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2010 2nd International Conference on Image Processing Theory, Tools and Applications最新文献

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Implementation of a reticle seeker missile simulator for jamming effect analysis 用于干扰效果分析的十字导引头导弹模拟器的实现
Ga-Young Kim, Byoung-Ik Kim, Tae-Wuk Bae, Young-Choon Kim, Sang-Ho Ahn, K. Sohng
In this paper, we implement a reticle seeker missile simulator on MATLAB-SIMULINK to analyze the jamming effect of the spin-scan and conscan reticle seeker. The DIRCM (Directed Infrared Countermeasures) system uses the pulsing flashes of infrared (IR) energy and its frequency and intensity have influence on the missile guidance system. Our simulation results show that jamming effect is indicated significantly when jammer frequency and reticle frequency are similar and present a 3D trajectory of missile motions by jamming.
本文在MATLAB-SIMULINK上实现了一种导引头导弹模拟器,对自旋扫描和共扫导引头的干扰效果进行了分析。定向红外对抗(DIRCM)系统利用红外脉冲能量,其频率和强度对导弹制导系统有影响。仿真结果表明,当干扰频率与瞄准线频率相近时,干扰效果明显,干扰后导弹运动呈现出三维轨迹。
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引用次数: 22
Spectrogram image encoding based on dynamic Hilbert curve routing 基于动态希尔伯特曲线路由的频谱图图像编码
ChingShun Lin, Daren Wang
In this paper we propose an image-based biological classification system that can identify different creatures via their sounds. The overall system involves the relative spectral transform-perceptual linear prediction for spectrogram image extraction, cosine similarity measure for feature matching, dynamic Hilbert curve for spectrogram routing, and Gaussian mixture model for 1-D spectrogram classification. As an example of our approach, results for honk, dolphin, and whale classification are presented. This method works well on a wide variety of bio-sounds, especially for the highly self-repeated ones. Applications of this approach include biological signal analysis and spectrogram library establishment.
在本文中,我们提出了一个基于图像的生物分类系统,可以通过声音来识别不同的生物。整个系统包括相对光谱变换感知线性预测用于谱图图像提取,余弦相似度度量用于特征匹配,动态希尔伯特曲线用于谱图路由,高斯混合模型用于一维谱图分类。作为我们方法的一个例子,给出了喇叭、海豚和鲸鱼分类的结果。这种方法适用于各种各样的生物声音,尤其是那些高度自我重复的声音。该方法的应用包括生物信号分析和谱图库的建立。
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引用次数: 2
Stroke feature extraction for lettrine indexing 用于字母索引的笔画特征提取
Giap Nguyen, Mickaël Coustaty, J. Ogier
We commonly need to extract the image feature to understand and to realize the processes on it, and for each process we need a suitable feature extraction method. In this paper, we describe a stroke feature extraction method which will used in the lettrine indexing. A lettrine is a letter decorated who appear at the beginning of a chapter or a paragraph in ancient books. It's principally composed of strokes. This method is developed with the goal to characterize for indexing them by content using these particular components. We thus use strokes instead of pixels as elementary component. This study is innovative and first results are interesting. Indexing tests using this method will be made in the NaviDoMass project1.
我们通常需要提取图像特征来理解和实现图像上的过程,对于每个过程我们都需要一种合适的特征提取方法。本文描述了一种用于字母标引的笔画特征提取方法。字母是古书中出现在一章或一段开头的有装饰的字母。它主要由笔画组成。开发此方法的目的是通过使用这些特定组件的内容来描述它们的索引。因此,我们使用笔画代替像素作为基本成分。这项研究具有创新性,初步结果也很有趣。将在NaviDoMass项目中使用此方法进行索引测试1。
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引用次数: 9
Eye tracking for foveation video coding and simple scene description 眼动跟踪的注视点视频编码和简单的场景描述
Mauritz Panggabean, Stig Salater, L. A. Rønningen
This paper investigates the use of eye tracking to define the important objects in a scene, i.e. those focused by viewers. These objects are rich in information, such as human face. They should be coded with higher quality than unfocused ones as in foveated video coding, for which eye tracking can serve as a preliminary step. We show that human gaze points often cover only a very small area of the screen, even less than 10%, providing great opportunities to save much more bit rate. Gaze points from a number of subjects watching a scene can be represented compactly in the proposed box diagram, another contribution from this work, that can give simple description of the scene just in a one diagram.
本文研究了使用眼动追踪来定义场景中的重要对象,即观众关注的对象。这些物体含有丰富的信息,比如人脸。它们的编码质量应该比未聚焦的视频编码质量更高,就像注视点视频编码一样,眼动追踪可以作为一个初步步骤。我们表明,人类的注视点通常只覆盖屏幕上很小的区域,甚至不到10%,这为节省更多的比特率提供了很大的机会。许多被试观看一个场景时的注视点可以在提议的框图中紧凑地表示,这是这项工作的另一个贡献,它可以在一个图中对场景进行简单的描述。
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引用次数: 2
Hyperspectral image compression based on Tucker Decomposition and Discrete Cosine Transform 基于Tucker分解和离散余弦变换的高光谱图像压缩
A. Karami, M. Yazdi, A. Z. Asli
In this paper, an efficient method for Hyperspectral image compression based on the Tucker Decomposition (TD) and the Three Dimensional Discrete Cosine Transform (3D-DCT) is proposed. The core idea behind our proposed technique is to apply TD to the 3D-DCT coefficients of Hyperspectral image in order to not only exploit redundancies between bands but also to use spatial correlations of every image band and therefore, as simulation results applied to real Hyperspectral images demonstrate, it leads to a remarkable compression ratio with improved quality.
提出了一种基于Tucker分解(TD)和三维离散余弦变换(3D-DCT)的高效高光谱图像压缩方法。我们提出的技术背后的核心思想是将TD应用于高光谱图像的3D-DCT系数,不仅可以利用波段之间的冗余,还可以利用每个图像波段的空间相关性,因此,应用于真实高光谱图像的仿真结果表明,它可以获得显着的压缩比和改进的质量。
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引用次数: 15
Temporal transcoding of H.264/AVC video to the scalable format 将H.264/AVC视频临时转码为可伸缩格式
H. Al-Muscati, F. Labeau
In this work, a novel implementation of a video transcoder that converts a video sequence encoded with the H.264/AVC standard to a temporally scalable H.264/SVC stream is achieved with the use of a pixel-domain heterogeneous architecture. The input H.264/AVC stream is fully decoded by the transcoder. Macroblock coding modes are extracted from the input stream and are reused to encode the output stream. A set of new motion vectors is computed from the input stream coded motion vectors, and are mapped to either the hierarchical B-frame or zero-delay referencing structures employed by H.264/SVC. These new motion vectors are further subjected to a 3 pixel refinement. As a result, a significant decrease in computational complexity is achieved, while maintaining a close to optimum compression efficiency.
在这项工作中,通过使用像素域异构架构实现了一种新的视频转码器,该转码器将用H.264/AVC标准编码的视频序列转换为临时可扩展的H.264/SVC流。输入的H.264/AVC流被转码器完全解码。从输入流中提取宏块编码模式,并重用它们对输出流进行编码。从输入流编码的运动向量中计算出一组新的运动向量,并将其映射到H.264/SVC采用的分层b帧或零延迟参考结构上。这些新的运动向量进一步受到3像素的细化。因此,在保持接近最佳压缩效率的同时,实现了计算复杂度的显著降低。
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引用次数: 18
Vision based human interaction system for disabled 基于视觉的残疾人人机交互系统
Saurav Kumar, A. Rai, Akhilesh Agarwal, Nisha Bachani
This research work is related to the application of machine vision technique to develop a robust assistive human computer interaction technology for those with physical accessibility problem of controlling mouse and keyboard with hand. Paper's main motif is inferring information about planer movement of the head using a video camera and transforming this motion to the pixel coordinate system of the display so as to control the position of mouse pointer. Iterative sparse optical flow algorithm computes the pattern of apparent motion between sequential facial image frames captured by the webcam. Adaboost based Cascaded Harr classifier is used to detect face and eye across frames and we have given special attention towards the issues involving drawback regarding misdetection of tilted faces in the image frame inspite of training our datasets with tilted facial images. Left/Right eye blink is used to control the clicking event of mouse. Blink of eye is modelled by fitting the trained data using Spline and Gaussian curve which determines the likelihood function to determine the posterior probability. This work is motivated by the need to design an affordable real-time system in the interest of a large serving community.
本研究工作涉及应用机器视觉技术开发一种鲁棒的辅助人机交互技术,以帮助那些需要用手控制鼠标和键盘的物理障碍者。论文的主要思路是利用摄像机推断出头部平面运动的信息,并将其转化为显示器的像素坐标系,从而控制鼠标指针的位置。迭代稀疏光流算法计算由网络摄像头捕获的连续面部图像帧之间的视运动模式。基于Adaboost的级联Harr分类器用于跨帧检测面部和眼睛,尽管我们的数据集训练了倾斜的面部图像,但我们特别关注图像帧中倾斜面部的误检问题。左眼/右眼眨眼用于控制鼠标点击事件。利用样条曲线和高斯曲线对训练数据进行拟合,拟合后验概率。这项工作的动机是需要设计一个负担得起的实时系统,以满足大型服务社区的利益。
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引用次数: 9
Bayesian regularized nonnegative matrix factorization based face features learning 基于贝叶斯正则化非负矩阵分解的人脸特征学习
Xueyi Zhao
This paper proposes a novel technique for learning face features based on Bayesian regularized non-negative matrix factorization with Itakura-Saito (IS) divergence (B-NMF). In this paper, we show, the proposed technique not only explicitly incorporates the notion of ‘Bayesian regularized prior’ which imposes onto the features learning but also holds the property of scale invariant that enables lower energy components in the learning process to be treated with equal importance as the high energy components. Real test has been conducted and the obtained results are very encouraging.
提出了一种基于Itakura-Saito (IS)散度(B-NMF)的贝叶斯正则化非负矩阵分解人脸特征学习方法。在本文中,我们表明,所提出的技术不仅明确地结合了“贝叶斯正则化先验”的概念,该概念施加于特征学习,而且还具有尺度不变性,使得学习过程中的低能量分量与高能分量同等重要。已进行了实际试验,取得了令人鼓舞的结果。
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引用次数: 0
Comparison of feature selection schemes for color texture classification 颜色纹理分类特征选择方案的比较
A. Porebski, N. Vandenbroucke, L. Macaire
In this paper, we propose to compare the performances of two sequential feature selection schemes used for supervised color texture classification. We focus this study on the sequential forward selection (SFS) scheme and the more complex sequential forward floating selection (SFFS) scheme which avoids the “nesting effect”. These schemes retain Haralick features extracted from chromatic co-occurrence matrices of images coded in different color spaces. We experimentally study the contribution of these two feature selection schemes with three benchmark color texture databases.
在本文中,我们提出比较两种用于监督颜色纹理分类的顺序特征选择方案的性能。本文重点研究了顺序前向选择(SFS)方案和避免“嵌套效应”的更复杂的顺序前向浮动选择(SFFS)方案。这些方案保留了从不同颜色空间编码的图像的颜色共现矩阵中提取的Haralick特征。我们在三个基准颜色纹理数据库中实验研究了这两种特征选择方案的贡献。
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引用次数: 20
SPIDAR calibration using Support Vector Regression 基于支持向量回归的SPIDAR标定
Pierre Boudoin, H. Maaref, S. Otmane, M. Mallem
This paper aims to present all the study done on the SPIDAR, which is a tracking and haptic device, in order to improve its accuracy on the given position. Firstly we proposed a new semi-automatic initialization technique for this device using an optical tracking system. Then, we propose to use Support Vector Regression (SVR) to calibrate the SPIDAR in order to reduce location errors. We obtained very good results with this calibration, since we reduced the mean error by more than 50%.
本文的目的是为了提高跟踪触觉装置SPIDAR在给定位置上的精度而进行的所有研究。首先,我们提出了一种利用光学跟踪系统的半自动初始化技术。然后,我们提出使用支持向量回归(SVR)对SPIDAR进行校准,以减少定位误差。通过这次校准,我们获得了非常好的结果,因为我们将平均误差降低了50%以上。
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引用次数: 4
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2010 2nd International Conference on Image Processing Theory, Tools and Applications
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