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Planning for Automated Testing of Implicit Constraints in Behavior Trees 行为树中隐式约束的自动化测试计划
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27247
Uwe Köckemann, D. Calisi, Guglielmo Gemignani, Jennifer Renoux, A. Saffiotti
Behavior Trees (BTs) are a formalism increasingly used to control the execution of robotic systems. The strength of BTs resides in their compact, hierarchical and transparent representation. However, when used in practical applications transparency is often hindered by the introduction of implicit run-time relations between nodes, e.g., because of data dependencies or hardware-related ordering constraints. Manually verifying the correctness of a BT with respect to these hidden relations is a tedious and error-prone task. This paper presents a modular planning-based approach for automatically testing BTs offline at design time, to identify possible executions that may violate given data and ordering constraints and to exhibit traces of these executions to help debugging. Our approach supports both basic and advanced BT node types, e.g., supporting parallel behaviors, and can be extended with other node types as needed. We evaluate our approach on BTs used in a commercially deployed robotics system and on a large set of randomly generated trees showing that our approach scales to realistic sizes of more than 3000 nodes.
行为树(bt)是一种越来越多地用于控制机器人系统执行的形式。bt的优势在于其紧凑,分层和透明的表示。然而,在实际应用中使用透明性时,常常会受到节点之间引入隐式运行时关系的阻碍,例如,由于数据依赖性或与硬件相关的排序约束。根据这些隐藏关系手动验证BT的正确性是一项繁琐且容易出错的任务。本文提出了一种基于模块化计划的方法,用于在设计时自动离线测试bt,以识别可能违反给定数据和顺序约束的可能执行,并显示这些执行的痕迹,以帮助调试。我们的方法支持基本和高级BT节点类型,例如,支持并行行为,并且可以根据需要扩展到其他节点类型。我们在商业部署的机器人系统中使用的bt和大量随机生成的树上评估了我们的方法,表明我们的方法可以扩展到超过3000个节点的实际大小。
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引用次数: 0
Fast and Robust Resource-Constrained Scheduling with Graph Neural Networks 基于图神经网络的快速鲁棒资源约束调度
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27244
F. Teichteil-Königsbuch, G. Povéda, Guillermo González de Garibay Barba, Tim Luchterhand, S. Thiébaux
Resource-Constrained Project Scheduling Problems (RCPSPs) are NP-complete, which makes it challenging to efficiently solve large instances and robustify solutions in the presence of uncertainty. To remedy this, we learn to efficiently mimic the solutions produced by Constraint Programming (CP) solver, using a Graph Neural Network (GNN) architecture designed to capture the structure of RCPSPs. Since the GNN solution may violate constraints, we ensure schedule feasibility at inference time by extracting the task ordering from the GNN schedule and post-processing it with the well-known Schedule Generation Scheme (SGS). We find that SIREN, the resulting algorithm, produces schedules that are of higher quality than those produced by the CP solver within the same computation time budget. The speed and solution quality of SIREN make it suitable as a component of an on-line scenario-based optimisation procedure for RCPSPs with stochastic durations. This leads to the SERENE system, which robustly selects, in real-time, the best next tasks to start in order to minimise the average makespan over the scenarios. Empirically, SERENE achieves better average makespan over different realisations of uncertainty than deterministic algorithms that continuously reschedule on the basis of either the worst, best or average task durations.
资源约束项目调度问题(rcpsp)是np完全的,这使得在存在不确定性的情况下有效求解大型实例和鲁棒化解决方案具有挑战性。为了解决这个问题,我们学习有效地模拟约束规划(CP)求解器产生的解决方案,使用旨在捕获rcpsp结构的图神经网络(GNN)架构。由于GNN解决方案可能违反约束,我们通过从GNN调度中提取任务顺序并使用众所周知的调度生成方案(SGS)进行后处理来确保调度在推理时的可行性。我们发现,在相同的计算时间预算内,结果算法SIREN产生的调度质量比CP求解器产生的调度质量高。SIREN的速度和溶液质量使其适合作为具有随机持续时间的rcpsp的在线基于场景的优化程序的组成部分。这就产生了SERENE系统,它可以实时地选择最好的下一个任务来开始,以最小化场景的平均完工时间。根据经验,与确定性算法相比,SERENE在不同的不确定性实现中获得了更好的平均完工时间,确定性算法根据最差、最佳或平均任务持续时间不断重新调度。
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引用次数: 0
On Partial Satisfaction Planning with Total-Order HTNs 全阶htn的部分满足规划
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27177
G. Behnke, David Speck, Michael Katz, Shirin Sohrabi
Since its introduction, partial satisfaction planning (PSP), including both oversubscription (OSP) and net-benefit, has received significant attention in the classical planning community. However, hierarchical aspects have been mostly ignored in this context, although several problem domains that form the main motivation for PSP, such as the rover domain, have an inherent hierarchical structure.In this paper, we are taking the necessary steps for facilitating this research direction.First, we formally define hierarchical partial satisfaction planning problems and discuss the usefulness and necessity of this formalism. Second, we present a carefully structured set of benchmarks consisting of OSP and net-benefit problems with hierarchical structure.We describe and analyze the different domains of the benchmark set and the desiderata that are met to provide an interesting and challenging starting point for upcoming research.Third, we introduce various planning techniques that can solve hierarchical OSP problems and investigate their empirical behaviour on our proposed benchmark.
自提出以来,部分满意度规划(PSP),包括超额认购(OSP)和净收益(net-benefit),在传统规划界受到了极大的关注。然而,在这种情况下,层次结构方面大多被忽略了,尽管构成PSP主要动机的几个问题领域,如漫游者领域,具有固有的层次结构。在本文中,我们正在采取必要的步骤来促进这一研究方向。首先,我们正式定义了层次部分满足规划问题,并讨论了这种形式的有用性和必要性。其次,我们提出了一套精心构建的基准,包括OSP和具有分层结构的净效益问题。我们描述和分析基准集的不同领域以及满足的需求,为即将进行的研究提供一个有趣且具有挑战性的起点。第三,我们介绍了各种可以解决分层OSP问题的规划技术,并在我们提出的基准上研究它们的经验行为。
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引用次数: 0
Operator Pruning Using Lifted Mutex Groups via Compilation on Lifted Level 通过提升层上的编译使用提升互斥锁组进行操作符剪枝
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27186
Daniel Fiser
A lifted mutex group is a schematic first-order description of sets of facts such that each set contains facts out of which at most one can hold in any reachable state. It was previously shown that lifted mutex groups can be used for pruning of operators during grounding of PDDL tasks, i.e., it is possible to prune unreachable and dead-end operators even before the grounded representation is known. Here, we show that applying such a pruning technique does not require a modification of the grounding procedure. Instead, it is possible to compile the conditions under which we can use lifted mutex groups to prune operators directly into the preconditions of lifted actions on the PDDL level. In fact, we show that such compilation captures the pruning power of lifted mutex groups perfectly.
被提升的互斥锁群是事实集合的一阶描述,这样每个集合包含的事实最多可以保持在任何可达状态。先前的研究表明,在PDDL任务接地期间,提升的互斥锁组可用于对操作符进行修剪,即,即使在接地表示已知之前,也可以对不可达和死端操作符进行修剪。在这里,我们表明,应用这种修剪技术不需要修改接地程序。相反,可以编译一些条件,在这些条件下,我们可以使用提升的互斥锁组,在PDDL级别上将操作符直接简化为提升操作的前提条件。事实上,我们证明了这样的编译可以完美地捕捉到解除互斥锁组的剪枝能力。
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引用次数: 0
Planning in Multi-Agent Domains with Untruthful Announcements 具有不真实公告的多智能体域规划
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27211
Loc Pham, Tran Cao Son, Enrico Pontelli
Earlier epistemic planning systems for multi-agent domains generate plans that contain various types of actions such as ontic, sensing, or announcement actions. However, none of these systems consider untruthful announcements, i.e., none can generate plans that contain a lying or a misleading announcement. In this paper, we present a novel epistemic planner, called EFP3.0, for multi-agent domains with untruthful announcements. The planner is similar to the systems EFP or EFP2.0 in that it is a forward-search planner and can deal with unlimited nested beliefs and common knowledge by employing a Kripke based state representation and implementing an update model based transition function. Different from EFP, EFP3.0 employs a specification language that uses edge-conditioned update models for reasoning about effects of actions in multi-agent domains. We describe the basics of EFP3.0 and conduct experimental evaluations of the system against state-of-the-art epistemic planners. We discuss potential improvements that could be useful for scalability and efficiency of the system.
早期用于多智能体领域的认知规划系统生成的计划包含各种类型的动作,如本体、感知或公告动作。然而,这些系统都不考虑不真实的公告,也就是说,没有一个系统可以生成包含谎言或误导性公告的计划。在本文中,我们提出了一种新的认知规划器,称为EFP3.0,用于具有不真实公告的多智能体领域。该计划器类似于EFP或EFP2.0系统,因为它是一个前向搜索计划器,可以通过采用基于Kripke的状态表示和实现基于更新模型的转换函数来处理无限嵌套的信念和常识。与EFP不同的是,EFP3.0采用了一种规范语言,该语言使用边缘条件更新模型来推理多智能体域中动作的效果。我们描述了EFP3.0的基础知识,并针对最先进的认知规划器对该系统进行了实验评估。我们讨论了可能对系统的可伸缩性和效率有用的潜在改进。
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引用次数: 0
Solving Domain-Independent Dynamic Programming Problems with Anytime Heuristic Search 用随时启发式搜索求解域无关动态规划问题
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27201
Ryo Kuroiwa, J. Christopher Beck
Domain-independent dynamic programming (DIDP) is a recently proposed model-based paradigm for combinatorial optimization where a problem is formulated as dynamic programming (DP) and solved by a generic solver. In this paper, we develop anytime heuristic search solvers for DIDP, which quickly find a feasible solution and continuously improve it to prove optimality. We implement six anytime heuristic search algorithms previously used as problem-specific methods and evaluate them on nine different problem classes. Our experimental results show that most of the anytime DIDP solvers outperform an existing A*-based solver, mixed-integer programming, and constraint programming in proving optimality, solution quality, and primal integral across multiple problem classes. In particular, complete anytime beam search (CABS) performs the best, improving on the best-known solution for one instance of traveling salesman problem with time windows and closing five instances of one-to-one multi-commodity pick-and-delivery traveling salesman problems.
领域无关动态规划(DIDP)是最近提出的一种基于模型的组合优化范式,它将问题表述为动态规划(DP),并通过泛型求解器进行求解。在本文中,我们开发了DIDP的随时启发式搜索解,它可以快速找到可行解并不断改进以证明其最优性。我们实现了六种随时启发式搜索算法,这些算法以前用作特定于问题的方法,并在九个不同的问题类别上对它们进行了评估。我们的实验结果表明,大多数任意时间DIDP求解器在证明跨多个问题类的最优性、解质量和原积分方面优于现有的基于A*的求解器、混合整数规划和约束规划。特别是,完全任意时间束搜索(CABS)表现最好,改进了最著名的一个带时间窗口的旅行推销员问题的解决方案,并关闭了五个一对一多商品提货旅行推销员问题的实例。
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引用次数: 3
Exact Anytime Multi-Agent Path Finding Using Branch-and-Cut-and-Price and Large Neighborhood Search 基于分支降价和大邻域搜索的精确随时多智能体寻径
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27202
Edward Lam, Daniel D. Harabor, P. J. Stuckey, Jiaoyang Li
Given a set of agents on a grid, the multi-agent path finding problem aims to find a path that moves each agent from its given start location to its target location such that they do not collide and that the sum of arrival times is minimized. LNS2 is a state-of-the-art algorithm for anytime, suboptimal solving. It is an upper-bounding algorithm that repeatedly adjusts an existing solution and, being a local search, is oblivious to optimality. BCP is a state-of-the-art algorithm for exact solving. It is a lower-bounding tree search that attempts to tighten the lower bound until a solution appears. As BCP operates on the lower bound, the first solution it finds is optimal or nearly optimal, and therefore has poor anytime behavior. This paper proposes to tightly couple LNS2 and BCP to achieve better anytime, suboptimal solving while retaining the optimality guarantee of BCP. Experiments indicate that the combination achieves better anytime behavior than BCP in general and better suboptimal performance than LNS2 on congested maps.
给定网格上的一组代理,多代理寻路问题的目的是找到一条路径,使每个代理从给定的起始位置移动到目标位置,使它们不发生碰撞,并且到达时间的总和最小。LNS2是一种最先进的算法,可用于任何时间的次优求解。它是一种上限算法,反复调整现有的解决方案,并且作为局部搜索,不关心最优性。BCP是最先进的精确求解算法。它是一种下限树搜索,试图收紧下限直到出现解。由于BCP在下界上运行,它找到的第一个解是最优或接近最优的,因此具有较差的任何时间行为。本文提出将LNS2与BCP紧密耦合,在保证BCP最优性的同时,实现更好的随时次优求解。实验表明,该组合在拥塞地图上比BCP具有更好的随时行为,比LNS2具有更好的次优性能。
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引用次数: 1
Binary Branching Multi-Objective Conflict-Based Search for Multi-Agent Path Finding 基于二元分支多目标冲突的多智能体寻径算法
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27214
Z. Ren, Jiaoyang Li, Han Zhang, Sven Koenig, S. Rathinam, H. Choset
This paper considers a multi-agent multi-objective path-finding problem that requires not only finding collision-free paths for multiple agents from their respective start locations to their respective goal locations but also optimizing multiple objectives simultaneously. In general, there is no single solution that optimizes all the objectives simultaneously, and the problem is thus to find the so-called Pareto-optimal frontier. To solve this problem, an algorithm called Multi-Objective Conflict-Based Search (MO-CBS) was recently developed and is guaranteed to find the exact Pareto-optimal frontier. However, MO-CBS does not scale well with the number of agents due to the large branching factor of the search, which leads to a lot of duplicated effort in agent-agent collision resolution. This paper therefore develops a new algorithm called Binary Branching MO-CBS (BB-MO-CBS) that reduces the branching factor as well as the duplicated collision resolution during the search, which expedites the search as a result. Our experimental results show that BB-MO-CBS reduces the number of conflicts by up to two orders of magnitude and often doubles or triples the success rates of MO-CBS on various maps given a runtime limit.
本文研究了一个多智能体多目标寻路问题,该问题不仅需要寻找多个智能体从各自的起始位置到各自的目标位置的无碰撞路径,而且需要同时优化多个目标。一般来说,不存在同时优化所有目标的单一解,因此问题是找到所谓的帕累托最优边界。为了解决这一问题,最近提出了一种多目标冲突搜索算法(MO-CBS),该算法保证找到精确的帕累托最优边界。然而,由于搜索的分支因素很大,MO-CBS不能很好地随代理数量扩展,这导致在代理-代理冲突解决中产生大量重复的工作。为此,本文提出了一种新的二元分支MO-CBS (BB-MO-CBS)算法,该算法减少了分支因子和搜索过程中的重复冲突分辨率,从而加快了搜索速度。我们的实验结果表明,在给定运行时间限制的情况下,BB-MO-CBS将冲突数量减少了两个数量级,并且通常将MO-CBS在各种地图上的成功率提高了一倍或三倍。
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引用次数: 13
Optimality Certificates for Classical Planning 经典规划的最佳性证书
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27206
Esther Mugdan, Remo Christen, Salomé Eriksson
Algorithms are usually shown to be correct on paper, but bugs in their implementations can still lead to incorrect results. In the case of classical planning, it is fortunately straightforward to check whether a computed plan is correct. For optimal planning however, plans are additionally required to have minimal cost, which is significantly more difficult to verify. While some domain-specific approaches exists, we lack a general tool to verify optimality for arbitrary problems. We bridge this gap and introduce two approaches based on the principle of certifying algorithms, which provide a computer-verifiable certificate of correctness alongside their answer. We show that both approaches are sound and complete, analyze whether they can be generated and verified efficiently, and show how to apply them to concrete planning algorithms. The experimental evaluation shows that verifying optimality comes with a cost but is still practically feasible. Furthermore it confirms that the tested planner configurations provide optimal plans on the given instances, as all certificates were verified successfully.
算法通常在纸面上是正确的,但是它们实现中的错误仍然会导致不正确的结果。幸运的是,在经典规划的情况下,很容易检查计算出的规划是否正确。然而,对于最优规划,计划还需要具有最小的成本,这显然更难以验证。虽然存在一些特定于领域的方法,但我们缺乏一个通用的工具来验证任意问题的最优性。我们弥合了这一差距,并引入了两种基于认证算法原理的方法,这两种方法在答案旁边提供了计算机可验证的正确性证书。我们证明了这两种方法都是健全和完整的,分析了它们是否可以有效地生成和验证,并展示了如何将它们应用于具体的规划算法。实验评价表明,验证最优性是有代价的,但在实践中是可行的。此外,它确认测试的规划器配置在给定实例上提供了最佳计划,因为所有证书都已成功验证。
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引用次数: 0
Efficient Evaluation of Large Abstractions for Decoupled Search: Merge-and-Shrink and Symbolic Pattern Databases 解耦搜索中大型抽象的有效评估:合并-收缩和符号模式数据库
Pub Date : 2023-07-01 DOI: 10.1609/icaps.v33i1.27188
Daniel Gnad, Silvan Sievers, Á. Torralba
Abstraction heuristics are a state-of-the-art technique to solve classical planning problems optimally. A common approach is to precompute many small abstractions and combine them admissibly using cost partitioning. Recent work has shown that this approach does not work out well when using such heuristics for decoupled state space search, where search nodes represent potentially large sets of states. This is due to the fact that admissibly combining the estimates of several heuristics without sacrificing accuracy is NP-hard for decoupled states. In this work we propose to use a single large abstraction instead. We focus on merge-and-shrink and symbolic pattern database heuristics, which are designed to produce such abstractions. For these heuristics, we prove that the evaluation of decoupled states is NP-hard in general, but we also identify conditions under which it is polynomial. We introduce algorithms for both the general and the polynomial case. Our experimental evaluation shows that single large abstraction heuristics lead to strong performance when the heuristic evaluation is polynomial.
抽象启发式算法是一种最优解决经典规划问题的最新技术。一种常见的方法是预先计算许多小的抽象,并使用成本划分将它们组合在一起。最近的研究表明,当使用这种启发式方法进行解耦状态空间搜索时,这种方法效果不佳,因为搜索节点可能代表大量的状态集。这是因为对于解耦状态来说,在不牺牲精度的情况下组合几个启发式估计是np困难的。在这项工作中,我们建议使用单个大型抽象来代替。我们关注的是合并-收缩和符号模式数据库启发式,它们被设计用来产生这样的抽象。对于这些启发式,我们证明解耦状态的评估通常是np困难的,但我们也确定了它是多项式的条件。我们介绍了一般情况和多项式情况下的算法。我们的实验评估表明,当启发式评估为多项式时,单个大抽象启发式具有较强的性能。
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引用次数: 0
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International Conference on Automated Planning and Scheduling
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