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2019 IEEE Pacific Visualization Symposium (PacificVis)最新文献

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A Linear Time BVH Construction Algorithm for Sparse Volumes 稀疏体的线性时间BVH构造算法
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00033
Stefan Zellmann, M. Hellmann, U. Lang
While fast spatial index construction for triangle meshes has gained a lot of attention from the research community in recent years, fast tree construction algorithms for volume data are still rare and usually do not focus on real-time processing. We propose a linear time bounding volume hierarchy construction algorithm based on a popular method for surface ray tracing of triangle meshes that we adapt for direct volume rendering with sparse volumes. We aim at interactive to real-time construction rates and evaluate our algorithm using a GPU implementation.
近年来,针对三角形网格的快速空间索引构建得到了研究界的广泛关注,但针对体数据的快速树构建算法尚不多见,且通常不注重实时处理。我们提出了一种基于流行的三角形网格表面光线追踪方法的线性时间边界体层次构建算法,该算法适用于稀疏体的直接体绘制。我们的目标是交互式到实时的构建率,并使用GPU实现评估我们的算法。
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引用次数: 18
Statistical Super Resolution for Data Analysis and Visualization of Large Scale Cosmological Simulations 大尺度宇宙学模拟数据分析和可视化的统计超分辨率
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00043
Ko-Chih Wang, Jiayi Xu, J. Woodring, Han-Wei Shen
Cosmologists build simulations for the evolution of the universe using different initial parameters. By exploring the datasets from different simulation runs, cosmologists can understand the evolution of our universe and approach its initial conditions. A cosmological simulation nowadays can generate datasets on the order of petabytes. Moving datasets from the supercomputers to post data analysis machines is infeasible. We propose a novel approach called statistical super-resolution to tackle the big data problem for cosmological data analysis and visualization. It uses datasets from a few simulation runs to create a prior knowledge, which captures the relation between low-and high-resolution data. We apply in situ statistical down-sampling to datasets generated from simulation runs to minimize the requirements of I/O bandwidth and storage. High-resolution datasets are reconstructed from the statistical down-sampled data by using the prior knowledge for scientists to perform advanced data analysis and render high-quality visualizations.
宇宙学家使用不同的初始参数来模拟宇宙的演化。通过探索来自不同模拟运行的数据集,宇宙学家可以了解我们宇宙的演化并接近它的初始条件。现在的宇宙学模拟可以产生pb量级的数据集。将数据集从超级计算机转移到后数据分析机器是不可行的。我们提出了一种称为统计超分辨率的新方法来解决宇宙学数据分析和可视化的大数据问题。它使用来自几次模拟运行的数据集来创建先验知识,从而捕获低分辨率和高分辨率数据之间的关系。我们对模拟运行生成的数据集应用原位统计下采样,以最小化对I/O带宽和存储的要求。利用先验知识从统计下采样数据重建高分辨率数据集,供科学家进行高级数据分析并呈现高质量的可视化。
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引用次数: 6
A Visual Approach for the Comparative Analysis of Character Networks in Narrative Texts 叙事文本中人物网络对比分析的视觉方法
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00037
M. John, M. Baumann
The analysis of a novel's plot and characters are challenging and time-consuming tasks in literary criticism. Typically, humanities scholars want to describe and compare characters' personality traits, their roles, their relationships, and the evolution of these aspects over the course of a novel. Nowadays, due to the digitization of literature, humanities scholars can be supported in these endeavors with computational methods. In this paper, we present an approach that offers several means to analyze the plot and characters of a novel visually. Analysts can easily switch between an adjacency matrix and a node-link representation, which provide an overview of the characters and the relationships between them. Both views enable analysts to select different text ranges of the novel for studying the commonalities and differences of the character constellations within these ranges. We offer interactive visual representations to help investigate the relationships between the characters in more detail. Additionally, we link the visual representations with the novels' texts to support the inspection and verification of previously generated ideas and hypotheses. To demonstrate the benefits and limitations of our approach, we present two usage scenarios. The first one is based on a fictitious analysis and the second one discusses applications that were carried out during joint workshops with humanities scholars. Finally, we present and discuss the insights gained by an expert study and the design decisions of our approach.
在文学批评中,分析小说的情节和人物是一项具有挑战性和耗时的任务。通常,人文学者想要描述和比较人物的性格特征、角色、关系,以及这些方面在小说过程中的演变。如今,由于文学的数字化,人文学者可以用计算方法来支持这些努力。在本文中,我们提出了一种方法,提供了几种方法来分析小说的情节和人物的视觉。分析人员可以很容易地在邻接矩阵和节点链接表示之间切换,这提供了字符及其之间关系的概述。这两种观点都使分析者能够选择小说的不同文本范围来研究这些文本范围内人物星座的共性和差异。我们提供互动的视觉表现,以帮助更详细地调查角色之间的关系。此外,我们将视觉表现与小说文本联系起来,以支持对先前产生的想法和假设的检查和验证。为了演示我们的方法的优点和局限性,我们给出了两个使用场景。第一个是基于一个虚构的分析,第二个是讨论在与人文学者的联合研讨会上进行的应用。最后,我们提出并讨论了通过专家研究获得的见解和我们的方法的设计决策。
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引用次数: 6
Visual Quality Guidance for Document Exploration with Focus+Context Techniques 使用焦点+上下文技术进行文档探索的视觉质量指南
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00026
Qi Han, Dennis Thom, M. John, Steffen Koch, T. Ertl, Florian Heimerl
Magic lens based focus+context techniques are powerful means for exploring document spatializations. Typically, they only offer additional summarized or abstracted views on focused documents. As a consequence, users might miss important information that is either not shown in aggregated form or that never happens to get focused. In this work, we present the design process and user study results for improving a magic lens based document exploration approach with exemplary visual quality cues to guide users in steering the exploration and support them in interpreting the summarization results. We contribute a thorough analysis of potential sources of information loss involved in these techniques, which include the visual spatialization of text documents, user-steered exploration, and the visual summarization. With lessons learned from previous research, we highlight the various ways those information losses could hamper the exploration. Furthermore, we formally define measures for the aforementioned different types of information losses and bias. Finally, we present the visual cues to depict these quality measures that are seamlessly integrated into the exploration approach. These visual cues guide users during the exploration and reduce the risk of misinterpretation and accelerate insight generation. We conclude with the results of a controlled user study and discuss the benefits and challenges of integrating quality guidance in exploration techniques.
基于Magic lens的焦点+上下文技术是探索文档空间化的强大手段。通常,它们只提供对重点文档的附加摘要或抽象视图。因此,用户可能会错过重要的信息,这些信息要么没有以聚合形式显示,要么从来没有得到关注。在这项工作中,我们展示了设计过程和用户研究结果,以改进基于魔术透镜的文档探索方法,并提供示例性的视觉质量线索,以指导用户指导探索并支持他们解释总结结果。我们对这些技术中涉及的信息丢失的潜在来源进行了全面的分析,这些技术包括文本文档的视觉空间化、用户导向的探索和视觉摘要。从以前的研究中吸取教训,我们强调了这些信息丢失可能阻碍探索的各种方式。此外,我们正式定义了上述不同类型的信息损失和偏差的度量。最后,我们提供了视觉线索来描述这些无缝集成到勘探方法中的质量度量。这些视觉线索在探索过程中引导用户,减少误解的风险,加速洞察力的产生。我们总结了一项受控用户研究的结果,并讨论了在勘探技术中整合质量指导的好处和挑战。
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引用次数: 0
Collaborative Visual Analysis with Multi-level Information Sharing Using a Wall-Size Display and See-Through HMDs 使用墙壁大小的显示器和透明头显与多层次信息共享的协作视觉分析
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00010
Tiancheng Sun, Yucong Ye, I. Fujishiro, K. Ma
Solving complex data analysis problems can often benefit a collaborative effort. For synchronous co-located collaboration, a well-recognized challenge is to deliver different contents to people with different privileges and different responsibilities. This challenge is becoming more obvious with the use of a shared display space such as a wall-size display. In particular, scenarios often arise that a privileged participant needs to access sensitive information that other participants are not permitted to view. This is nearly impossible to achieve with only a single display. As a result, it becomes clear that additional devices are needed to provide some of the participants the capability to access and manage certain information in a private space. In this work, we investigate incorporating optical see-through head-mounted displays (OST-HMDs) with a wall-size display to deliver sensitive information in a synchronous co-located, collaborative setting. With our prototype system, we conduct a user study to observe the collaboration styles under this unique setup. We also present the lessons learned by reflecting on the iterative design process of our prototype system.
解决复杂的数据分析问题通常可以使协作工作受益。对于同步的同址协作,一个公认的挑战是向具有不同特权和不同职责的人员交付不同的内容。在使用共享显示空间(如墙壁大小的显示器)时,这一挑战变得更加明显。特别地,经常出现这样的场景:特权参与者需要访问其他参与者不允许查看的敏感信息。这几乎是不可能实现只有一个显示器。因此,很明显需要额外的设备来为一些参与者提供访问和管理私有空间中的某些信息的能力。在这项工作中,我们研究了将光学透明头戴式显示器(ost - hmd)与墙壁大小的显示器结合起来,在同步的协同设置中传递敏感信息。在我们的原型系统中,我们进行了一个用户研究,以观察这种独特设置下的协作风格。我们还通过反思原型系统的迭代设计过程来总结经验教训。
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引用次数: 18
Defamiliarization, Representation Granularity, and User Experience: A Qualitative Study with Two Situated Visualizations 陌生化、表示粒度和用户体验:两种情境可视化的定性研究
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00019
Luiz Morais, N. Andrade, D. Sousa, Lesandro Ponciano
This work explores the user experience with two situated visualizations that lie on different points of design space. The first visualization — the Activity Clock — displays the aggregate presence of laboratory members into a wall clock. The second — Personal Activities — represents the same persons individually, in a conventional poster media. We interviewed 17 participants and leverage a theoretical lens of Continuous Engagement and Sense-Making to study how design decisions impact the user experience with respect to (1) which design factors attract users, (2) how design features affect users' understanding of the visualization, and (3) what kind of reflections are evoked by design. We discuss how the defamiliarizing effect of the Activity Clock plays a dual role in attracting users while also hindering their understanding of the data. We also consider the evidence that fine representation granularity in the Personal Activities evokes deeper reflections.
这个作品通过两个位于设计空间不同点上的视觉效果来探索用户体验。第一个可视化-活动时钟-将实验室成员的总体状态显示到挂钟中。第二种-个人活动-在传统的海报媒体中代表同一个人。我们采访了17位参与者,并利用持续参与和意义制造的理论视角来研究设计决策如何影响用户体验,包括(1)哪些设计因素吸引用户,(2)设计特征如何影响用户对可视化的理解,以及(3)设计引发了什么样的反思。我们讨论了活动时钟的陌生感如何在吸引用户的同时也阻碍了他们对数据的理解。我们还考虑了个人活动中的精细表示粒度引起更深层次思考的证据。
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引用次数: 5
DNN-VolVis: Interactive Volume Visualization Supported by Deep Neural Network DNN-VolVis:深度神经网络支持的交互式体可视化
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00041
Fan Hong, Can Liu, Xiaoru Yuan
In this work, we propose a novel approach of volume visualization without explicit traditional rendering pipeline. In our proposed method, volumetric images can be interactively ‘reversed’ given the volumetric data and a static volume rendered image under the desired rendering effect. Our pipeline enables 3D-navigation on it for exploring the given volumetric data without explicit transfer function. In our approach, deep neural networks, combined usage of Generative Adversarial Networks (GANs) and Convolutional Neural Networks (CNN) are employed to synthesize high-resolution and perceptually authentic images directly, inheriting the desired transfer function and viewing parameter implicitly given by the input images respectively.
在这项工作中,我们提出了一种新的体可视化方法,没有显式的传统渲染管道。在我们提出的方法中,在给定体积数据和静态体积渲染图像的情况下,可以交互式地“反转”体积图像。我们的管道可以在其上进行3d导航,以探索给定的体积数据,而无需显式传递函数。在我们的方法中,深度神经网络,结合使用生成对抗网络(gan)和卷积神经网络(CNN)直接合成高分辨率和感知真实的图像,分别继承输入图像隐含的期望传递函数和观看参数。
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引用次数: 25
Challenges for Brain Data Analysis in VR Environments VR环境下大脑数据分析的挑战
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00013
Sabrina Jaeger, Karsten Klein, Lucas Joos, Johannes Zagermann, M. D. Ridder, Jinman Kim, J. Yang, Ulrike Pfeil, Harald Reiterer, F. Schreiber
Analysing and understanding brain function and disorder is the main focus of neuroscience. Due to the high complexity of the brain, directionality of the signal and changing activity over time, visual exploration and data analysis are difficult. For this reason, a vast amount of research challenges are still unsolved. We explored different challenges of the visual analysis of brain data and the design of corresponding immersive environments in collaboration with experts from the biomedical domain. We built a prototype of an immersive virtual reality environment to explore the design space and to investigate how brain data analysis can be supported by a variety of design choices. Our environment can be used to study the effect of different visualisations and combinations of brain data representation, as for example network layouts, anatomical mapping or time series. As a long-term goal, we aim to aid neuro-scientists in a better understanding of brain function and disorder.
分析和理解大脑功能和紊乱是神经科学的主要焦点。由于大脑的高度复杂性,信号的方向性和随时间变化的活动,视觉探索和数据分析是困难的。因此,大量的研究挑战仍未得到解决。我们与生物医学领域的专家合作,探索了大脑数据可视化分析和相应沉浸式环境设计的不同挑战。我们建立了一个沉浸式虚拟现实环境的原型来探索设计空间,并研究如何通过各种设计选择来支持大脑数据分析。我们的环境可以用来研究不同的可视化和大脑数据表示组合的效果,例如网络布局、解剖图或时间序列。作为一个长期目标,我们的目标是帮助神经科学家更好地了解大脑功能和紊乱。
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引用次数: 9
Visual Analytics of Dynamic Interplay Between Behaviors in MMORPGs mmorpg中行为间动态相互作用的可视化分析
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00021
Junhua Lu, Xiao Xie, Ji Lan, Tai-Quan Peng, Wei Chen, Yingcai Wu
The rapid development of massively multiplayer online role-playing games (MMORPGs) has led operators to record huge amounts of fine-grained data from the in-game activities of players. These data provide considerable opportunities with which to study the dynamic interplay among player behaviors and investigate the roles of various social structures that underlie such interplay. However, modeling and visualizing these behavioral data remain a challenge. In this study, we propose a novel influence-susceptible model to measure the dynamic interplay among multiple behaviors. Based on this model, we introduce a new visual analytics system called BeXplorer. BeXplorer enables analysts to interactively explore the dynamic interplay between player purchase and communication behaviors and to examine the manner in which this interplay is bound by social structures where players are embedded.
随着大型多人在线角色扮演游戏(mmorpg)的快速发展,运营商需要从玩家的游戏活动中记录大量细粒度的数据。这些数据为研究玩家行为之间的动态相互作用以及调查这种相互作用背后的各种社会结构的作用提供了大量的机会。然而,建模和可视化这些行为数据仍然是一个挑战。在这项研究中,我们提出了一个新的影响易感模型来衡量多种行为之间的动态相互作用。在此模型的基础上,介绍了一种新的可视化分析系统BeXplorer。BeXplorer使分析师能够互动地探索玩家购买和交流行为之间的动态相互作用,并检查这种相互作用是如何被玩家所嵌入的社交结构所约束的。
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引用次数: 3
Visual Analytics of Taxi Trajectory Data via Topical Sub-trajectories 基于局部子轨迹的出租车轨迹数据可视化分析
Pub Date : 2019-04-01 DOI: 10.1109/PacificVis.2019.00027
Huan Liu, Sichen Jin, Yuyu Yan, Y. Tao, Hai Lin
GPS-based taxi trajectories contain valuable knowledge about movement behaviors for transportation and urban planning. Topic modeling is an effective tool to extract semantic information from taxi trajectories. However, previous methods generally ignore the direction of trajectories. In this paper, we employ the bigram topic model instead of traditional topic models to analyze textualized trajectories to take into account the direction information of trajectories. We further propose a modified Apriori algorithm to extract frequent sub-trajectories and use them to represent each topic as topical sub-trajectories. Finally, we design a visual analytics system with several linked views to facilitate users to interactively explore topics, sub-trajectories, and trips. We demonstrate the effectiveness of our system via case studies with Chengdu taxi trajectory data.
基于gps的出租车轨迹包含关于交通和城市规划的运动行为的宝贵知识。主题建模是从滑行轨迹中提取语义信息的有效工具。然而,以前的方法通常忽略了轨迹的方向。本文采用双元主题模型来代替传统的主题模型来分析文本化的轨迹,以考虑轨迹的方向信息。我们进一步提出了一种改进的Apriori算法来提取频繁子轨迹,并用它们来表示每个主题作为主题子轨迹。最后,我们设计了一个具有多个链接视图的可视化分析系统,以方便用户交互式地探索主题、子轨迹和行程。我们通过成都出租车轨迹数据的案例研究证明了我们系统的有效性。
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引用次数: 19
期刊
2019 IEEE Pacific Visualization Symposium (PacificVis)
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