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2011 Third International Conference on Intelligent Networking and Collaborative Systems最新文献

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Hexagonal Resonator in Two Dimensional Photonic Crystal Structure 二维光子晶体结构中的六方谐振腔
H. Maeda, Hiroyuki Terashima, Yongmei Zhang, T. Shinohara
Propagation and filtering characteristics of two dimensional pillar-type photonic crystal wave guide with hexagonal resonator were experimentally demonstrated. Measurement was done by using a scale model in microwave frequency with lattice period P=26.5 mm, diameter of pillar phi=7.5 mm and its dielectric constant epsilon_r=36.0 around 4 GHz. First, single isolated wave guide was set up by using line-defect in array of pillars. After confirming wave guide operation in frequency range between 3.6 and 4.2 GHz, a hexagonal resonator which have side length of 4P along with center of resonator wave guide, was situated between a pair of input/output wave guides. The hexagonal resonator showed frequency dependent transmission characteristics to output ports at frequencies corresponding to lambda_g as propagating wave. Applying good separation characteristics with respect to input frequency, this resonator circuit is available for signal drop device for wavelength division multiplexing (WDM) system.
实验证明了六方腔二维柱型光子晶体波导的传输和滤波特性。在4 GHz左右,采用晶格周期P=26.5 mm,柱直径phi=7.5 mm,介电常数epsilon_r=36.0的微波频率比例模型进行测量。首先,利用柱阵中的线缺陷建立了单隔离波导;在确定波导在3.6 ~ 4.2 GHz频率范围内工作后,在一对输入/输出波导之间放置一个沿谐振腔波导中心边长为4P的六角形谐振腔。六角形谐振器在lambda_g作为传播波对应的频率处显示出与输出端口频率相关的传输特性。该谐振电路具有良好的输入频率分离特性,可用于波分复用(WDM)系统的信号下降器件。
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引用次数: 13
A Study on Information Recommendation Systems for Continuous Use 面向连续使用的信息推荐系统研究
H. Shoji, Hiroo Inamura, A. Ogino
Most of traditional studies on information recommendation systems aim at recommending highly satisfactory information in a one-time or small number of uses of a system or service, and never take it into account that the user would feel tired of the same system or service after they have used it many times over. This study has modeled the human nature of being tired of the same thing and enabled the measurement of the degree of such boredom. This time, the study has implemented an information recommendation system that has features to (1) visualize the degree of the user's boredom and (2) recommend information that can reduce it. Then, an evaluation experiment was conducted using a system developed. The result of an evaluation experiment shows that the@system@can get the user less bored and more satisfied when used continuously.
传统对信息推荐系统的研究,大多着眼于在对某一系统或服务的一次或少量使用中,推荐令人非常满意的信息,而没有考虑到用户多次使用后对同一系统或服务的厌倦。这项研究模拟了人类对同一件事感到厌倦的本性,并使这种厌倦程度的测量成为可能。这一次,该研究实现了一个信息推荐系统,该系统具有以下功能:(1)可视化用户的无聊程度;(2)推荐可以减少用户无聊程度的信息。然后利用开发的系统进行了评价实验。评价实验结果表明,在连续使用的情况下,该“系统”可以减少用户的无聊感,提高用户的满意度。
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引用次数: 0
CC-LO: A New Type of Learning Object for the Virtualization of Live Collaborative Sessions CC-LO:实时协作会话虚拟化的一种新型学习对象
S. Caballé, N. Mora, I. Dunwell, D. Gañán
On-line collaborative learning is a mature research field that benefits from collaborative activities which can increase learning efficacy. However, collaborative learning approaches are still not beneficial in every e-learning experience because they require people's presence and collaboration is many times difficult to achieve. It is remarkable that collaborative learning resources still suffer from endemic problems, such as the lack of authentic interactivity, user empowerment, social identity and challenge, thus having a negative effect in learner motivation and engagement. To overcome these and other limitations and deficiencies, we propose a new type of learning object named Complex Collaborative Learning Objects to support the virtualization of collaborative sessions with the aim to leverage the knowledge elicited during live sessions of collaborative learning, which are augmented with author-generated information, in order to produce interactive and attractive resources to be played by learners. In order to improve social engagement, during the CC-LO execution, a VCS is animated so learners can observe how avatars discuss and collaborate, how discussion threads grow and how knowledge is been constructed, refined and consolidated. Furthermore, learners can interact with the CC-LO to modify some parameters observing the consequences and assessing their understanding. The research reported in this paper is currently undertaken within a FP7 European project called ALICE.
在线协作学习是一个成熟的研究领域,它得益于协作活动可以提高学习效能。然而,协作学习方法在每个电子学习体验中仍然不是有益的,因为它们需要人们在场,而协作是很难实现的。值得注意的是,协作学习资源仍然存在一些地方性问题,如缺乏真正的互动性、用户授权、社会认同和挑战,从而对学习者的动机和参与产生负面影响。为了克服这些限制和不足,我们提出了一种新型的学习对象,称为复杂协作学习对象(Complex Collaborative learning Objects),以支持协作学习的虚拟化,目的是利用在协作学习的实时会话中获得的知识,并通过作者生成的信息进行增强,以产生交互式的、有吸引力的资源供学习者使用。为了提高社交参与度,在CC-LO执行过程中,VCS是动画的,因此学习者可以观察虚拟角色如何讨论和协作,讨论线程如何发展以及知识如何构建,提炼和巩固。此外,学习者可以与CC-LO交互来修改一些参数,观察结果并评估他们的理解。本文中报告的研究目前是在一个名为ALICE的FP7欧洲项目中进行的。
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引用次数: 2
MS2HM: A Multimedia Service Session Handoff Method between Heterogeneous Wireless Networks MS2HM:异构无线网络间多媒体业务会话切换方法
Yulong Shen, Zhiwei Zhang, Jianfeng Ma, Qingqi Pei, Qijian Xu, H. Yin
The IMS (IP Multimedia Subsystem) can provide multimedia services between heterogeneous wireless networks. But the efficiency of the service session handoff will bring a significant impact to user experience. For the integration of heterogeneous wireless networks, we propose a SIP-based multimedia service session handoff method named MS2HM. To reduce the handoff delay between heterogeneous wireless networks, the MS2HM uses the methods of advance registration and old-new address temporary matching. We modeled the node processing delay and network transmission delay, and analyze the total delay and the packet loss rate of the MS2HM. The MS2HM can meet the low delay and low packet loss rate requirements of IMS service session handoff between heterogeneous wireless networks, and ensure the QoS of the IMS services.
IMS (IP多媒体子系统)能够在异构无线网络之间提供多媒体业务。但是服务会话切换的效率会给用户体验带来很大的影响。针对异构无线网络的集成问题,提出了一种基于sip协议的多媒体业务会话切换方法MS2HM。为了减少异构无线网络之间的切换延迟,MS2HM采用了提前注册和新旧地址临时匹配的方法。建立了节点处理时延和网络传输时延模型,分析了MS2HM的总时延和丢包率。MS2HM能够满足异构无线网络间IMS业务会话切换的低时延、低丢包率要求,保证IMS业务的QoS。
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引用次数: 2
An Exploratory Social Network Analysis of Academic Research Networks 学术研究网络的探索性社会网络分析
S. T. Marín, N. Bessis, M. R. Martínez-Torres, Florian Franc, F. Barrero, F. Xhafa
For several decades, academics around the world have been collaborating with the view to support the development of their research domain. Having said that, the majority of scientific and technological policies try to encourage the creation of strong inter-related research groups in order to improve the efficiency of research outcomes and subsequently research funding allocation. In this paper, we attempt to highlight and thus, to demonstrate how these collaborative networks are developing in practice. To achieve this, we have developed an automated tool for extracting data about joint article publications and analyzing them from the perspective of social network analysis. In this case study, we have limited data from works published in 2010 by England academic and research institutions. The outcomes of this work can help policy makers in realising the current status of research collaborative networks in England.
几十年来,世界各地的学者一直在与该观点合作,以支持其研究领域的发展。话虽如此,大多数科学和技术政策都试图鼓励建立强大的相互关联的研究小组,以提高研究成果的效率,从而提高研究经费的分配。在本文中,我们试图强调并因此展示这些协作网络是如何在实践中发展的。为了实现这一目标,我们开发了一个自动化工具,用于提取联合文章发表的数据,并从社会网络分析的角度对其进行分析。在这个案例研究中,我们从2010年英国学术和研究机构发表的作品中获得了有限的数据。这项工作的结果可以帮助政策制定者认识到英国研究合作网络的现状。
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引用次数: 17
Fast Parallel Computation of Tate Pairing Tate配对的快速并行计算
Zhitu Su, Chun-hui Sun, Hui Li, Jianfeng Ma, K. Fan
In pairing-based cryptography, Miller's algorithm plays a key role in the calculation of pairing. Currently, most of the optimizations of Miller's algorithm are of serial structure. In this paper, we propose a parallel method for efficiently computing pairing. Our method can be applied to super singular elliptic curves and ordinary elliptic curves which are suitable for pairing-based cryptography. Compared with general version of Miller's algorithm, our method has a gain of around 50.0%.
在基于配对的密码学中,米勒算法在配对计算中起着关键作用。目前,米勒算法的大多数优化都是串行结构的。本文提出了一种高效计算配对的并行方法。该方法适用于适合于基于配对密码的超奇异椭圆曲线和普通椭圆曲线。与一般版本的米勒算法相比,我们的方法的增益在50.0%左右。
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引用次数: 1
Introduction of Acquiring Method for Agents' Actions with Simple Ant Colony Optimization in RoboCup Rescue Simulation System 机器人世界杯救援仿真系统中简单蚁群优化agent动作获取方法的介绍
Hisayuki Sasaoka
This paper has presented acquiring method for agents' actions using Ant Colony Optimization (ACO) in multi-agent system. ACO is one of powerful meta-heuristics algorithms and some researchers have reported the effectiveness of some applications with the algorithm [1-4]. I have developed fire brigade agents using proposed method in RoboCup rescue simulation system. The final goal of this research is an achievement of co-operations for hetero-agent in multi-agent systems. Then this research for implementation for fire brigade agents in my team is the first step of this goal.
提出了一种基于蚁群算法的多智能体系统中智能体动作获取方法。蚁群算法是一种强大的元启发式算法,一些研究人员已经报道了该算法在一些应用中的有效性[1-4]。在机器人世界杯救援模拟系统中,利用所提出的方法开发了消防队员。本研究的最终目标是实现多智能体系统中不同智能体之间的协作。而本次针对我所在团队的消防队员实施的研究就是实现这一目标的第一步。
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引用次数: 0
Development of Network User Authentication Gateway System Using "High Performance Packet Processing Engine" 基于“高性能包处理引擎”的网络用户认证网关系统开发
Yuki Wakamizu, M. Otani, Kenzi Watanabe
In recent years, there have been to studied to construct a new network infrastructure for accepting evolved network technology. There is a research of controlling the network by "Flow". Flow is used a combination of layers of L4 from L2, to identify the communication network traffic. High Performance Packet Processing Engine (HPPPE), that FUJITSU developed, is one of the next generation packet processing engine. This system can process data from low-layer up to high-layer according to the format of the data being used per service. HPPPE provides service functions as add-on. In Saga University, user authentication system for using network named Open gate has been developed and used widely from 2001. In this study, we have developed network user authentication gateway system like Open gate using "HPPPE". This system determines using the network and ending the network based on "Flow".
近年来,人们一直在研究如何构建一种新的网络基础设施,以适应不断发展的网络技术。有一种用“流”来控制网络的研究。流量是使用L4层从L2层的组合,来识别通信网络的流量。HPPPE (High Performance Packet Processing Engine)是富士通开发的下一代包处理引擎之一。该系统可以根据每个服务使用的数据格式从底层到高层进行数据处理。HPPPE作为附加组件提供业务功能。Saga大学从2001年开始开发了Open gate网络用户认证系统,并得到了广泛的应用。在本研究中,我们利用“HPPPE”技术开发了Open gate这样的网络用户认证网关系统。本系统根据“流量”来确定网络的使用和结束。
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引用次数: 0
Mobile Ad-hoc Network Routing Protocols Performance Evaluation Using NS-3 Simulator 基于NS-3模拟器的移动自组网路由协议性能评估
Makoto Ikeda, M. Hiyama, Elis Kulla, L. Barolli
Wireless networks have become increasingly popular. They can provide mobile users with ubiquitous communication capability and information access regardless of locations. In this paper, we evaluate the throughput of wireless multihop networks by simulations. For simulations, we used ns-3 network simulator considering Ad hoc On-Demand Distance Vector (AODV), Optimized Link State Routing (OLSR) and Destination-Sequenced Distance-Vector (DSDV) routing protocols. We also evaluate the average throughput, the average packets received rate and the percentage of Constant Bit Rate (CBR) for different area sizes and different number of nodes. The evaluation results show that OLSR has the best performance than other protocols for smaller area.
无线网络变得越来越流行。它们可以为移动用户提供无处不在的通信能力和信息访问,而不受位置的限制。本文通过仿真来评估无线多跳网络的吞吐量。为了进行模拟,我们使用ns-3网络模拟器考虑了Ad hoc按需距离矢量(AODV),优化链路状态路由(OLSR)和目的地顺序距离矢量(DSDV)路由协议。我们还评估了不同区域大小和不同节点数量下的平均吞吐量、平均数据包接收率和恒定比特率(CBR)的百分比。评价结果表明,在较小的区域内,OLSR具有较好的性能。
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引用次数: 10
Linked Data in Disaster Mitigation and Preparedness 减灾和备灾中的关联数据
Thushari Silva, V. Wuwongse, H. Sharma
The development of information systems which simulate disaster preparedness and mitigation activities requires integration of large amount of data from different diversified data sources. The goal of our work is to provide an effective way to integrate such different, distributed data sources that would bring them into a standardized and exchangeable common data format and then to publish them as Linked Open Data (LOD). We describe different sets of published data sources and how they are interconnected with other sources in the LOD cloud in order to develop an information system which simulates disaster mitigation processes. Examples are provided in order to demonstrate the benefits of this system to vulnerable people and emergency management teams as well as other organizations involved in disaster management.
开发模拟备灾和减灾活动的信息系统需要整合来自不同数据源的大量数据。我们工作的目标是提供一种有效的方法来集成这些不同的分布式数据源,将它们转化为标准化的、可交换的通用数据格式,然后将它们作为链接开放数据(LOD)发布。我们描述了不同的发布数据源集,以及它们如何与LOD云中的其他数据源相互连接,以便开发一个模拟减灾过程的信息系统。举例说明这一系统对弱势群体、应急管理小组以及其他参与灾害管理的组织的好处。
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引用次数: 9
期刊
2011 Third International Conference on Intelligent Networking and Collaborative Systems
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