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2013 IEEE International Conference on Robotics and Automation最新文献

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Cooperative grasping control of multiple mobile manipulators with obstacle avoidance 多移动机械臂避障协同抓取控制
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630670
Hyunsoo Yang, Dongjun Lee
We present a novel cooperative grasping control framework for multiple kinematic nonholonomic mobile manipulators, which enables them to drive the grasped object with velocity commands, while rigidly maintaining the grasping shape with no dedicated grasp-enforcing fixtures and also avoiding obstacles either via their whole formation maneuver or internal formation reconfiguration. For this, nonholonomic passive decomposition [1], [2] is utilized to split the robots' motion into the three aspects (i.e., grasping shape; grasped object maneuver; internal motions) so that we can control these aspects simultaneously and separately. Peculiar dynamics of the internal motions is exploited to achieve obstacle avoidance via the formation reconfiguration. Simulations are performed to support the theory.
针对多运动非完整移动机械臂,提出了一种新的协同抓取控制框架,使其能够在没有专用抓握夹具的情况下,通过速度指令驱动抓取对象,同时刚性保持抓取形状,并通过整体编队机动或内部编队重构避开障碍物。为此,利用非完整被动分解[1],[2]将机器人的运动分解为三个方面(即抓取形状;抓物机动;内部运动),这样我们就可以同时或分开地控制这些方面。利用队内运动特有的动力学特性,通过队形重构实现避障。进行了仿真以支持该理论。
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引用次数: 9
A partially saturated nonlinear controller for overhead cranes with experimental implementation 桥式起重机部分饱和非线性控制器及实验实现
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6631212
Ning Sun, Yongchun Fang
The present paper exploits a partially saturated nonlinear control law for underactuated crane systems, which is achieved by converting the crane model into an objective (or equivalently, desired closed-loop) system. The proposed method guarantees “soft” trolley start by incorporating a smooth saturated function into the control law. More specifically, we first establish an objective system with guaranteed signal convergence and stability performance; then based on the structure of the objective dynamics, a partially saturated control law is derived straightforwardly by solving one partial differential equation, without performing any partial feedback linearization operations on the original crane model. The convergence and stability performance of the objective (i.e., closed-loop) system is guaranteed with Lyapunov techniques and LaSalle's invariance theorem. To validate the practical performance of the proposed method, we implement hardware experiments to illustrate that the new method achieves superior performance with reduced control efforts.
本文利用欠驱动起重机系统的部分饱和非线性控制律,通过将起重机模型转换为目标(或等效的,期望的闭环)系统来实现。该方法通过在控制律中引入光滑饱和函数来保证小车的“软”启动。具体来说,我们首先建立一个具有保证信号收敛和稳定性能的目标系统;然后根据目标动力学结构,无需对原起重机模型进行部分反馈线性化操作,通过求解一个偏微分方程,直接推导出部分饱和控制律。利用Lyapunov技术和LaSalle不变性定理保证了目标(即闭环)系统的收敛性和稳定性。为了验证该方法的实际性能,我们进行了硬件实验,以证明新方法在减少控制工作量的情况下取得了优异的性能。
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引用次数: 4
Learning uncertainty models for reliable operation of Autonomous Underwater Vehicles 自主水下航行器可靠运行的学习不确定性模型
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6631380
Geoffrey A. Hollinger, A. Pereira, G. Sukhatme
We discuss the problem of learning uncertainty models of ocean processes to assist in the operation of Autonomous Underwater Vehicles (AUVs) in the ocean. We focus on the prediction of ocean currents, which have significant effect on the navigation of AUVs. Available models provide accurate prediction of ocean currents, but they typically do not provide confidence estimates of these predictions. We propose augmenting existing prediction methods with variance measures based on Gaussian Process (GP) regression. We show that commonly used measures of variance in GPs do not accurately reflect errors in ocean current prediction, and we propose an alternative uncertainty measure based on interpolation variance. We integrate these measures of uncertainty into a probabilistic planner running on an AUV during a field deployment in the Southern California Bight. Our experiments demonstrate that the proposed uncertainty measures improve the safety and reliability of AUVs operating in the coastal ocean.
本文讨论了海洋过程不确定性模型的学习问题,以帮助自主水下航行器(auv)在海洋中运行。洋流的预测对水下机器人的导航有重要的影响。现有的模型提供了准确的洋流预测,但它们通常不能提供这些预测的置信度估计。提出了基于高斯过程(GP)回归的方差测度对现有预测方法的扩充。我们发现GPs中常用的方差度量不能准确地反映海流预测的误差,并提出了一种基于插值方差的替代不确定性度量。在南加州海湾的现场部署中,我们将这些不确定性措施整合到AUV上运行的概率规划程序中。实验表明,所提出的不确定性措施提高了auv在近海作业的安全性和可靠性。
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引用次数: 29
Inverse kinematics for shape rendering interfaces 形状渲染接口的逆运动学
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630841
S. Klare, A. Peer
Dynamically rendering the shape of an object offers a lot of new opportunities in the fields of virtual reality, design, and prototyping as bare hand interaction represents a very intutive way to explore objects. We propose a 3D-shape interface formed by a parallel kinematics connecting multiple nodes and present an inverse kinematics based on a retargeting algorithm to control these nodes. The shape is formed by simultaneously taking into account loop constraints, joint limits and user interaction points. Two alternative control modes for stiff and compliant objects are introduced and compared with each other in simulations.
动态渲染对象的形状为虚拟现实、设计和原型制作领域提供了许多新的机会,因为徒手交互代表了一种非常直观的探索对象的方式。我们提出了一个由连接多个节点的并联运动学形成的三维形状接口,并提出了一个基于重定向算法的逆运动学来控制这些节点。形状的形成同时考虑了环约束、关节限制和用户交互点。介绍了刚性和柔顺两种控制模式,并在仿真中进行了比较。
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引用次数: 2
Optimization in the now: Dynamic peephole optimization for hierarchical planning 当下的优化:层级规划的动态窥视孔优化
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6631225
Dylan Hadfield-Menell, L. Kaelbling, Tomas Lozano-Perez
For robots to effectively interact with the real world, they will need to perform complex tasks over long time horizons. This is a daunting challenge, but recent advances using hierarchical planning [1] have been able to provide leverage on this problem. Unfortunately, this approach makes no effort to account for the execution cost of an abstract plan and often arrives at poor quality plans. This paper outlines a method for dynamically improving a hierarchical plan during execution. We frame the underlying question as one of evaluating the resource needs of an abstract operator and propose a general way to approach estimating them. We ran experiments in challenging domains and observed up to 30% reduction in execution cost when compared with a standard hierarchical planner.
为了让机器人有效地与现实世界互动,它们需要在很长一段时间内执行复杂的任务。这是一个令人生畏的挑战,但是最近使用分层规划[1]的进展已经能够在这个问题上提供杠杆作用。不幸的是,这种方法没有考虑抽象计划的执行成本,并且经常得到质量很差的计划。本文提出了一种分级计划在执行过程中动态改进的方法。我们将潜在的问题定义为一个评估抽象算子的资源需求的问题,并提出了一种估计资源需求的一般方法。我们在具有挑战性的领域进行了实验,并观察到与标准分层规划器相比,执行成本降低了30%。
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引用次数: 7
Optimizing motion primitives to make symbolic models more predictive 优化运动原语,使符号模型更具预测性
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630974
A. Orthey, Marc Toussaint, Nikolay Jetchev
Solving complex robot manipulation tasks requires to combine motion generation on the geometric level with planning on a symbolic level. On both levels robotics research has developed a variety of mature methodologies, including geometric motion planning and motion primitive learning on the motor level as well as logic reasoning and relational Reinforcement Learning methods on the symbolic level. However, their robust integration remains a great challenge. In this paper we approach one aspect of this integration by optimizing the motion primitives on the geometric level to be as consistent as possible with their symbolic predictions. The so optimized motion primitives increase the probability of a “successful” motion-meaning that the symbolic prediction was indeed achieved. Conversely, using these optimized motion primitives to collect new data about the effects of actions the learnt symbolic rules becomes more predictive and deterministic.
解决复杂的机器人操作任务需要将几何层面的运动生成与符号层面的规划相结合。在这两个层面上,机器人研究已经发展出各种成熟的方法,包括运动层面的几何运动规划和运动原语学习,以及符号层面的逻辑推理和关系强化学习方法。然而,它们的健壮集成仍然是一个巨大的挑战。在本文中,我们通过在几何水平上优化运动原语以尽可能地与其符号预测一致来接近这种集成的一个方面。优化的运动原语增加了“成功”运动的概率——这意味着符号预测确实实现了。相反,使用这些优化的动作原语来收集关于动作效果的新数据,学习的符号规则变得更具预测性和确定性。
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引用次数: 7
Developmental action perception for manipulative interaction 操纵性互动的发展性动作知觉
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6631287
R. Saegusa, G. Metta, G. Sandini, L. Natale
The paper describes a developmental framework of action-driven perception in anthropomorphic robots. The key idea of the framework is that action develops the agent's perception of the own body and its action. In this framework, a robot voluntarily generates movements, and then develops the ability to perceive its own body and the effects of action primitives. The robot, moreover, demonstrates manipulative actions composed of the learned primitives, and characterizes the actions based on their sensory effects. After learning, the robot can predictively recognize humans' manipulative actions with cross-modal recovery of unavailable sensory information and reproduce the recognized actions. We evaluated the proposed framework in experiments with a real robot. In the experiments, we achieved developmental recognition of human actions as well as their reproduction.
本文描述了拟人机器人中动作驱动感知的发展框架。该框架的关键思想是,行为发展了行为人对自己身体及其行为的感知。在这个框架中,机器人自发地产生动作,然后发展感知自身身体和动作原语效果的能力。此外,机器人还展示了由学习到的原语组成的操作动作,并基于它们的感觉效果来表征这些动作。通过学习,机器人可以通过对不可用感官信息的跨模态恢复,对人类的操作动作进行预测识别,并对识别出的动作进行再现。我们在一个真实的机器人实验中评估了所提出的框架。在实验中,我们实现了对人类行为及其繁殖的发育识别。
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引用次数: 1
Online motion planning for tethered robots in extreme terrain 极端地形系留机器人在线运动规划
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6631375
M. Tanner, J. Burdick, I. Nesnas
Several potentially important science targets have been observed in extreme terrains (steep or vertical slopes, possibly covered in loose soil or granular media) on other planets. Robots which can access these extreme terrains will likely use tethers to provide climbing and stabilizing force. To prevent tether entanglement during descent and subsequent ascent through such terrain, a motion planning procedure is needed. Abad-Manterola, Nesnas, and Burdick [1] previously presented such a motion planner for the case in which the geometry of the terrain is known a priori with high precision. Their algorithm finds ascent/descent paths of fixed homotopy, which minimizes the likelihood of tether entanglement. This paper presents an extension of the algorithm to the case where the terrain is poorly known prior to the start of the descent. In particular, we develop new results for how the discovery of previously unknown obstacles modifies the homotopy classes underlying the motion planning problem. We also present a planning algorithm which takes the modified homotopy into account. An example illustrates the methodology.
在其他行星的极端地形(陡峭或垂直的斜坡,可能被松散的土壤或颗粒状介质覆盖)中观察到几个潜在的重要科学目标。能够进入这些极端地形的机器人可能会使用绳索来提供攀爬和稳定的力量。为了防止在下降和随后的上升过程中绳索缠结,需要一个运动规划程序。Abad-Manterola, Nesnas和Burdick[1]先前提出了这样一个运动规划器,在这种情况下,地形的几何形状是高精度先验已知的。他们的算法找到固定同伦的上升/下降路径,这将最小化系绳纠缠的可能性。本文提出了该算法的扩展,以在开始下降之前对地形知之甚少的情况下。特别是,我们开发了新的结果,如何发现以前未知的障碍修改运动规划问题的同伦类。我们还提出了一种考虑修正同伦的规划算法。一个示例说明了该方法。
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引用次数: 13
Computing with a muscular-hydrostat system 肌肉静水系统的计算
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6630770
K. Nakajima, H. Hauser, Rongjie Kang, E. Guglielmino, D. Caldwell, R. Pfeifer
Octopus arms, as well as elephant trunks, squid tentacles, and vertebrate tongues are termed muscular-hydrostats. In such structures, the volume of the organ remains constant during their motions, enabling diverse, complex, and highly controlled movements without the support of a skeleton. Such flexible structures show major advantages over articulated arms that have a rigid skeleton and joints. These advantages have been attracting roboticists aiming to apply these material properties to soft robot controls. In this paper, we show that the muscular-hydrostat system itself has the computational capacity to achieve a complex nonlinear computation. By using a 3D dynamic simulator of the system inspired by the octopus, we actually demonstrate that the system is capable of emulating complex nonlinear dynamical systems by exploiting its elastic body dynamics as a computational resource. In addition, we systematically analyze its computational power in terms of memory capacity, and show that the system has an intrinsic and characteristic short term memory profile. Finally, the implications for soft robot control and future application scenarios are discussed.
章鱼的手臂、象鼻、鱿鱼的触须和脊椎动物的舌头都被称为肌肉静水动物。在这样的结构中,器官的体积在运动过程中保持恒定,可以在没有骨骼支持的情况下进行多样化、复杂和高度控制的运动。与具有刚性骨架和关节的关节臂相比,这种灵活的结构具有很大的优势。这些优点一直吸引着机器人专家,他们的目标是将这些材料的特性应用于软机器人控制。在本文中,我们证明了肌肉-静压系统本身具有实现复杂非线性计算的计算能力。通过使用受章鱼启发的系统的三维动态模拟器,我们实际证明了该系统能够通过利用其弹性体动力学作为计算资源来模拟复杂的非线性动力系统。此外,我们系统地分析了其在内存容量方面的计算能力,并表明该系统具有固有的和特征性的短期记忆特征。最后,讨论了软机器人控制的意义和未来的应用场景。
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引用次数: 40
The closure condition of the double banana and its application to robot position analysis 双香蕉闭合条件及其在机器人位置分析中的应用
Pub Date : 2013-05-06 DOI: 10.1109/ICRA.2013.6631237
Nicolás Rojas, F. Thomas
A double banana is defined as the bar-and-joint assembly of two bipyramids joined by their apexes. Clearly, the bar lengths of this kind of assembly are not independent as we cannot assign arbitrary values to them. This dependency can be algebraically expressed as a closure condition fully expressed in terms of bar lengths. This paper is devoted to its derivation and to show how its use simplifies the position analysis of many well-known serial and parallel robots thus providing a unifying treatment to apparently disparate problems. This approach permits deriving the univariate polynomials, needed for the closed-form solution of these position analysis problems, without relying on trigonometric substitutions or difficult variable eliminations.
双香蕉被定义为由它们的顶点连接的两个双锥体的杆和接头组合。显然,这种组合的杆长不是独立的,因为我们不能给它们赋任意的值。这种依赖关系可以在代数上表示为完全用条长度表示的闭包条件。本文致力于它的推导,并展示了它的使用如何简化了许多著名的串联和并联机器人的位置分析,从而为明显不同的问题提供了统一的处理。这种方法允许导出这些位置分析问题的封闭形式解所需的单变量多项式,而不依赖于三角替换或困难的变量消去。
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引用次数: 8
期刊
2013 IEEE International Conference on Robotics and Automation
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