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2011 Third International Conference on Intelligent Networking and Collaborative Systems最新文献

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Measurement and Classification of the Affective Value of Drum Rhythm Patterns 鼓乐节奏模式情感价值的测量与分类
Yuta Kurotaki, H. Shiizuka
We have measured the affective value of 14 different varieties of drum-rhythm patterns by applying the affective value scale of music (AVSM). The results that we obtained, from a single-factor analysis of variance, a multivariate analysis of variance, and a correlation analysis, suggest that the number of snare-drum beats (high pitch) and bass-drum beats (low pitch) in one measure influences the affective value in respect of elation, lightness, and solemnity. An increased number of snare-drum beats in one measure leads to an increase in the affective value of elation (described as cheerful and bright), as well as the affective value of lightness (described as light and restless). In addition, the results revealed that an increased number of bass-drum beats in one measure leads to an increase in the affective value of solemnity (described as solemn and dignified).
运用音乐情感价值量表(AVSM)对14种不同鼓点节奏模式的情感价值进行了测量。我们从单因素方差分析、多变量方差分析和相关分析中得到的结果表明,在一个测量中,snare-drum节拍(高音调)和bass-drum节拍(低音调)的数量影响了兴高采烈、轻盈和庄严的情感值。在一个小节中增加的陷阱鼓节拍数量会导致兴高采烈的情感价值(被描述为欢快和明亮)以及轻盈的情感价值(被描述为轻盈和不安)的增加。此外,结果显示,在一个小节中增加低音鼓的节拍数会导致庄严的情感价值增加(描述为庄严和威严)。
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引用次数: 1
Unsorting the Proportional Fairness Relation 拆解比例公平关系
M. Köppen, Kaori Yoshida, M. Tsuru
Typical problems related to the application of proportional fairness are sparsity of the relation with increasing dimension, and the operator confusion problem. Here, we propose a new fairness relation derived from proportional fairness to handle these problems. The design principle behind this relation is relational unsorting: if there is a relation x(R)y between elements x and y from n-dimensional Euclidian space, the unsorted relation x(uR)y holds whenever there is a permutation x* of the elements of x for which x*(R)y holds. We apply this concept to proportional fairness, study the properties of the new relation, contrast with another relation based on over-sorting proportional fairness, and provide simulations to demonstrate the ease of ordered proportional fairness for meta-heuristic search.
与比例公平性应用相关的典型问题是随着维数增加关系的稀疏性问题和算子混淆问题。在此,我们提出了一个由比例公平推导出的新的公平关系来处理这些问题。这个关系背后的设计原则是关系无序:如果在n维欧几里德空间的元素x和y之间存在一个关系x(R)y,那么只要x的元素x*(R)y存在一个排列x*,这个无序关系x(uR)y就成立。我们将这一概念应用到比例公平中,研究了新关系的性质,并与另一种基于过度排序比例公平的关系进行了对比,并通过仿真证明了有序比例公平在元启发式搜索中的易用性。
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引用次数: 4
HGRP: Hybrid Grid Routing Protocol for Heterogeneous Hierarchical Wireless Networks 异构分层无线网络的混合网格路由协议
Yulong Shen, Qingqi Pei, Ning Xi, Jianfeng Ma, Qijian Xu, H. Yin
With the fast growth of various mobile terminals, the heterogeneous terminals that have different capabilities and resources are required and mixed in the deployment. Using this feature, we can improve the routing protocol. The available routing protocols for mobile Ad Hoc networks are designed mainly for homogeneous wireless networks. The heterogeneous wireless networks are now needed urgently in many important applications. However, rare dedicated routing protocols are available yet for mixed deployment scenarios for heterogeneous nodes. In this paper, such a protocol, namely Hybrid Grid Routing Protocol (HGRP), is proposed. The main idea of HGRP is to properly divide the network deployment area into grids according to the location, each of which contains one backbone routing node and some ordinary nodes. The key design issues of this new protocol, including grid division, local routing within one grid, and global routing among grids, will be introduced. Extensive ns-2 based simulation results indicate that in comparison with adopting AODV and ZRP protocols directly for routing in a heterogeneous wireless networks, applying the new HGRP protocol can offer us the advantages of a lower routing cost and lower energy consumption.
随着各种移动终端的快速增长,在部署过程中需要不同能力、不同资源的异构终端,并进行混合部署。利用这个特性,我们可以改进路由协议。现有的移动自组织网络路由协议主要是针对同构无线网络设计的。异构无线网络在许多重要的应用中都是迫切需要的。然而,对于异构节点的混合部署场景,很少有专用路由协议可用。本文提出了一种混合网格路由协议(Hybrid Grid Routing protocol, HGRP)。HGRP的主要思想是将网络部署区域根据位置适当划分为网格,每个网格包含一个骨干路由节点和一些普通节点。本文将介绍该新协议的关键设计问题,包括网格划分、一个网格内的本地路由和网格之间的全局路由。大量基于ns-2的仿真结果表明,在异构无线网络中,与直接采用AODV和ZRP协议进行路由相比,采用新的HGRP协议可以提供更低的路由成本和更低的能耗。
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引用次数: 2
Evaluation of the Improved EPCLB Algorithm for Distributed Applications 分布式应用中改进EPCLB算法的评价
T. Enokido, M. Takizawa
The extended power consumption laxity-based (EPCLB) algorithm is discussed for reducing the total power consumption of servers in general type applications in this paper. However, each time a load balancer receives a new request, the load balancer has to collect the state on computation and transmission laxities of processes and traffic in each server and estimate the power consumption to perform the request. Since the state of each server might be changed during estimation to perform the request, it is difficult to correctly estimate the power consumption. In this paper, we improve the EPCLB algorithm so that the total power consumption of servers and the communication overhead of a load balancer can be reduced. We evaluate the improved EPCLB (IEPCLB) algorithm compared with the EPCLB and round-robin (RR) algorithms.
为了降低一般类型应用中服务器的总功耗,本文讨论了基于扩展功耗宽松(EPCLB)算法。然而,每次负载平衡器接收到一个新请求时,负载平衡器必须收集每个服务器中进程和流量的计算和传输弛缓状态,并估计执行该请求所需的功耗。由于在执行请求的估计过程中可能会更改每个服务器的状态,因此很难正确估计功耗。在本文中,我们改进了EPCLB算法,以降低服务器的总功耗和负载均衡器的通信开销。我们将改进的EPCLB (IEPCLB)算法与EPCLB和轮询(RR)算法进行了比较。
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引用次数: 0
Protocol Enhancement for Near Field Communication (NFC): Future Direction and Cross-Layer Approach 近场通信(NFC)协议增强:未来方向和跨层方法
H. Sakai, A. Arutaki
This paper discusses future Near Field Communication (NFC) directions focusing on its communication protocols, by which a contact less IC-card can become a part of the future network infrastructure. The current standardized handshake protocol can be improved in terms of performance by the proposed methods keeping the backward compatibility to the standards. The improvement is obtained by combining the plural layers of communication, and is confirmed by the analysis and simulation.
本文讨论了未来近场通信(NFC)的发展方向,重点讨论了其通信协议,使非接触式ic卡成为未来网络基础设施的一部分。提出的方法可以通过保持对标准的向后兼容性来改进当前标准化握手协议的性能。通过对多层通信的组合得到了改进,并通过分析和仿真得到了验证。
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引用次数: 7
A Smart-Travel System Based on Social Network Service for Cloud Environment 云环境下基于社交网络服务的智能出行系统
J. C. Hung, V. Hsu, Yu-Bing Wang
The rising of services and applications, are delivered from the cloud over to the next-generation networks now. Smart Travel design to help traveler capture the moment emotion memory and process all this data around user, and turn it into not just helpful information, or even personalized knowledge. Our system is also designed to develop the tourism industries could appealing to different customer segments, a new opportunity of business model, and provide of these innovative and desirable communications, information and entertainment applications and services. In this paper, we introduce a new ubiquitous tourism system based on SNS, IoT, and UGC, which we call it as Smart-Travel system. According to the cloud-based service¡¦s needs, we design a new way to look up the travel information. By thronging smart-phone, GPS, Google map, and AR, we provide a whole new experience in traveling for mobile phone users.
服务和应用程序的兴起,正在从云端传递到下一代网络。智能旅行设计帮助旅行者捕捉瞬间的情感记忆,并处理用户周围的所有这些数据,并将其转化为不仅仅是有用的信息,甚至是个性化的知识。我们的系统亦旨在发展旅游业可吸引不同客户群的新商机商业模式,并提供这些创新及令人满意的通讯、资讯及娱乐应用及服务。本文介绍了一种基于SNS、IoT和UGC的新型泛在旅游系统,我们称之为智能旅游系统。根据云服务的需求,设计了一种新的旅游信息查询方式。通过智能手机、GPS、谷歌地图和增强现实,我们为手机用户提供了全新的旅行体验。
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引用次数: 17
Efficient Contents Sharing Using Differences between Versions in Peer-to-Peer Networks 在对等网络中利用版本差异实现高效的内容共享
Toshinobu Hayashi, S. Sugawara, Y. Ishibashi
This paper proposes an efficient contents sharing strategy using differences between their versions in Peer-to-Peer (P2P) networks. In this strategy, when a user requests a content item, he/she can get it by retrieving the other version of the content item and the difference from the requested version of the item, if the obtaining cost of the requested version of the content item is expensive. Furthermore, each content item is divided into several small blocks in order to be stored in the storages of peers without small and futile empty spaces.
本文提出了一种有效的对等网络内容共享策略。在这种策略中,当用户请求一个内容项时,如果获取内容项的请求版本的成本很高,那么他/她可以通过检索内容项的另一个版本以及与所请求版本的差异来获得该内容项。此外,每个内容项被分成几个小块,以便存储在对等体的存储中,没有小而无用的空白空间。
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引用次数: 1
Interoperability Scenarios to Measure Informal Learning Carried Out in PLEs 互操作性情景来衡量在社区中进行的非正式学习
Miguel Ángel Conde González, F. García-Peñalvo, M. A. Forment
Achieving success in the application of Information and Communications Technology to teaching and learning processes can be challenging. One possible reason for this is the failure to take into account the student as end-user when implementing technologies. In particular, student requirements to access different sources of information and collaborate with other students during their learning can be constrained by the nature of institutional technology which presents barriers to integrating formal and informal learning: students do not only learn in the institutional context but from their experiences throughout the course of daily life. Institutional Learning Management Systems are not enough to meet these needs for increased integration of informal learning, technological practice and formal learning. The efforts to develop effective Personal Learning Environments attempt to solve this, providing a space where students can use the tools they want. But this presents a problem with regard to the management and measurement of learning success. This paper poses some interoperability scenarios to allow the assessment of the personalized informal activity, and in this way, obtain measurable information about the advantages of personalization in Learning.
在教学和学习过程中成功应用信息和通信技术可能具有挑战性。造成这种情况的一个可能原因是在实现技术时没有将学生作为最终用户考虑进去。特别是,学生在学习过程中获取不同信息来源和与其他学生合作的要求可能受到制度技术性质的限制,这对整合正式和非正式学习构成了障碍:学生不仅在制度背景下学习,而且在日常生活过程中从他们的经验中学习。机构学习管理系统不足以满足这些非正式学习、技术实践和正式学习日益一体化的需要。开发有效的个人学习环境的努力试图解决这个问题,为学生提供一个可以使用他们想要的工具的空间。但这就提出了一个关于学习成功的管理和衡量的问题。本文提出了一些互操作性场景,以允许对个性化非正式活动进行评估,从而获得个性化在学习中的优势的可测量信息。
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引用次数: 20
The Evaluation of Transfer Time, CPU Consumption and Memory Utilization in XEN-PV, XEN-HVM, OpenVZ, KVM-FV and KVM-PV Hypervisors Using FTP and HTTP Approaches 使用FTP和HTTP方法评估XEN-PV、XEN-HVM、OpenVZ、KVM-FV和KVM-PV管理程序的传输时间、CPU消耗和内存利用率
Igli Tafa, E. Beqiri, Hakik Paci, Elinda Kajo, A. Xhuvani
In this paper the authors evaluate the CPU Consumption, Memory Utilization and Transfer Time between 5 Hypervisors XEN-PV, XEN-HVM, OpenVZ, KVM-FV and KVM-PV by using FTP and HTTP approaches. All the results are compared with the Real Environment. From the experimental results, the authors have concluded that OpenVZ and XEN-PV have better performance than other hypervisors. The worse performance is for KVM Hypervisor. In our paper we have used some scripts in order to evaluate the performance of these Hypervisors
本文采用FTP和HTTP方法,对XEN-PV、XEN-HVM、OpenVZ、KVM-FV和KVM-PV 5个hypervisor之间的CPU消耗、内存利用率和传输时间进行了评估。所有结果都与真实环境进行了比较。从实验结果中,作者得出结论,OpenVZ和XEN-PV比其他管理程序具有更好的性能。KVM Hypervisor的性能较差。在本文中,我们使用了一些脚本来评估这些管理程序的性能
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引用次数: 25
Energy Efficient Distributed Systems for Storage Servers 用于存储服务器的节能分布式系统
Takuro Inoue, A. Aikebaier, T. Enokido, M. Takizawa
The electric power consumption of servers hasto be reduced in information systems in order to realize green societies. In information systems, clients issue requests to servers and the servers spend electric power to handle the requests. We have to reduce the power consumption of servers since servers mainly consume electric power compared with clients. There are computation (CP), communication (CM), and storage (ST) types of applications to be performed on servers. In CP and CM applications, CPU and communication resources are mainly consumed, respectively. In this paper, we consider ST applications where storage drives are manipulated on a server. First, we measure the power consumption of a server to perform types of ST application processes, C, R, and W processes which just compute, read, and write, respectively. Then, we discuss a power consumption model of a server by abstracting most factors dominating the power consumption of the server from the experimental results. Here, the power consumption rate o a server is maximum if at least one process is performed. The maximum power consumption rate of a server depends on types of processes concurrently performed on the server.
为了实现绿色社会,必须减少信息系统中服务器的电力消耗。在信息系统中,客户端向服务器发出请求,服务器消耗电力来处理请求。我们必须减少服务器的功耗,因为服务器消耗的主要是电能,而不是客户端。需要在服务器上执行的应用程序有计算(CP)、通信(CM)和存储(ST)类型。在CP和CM应用中,主要消耗的是CPU资源和通信资源。在本文中,我们考虑在服务器上操作存储驱动器的ST应用程序。首先,我们测量服务器执行ST应用程序进程、C、R和W进程类型的功耗,这些进程分别只进行计算、读取和写入。然后,从实验结果中抽象出影响服务器功耗的大部分因素,讨论了服务器功耗模型。在这里,如果至少执行一个进程,则服务器的功耗率最大。服务器的最大功耗与服务器上并发进程的类型有关。
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引用次数: 0
期刊
2011 Third International Conference on Intelligent Networking and Collaborative Systems
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