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Guest editorial: Sports management research using partial least squares structural equation modeling (PLS-SEM) 客座评论:利用偏最小二乘结构方程模型(PLS-SEM)进行体育管理研究
Pub Date : 2022-04-05 DOI: 10.1108/ijsms-05-2022-242
Gabriel Cepeda-Carrión, Joseph F. Hair, C. Ringle, J. Roldán, J. García-Fernández
The development of PLS-SEM into a standard method in management research Wold (1982) developed themethod of partial least squares structural equationmodeling (PLSSEM) (also see J€oreskog and Wold, 1982b, c). Lohm€oller (1989) extended the initial method and prepared the first software (LVPLS; see Lohm€oller, 1984, 1987). The dissemination of PLS-SEM started with the publication of tutorials by Barclay et al. (1995), Chin (1998) and Tenenhaus et al. (2005), as well as the availability of PLSGraph (Chin, 2003), the first software package that included a graphical user interface for Lohm€oller’s LVPLS program. In the last decade, PLS-SEM has become an integral part of the methodological toolbox of economists, sociologists and several other social science disciplines. This is not only evidenced by the exponentially increased use of PLS-SEM in research articles (Hair et al., 2022, Preface) but also by dedicated chapters on PLS-SEM in main methods textbooks (e.g. Hair et al., 2019a) and handbooks (e.g. Sarstedt et al., 2021b). Several review articles on the use of PLS-SEM (Table 1), special issues (Table 2) in different disciplines and dissemination of research networks (Khan et al., 2019) echo this finding. The publication of textbooks (e.g. Garson, 2016; Hair et al., 2018, 2022; Ramayah et al., 2018; Wong, 2013) and “how to” articles (e.g. CepedaCarri on et al., 2019; Hair et al., 2011a, 2019b; Rold an and S anchez-Franco, 2012) on PLS-SEM further contributed to the method’s spread, as well as the availability of R software packages, like cSEM (Rademaker and Schuberth, 2020) and SEMinR (Hair et al., 2021b; Ray et al., 2021) and GUI-based standalone software programs, like PLSGraph (Chin, 2003) and SmartPLS (Ringle et al., 2005, 2015). Of these applications, SmartPLS is particularly popular among users due to its ease of use and functionality (Memon et al., 2021; Sarstedt and Cheah, 2019). In the early phase of PLS-SEM, much of the discussion focused on comparisons with covariance-based SEM (CB-SEM). However, CB-SEM and PLS-SEM are different statistical methods, and the algorithms are designed to achieve different research objectives (J€oreskog and Wold, 1982a; Lohm€oller, 1989). Their results also differ (Rigdon, 2012; Sarstedt et al., 2016), and each method is known for its unique modeling capabilities (Rigdon et al., 2014, 2017). The two approaches should therefore be viewed as complementary rather than competitive. CB-SEM is particularly useful when the research objective is to test the theoretically established model structure as a whole (i.e. how well the model-implied covariance matrix fits the covariance matrix of the data sample). In contrast, PLS-SEM aims to minimize the residuals of the measurement models as well as the structural model. PLSSEM therefore excels when the focus is on prediction-oriented research and is particularly useful when the goal is to identify the sources of competitive advantage and in success factor research (Albers,
PLS-SEM发展成为管理研究中的标准方法Wold(1982)发展了偏最小二乘结构方程建模(PLSSEM)的方法(也见J€oreskog和Wold, 1982b, c)。Lohm€oller(1989)扩展了最初的方法,并编制了第一个软件(LVPLS;参见Lohm€oller, 1984, 1987)。PLS-SEM的传播始于Barclay等人(1995),Chin(1998)和Tenenhaus等人(2005)的教程的出版,以及PLSGraph (Chin, 2003)的可用性,PLSGraph是第一个软件包,其中包含Lohm€oller的LVPLS程序的图形用户界面。在过去的十年中,PLS-SEM已经成为经济学家、社会学家和其他一些社会科学学科方法论工具箱中不可或缺的一部分。这不仅体现在研究文章中PLS-SEM的使用呈指数增长(Hair等人,2022,前言),而且体现在主要方法教科书(例如Hair等人,2019a)和手册(例如Sarstedt等人,2021b)中关于PLS-SEM的专门章节。几篇关于不同学科使用PLS-SEM(表1)、特刊(表2)和研究网络传播(Khan et al., 2019)的综述文章呼应了这一发现。教科书的出版(如Garson, 2016;Hair等人,2018,2022;Ramayah et al., 2018;Wong, 2013)和“如何”的文章(例如CepedaCarri等人,2019;Hair等,2011a, 2019b;Rold and S sanchez - franco, 2012)对pl - sem的研究进一步促进了该方法的传播,以及R软件包的可用性,如cSEM (Rademaker and Schuberth, 2020)和semr (Hair et al., 2021b;Ray et al., 2021)和基于gui的独立软件程序,如PLSGraph (Chin, 2003)和SmartPLS (Ringle et al., 2005,2015)。在这些应用中,SmartPLS因其易于使用和功能而受到用户的特别欢迎(Memon等人,2021;Sarstedt and Cheah, 2019)。在PLS-SEM的早期阶段,许多讨论集中在与基于协方差的SEM (CB-SEM)的比较上。然而,CB-SEM和PLS-SEM是不同的统计方法,其算法设计是为了实现不同的研究目标(J€oreskog和Wold, 1982a;Lohm€轮胎式压路机,1989)。他们的结果也不同(Rigdon, 2012;Sarstedt et al., 2016),每种方法都以其独特的建模能力而闻名(Rigdon et al., 2014, 2017)。因此,这两种方法应被视为互补而非竞争。当研究目标是检验理论建立的模型整体结构(即模型隐含协方差矩阵与数据样本协方差矩阵的拟合程度)时,CB-SEM特别有用。相比之下,PLS-SEM旨在最小化测量模型和结构模型的残差。因此,PLSSEM在关注面向预测的研究时表现出色,当目标是确定竞争优势的来源和成功因素研究时特别有用(Albers, 2010;Sarstedt et al., 2021b)。在CB-SEM和PLS-SEM之间的选择还应考虑要估计的模型类型。这是Rigdon等人(2017)的立场,他们说:“我们的第三个建议是,研究人员使用一种与他们打算估计的模型类型一致的技术——换句话说,他们正确地估计了他们选择的模型。在文献中,有一种倾向是把CB-SEM和PLS-SEM当作客座编辑来对待
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引用次数: 8
An acceptance model for sports technologies: the effects of sports motivation, sports type and context-aware characteristics 体育技术的接受模型:运动动机、运动类型和情境感知特征的影响
Pub Date : 2022-01-31 DOI: 10.1108/ijsms-03-2021-0060
Yusuf Oc, Aysegul Toker
Purpose This study explores the drivers behind sports technology use and identifies the need for a new conceptualization of sports technology adoption. To address this issue, the authors create a new construct, “context-awareness,” with four dimensions: tracking, coaching, sharing and gamification.Design/methodology/approach The paper uses a mixed-method approach, including in-depth interviews and partial least squares structural equation modeling. The proposed model combines technology acceptance frameworks with the Sports Motivation Scale and a novel context-awareness scale. It is empirically tested with a diverse sample of 600 respondents to identify use-intention differences according to sports motivation and sport types.Findings The paper reveals group differences in sports type (dynamic vs nondynamic) and sports motivation (intrinsic vs extrinsic) regarding sports technology use. It also suggests that perceived technology characteristics mediate the relationship between context-aware features and intention to use.Originality/value This research introduces a new construct of “context-awareness” into the literature on new technology acceptance. The proposed model combines insights from information systems, sports science, sports marketing and sports medicine to explain the adoption of complex technology.
本研究探讨了体育技术使用背后的驱动因素,并确定了对体育技术采用的新概念的需求。为了解决这个问题,作者创建了一个新的结构,“情境感知”,包含四个维度:跟踪、指导、分享和游戏化。本文采用混合方法,包括深度访谈和偏最小二乘结构方程建模。该模型将技术接受框架与体育动机量表和一种新的情境感知量表相结合。实证测试了600名受访者的不同样本,以确定根据运动动机和运动类型的使用意图差异。研究结果揭示了运动技术使用在运动类型(动态与非动态)和运动动机(内在与外在)方面的群体差异。它还表明,感知到的技术特征调解了上下文感知特征和使用意图之间的关系。原创性/价值本研究在新技术接受的文献中引入了“情境意识”的新结构。提出的模型结合了信息系统、体育科学、体育营销和运动医学的见解来解释复杂技术的采用。
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引用次数: 4
Reversing equity transfer in sponsorship for competitive advantage of emerging local events: quantitative evidence from an experimental study 在赞助新兴地方赛事的竞争优势中逆转股权转让:来自实验研究的定量证据
Pub Date : 2022-01-26 DOI: 10.1108/ijsms-08-2021-0172
Jerred Junqi Wang, T. Y. Qian, Bo Li, Brandon Mastromartino
PurposeBuilt upon the balance theory and schema theory, this study examined the impact of sponsors' intangible attributes, including consumer-based brand equity (CBBE) and brand-event image fit (BEIF), on consumer responses to emerging local events (ELEs), as well as major boundary conditions of this mechanism.Design/methodology/approachTheoretical hypotheses were tested using multivariate analysis of covariance and structural equation modeling with the data from two experiments: the experiment in the pilot study was used to calibrate sponsor stimuli, and the experiment in the main study was designed to assess consumer responses to different sponsor-event combinations.FindingsResults of this experimental study illustrated the dominant role of CBBE in influencing individuals' perceived event value and intention to participate in the context of ELEs and revealed the noticeable but limited moderating effects of BEIF and sport identification.Originality/valueThis study highlighted the importance of sponsorship in the marketing communications of ELEs and suggested prioritizing the overall attributes of sponsors in the sponsor-selection. This study also called for more research attention directed toward the intangible benefits that sporting events could receive from sponsorship deals.
目的基于平衡理论和图式理论,研究赞助商的无形属性——消费者品牌资产(CBBE)和品牌事件形象契合度(BEIF)对消费者对新兴地方事件反应的影响,以及这一机制的主要边界条件。设计/方法/方法采用多变量协方差分析和结构方程模型对两个实验的数据进行理论假设检验:先导研究中的实验用于校准赞助商刺激,主研究中的实验用于评估消费者对不同赞助商-事件组合的反应。本实验研究的结果说明了CBBE在影响个体感知事件价值和参与ELEs情境的意愿方面的主导作用,并揭示了BEIF和运动识别的显著但有限的调节作用。独创性/价值本研究强调了赞助在ELEs营销传播中的重要性,并建议在选择赞助商时优先考虑赞助商的整体属性。这项研究还呼吁更多的研究关注体育赛事可能从赞助协议中获得的无形利益。
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引用次数: 4
When sports sponsorship incurs brand risk: the roles of team performance, brand familiarity and team identification 体育赞助产生品牌风险:团队绩效、品牌熟悉度和团队认同的作用
Pub Date : 2022-01-17 DOI: 10.1108/ijsms-10-2021-0198
S. Yuan, Ying Gao
PurposeThis study investigated the potential negative effects of a sponsored team's losing performance on audiences' trust and purchase intention toward the sponsoring brand. Shedding light on the moderating role of sponsoring brand familiarity among audiences and audience team identification regarding such negative effects, the study establishes when sports sponsorship may incur risk to a sponsoring brand.Design/methodology/approachThree experimental designs (audience as stimulus of a team's losing vs control condition) were used to indicate whether and when losing performance influences participants' trust and purchase intention toward the sponsoring brand.FindingsThe participants in the losing condition report lower brand trust and purchase intention. Brand trust mediates the relationship between losing results and decreased purchase intention. The negative effects of losing on brand trust and purchase intention only appear when the sponsoring brand has low familiarity among audiences and only for audiences with low identification.Practical implicationsThe strategy of a brand with low familiarity sponsoring a team that frequently loses has risks and is not worth advocating. However, if an unknown brand has already sponsored a team that often loses, the efforts to cultivate audiences' identification with the team can reduce the potential risks.Originality/valueThe affirmed negative effects of losing performance on brand trust and purchase intention have value for firm sponsorship decisions. This study contributes to the sponsorship literature by revealing two boundary conditions (sponsoring brand familiarity and audiences' team identification) for those negative effects.
目的本研究旨在探讨赞助团队表现不佳对受众对赞助品牌的信任和购买意愿的潜在负面影响。通过研究观众对赞助品牌的熟悉程度和观众对赞助团队的认同对这些负面影响的调节作用,本研究确定了体育赞助何时可能给赞助品牌带来风险。设计/方法/方法采用三种实验设计(观众作为团队失败的刺激条件与控制条件)来表明失败是否以及何时影响参与者对赞助品牌的信任和购买意愿。结果:失败状态下的被试品牌信任度和购买意愿较低。品牌信任在失败结果与购买意愿下降之间起中介作用。失败对品牌信任和购买意愿的负面影响仅在受众对赞助品牌的熟悉度较低和认同度较低的情况下才会出现。实际意义一个知名度不高的品牌赞助一个经常输球的球队的策略是有风险的,不值得提倡。然而,如果一个不知名的品牌已经赞助了一个经常输球的团队,那么培养受众对该团队的认同的努力可以降低潜在的风险。业绩损失对品牌信任和购买意愿的负面影响对企业赞助决策有价值。本研究通过揭示两个边界条件(赞助品牌熟悉度和受众团队认同)来促进赞助文献的负面影响。
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引用次数: 3
A re-examination of conspicuous sport consumption theory on golf and skiing from leisure involvement perspective 休闲卷入视角下高尔夫和滑雪炫耀性运动消费理论的再审视
Pub Date : 2022-01-17 DOI: 10.1108/ijsms-03-2021-0078
Hui-min Song, Ting-ting Zeng, Brian H. Yim
PurposeThe purpose of this study was to examine the relationship between leisure involvement (LI), conspicuous sport consumption and subjective well-being (SW) for two luxury leisure activities: golf and skiing.Design/methodology/approachThe authors collected data from Guangdong Province (golf, n = 342) and Jilin Province (skiing, n = 310) and examined the proposed model using structural equation modeling (SEM) and tested the mediating effect of conspicuous sport consumption using bootstrapping method.FindingsThe findings show that the proposed model explained the relationships among LI, conspicuous sport consumption and SW. Furthermore, the findings suggest that LI and conspicuous consumption (CC) can elevate sport participants' perception of SW, enriching leisure-class theory.Originality/valueThe authors’ findings contribute to the domain of CC in sport participant and leisure research and provide significant implications for the sport tourism marketers.
目的探讨高尔夫和滑雪两种奢侈休闲活动的休闲投入、炫耀性运动消费和主观幸福感之间的关系。设计/方法/方法作者收集了广东省(高尔夫,n = 342)和吉林省(滑雪,n = 310)的数据,采用结构方程模型(SEM)检验了所提出的模型,并采用bootstrapping方法检验了炫耀性运动消费的中介作用。研究结果表明,提出的模型解释了LI、炫耀性运动消费和SW之间的关系。此外,研究结果还表明,炫耀性消费(CC)可以提升运动参与者对SW的感知,丰富了休闲阶级理论。本文的研究成果为体育参与者与休闲研究中的CC领域做出了贡献,并为体育旅游营销者提供了重要的启示。
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引用次数: 1
Push–pull analysis: the mediating role of promotion types relative to visit intention to a sports museum 推挽分析:促销类型对体育博物馆参观意向的中介作用
Pub Date : 2021-12-13 DOI: 10.1108/ijsms-12-2020-0240
Brian H. Yim, Mark R. Lyberger, Doori Song
PurposeAlthough sport museums are considered an important sector in nostalgia sport tourism, annual visitations of the major sport Hall of Fames (HoF) have been decreasing, often resulting in operational and financial difficulties for the HoF. The current study examined the relationship between sport museum image, motivation, constraints, monetary and non-monetary promotions (as a mediator), and visit intention among those who have attended or never attended.Design/methodology/approachData was collected from the residents in the Northeast Ohio area via an online survey questionnaire using Qualtrics (N = 1,607). Two sets of data parameters were generated based on consumers previous visitation to Pro Football HoF (visited group n = 754; never-visited group n = 853) and each group's monetary and non-monetary promotion models (total of four models) were analyzed. Descriptive statistics and reliability tests were processed via IBM SPSS Statistics 26 and the structural relationships among the constructs were examined using SmartPLS 3.FindingsAmong all the antecedents, positive perceived image of HoF has been identified as the most significant predictor for both promotions and visit (revisit) intention. Social motivation was found to be a strong driver for visiting a sports museum regardless of the types of promotions. Promotions' mediation effects were found. The monetary promotion between cost constraints and visit intention implied, cost constraints can be mitigated through monetary promotion.Originality/valueThis is the first study examining the role of relationship between image, motivation, constraints and visit intention relative to sport museums. Results provide practical insights for the sport museum marketers and researchers relative to visit intension.
虽然体育博物馆被认为是怀旧体育旅游的一个重要部门,但主要体育名人堂(HoF)的年度访问量一直在减少,这往往导致HoF的运营和财政困难。本研究考察了体育博物馆形象、动机、约束、货币和非货币促销(作为中介)与参观意向之间的关系。设计/方法/方法通过使用Qualtrics的在线调查问卷从俄亥俄州东北部地区的居民中收集数据(N = 1,607)。根据消费者之前对Pro Football HoF的访问生成两组数据参数(访问组n = 754;未到访组n = 853),分析各组的货币和非货币推广模式(共4种模式)。使用IBM SPSS statistics 26进行描述性统计和信度检验,使用SmartPLS 3检验各构份之间的结构关系。研究发现,在所有前因中,高质量的正面感知形象是晋升和再访意向的最显著预测因子。社会动机被发现是参观体育博物馆的强大驱动力,无论促销类型如何。发现了晋升的中介效应。成本约束与访问意愿之间隐含的货币促进作用,可以通过货币促进缓解成本约束。原创性/价值这是第一个关于体育博物馆的形象、动机、约束和参观意向之间关系的研究。研究结果为体育博物馆营销人员和研究人员提供了有关参观意向的实用见解。
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引用次数: 2
Netizens' behavior towards a blockchain-based esports framework: a TPB and machine learning integrated approach 网民对基于区块链的电竞框架的行为:TPB和机器学习的综合方法
Pub Date : 2021-12-07 DOI: 10.1108/ijsms-06-2021-0130
J. Yadav, M. Misra, N. Rana, Kuldeep Singh, Sam Goundar
PurposeBased on the concepts confined in Ajzen's theory of planned behavior (TPB), this study investigates users' attitudes towards adoption of a blockchain-based framework in the esports industry that proposes a scheme of rewarding stakeholders for their invested attention along with blockchain technology's inherent protocols.Design/methodology/approachThe present study uses RStudio (Version 1.3.1093) package RedditExtractoR for scraping and analysis of the discussion referring to the keyword “Verasity” on the Reddit website. The final corpus of 1,913 user comments was considered for the study. Sentiment analysis was initially conducted to explore the semantic orientation of the users concerning Verasity. This was followed by generalized equation modeling to analyze the impact of social media attributed to the users' commenting behavior.FindingsThe study found that Redditors, in general, have a positive attitude towards the adoption of a blockchain-based esports platform. This was validated through the empirical findings. The regression model states that there is a significant positive impact of the positivity in the comments over the Redditors' attitude and in their commenting behavior.Originality/valueThis study offers a new understanding of key contributing attributes of sentiment formation over social media concerning a blockchain-based esports framework. The study also establishes an empirical relationship between the social media attributes and the commenting behavior of Redditors. Finally, the current study offers valuable insights into social media engagements and the selection of highly influential Redditors for practicing marketing managers.
基于Ajzen的计划行为理论(TPB)中的概念,本研究调查了用户对在电子竞技行业中采用基于区块链的框架的态度,该框架提出了一种奖励利益相关者的方案,以奖励他们的投入关注以及区块链技术的固有协议。设计/方法/方法本研究使用RStudio (Version 1.3.1093)软件包RedditExtractoR对Reddit网站上有关“Verasity”关键字的讨论进行抓取和分析。该研究考虑了1913个用户评论的最终语料库。情感分析最初是为了探索用户对Verasity的语义倾向。然后通过广义方程建模来分析用户评论行为对社交媒体的影响。研究发现,总的来说,reddit用户对采用基于区块链的电子竞技平台持积极态度。通过实证结果验证了这一点。回归模型表明评论的积极性对reddit用户的态度和评论行为有显著的正向影响。原创性/价值本研究对基于区块链的电子竞技框架的社交媒体上情绪形成的关键贡献属性提供了新的理解。本研究还建立了社交媒体属性与reddit用户评论行为之间的实证关系。最后,目前的研究为实践营销经理提供了关于社交媒体参与和高影响力reddit用户选择的宝贵见解。
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引用次数: 6
Gym users: an enabler in creating an acceptance of sports and fitness wearable devices in India 健身房用户:在印度创造接受运动和健身可穿戴设备的推动者
Pub Date : 2021-12-07 DOI: 10.1108/ijsms-08-2021-0168
Prashanth Raman, Kumar Aashish
PurposeThere are two-fold objectives to this research. First is to analyse the importance of technology readiness (TR) for the users in using sports and fitness wearable devices in India. And second is to explore if gymnasium (gym) users are much more technologically ready as compared to non-gym users to use sports and fitness wearable devices.Design/methodology/approachThe study uses technology readiness and acceptance model (TRAM) to examine the users' intention to use sports and fitness wearable devices. Data from a survey of 907 respondents from India were collected and partial least squares (PLS)-structural equation modelling (SEM) technique was used to empirically examine it.FindingsThe outcomes reveal that innovativeness and optimism have a positive influence on perceived ease of use (PEOU) and perceived usefulness (PU), and insecurity and discomfort have a negative influence on PEOU and PU. Both PEOU and PU act as important determinants in the user's intention to use sports and fitness wearable devices. The multi-group analysis (MGA) suggests that gym users tend to exhibit more positive intention towards using sports and fitness wearable devices and show higher probability of using the wearable devices relative to non-gym users.Originality/valueThere are hardly any studies on intention to use sports and fitness wearable devices in India. The current research tries to understand the intention behind the gym users and non-gym users to use sports and fitness wearable devices. The outcomes of the research will help the marketers to align their promotional campaign based on the new segmentation variable “gym-user/non-gym user”. The research also highlights the importance of TR in the use of sports and fitness wearable devices in India.
本研究有两个目的。首先是分析技术准备(TR)对印度用户使用运动和健身可穿戴设备的重要性。其次是探索健身房用户是否比非健身房用户在使用运动健身可穿戴设备方面做好了更多的技术准备。设计/方法/方法本研究使用技术准备和接受模型(TRAM)来研究用户使用运动和健身可穿戴设备的意图。从907受访者的调查数据来自印度收集和偏最小二乘(PLS)结构方程建模(SEM)技术被用来实证检验它。结果发现,创新和乐观对感知易用性(PEOU)和感知有用性(PU)有正向影响,不安全感和不适对感知易用性和感知有用性(PU)有负向影响。PEOU和PU都是用户使用运动健身可穿戴设备的重要决定因素。多群体分析(multi-group analysis, MGA)表明,健身房用户使用运动健身可穿戴设备的意愿更积极,使用可穿戴设备的概率也高于非健身房用户。在印度,几乎没有任何关于使用运动和健身可穿戴设备的意愿的研究。目前的研究试图了解健身房用户和非健身房用户使用运动和健身可穿戴设备背后的意图。研究结果将有助于营销人员根据新的细分变量“健身房用户/非健身房用户”来调整促销活动。该研究还强调了TR在印度使用运动和健身可穿戴设备方面的重要性。
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引用次数: 4
Doping as a barrier in universal acceptance of esports 兴奋剂是电子竞技被普遍接受的障碍
Pub Date : 2021-12-07 DOI: 10.1108/ijsms-05-2021-0105
D. Gupta, Harshita Sharma, Manali Gupta
PurposeEsports has been emerging as a multi-billion dollar industry by attracting players, viewers, advertisers and investors across the globe. Even though there are plenty of professional titles present, only a few have been considered mainstream due to lack of formal governance mechanisms, presence of corruption and cheating mechanisms. “Doping” is one such practice where the players try to gain unfair advantage over their competitors, causing major hindrance in esports development. This qualitative study would draw insights from their perceptions about different doping mechanisms and possible recommendations to curb them.Design/methodology/approachThis study has analyzed the semi-structured interviews of selected esports professionals to draw insights from their perceptions about different doping mechanisms and possible recommendations to curb them. This qualitative study would explore the content of their interviews for extracting relevant themes and subthemes.FindingsThe findings of this study have made significant contributions to deeply lacking literature about the esports industry and barriers it faces in order to be considered as a legitimate sport. The study has extracted contemporary and new emerging themes about the rising trends in the industry and their impact on society and the way we see sports as a whole. Moreover, this study dwells upon the rampant drug abuse persisting in this industry and how it offers itself as a barrier to the legitimization of esports as a viable global industry.Originality/valueThis study provides an on-ground reality reports on esports and various malpractices rampant in the industry by conducting interviews with various industry professionals and analyzing them through a thematic analysis method using an inductive approach.
电子竞技已经成为一个数十亿美元的产业,吸引了全球各地的玩家、观众、广告商和投资者。尽管现在有很多专业头衔,但由于缺乏正式的治理机制,存在腐败和欺骗机制,只有少数被认为是主流。“兴奋剂”就是这样一种行为,选手们试图获得不公平的优势,这对电子竞技的发展造成了很大的阻碍。这项定性研究将从他们对不同兴奋剂机制的看法和可能的建议中获得见解。本研究分析了对选定的电子竞技专业人士的半结构化访谈,从他们对不同兴奋剂机制的看法和可能的建议中得出见解。本质性研究将探讨他们的访谈内容,以提取相关的主题和副主题。这项研究的发现为电子竞技行业及其面临的障碍做出了重大贡献,这些障碍是一项非常缺乏的文献,以便被视为一项合法的运动。这项研究提炼了当代和新兴的主题,这些主题涉及体育行业的发展趋势及其对社会的影响,以及我们看待体育的整体方式。此外,本研究还详述了该行业中持续存在的猖獗的药物滥用问题,以及它如何成为电子竞技合法化的障碍,使其成为一个可行的全球产业。原创性/价值本研究通过对不同行业专业人士的采访,并使用归纳方法通过主题分析方法对其进行分析,提供了关于电子竞技和行业中猖獗的各种弊端的实地现实报告。
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引用次数: 4
Rethinking dual careers: success factors for career transition of professional football players and the role of sport entrepreneurship 重新思考双重职业:职业足球运动员职业转型的成功因素与体育创业的作用
Pub Date : 2021-12-06 DOI: 10.1108/ijsms-02-2021-0029
Ana Sofia Ramos, J. Hammerschmidt, A. S. Ribeiro, Francisco Lima, S. Kraus
PurposeThe purpose of this longitudinal study is to examine the dual career and entrepreneurial experiences of professional football players and their influence on the career transition process to entrepreneurship or employment.Design/methodology/approachThe study examined a Portuguese employer–employee data set from 1991 to 2017 using the logit model, a binary choice regression model that allows predicting the probabilities of two possible qualitative and binary outcomes.FindingsEntrepreneurial experience is the key driver for retired football players to pursue entrepreneurship. Having a dual career and working during the athletic career leads to higher chances of continuing in the labor market as an employee. Higher education levels did not significantly influence the decision to pursue a second career but having secondary education increases the chances of continuing as an entrepreneur.Research limitations/implicationsFirst, the study aims to shed light on success factors in career transition of professional football players who engage in a dual career. Second, the authors introduce sport entrepreneurship as a possible activity alongside an athletic career.Practical implicationsAthletes can benefit from the experience they gain during a dual career in the process of career transition. Working in the final year of an athletic career represents a promising strategy to gain work experience alongside sport without jeopardizing sporting success.Originality/valueThis study adds evidence to the contemporary discourse on dual career theory and career transitions and reconciles the theory of sport entrepreneurship and dual careers.
目的本研究旨在探讨职业足球运动员的双重职业生涯和创业经历,以及它们对职业生涯过渡到创业或就业过程的影响。该研究使用logit模型检查了1991年至2017年的葡萄牙雇主-雇员数据集,logit模型是一种二元选择回归模型,可以预测两种可能的定性和二元结果的概率。发现创业经验是退役足球运动员追求创业的关键驱动力。拥有一份双重职业,并在运动生涯中工作,会有更高的机会继续在劳动力市场上工作。高等教育水平对追求第二职业的决定没有显著影响,但受过中等教育的人继续创业的机会增加。研究局限/启示首先,本研究旨在揭示从事双重职业的职业足球运动员职业转型的成功因素。其次,作者介绍了体育创业作为一种可能的活动与体育事业。在职业转型过程中,运动员可以从双重职业生涯中获得的经验中获益。在运动生涯的最后一年工作代表了一种很有前途的策略,可以在运动的同时获得工作经验,而不会危及运动的成功。原创性/价值本研究为双职业理论和职业转换的当代论述提供了证据,并调和了体育创业理论和双职业理论。
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引用次数: 1
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International Journal of Sports Marketing and Sponsorship
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