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Anais do XVIII Simpósio Brasileiro de Computação Musical (SBCM 2021)最新文献

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Mapping, Triggering, Scoring, and Procedural Paradigms of Machine Listening Application in Live-Electronics Compositions 绘图,触发,评分,和程序范例的机器听力应用在现场电子作品
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19445
Vinicius César De Oliveira, J. Padovani
Since the advent of real-time computer music environments, composers have increasingly incorporated DSP analysis, synthesis, and processing algorithms in their creative practices. Those processes became part of interactive systems that use real-time computational tools in musical compositions that explore diverse techniques to generate, spatialize, and process instrumental/vocal sounds. Parallel to the development of these tools and the expansion of DSP methods, new techniques focused on sound/musical information extraction became part of the tools available for music composition. In this context, this article discusses the creative use of Machine Listening and Musical Information Retrieval techniques applied in the composition of live-electronics works. By pointing out some practical applications and creative approaches, we aim to circumscribe, in a general way, the strategies for employing Machine Listening and Music Information Retrieval techniques observed in a set of live-electronics pieces, categorizing four compositional approaches: namely, mapping, triggering, scoring, and procedural paradigms of application of machine listening techniques in the context of live-electronics music compositions.
自实时计算机音乐环境出现以来,作曲家越来越多地将DSP分析、合成和处理算法纳入他们的创作实践中。这些过程成为交互式系统的一部分,该系统在音乐作品中使用实时计算工具,探索各种技术来生成,空间化和处理器乐/人声。与这些工具的发展和DSP方法的扩展并行,专注于声音/音乐信息提取的新技术成为音乐创作可用工具的一部分。在此背景下,本文讨论了在现场电子作品的创作中创造性地使用机器听音和音乐信息检索技术。通过指出一些实际应用和创造性的方法,我们旨在以一种一般的方式界定在一组现场电子音乐作品中观察到的使用机器听音和音乐信息检索技术的策略,并对四种作曲方法进行分类:即在现场电子音乐作品中应用机器听音技术的映射、触发、评分和程序范式。
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引用次数: 0
Towards Real-time Score Analysis in PWGL 面向PWGL的实时分数分析
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19424
Mika Kuuskankare
In this paper, we introduce an original approach to computerized music analysis within the graphical computer-assisted composition environment called PWGL. Our aim is to facilitate the realtime analysis of interactive scores written in common Western music notation. To this end, we have developed a novel library that allows us to analyze scores realized with the help of ENP (the graphical music notation module of PWGL), and to visualize the results of the analysis in realtime. ENP is extended to support the display of supplementary information that can be drawn on top of the score as an overlay. The analysis backend is realized with the help of our builtin musical scripting language based on pattern matching. The analysis results are presented directly as a part of the original score leveraging the extensible and interactive visualization capabilities of ENP. In this paper we describe the current state of the library and present, as a case study, a fully functional application allowing for the realtime analysis and display of voice leading errors according to the counterpoint rules developed mainly in the Renaissance and Baroque eras.
在本文中,我们介绍了一种在图形化计算机辅助作曲环境中进行计算机音乐分析的原始方法,称为PWGL。我们的目的是为了方便实时分析用普通西方音乐记谱法编写的交互式乐谱。为此,我们开发了一个新颖的库,使我们能够分析在ENP (PWGL的图形音乐符号模块)的帮助下实现的乐谱,并实时可视化分析结果。ENP被扩展为支持显示补充信息,这些信息可以作为覆盖层绘制在分数的顶部。分析后端借助于我们内置的基于模式匹配的音乐脚本语言实现。利用ENP的可扩展和交互式可视化功能,分析结果直接作为原始乐谱的一部分呈现。在本文中,我们描述了图书馆的现状,并作为一个案例研究,提供了一个功能齐全的应用程序,允许根据主要在文艺复兴时期和巴洛克时期开发的对位规则实时分析和显示语音引导错误。
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引用次数: 0
A prospective report on the research developed at the Laboratory of Audio and Music Technology at USP 一份关于USP音频和音乐技术实验室研究的前瞻性报告
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19461
Regis Faria, Ricardo Thomasi, João Monnazzi, Eduardo Bonachela, André Giolito, Gabriel Lemos
This paper presents a concise report on the research developed at the Laboratory of Audio and Music Technology at the EACH-USP. The laboratory was founded in 2011 targeting the areas of music technology, musical acoustics and bioacoustics, strengthening its scope in 2019 to the areas of sound and music computing and audio engineering. Six projects are presented herein, describing their application areas, goals, achievements and perspectives.
本文简要介绍了美国药典大学音频与音乐技术实验室的研究成果。该实验室成立于2011年,目标是音乐技术,音乐声学和生物声学领域,2019年将其范围扩大到声音和音乐计算以及音频工程领域。本文介绍了六个项目,描述了它们的应用领域、目标、成果和前景。
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引用次数: 0
A Roughness Model Implementation to Analyze Sound Mass Composition: A Case Study in Ligeti’s Continuum for Harpsichord (1968) 用粗糙模型分析音质组成:以利格蒂拨弦键琴连续谱为例(1968)
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19430
Micael Antunes, Guilherme Feulo do Espírito Santo, J. Manzolli
We present in this paper an implementation of a roughness descriptor based on the model of Pantelis Vassilakis. We apply the implemented descriptor to perform a computer-aided musical analysis of György Ligeti’s Continuum for harpsichord (1968). Our analysis establishes a parallel between the roughness model, concepts of sound mass composition, and Ligeti’s ideas of timbre of movement and permeability. As a result, we display a graphical representation for the roughness present in the Continuum’s recording, propose a formal segmentation for the piece, and analyze its formal development from a musicological point of view.
本文提出了一种基于Pantelis Vassilakis模型的粗糙度描述符的实现。我们将实现的描述符应用于György Ligeti的拨弦键琴连续谱(1968)的计算机辅助音乐分析。我们的分析建立了粗糙度模型、声质量组成概念和利格蒂的运动和渗透性音色概念之间的平行关系。因此,我们展示了连续体录音中存在的粗糙度的图形表示,提出了作品的形式分割,并从音乐学的角度分析了它的形式发展。
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引用次数: 0
Alice no país da pandemia (2021) 爱丽丝在大流行的国度(2021年)
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19462
F. Schiavoni, Ana Clara Montenegro Fonseca, Avner Maximiliano de Paulo, Carlos Edmundo Oliveira Souza, Cleisson Dener da Silva, Emerson Junio Silva Costa, Fábio dos Passos Carvalho, Gabriel Lopes Rocha, Gabriel Rodrigues Chaves Carneiro, Igino de Oliveira Silva Júnior, Igor Alves Estevam Andrade, Isadora Franco Oliveira, João Marcos Rodrigues Andrade Lara, João Teixeira Araújo, João Pedro Nunes Pereira de Oliveira, Jônatas Araújo da Silva, Luan Luiz Gonçalves, L. E. Santos, Luiz Gustavo Balzanelli Sousa, Mariana Pereira Lellis, Matheus de Bonfim Rodrigues Jordão, R. Andrade, Rebeca Lima Soares, Rômulo Augusto Vieira Costa, Samuel Rodrigues Rabay
O ALICE - Arts Lab in Interfaces, Computers, and Everything Else é um laboratório de pesquisa do Departamento de Computação da Federal University of São João del-Rei. Acolhendo pesquisadores de várias áreas, o ALICE tem desenvolvido pesquisas nas áreas de processos criativos amparados pela tecnologia, música em rede, paisagens sonoras, orquestras de dispositivos e outras áreas em que é possível aliar arte e tecnologia sem que uma destas áreas se coloque acima da outra. Neste artigo, apresentamos nossos desenvolvimentos recentes e lamentos atuais em um ano em que a distância de nossos corpos tenta ser superada pela onipresença das redes de computadores.
ALICE -界面、计算机和其他一切艺术实验室是sao joao del rei联邦大学计算机系的一个研究实验室。ALICE欢迎来自不同领域的研究人员,在技术支持的创作过程、网络音乐、声音景观、设备管弦乐队和其他领域开展了研究,在这些领域中,艺术和技术可以结合起来,而不需要一个领域凌驾于另一个领域之上。在这篇文章中,我们展示了我们最近的发展和当前的哀叹,在这一年里,我们的身体距离试图被无处不在的计算机网络所克服。
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引用次数: 0
On the Fusion of Multiple Audio Representations for Music Genre Classification 音乐类型分类中多音频表示的融合研究
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19423
Diego Furtado Silva, Micael Valterlânio da Silva, Ricardo Szram Filho, A. Silva
Music classification is one of the most studied tasks in music information retrieval. Notably, one of the targets with high interest in this task is the music genre. In this scenario, the use of deep neural networks has led to the current state-of-the-art results. Research endeavors in this knowledge domain focus on a single feature to represent the audio in the input for the classification model. Due to this task’s nature, researchers usually rely on time-frequency-based features, especially those designed to make timbre more explicit. However, the audio processing literature presents many strategies to build representations that reveal diverse characteristics of music, such as key and tempo, which may contribute with relevant information for the classification of genres. We showed an exploratory study on different neural network model fusion techniques for music genre classification with multiple features as input. Our results demonstrate that Multi-Feature Fusion Networks consistently improve the classification accuracy for suitable choices of input representations.
音乐分类是音乐信息检索中研究最多的课题之一。值得注意的是,在这个任务中有很高兴趣的目标之一是音乐类型。在这种情况下,深度神经网络的使用导致了当前最先进的结果。该知识领域的研究主要集中在单个特征上,以表示分类模型输入中的音频。由于这项任务的性质,研究人员通常依赖于基于时间频率的特征,特别是那些旨在使音色更明确的特征。然而,音频处理文献提出了许多构建表征的策略,这些表征揭示了音乐的不同特征,如音调和速度,这可能有助于流派分类的相关信息。以多特征为输入,对不同神经网络模型融合技术在音乐类型分类中的应用进行了探索性研究。我们的研究结果表明,多特征融合网络在选择合适的输入表示时能够持续提高分类精度。
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引用次数: 0
Real-time Qualification of Percussive Sounds Based on Correspondences Between Schaeffer’s Solfège and Low-level Audio Descriptors 基于Schaeffer solfge和Low-level音频描述符对应关系的敲击声实时定性
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19429
Sérgio Freire, J. Padovani, C. Campos
Pierre Schaeffers typomorphology (1966) proposes seven criteria of musical perception for the qualification of sound objects, which form the basis of his musical theory. This Solfège fits well into contexts where pitch is not the dominant dimension. Relying on similarities between the practice of reduced listening and the utilization of low-level audio descriptors, we present the first version of a real-time setup in which these descriptors are applied to qualify percussive sounds. The paper describes the tools and strategies used for addressing different criteria: envelope followers with different window sizes and filtering; detection of transients and amplitude modulations; extraction and counting of spectral components; estimation of intrinsic dissonance and spectral distribution; among others. The extracted data is subjected to simple statistical analysis, producing scalar values associated with each segmented object. Finally, we present a variety of examples.
Pierre Schaeffers的类型学(typomorphology, 1966)为声音对象的资格提出了七个音乐感知标准,这些标准构成了他的音乐理论的基础。在音高不是主要维度的情况下,这种唱法很适合。依靠减少听力的实践和低级音频描述符的使用之间的相似性,我们提出了一个实时设置的第一个版本,其中这些描述符被应用于限定打击声音。本文描述了用于解决不同标准的工具和策略:具有不同窗口大小和过滤的信封追随者;瞬态和调幅检测;光谱成分的提取与计数;内禀不谐估计及谱分布;等等。提取的数据进行简单的统计分析,生成与每个分割对象相关联的标量值。最后,我们给出了各种各样的例子。
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引用次数: 0
COUT-e e práticas itinerantes durante 2020 e 2021 2020年和2021年的成本和旅行实践
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19464
Douglas Silva, Lucas Zampar, Felipe Rodrigues, C. Gomes
Este artigo apresenta ações em andamento e finalizadas pelo grupo itinerante de COmputacão mUsical e Tecnologias Emergentes (COUT-E) da Universidade Federal do Amapá (UNIFAP) durante o período de 2020 e 2021. Comenta-se sobre os projetos Handy Hear, CongAr, Acalma-te, classificação de ritmos populares da amazônia e sincronização rítmica entre fontes distintas em tempo real.
本文介绍了amapa联邦大学(UNIFAP)音乐计算和新兴技术巡回小组(COUT-E)在2020年至2021年期间正在进行和完成的行动。评论项目Handy Hear, CongAr, Acalma-te,分类流行的亚马逊节奏和节奏同步之间的不同来源在实时。
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引用次数: 0
Modelo automático de classificação de gêneros musicais amazônicos 亚马逊音乐类型的自动分类模型
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19453
D. Silva, Lucas Zampar, F. Rodrigues, C. Gomes
A globalização afeta a preferência musical da sociedade atual, que apresenta continua estima por ou gêneros musicais internacionais em detrimento aos nacionais ou locais. A música é dos meios de comunicação utilizados para a construção e organização da estrutura social influenciando o estilo de vida, gostos e convivência interpessoal. Portanto, cada manifestação de gênero musical apresenta função distinta para um ouvinte, como por exemplo, para dançar, festejar, descançar, ajudar na solidão, na tristeza etc. Diversos aplicativos como spotify e soundcloud, utilizam-se de classificadores de gêneros musicais para indicar, prever ou sugerir novas músicas para seus ouvintes. Por diversos motivos, a maioria dos classificadores não possui informações de gêneros musicais regionais. Este trabalho propõem um modelo de classificação automático de gêneros musicais populares amazônicos. Inicialmente, confeccionou-se uma base de dados contendo os gêneros musicais: andino, brega, carimbó, cúmbia, marabaixo, pasillo, salsa e vaqueirada, oriundos da região da Amazônia Legal dos países: Brasil, Guiana Francesa, Venezuela, Colômbia, Equador, Bolívia e Peru. Para a construção da base de dados, extraiu-se diversas características de cada música ao total de 64 parâmetros. Analisou-se os modelos de aprendizado de máquina na qual XGB, KNN, SVM e MLP obtiveram acurácia de 67.62%, 74.12%, 71.35%, 76.13%, respectivamente.
全球化影响着当今社会的音乐偏好,这种偏好持续受到国际音乐流派的尊重,而损害了国家或地方音乐流派。音乐是一种传播手段,用于构建和组织社会结构,影响生活方式、品味和人际交往。因此,每一种音乐流派的表现形式对听者都有不同的功能,如跳舞、聚会、休息、帮助孤独、悲伤等。spotify和soundcloud等应用程序使用音乐类型分类器向听众指示、预测或建议新歌。由于各种原因,大多数分类器没有关于地区音乐类型的信息。本文提出了一种亚马逊流行音乐类型的自动分类模型。最初,我们建立了一个数据库,包含音乐类型:andino, brega, carimbo, cumbia, marabaixo, pasillo, salsa和vaqueirada,来自巴西,法属圭亚那,委内瑞拉,哥伦比亚,厄瓜多尔,玻利维亚和秘鲁的法律亚马逊地区。为了构建数据库,我们从每首歌中提取了64个参数的几个特征。分析了XGB、KNN、SVM和MLP的机器学习模型,其准准率分别为67.62%、74.12%、71.35%、76.13%。
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引用次数: 0
Identificação de Áudio Vocaloid com Support Vector Machines: um Estudo de Caso da Hatsune Miku Vocaloid音频识别与支持向量机:初音未来的案例研究
Pub Date : 2021-10-24 DOI: 10.5753/sbcm.2021.19451
F. Almeida, V. Hayashi
O processamento de sinais de áudio em conjunto com modelos de aprendizado de máquina tem aplicações em diversas áreas: música, análise forense e análise de fala humana e ruído ambiente. Analisar música de diferentes gêneros pode encorajar investigações interessantes pela comunidade científica, como a investigação de tendências culturais. Este trabalho apresenta uma iniciativa para o processamento de canções vocaloides que ganharam grande popularidade nas redes sociais. Os classificadores Support Vector Machine (SVM) foram treinados em dois experimentos para distinguir canções da vocaloide Hatsune Miku de canções instrumentais e canções de outros vocaloides, apresentando resultados promissores de precisão acima de 80%, que validam a iniciativa.
音频信号处理和机器学习模型的应用在各个领域:音乐,法医分析语言和分析人类和环境噪声。分析不同类型的音乐可以鼓励科学界进行有趣的研究,比如对文化趋势的研究。这项工作提供了一个主动的歌vocaloides处理的大流行社交网站。该分类支持向量机(SVM)分辨歌曲的训练在两个实验的vocaloide开始的器乐和其他歌曲vocaloides,构成了有前景的结果的精度在80%以上,验证计划。
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引用次数: 0
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Anais do XVIII Simpósio Brasileiro de Computação Musical (SBCM 2021)
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