提出的方法。总的来说,我们的数据集跨越了大约20公里的步行距离,包括13个用户和4种不同的移动设备类型。我们的结果表明,过滤器需要比最先进的方法少一个数量级的粒子,同时保持几米的精度。提出的低复杂性解决方案不仅可以在功能较弱的移动设备上实现室内定位,还可以为基于位置的最终用户应用程序节省急需的资源,这些应用程序运行在定位服务之上。
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引用次数: 127
Revisiting signals and noise for ethical and legal research using online data 重新审视使用在线数据进行伦理和法律研究的信号和噪声
Erin E. Kenneally
The stability of trust on the Internet has implications for political diplomacy, innovation, economic stability, social and civil relations, and individual self-determinism. The degree of online trust is a reflection of the gap between individual and collective Netizens' expectations formed by laws and ethics, and their capabilities enabled by technology. Law and ethics, just as with familiar offline society, act as ordering forces that inform the acceptability of our behaviors and relationships with other person and organizations. The migration of these analog activities online has exposed a rather sweeping gap between expectations and capabilities, where legal and ethical ordering forces are challenged to re-examine, -interpret, and --apply the tenets and principles upon which they moor. As this gap widens, so too does ambiguity between asserted rights, interests, and threats to same. This gap is manifest most prominently in the current industrial and geo-political struggle to define rules of engagement for cyber conflict and national security, as well as with online advertising and data brokering. A related context where ordering forces are challenged, lower on the public notoriety index but no less considerable, is information and communication technology (ICT) research. The controversy over the collection, use and disclosure of online data for research exposes gaps and deficiencies in the legal and ethical structures that directly and indirectly inform and reflect our expectations. Notably, "consent" has been a fundamental mechanism for protecting rights and interests in both law and ethics. As such, it serves as an institutionalized signal for persons' reasonable expectations. Yet, the ability to easily collect and combine massive amounts of existing, "publicly-available" information of a sensitive nature (personal or confidential) online exposes deficiencies in consent as an effective signal for expectations. More specifically, researchers increasingly encounter data online such as personal health, financial or behavioral records; usernames and passwords lists; corporate manuals and technical documents; email and voice communications databases; and, device vulnerabilities and machine-to-machine communications. It is located in various online locations ranging from normal websites and social networks to underground criminal forums, Internet relay chat rooms, and publicly-obscured/hidden sites. And, its availability is often a product of malicious, negligent, or ignorant collection or disclosure by a third party. In this context, consent as an expectation signal is strained along substantive and procedural dimensions. For example, some argue that the existence of other signals (i.e., the data was public and/or non-identifiable, the purpose of the research is to study a system or threat and not individual persons) pre-empts the need for consent. In addition, obtaining consent for what amounts to secondary use of online data may be impracticab
互联网信任的稳定性对政治外交、创新、经济稳定、社会和公民关系以及个人自我决定论都有影响。网络信任程度反映了法律和道德所形成的网民个体与集体的期望,以及技术所赋能的能力之间的差距。法律和道德,就像我们熟悉的线下社会一样,作为一种秩序力量,告知我们的行为以及与他人和组织的关系的可接受性。这些模拟活动在网上的迁移暴露了期望和能力之间的巨大差距,法律和道德秩序的力量面临着重新审视、解释和应用它们所依赖的原则和原则的挑战。随着这种差距的扩大,所主张的权利、利益和对它们的威胁之间的模糊性也在扩大。这一差距在当前界定网络冲突和国家安全交战规则的行业和地缘政治斗争中,以及在在线广告和数据经纪领域,表现得最为明显。秩序力量受到挑战的一个相关领域是信息和通信技术(ICT)研究,该领域的公众恶名指数较低,但同样重要。关于收集、使用和披露用于研究的在线数据的争议暴露了法律和伦理结构中的差距和缺陷,这些结构直接或间接地告知并反映了我们的期望。值得注意的是,“同意”已经成为法律和道德上保护权益的基本机制。因此,它是人们合理期望的制度化信号。然而,能够轻松地收集和整合大量现有的、“公开可得”的敏感(个人或机密)在线信息,暴露了同意作为预期有效信号的缺陷。更具体地说,研究人员越来越多地遇到在线数据,如个人健康、财务或行为记录;用户名和密码列表;公司手册和技术文件;电子邮件和语音通信数据库;设备漏洞和机器对机器通信。它位于各种在线位置,从正常的网站和社交网络到地下犯罪论坛,互联网中继聊天室和公开模糊/隐藏的网站。而且,它的可用性通常是第三方恶意、疏忽或无知收集或披露的产物。在这种情况下,同意作为一种期望信号在实质性和程序性方面都是紧张的。例如,一些人认为,其他信号的存在(即,数据是公开的和/或不可识别的,研究的目的是研究一个系统或威胁,而不是个人)优先于征得同意的需要。此外,考虑到研究人员和数据主体之间的距离,获得相当于二次使用在线数据的同意可能是不切实际的,或者被抵消的预期利益或学术自由利益所抵消。由于研究使用在线数据,研究人员的行为没有被正式的道德行为准则或法律完全规定或禁止,因为目前的期望信号不合适。本次演讲的目的是推动集体对话朝着重新审视和协调研究人员、监管实体、政策制定者和社会之间使用在线数据进行研究的伦理和法律信号的道路前进。它没有规定答案,而是旨在指出当前的排序力量在在线研究的背景下崩溃的地方,并建议如何通过应用共同的法律和道德原则来识别和应对这些灰色地带。
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引用次数: 0
Disasters in personal informatics: the unpublished stories of failure and lessons learned 个人信息学中的灾难:未发表的失败故事和经验教训
Jon E. Froehlich, J. E. Larsen, Matthew Kay, Edison Thomaz
Though never a desirable outcome, failure is an inevitable part of research. Too often, however, the tried but failed paths are lost in the translation of work to publication. With the pragmatics of publishing (e.g., page limits) and the academic emphasis on positive outcomes, failed processes, methodologies, study designs, and technologies are frequently not disclosed. This is a missed opportunity, particularly for nascent areas like Personal Informatics (PI) as well as other research areas, more generally, that share high costs in time, development, and recruitment for building and deploying testable systems. Thus, we propose a UbiComp2014 workshop focused on failures in PI research. Through short participant authored papers, breakout sessions, madness talks, and all-group discussions, our overarching workshop goals are to share "disaster" stories, reflect on lessons learned, and articulate promising paths forward.
失败虽然不是理想的结果,但却是研究中不可避免的一部分。然而,在将作品翻译成出版物的过程中,那些尝试过但失败了的途径往往被遗忘了。由于出版的语用学(例如,页数限制)和学术对积极结果的强调,失败的过程、方法、研究设计和技术经常不被披露。这是一个错失的机会,特别是对于像个人信息(PI)这样的新兴领域以及其他研究领域,更普遍地说,这些领域在构建和部署可测试系统时,在时间、开发和招聘方面都有很高的成本。因此,我们提出了一个UbiComp2014研讨会,重点关注PI研究中的失败。通过参与者撰写的简短论文、分组讨论、疯狂谈话和所有小组讨论,我们的总体研讨会目标是分享“灾难”故事,反思经验教训,并阐明有希望的前进道路。
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引用次数: 10
Kraken.me: multi-device user tracking suite 海怪。Me:多设备用户跟踪套件
Immanuel Schweizer, Benedikt Schmidt
An in-depths understanding of human activity is a relevant contribution to the design of interactive systems to support human activity. This is of explicit relevance for assistance systems building on prediction and recommendation. However, the understanding of human activity is limited. Albeit the omnispresence of smart phones and computers, the actual execution of complex activities with those devices in relation to context factors is not completely understood. One possible reason is the limited amount of activity related data to perform actual research. In this paper, we present the Kraken.me framework to address this lack of information. Kraken.me is the first tracking suite to offer integrated tools for mobile, social, and desktop tracking. It is also, to our knowledge, the first tool to emphasize the collection of data from both physical and soft sensors. In this paper, we will introduce the overall architecture, system components, and future research ideas for Kraken.me.
对人类活动的深入理解是设计支持人类活动的交互系统的相关贡献。这对于建立在预测和建议基础上的援助系统具有明确的相关性。然而,对人类活动的理解是有限的。尽管智能手机和电脑无处不在,但与这些设备相关的复杂活动的实际执行与环境因素并没有完全理解。一个可能的原因是与活动相关的数据量有限,无法进行实际研究。在这篇论文中,我们介绍了海妖。框架来解决这种信息缺乏问题。海怪。Me是第一个为移动、社交和桌面跟踪提供集成工具的跟踪套件。据我们所知,它也是第一个强调从物理和软传感器收集数据的工具。在本文中,我们将介绍Kraken.me的整体架构、系统组成以及未来的研究思路。
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引用次数: 15
An emerging tool kit for attaining informed consent in UbiComp 在UbiComp中获取知情同意的新兴工具包
Stuart Moran, E. Luger, T. Rodden
Existing approaches to attaining informed consent are outdated and inappropriate for use in ubiquitous computing systems. The pervasiveness of the technology and the nature of user interaction require a rethinking of consent mechanisms. In this paper we briefly introduce and discuss several new approaches to consent acquisition developed specifically for the new era of ubiquitous computing.
获得知情同意的现有方法已经过时,不适合在无处不在的计算系统中使用。技术的普及和用户交互的本质要求我们重新思考同意机制。在本文中,我们简要介绍和讨论了专门为普适计算的新时代开发的同意获取的几种新方法。
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引用次数: 8
Modeling visit behaviour in smart homes using unsupervised learning 使用无监督学习对智能家居中的访问行为进行建模
A. N. Aicha, G. Englebienne, B. Kröse
Many algorithms on health monitoring from ambient sensor networks assume that only a single person is present in the home. We present an unsupervised method that models visit behaviour. A Markov modulated multidimensional non-homogeneous Poisson process (M3P2) is described that allows us to model weekly and daily variations and to combine multiple data streams, namely the front-door sensor transitions and the general sensor transitions. The results from nine months of sensor data collected in the apartment of an elderly person show that our model outperforms the standard Markov modulated Poisson process (MMPP).
许多基于环境传感器网络的健康监测算法都假设家中只有一个人。我们提出了一种无监督的方法来模拟访问行为。描述了一个马尔可夫调制的多维非齐次泊松过程(M3P2),它允许我们对每周和每天的变化进行建模,并结合多个数据流,即前门传感器转换和一般传感器转换。从一个老人的公寓中收集的9个月的传感器数据的结果表明,我们的模型优于标准的马尔可夫调制泊松过程(MMPP)。
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引用次数: 23
Creative collaboration with a social robot 与社交机器人的创造性合作
P. Kahn, T. Kanda, H. Ishiguro, Solace Shen, Heather E. Gary, Jolina H. Ruckert
This research builds on the UbiComp vision of systems that do not do things for people but engage people in their computational environment so that people can do things for themselves better. In this investigation, we sought to make good on a proof-of-concept where people interact with a social robot whereby the robot helps people to be more humanly creative. Twenty seven participants interacted with ATR's humanoid robot Robovie (through a WoZ interface) in a creativity task. Results supported our proof of concept insofar as 100% of the participants generated creative ideas, and 63% incorporated the robot's ideas into their own ideas for their creative output. Of the participants who had the highest creativity scores, 83% incorporated the robot's ideas into their own. Discussion focuses on next steps toward building the Natural Language Processing system, and integrating the system into a more extensive networked UbiComp environment.
这项研究建立在UbiComp的系统愿景之上,这些系统不是为人们做事,而是让人们参与到他们的计算环境中,这样人们就可以更好地为自己做事。在这项调查中,我们试图在人们与社交机器人互动的概念验证上做得很好,这样机器人就可以帮助人们更具人性的创造力。27名参与者在一项创造性任务中与ATR的人形机器人Robovie(通过WoZ界面)进行互动。结果支持我们的概念证明,因为100%的参与者产生了创造性的想法,63%的参与者将机器人的想法纳入他们自己的创意输出。在创造力得分最高的参与者中,83%的人将机器人的想法融入到自己的想法中。讨论的重点是构建自然语言处理系统的后续步骤,以及将该系统集成到更广泛的网络化UbiComp环境中。
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引用次数: 10
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Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication
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