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2013 IEEE International Conference on Robotics and Automation最新文献

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A novel method to simplify supervisor for AMS based on Petri nets and inequality analysis 一种基于Petri网和不等式分析的AMS监督简化新方法
Pub Date : 2013-10-17 DOI: 10.1109/ICRA.2013.6631078
Hesuan Hu, Mengchu Zhou, Zhiwu Li
In the framework of automated manufacturing systems (AMS), Petri nets are widely used to model, analyze, and control them. Resolving deadlocks is of paramount significance because their emergence reduces the system throughput to zero. Supervisory control technique is the most widely adopted method to resolve them. A control policy can be converted into satisfying a set of inequalities, each of which corresponds to a siphon in a Petri net structure. The number of siphons can be exponential in the worst case, so does the number of inequalities. Taking into account the independent and dependent inequalities, this paper proposes a method to remove all the dependent inequalities while preserving only the independent ones. This method can significantly reduce the size of a supervisory controller. Examples are presented to illustrate the effectiveness and efficiency of this method.
在自动化制造系统(AMS)的框架中,Petri网被广泛用于建模、分析和控制。解决死锁至关重要,因为它们的出现会使系统吞吐量降至零。监控技术是解决这些问题最广泛采用的方法。控制策略可以转化为满足一组不等式,每个不等式对应于Petri网结构中的虹吸管。在最坏的情况下,虹吸管的数量可能呈指数增长,不等式的数量也是如此。在考虑独立不等式和相依不等式的情况下,提出了一种去除所有相依不等式而只保留独立不等式的方法。这种方法可以显著减小监控控制器的尺寸。算例说明了该方法的有效性和高效性。
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引用次数: 0
Human-robot cooperative object swinging 人-机器人合作物体摆动
Pub Date : 2013-10-17 DOI: 10.1109/ICRA.2013.6631192
P. Donner, A. Mortl, S. Hirche, M. Buss
This paper investigates goal-directed cooperative object swinging as a novel physical human-robot interaction scenario. We develop an energy-based control concept, which enables a robot to cooperate with a human in a goal-directed swing-up task. The robot can be assigned to be a leader or an actively contributing follower. We conduct a virtual reality experiment to compare effort sharing and performance of mixed human-human and human-robot dyads. The leader and the follower controllers yield similar results compared to their human standard.
本文研究了一种新的人机交互场景,即目标导向的合作物体摆动。我们开发了一种基于能量的控制概念,使机器人能够在目标导向的摆动任务中与人类合作。机器人可以被指定为领导者或积极贡献的追随者。我们进行了一个虚拟现实实验来比较混合的人和人-机器人二人组的努力分担和性能。与人类标准相比,领导者和追随者控制器产生相似的结果。
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引用次数: 14
Gravity compensation control of compliant joint systems with multiple drives 多驱动柔性关节系统的重力补偿控制
Pub Date : 2013-10-17 DOI: 10.1109/ICRA.2013.6631286
Emmanouil Spyrakos-Papastavridis, G. Medrano-Cerda, N. Tsagarakis, J. Dai, D. Caldwell
This paper presents a sufficient condition to establish the existence of unique equilibrium points for three types of gravity compensation controller when applied to over-actuated systems. As compared to the existing work, this paper extends the current theory by introducing feedback gain matrices that are not constrained to being diagonal and positive definite. The inherently COmpliant huMANoid (COMAN) served as a platform for the validation of the designed gravity compensation controller that employed reference link positions. The displayed experimental results provide evidence of successful link tracking of sinusoidal references on a humanoid system composed of series elastic actuators.
本文给出了应用于过驱动系统的三种重力补偿控制器存在唯一平衡点的充分条件。与已有的工作相比,本文通过引入不受对角和正定约束的反馈增益矩阵,扩展了现有的理论。固有柔顺人形机器人(COMAN)作为验证采用参考连杆位置的重力补偿控制器的平台。所展示的实验结果为在串联弹性作动器组成的仿人系统上成功地跟踪正弦参考点提供了证据。
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引用次数: 13
Representation of vehicle dynamics in haptic teleoperation of aerial robots 航空机器人触觉遥操作中车辆动力学的表征
Pub Date : 2013-10-17 DOI: 10.1109/ICRA.2013.6630767
X. Hou, R. Mahony, F. Schill
This paper considers the question of providing effective feedback of vehicle dynamic forces to a pilot in haptic teleoperation of aerial robots. We claim that the usual state-of-the-art haptic interface, based on research motivated by robotic manipulator slaves and virtual haptic environments, does a poor job of reflecting dynamic forces of a mobile robotic vehicle to the user. This leads us to propose a novel force feedback user interface for mobile robotic vehicles with dynamics. An analysis of the closed-loop force-displacement transfer functions experienced by the master joystick for the classical and the new approach clearly indicate the advantages of the proposed formulation. Both the classical and the proposed approach have been implemented in the teleoperation of a quadrotor vehicle and we present quantitative and cognitive performance data from a user study that corroborates the expected performance advantages.
研究了在空中机器人触觉遥操作中如何向驾驶员提供有效的车辆动力反馈问题。我们声称,基于机器人机械手奴隶和虚拟触觉环境的研究,通常最先进的触觉界面在向用户反映移动机器人车辆的动态力方面做得很差。这导致我们提出了一种新的力反馈用户界面的移动机器人车辆与动力学。通过对传统方法和新方法的主操纵杆的闭环力-位移传递函数的分析,可以清楚地表明所提方法的优点。经典和提出的方法都已在四旋翼飞行器的远程操作中实现,我们从用户研究中提供了量化和认知性能数据,证实了预期的性能优势。
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引用次数: 23
Adaptive visual tracking with reacquisition ability for arbitrary objects 具有任意目标再获取能力的自适应视觉跟踪
Pub Date : 2013-10-17 DOI: 10.1109/ICRA.2013.6631254
Tianyu Yang, Baopu Li, Chao Hu, M. Meng
This paper introduces a novel tracking framework for robots that can adapt various appearance changes of object and also owns the ability of reacquisition after drift. Two classifiers, LaRank and Online Random Ferns, are adopted to realize this tracking algorithm. The former one maintains the adaptive tracking using a Condensation-based method with an online support vector machine (SVM) as observation model, which also provides the reliable image patch samples to detector for updating. The other one is in charge of the task of detection in order to redetect the object when the target drifts. We also present a refinement strategy to improve the tracker's performance by discarding the support vector corresponding to possible wrong updates by a matching template after re-initialization. The experiments on benchmark dataset compare our tracking method with several other state-of-the-art algorithms, demonstrating a promising performance of the proposed framework.
本文介绍了一种新的机器人跟踪框架,该框架既能适应物体的各种外观变化,又具有漂移后的再获取能力。采用LaRank和Online Random蕨类两个分类器实现该跟踪算法。前者采用基于凝聚的方法,以在线支持向量机(SVM)作为观测模型,保持自适应跟踪,同时为检测器提供可靠的图像patch样本进行更新。另一个负责检测任务,以便在目标漂移时重新检测目标。我们还提出了一种改进策略,通过在重新初始化后丢弃匹配模板对应的可能错误更新的支持向量来提高跟踪器的性能。在基准数据集上的实验将我们的跟踪方法与其他几种最先进的算法进行了比较,证明了所提出框架的良好性能。
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引用次数: 1
Kinetic and dimensional optimization for a tendon-driven gripper 肌腱驱动夹持器的动力学和尺寸优化
Pub Date : 2013-10-09 DOI: 10.1109/ICRA.2013.6630956
M. Ciocarlie, F. Hicks, S. Stanford
We design, optimize and demonstrate the behavior of a tendon-driven robotic gripper performing fingertip and enveloping grasps. The gripper consists of two fingers, each with two links, and is actuated using a single active tendon. During unobstructed closing, the distal links remain parallel, creating exact fingertip grasps. Conversely, if the proximal links are stopped by contact with an object, the distal links start flexing, creating a stable enveloping grasp. We optimize the route of the active tendon and the parameters of the springs providing passive extension forces in order to achieve this behavior. We show how an additional passive tendon can be used as a constraint preventing the gripper from entering undesirable parts of the joint workspace. Finally, we introduce a method for optimizing the dimensions of the links in order to achieve enveloping grasps of a large range of objects, and apply it to a set of common household objects.
我们设计、优化并演示了一种肌腱驱动的机器人抓取器的行为,该抓取器可以执行指尖和包络抓取。夹持器由两个手指组成,每个手指有两个连接,并使用单个活动肌腱驱动。在无障碍关闭,远端链接保持平行,创造准确的指尖抓握。相反,如果近端连杆因接触物体而停止,远端连杆开始弯曲,形成稳定的包络抓地力。为了实现这种行为,我们优化了主动肌腱的路线和提供被动延伸力的弹簧的参数。我们展示了如何使用一个额外的被动肌腱作为约束,防止夹持器进入关节工作空间的不良部分。最后,我们介绍了一种优化链接尺寸的方法,以实现对大范围物体的包络抓取,并将其应用于一组常见的家庭物体。
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引用次数: 43
Development of a suction cup with a disc spring 圆盘弹簧吸盘的研制
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630748
Takahiro Matsuno, A. Kakogawa, Shugen Ma
This paper presents a new suction cup with a disc spring for exiting adsorption mechanisms (for example, wall-climbing robots). The center of the suction cup can be pulled up manually through the use of buckling of the disc spring. When deformation of the disc spring reaches a certain balance point, it can sufficiently generate adsorption force. However, with time, the adsorption force will gradually decrease because of air inflow into the suction cup. Then, the spring can be automatically pulled up again to next balance point according to the air inflow. Repeating this process enables the adsorption for a long duration. By pushing back the disc spring to the original position manually, the suction cup is easily detached from the wall. This proposed suction cup can achieve long adsorption, easy attachment and detachment, and energy saving. In this paper, analysis of the adsorption force, design of the suction cup, and experiment of the prototype are conducted.
本文提出了一种新型的圆盘弹簧吸盘,用于现有的吸附机制(如爬壁机器人)。吸盘的中心可以通过使用碟形弹簧的屈曲来手动拉起。当碟形弹簧的变形达到一定的平衡点时,才能充分产生吸附力。但随着时间的推移,吸附力会因空气流入吸盘而逐渐减小。然后,根据空气流入情况,弹簧可自动再次向上拉至下一个平衡点。重复这一过程可以使吸附持续时间长。通过手动推回盘式弹簧到原来的位置,吸盘很容易从壁上分离出来。该吸盘具有吸附时间长、易于附着和剥离、节能等优点。本文对吸附力进行了分析,对吸盘进行了设计,并进行了样机实验。
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引用次数: 6
Ascending stairway modeling from dense depth imagery for traversability analysis 基于密集深度图像的上升楼梯可穿越性建模
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630886
J. Delmerico, D. Baran, P. David, J. Ryde, Jason J. Corso
Localization and modeling of stairways by mobile robots can enable multi-floor exploration for those platforms capable of stair traversal. Existing approaches focus on either stairway detection or traversal, but do not address these problems in the context of path planning for the autonomous exploration of multi-floor buildings. We propose a system for detecting and modeling ascending stairways while performing simultaneous localization and mapping, such that the traversability of each stairway can be assessed by estimating its physical properties. The long-term objective of our approach is to enable exploration of multiple floors of a building by allowing stairways to be considered during path planning as traversable portals to new frontiers. We design a generative model of a stairway as a single object. We localize these models with respect to the map, and estimate the dimensions of the stairway as a whole, as well as its steps. With these estimates, a robot can determine if the stairway is traversable based on its climbing capabilities. Our system consists of two parts: a computationally efficient detector that leverages geometric cues from dense depth imagery to detect sets of ascending stairs, and a stairway modeler that uses multiple detections to infer the location and parameters of a stairway that is discovered during exploration. We demonstrate the performance of this system when deployed on several mobile platforms using a Microsoft Kinect sensor.
通过移动机器人对楼梯进行定位和建模,可以对那些能够通过楼梯的平台进行多层探索。现有的方法侧重于楼梯检测或穿越,但没有在多层建筑自主探索的路径规划背景下解决这些问题。我们提出了一个系统,用于检测和建模上升楼梯,同时执行同步定位和映射,这样每个楼梯的可穿越性可以通过估计其物理性质来评估。我们的方法的长期目标是通过在路径规划中考虑楼梯作为通往新边界的可穿越门户来探索建筑的多个楼层。我们设计了一个生成模型的楼梯作为一个单一的对象。我们根据地图对这些模型进行局部化,并估计楼梯的整体尺寸及其台阶。有了这些估计,机器人就可以根据自己的攀爬能力来确定楼梯是否可穿越。我们的系统由两部分组成:一个计算效率高的检测器,它利用密集深度图像中的几何线索来检测上升的楼梯集,以及一个楼梯建模器,它使用多个检测器来推断在探索过程中发现的楼梯的位置和参数。我们演示了该系统在使用微软Kinect传感器部署在多个移动平台上时的性能。
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引用次数: 45
Fable: Design of a modular robotic playware platform 寓言:模块化机器人游戏平台的设计
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630627
Moises Pacheco, M. Moghadam, A. Magnusson, B. Silverman, H. Lund, D. Christensen
We are developing the Fable modular robotic system as a playware platform that will enable non-expert users to develop robots ranging from advanced robotic toys to robotic solutions to problems encountered in their daily lives. This paper presents the mechanical design of Fable: a chain-based system composed of reconfigurable heterogeneous modules with a reliable and scalable connector. Furthermore, this paper describes tests where the connector design is tested with children, and presents examples of a moving snake and a quadruped robot, as well as an interactive upper humanoid torso.
我们正在开发Fable模块化机器人系统,作为一个游戏软件平台,它将使非专业用户能够开发机器人,从先进的机器人玩具到解决日常生活中遇到的问题的机器人解决方案。本文介绍了基于链的系统Fable的机械设计,该系统由可重构的异构模块组成,具有可靠和可扩展的连接器。此外,本文描述了连接器设计与儿童测试的测试,并给出了移动蛇和四足机器人以及交互式上半身人形躯干的示例。
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引用次数: 25
Towards maneuverability in plane with a dynamic climbing platform 基于动态爬升平台的飞机机动性研究
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630747
J. D. Dickson, Jigar L. Patel, Jonathan E. Clark
Dynamic climbing robots have shown vertical speeds that approach those of the fastest climbing animals, but to date, no work has been conducted on directional control or maneuverability while climbing for these platforms. Directional control in animals during high-speed terrestrial running utilizes altered leg kinematics and leg specialization, however, little work has been done to classify biological strategies for maneuverability in the scansorial regime. To gain insight on how alterations of leg kinematics effect maneuverability during high-speed climbing, we propose three methods for directional control and implement them on a high-speed, dynamic climbing robotic platform. These methods alter the leg kinematics of the platform through asymmetrically changing the foot placement, center of mass, and leg length. We show that heading angles of up to 37° off of vertical are possible while only decreasing the vertical ascension rate by 20%.
动态攀爬机器人已经显示出接近最快攀爬动物的垂直速度,但到目前为止,还没有研究在这些平台上攀爬时的方向控制或机动性。动物在高速陆地奔跑时的方向控制利用了腿部运动学和腿部专业化的改变,然而,在扫描状态下对可操作性的生物策略进行分类的工作很少。为了深入了解高速攀爬过程中腿部运动学变化对机动性的影响,我们提出了三种方向控制方法,并在高速动态攀爬机器人平台上实现了它们。这些方法通过不对称地改变脚的位置、质心和腿的长度来改变平台的腿部运动学。我们表明,在垂直爬升率仅降低20%的情况下,航向角偏离垂直方向高达37°是可能的。
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引用次数: 10
期刊
2013 IEEE International Conference on Robotics and Automation
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