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12th International Conference on Image Analysis and Processing, 2003.Proceedings.最新文献

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Smart interpolation by anisotropic diffusion 各向异性扩散智能插值
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234111
S. Battiato, G. Gallo, F. Stanco
To enlarge a digital image from a single frame preserving the perceptive cues is a relevant research issue. The best known algorithms take into account the presence of edges in the luminance channel, to interpolate correctly the samples/pixels of the original image. This approach allows the production of pictures where the interpolated artifacts (aliasing blurring effect,...) are limited but where high frequencies are not properly preserved. The zooming algorithm proposed in this paper on the other hand reduces the noise and enhances the contrast to the borders/edges of the enlarged picture using classical anisotropic diffusion improved by a smart heuristic strategy. The method requires limited computational resources and it works on gray-level images, RGB color pictures and Bayer data. Our experiments show that this algorithm outperforms in quality and efficiency the classical interpolation methods (replication, bilinear, bicubic).
如何在保留感知线索的前提下,对单帧数字图像进行放大是一个相关的研究课题。最著名的算法考虑了亮度通道中边缘的存在,以正确地插值原始图像的样本/像素。这种方法允许在插值伪影(混叠模糊效果,…)有限的情况下生成图像,但不能正确保留高频。另一方面,本文提出的放大算法利用经典各向异性扩散,通过智能启发式策略改进,降低了噪声,增强了与放大图像边界/边缘的对比度。该方法计算资源有限,适用于灰度级图像、RGB彩色图像和拜耳数据。实验表明,该算法在质量和效率上都优于经典的插值方法(复制、双线性、双三次)。
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引用次数: 50
Highlight extraction in soccer videos 足球视频中的高亮提取
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234099
J. Assfalg, M. Bertini, C. Colombo, A. Bimbo, W. Nunziati
Live logging and posterity logging are the two basic applications for video databases. The former aims at providing effective annotation of video in quasi-real time and supports extraction of meaningful clips from the live stream; the latter provides annotation for later reuse of video material and is the prerequisite for retrieval by content from video digital libraries. Both require that information is adequately structured with interchange format and that annotation is performed, to a great extent, automatically. The video information structure must encompass both low-intermediate level video organization and event relationships that define specific highlights and situations. Analysis of the visual data of the video stream permits hints to be extracted, events identified and highlights detected. All of this must be supported by a-priori knowledge of the subject and effective reasoning engines capable of capturing the inherent semantics of the visual events.
实时日志记录和事后日志记录是视频数据库的两种基本应用。前者旨在对视频进行准实时的有效标注,支持从直播中提取有意义的片段;后者为视频资料的重用提供注释,是视频数字图书馆内容检索的先决条件。两者都要求使用交换格式对信息进行充分的结构化处理,并且在很大程度上要求自动执行注释。视频信息结构必须包含低中级视频组织和事件关系,这些事件关系定义了特定的亮点和情况。对视频流的可视化数据进行分析,可以提取提示、识别事件并检测亮点。所有这些都必须得到对主题的先验知识和能够捕获视觉事件固有语义的有效推理引擎的支持。
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引用次数: 5
A support system for maintenance training by augmented reality 基于增强现实技术的维修培训支持系统
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234043
Chikahito Nakajima, N. Itoh
We are developing a support system for maintenance training of electric power facilities by augmented reality. A user of the system wears a head-mounted display (HMD), with a small camera and with a sensor on top of the head, and stands in front of a blue screen. The system recognizes an object and estimates its position and pose from an image that is captured by the small camera. The object recognition and the position-pose estimation are performed by image processing without any special image marks or sensors. After the object recognition and the position-pose estimation, the system overlays computer graphics on the object images. The computer graphics show operational guidance, instructions, or dynamic inside movements of the object on the HMD. We describe an outline of the system and evaluation results of the system functions: the object recognition, the position-pose estimation and the operational guidance.
我们正在开发一个基于增强现实技术的电力设施维修培训支持系统。该系统的用户戴着头戴式显示器(HMD),头上有一个小摄像头和一个传感器,站在蓝色屏幕前。该系统识别一个物体,并根据小型摄像机拍摄的图像估计其位置和姿势。在不使用特殊图像标记和传感器的情况下,通过图像处理实现目标识别和位置-姿态估计。在完成目标识别和位置姿态估计后,系统在目标图像上叠加计算机图形。计算机图形显示操作指导、指令或HMD上对象的动态内部运动。我们描述了系统的概要和系统功能的评估结果:目标识别,位置-姿态估计和操作制导。
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引用次数: 23
Retrieval of 3D objects using curvature maps and weighted walkthroughs 使用曲率映射和加权演练检索3D对象
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234074
J. Assfalg, A. Bimbo, P. Pala
In the field of content-based retrieval of multimedia documents, 3D models have recently gained increasing attention for a number of reasons: advancements in 3D hardware and software technologies; their ever decreasing prices and increasing availability; affordable 3D authoring tools; the establishment of such open standards for 3D data interchange as VRML and X3D. We present a solution for content-based retrieval of 3D models that relies on a description of each model by means of a curvature map. After an initial preprocessing of the model, differential properties of points on the surface of the 3D object are evaluated; the model surface is then warped into an ellipsoid, and is mapped onto a 2D image, retaining the curvature information of the original model. Matching is performed by comparing the map of the query against the maps of database models. In particular, this approach exploits weighted walkthroughs to describe curvature maps. Experimental results reveal that this technique, initially developed to describe images, can be successfully applied to curvature maps.
在基于内容的多媒体文档检索领域,三维模型近年来受到越来越多的关注,原因有:三维硬件和软件技术的进步;它们不断下降的价格和越来越多的可用性;实惠的3D创作工具;VRML和X3D等3D数据交换开放标准的建立。我们提出了一种基于内容的三维模型检索的解决方案,该方案依赖于通过曲率图对每个模型的描述。对模型进行初始预处理后,计算三维物体表面上点的微分属性;然后将模型表面弯曲成椭球,并映射到二维图像上,保留原始模型的曲率信息。匹配是通过将查询映射与数据库模型映射进行比较来执行的。特别是,这种方法利用加权演练来描述曲率映射。实验结果表明,这种最初用于描述图像的技术可以成功地应用于曲率映射。
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引用次数: 11
Depth-first k-nearest neighbor finding using the MaxNearestDist estimator 使用MaxNearestDist估计器寻找深度优先的k近邻
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234097
H. Samet
Similarity searching is an important task when trying to find patterns in applications which involve mining different types of data such as images, video, time series, text documents, DNA sequences, etc. Similarity searching often reduces to finding the k nearest neighbors to a query object. A description is given of how to use an estimate of the maximum possible distance at which a nearest neighbor can be found to prune the search process in a depth-first branch-and-bound k-nearest neighbor finding algorithm. Using the MaxNearestDist estimator (Larsen, S. and Kanal, L.N., 1986) in the depth-first k-nearest neighbor algorithm provides a middle ground between a pure depth-first and a best-first k-nearest neighbor algorithm.
在涉及挖掘不同类型数据(如图像、视频、时间序列、文本文档、DNA序列等)的应用程序中,相似性搜索是寻找模式的重要任务。相似性搜索通常简化为查找查询对象的k个最近邻。描述了在深度优先分支定界k近邻搜索算法中,如何利用可找到最近邻的最大可能距离的估计来简化搜索过程。在深度优先k近邻算法中使用MaxNearestDist估计器(Larsen, S.和Kanal, l.n., 1986)提供了纯深度优先和最佳优先k近邻算法之间的中间地带。
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引用次数: 17
Multimodal biometric authentication using quality signals in mobile communications 在移动通信中使用高质量信号的多模态生物识别认证
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234017
J. Bigün, Julian Fierrez, J. Ortega-Garcia, J. González-Rodríguez
The elements of multimodal authentication along with system models are presented. These include the machine experts as well as machine supervisors. In particular, fingerprint and speech based systems serve as illustration of a mobile authentication application. A novel signal adaptive supervisor, based on the input biometric signal quality, is evaluated. Experimental results on data collected from mobile telephones are reported; they demonstrate the benefits of the proposed scheme.
给出了多模态认证的基本原理和系统模型。这些人包括机器专家和机器主管。特别地,基于指纹和语音的系统用作移动身份验证应用程序的示例。提出了一种基于输入生物特征信号质量的信号自适应监督器。报告了从移动电话收集的数据的实验结果;他们论证了拟议方案的好处。
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引用次数: 97
Complementary features combined in an HMM-based system to recognize handwritten digits 互补的特点结合在一个基于hmm的系统来识别手写数字
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234127
A. Britto
We combine complementary features based on foreground and background information in an HMM-based classifier to recognize handwritten digits. A zoning scheme based on column and row models provides a way of dividing the digit into zones without making the features size variant. This strategy allows us to avoid the digit normalization, while it provides a way of having information from specific zones of the digit. Recognition rates around 98% have been achieved using 60,000 digit samples of the NIST SD19 database.
我们在基于hmm的分类器中结合基于前景和背景信息的互补特征来识别手写数字。基于列和行模型的分区方案提供了一种在不改变特征大小的情况下将数字划分为区域的方法。该策略允许我们避免数字规范化,同时它提供了一种从数字的特定区域获取信息的方法。使用NIST SD19数据库的60,000个数字样本,识别率达到98%左右。
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引用次数: 9
View-based recognition of 3D-textured surfaces 基于视图的三维纹理表面识别
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234104
M. Pietikäinen, Tomi Nurmela, Topi Mäenpää, Markus Turtinen
A new method for recognizing 3D-textured surfaces is proposed. Textures are modeled with multiple histograms of micro-textons, instead of the more macroscopic textons used in earlier studies. The micro-textons are extracted with a recently proposed multiresolution local binary pattern operator. Our approach has many advantages compared to the earlier approaches and provides the leading performance in the classification of Columbia-Utrecht database (CUReT) textures imaged under different viewpoints and illumination directions. An approach for learning appearance models for view-based texture recognition using self-organization of feature distributions is also proposed.. It can be used for quickly selecting model histograms and rejecting outliers, thus providing an efficient tool for vision system training, even when the feature data has a large variability.
提出了一种新的三维纹理曲面识别方法。纹理是用微纹理的多个直方图来建模的,而不是早期研究中使用的更宏观的纹理。微文本是用最近提出的多分辨率局部二元模式算子提取的。与之前的方法相比,我们的方法具有许多优点,并在不同视点和光照方向下的哥伦比亚-乌得勒支数据库(CUReT)纹理分类方面提供了领先的性能。提出了一种利用特征分布的自组织来学习基于视图的纹理识别的外观模型的方法。它可以用于快速选择模型直方图和拒绝异常值,从而为视觉系统训练提供了一种有效的工具,即使特征数据具有很大的可变性。
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引用次数: 8
Foveated analysis of video 视频聚焦分析
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234122
Giuseppe Boccignone, A. Marcelli, Gaetano Somma
We address the problem of how the saccadic behavior of biological observers interacts with either unchanging and suddenly appearing elements in the scene. We show how the optical flow information can be exploited to compute an alerting map, which is then used together with a static conspicuity map to generate gaze shifts.
我们解决了生物观察者的跳变行为如何与场景中不变的和突然出现的元素相互作用的问题。我们展示了如何利用光流信息来计算警报地图,然后与静态显著性地图一起使用来产生凝视位移。
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引用次数: 2
Painting crack elimination using viscous morphological reconstruction 粘滞形态重构消除涂料裂纹
Pub Date : 2003-09-17 DOI: 10.1109/ICIAP.2003.1234054
A. Hanbury, P. Kammerer, Ernestine Zolda
A method for the elimination of cracks in infrared reflectograms is presented. Infrared reflectograms show the underdrawing - the basic concept of the artist drawn on the ground layer - in ancient wood panel paintings. Caused by the different mechanical behaviour of the panel and the covering ground layer during the aging of the painting, cracks appear. Cracks not only disturb the appearance of a painting, but are also a problem for segmenting the lines and strokes of the underdrawing. A method based on mathematical morphology, namely morphological reconstruction with viscosity, is used to eliminate the cracks while keeping as much detail as possible in the brush strokes. A priori information that the cracks are usually thinner than the brush strokes and have a preferred orientation is taken into account.
提出了一种消除红外反射图裂纹的方法。红外反射图显示了古代木板画中的底图——艺术家在底层绘制的基本概念。在油漆老化过程中,由于面板和覆盖地面层的力学性能不同,会出现裂缝。裂缝不仅扰乱了一幅画的外观,而且对底画的线条和笔触的分割也是一个问题。一种基于数学形态学的方法,即粘度形态重建,用于消除裂纹,同时尽可能多地保留笔触的细节。一个先验的信息,裂缝通常比笔触薄,并有一个首选的方向被考虑在内。
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引用次数: 20
期刊
12th International Conference on Image Analysis and Processing, 2003.Proceedings.
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