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A multi-population genetic algorithm for procedural generation of levels for platform games 用于平台游戏程序生成关卡的多种群遗传算法
Lucas N. Ferreira, L. T. Pereira, C. Toledo
This paper presents a multi-population genetic algorithm for procedural generation of levels for platform games such as Super Mario Bros (SMB). The algorithm evolves four aspects of the game during its generations: terrain, enemies, coins and blocks. Each aspect has its own codification, population and fitness function. At the end of the evolution, the best four aspects are combined to construct the level. The method has as input a vector of parameters to configure the characteristics of each aspect. Experiments were made to evaluate the capability of the method in generating interesting levels. Results showed the method can be controlled to generate different types of levels.
本文提出了一种用于平台游戏(如《超级马里奥兄弟》)程序生成关卡的多种群遗传算法。算法在每一代中进化游戏的四个方面:地形、敌人、硬币和方块。每个方面都有自己的编码、种群和适应度函数。在进化的最后,将四个最好的方面结合起来构建关卡。该方法具有一个参数向量作为输入,用于配置每个方面的特征。通过实验来评估该方法生成有趣关卡的能力。结果表明,该方法可控制生成不同类型的水平。
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引用次数: 16
Introduction to genetic algorithms 遗传算法简介
E. Goodman
Find loads of the an introduction to genetic algorithms book catalogues in this site as the choice of you visiting this page. You can also join to the website book library that will show you numerous books from any types. Literature, science, politics, and many more catalogues are presented to offer you the best book to find. The book that really makes you feels satisfied. Or that's the book that will save you from your job deadline.
找到负载的介绍遗传算法的图书目录在这个网站作为你访问这个页面的选择。你也可以加入网站图书图书馆,它会向你展示各种类型的书籍。文学,科学,政治,还有更多的目录,为你提供最好的书。真正让你感到满足的书。或者,这本书可以让你免于工作截止日期。
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引用次数: 4
Adapting to dynamically changing noise during learning of heart sounds: an AIS-based approach using systemic computation 在心音学习过程中适应动态变化的噪声:使用系统计算的基于人工智能的方法
Yiqi Deng, P. Bentley
Real world machine learning, where data is sampled continuously, may in theory be classifiable into distinct and unchanging categories but in practice the classification becomes non-trivial because the nature of the background noise continuously changes. Applying distinct and unchanging categories for data ignores the fact that for some applications where the categories of data may remain constant, the background noise constantly changes, and thus the ability for a supervised learning method to work is limited. In this work, we propose a novel method based on an Artificial Immune System (AIS) and implemented on a systemic computer, which is designed to adapt itself over continuous arrival of data to cope with changing patterns of noise without requirement for feedback, as a result of its own experience.
现实世界的机器学习中,数据是连续采样的,理论上可以分为不同的、不变的类别,但在实践中,由于背景噪声的性质不断变化,分类变得非常重要。对数据应用不同的和不变的类别忽略了这样一个事实,即对于一些数据类别可能保持不变的应用,背景噪声不断变化,因此监督学习方法的工作能力是有限的。在这项工作中,我们提出了一种基于人工免疫系统(AIS)并在系统计算机上实现的新方法,该方法旨在适应连续到达的数据,以应对不断变化的噪声模式,而不需要反馈,这是其自身经验的结果。
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引用次数: 1
Modeling the information propagation in an email communication network using an agent-based approach 使用基于代理的方法对电子邮件通信网络中的信息传播进行建模
Bin Jiang, Lei Wang, Chao Yang, Shuming Peng, Renfa Li
Development of Internet technology has made the use of email to be one of the predominant means of communication in the information society. Information exchange among people via email service has produced lots of communication data, which have been widely used in research about information propagation on virtual social networks. The focus of this paper is on the "Enron Email Dataset". The ideas discussed gave thorough consideration to the diversity of organizational positions' attributes, the dynamic behaviors of users to select information contents and communication partners via email service. We then established a quantitative analysis on the multiple interactive relationships of the email communication network. Further, an agent-based model for modeling the information diffusion in an organization via email communication network was proposed, by relating the microscopic individual behaviors and the macroscopic system evolution. Based on the simulation experiments, we analyzed and compared the topological characteristics and evaluative patterns of our model with the Enron Email Dataset. The experimental results proved that our model was beneficial to uncover the implicit communication mechanisms of a real organization.
互联网技术的发展使电子邮件成为信息社会中主要的通信手段之一。人们之间通过电子邮件进行信息交换产生了大量的通信数据,这些数据被广泛应用于虚拟社交网络信息传播的研究。本文的研究重点是“安然电子邮件数据集”。所讨论的思想充分考虑了组织职位属性的多样性、用户通过电子邮件服务选择信息内容和沟通伙伴的动态行为。然后,我们对电子邮件传播网络的多重互动关系进行了定量分析。在此基础上,通过将微观个体行为与宏观系统演化联系起来,提出了一个基于agent的电子邮件通信网络信息扩散模型。在仿真实验的基础上,我们将模型的拓扑特征和评价模式与安然电子邮件数据集进行了分析和比较。实验结果表明,该模型有助于揭示真实组织的隐式沟通机制。
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引用次数: 1
Metaheuristic design pattern: interactive solution presentation 元启发式设计模式:交互式解决方案表示
M. Shackelford, C. Simons
1. PROBLEM STATEMENT In interactive metaheuristic search, the human helps to steer the trajectory of search by providing qualitative evaluations of solution individuals in the population. Given that much metaheuristic search is typically population-based, it is challenging to design the presentation of solutions such that the human can provide effective qualitative evaluation [1]. Naively presenting each individual in a large population at each generation causes evaluation fatigue and a subsequent non-linearity of user focus making search trajectory inconsistent and ineffective [2].
1. 在交互式元启发式搜索中,人类通过对群体中的解决方案个体进行定性评估来帮助引导搜索轨迹。鉴于许多元启发式搜索通常是基于人群的,因此设计解决方案的呈现方式以使人类能够提供有效的定性评估是具有挑战性的[1]。天真地在每一代呈现大群体中的每个个体会导致评估疲劳和随后的用户焦点非线性,从而使搜索轨迹不一致且无效[2]。
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引用次数: 7
Combinatorial optimization with differential evolution: a set-based approach 差分进化的组合优化:一种基于集合的方法
André L. Maravilha, J. A. Ramírez, F. Campelo
This work presents a differential evolution algorithm for combinatorial optimization, in which a set-based representation and operators define subproblems that are used to explore the search space. The proposed method is tested on the capacitated centered clustering problem.
这项工作提出了一种用于组合优化的差分进化算法,其中基于集合的表示和算子定义用于探索搜索空间的子问题。在有能力中心聚类问题上对该方法进行了测试。
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引用次数: 5
Software refactoring under uncertainty: a robust multi-objective approach 不确定性下的软件重构:一种健壮的多目标方法
Mohamed Wiem Mkaouer, M. Kessentini, Slim Bechikh, M. Cinnéide, K. Deb
Refactoring large systems involves several sources of uncertainty related to the severity levels of code smells to be corrected and the importance of the classes in which the smells are located. Due to the dynamic nature of software development, these values cannot be accurately determined in practice, leading to refactoring sequences that lack robustness. To address this problem, we introduced a multi-objective robust model, based on NSGA-II, for the software refactoring problem that tries to find the best trade-off between quality and robustness.
重构大型系统涉及到几个不确定性来源,这些不确定性来源与要纠正的代码气味的严重程度以及气味所在的类的重要性有关。由于软件开发的动态性,这些值在实践中无法准确确定,从而导致重构序列缺乏鲁棒性。为了解决这个问题,我们引入了一个基于NSGA-II的多目标鲁棒模型,用于软件重构问题,该模型试图在质量和鲁棒性之间找到最佳平衡点。
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引用次数: 16
Noise-aware evolutionary TDMA optimization for neuronal signaling in medical sensor-actuator networks 医学传感器-执行器网络中神经元信号的噪声感知进化TDMA优化
J. Suzuki, P. Boonma
Neuronal signaling is one of several approaches to network nanomachines in the human body. This paper formulates a noisy optimization problem for a neuronal signaling protocol based on Time Division Multiple Access (TDMA) and solves the problem with a noise-aware optimizer that leverages an evolutionary algorithm. The proposed optimizer is intended to minimize signaling latency by multiplexing and parallelizing signal transmissions in a given neuronal network, while maximizing signaling robustness (i.e., unlikeliness of signal interference). Since latency and robustness objectives conflict with each other, the proposed optimizer seeks the optimal trade-offs between them. It exploits a nonparametric (i.e. distribution-free) statistical operator because it is not fully known what distribution(s) noise follows in each step/component in neuronal signaling. Simulation results show that the proposed optimizer efficiently obtains quality TDMA signaling schedules and operates a TDMA protocol by balancing conflicting objectives in noisy environments.
神经元信号是研究人体纳米机器网络的几种方法之一。提出了一种基于时分多址(TDMA)的神经元信号协议的噪声优化问题,并利用一种进化算法的噪声感知优化器来解决该问题。所提出的优化器旨在通过在给定的神经网络中复用和并行信号传输来最小化信号延迟,同时最大化信号鲁棒性(即信号干扰的不可能性)。由于延迟和鲁棒性目标相互冲突,所提出的优化器寻求两者之间的最佳权衡。它利用非参数(即无分布)统计算子,因为它不完全知道神经元信号的每个步骤/组件中遵循的分布(s)噪声。仿真结果表明,该优化器能有效地获得高质量的TDMA信令调度,并能在噪声环境中通过平衡冲突目标来运行TDMA协议。
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引用次数: 2
Getting you faster to work: a genetic algorithm approach to the traffic assignment problem 让你更快地工作:交通分配问题的遗传算法方法
Daniel Cagara, A. Bazzan, B. Scheuermann
Traffic assignment is a complex optimization problem. In case the road network has many links (thus a high number of alternative routes) and multiple origin-destination pairs, most existing solutions approximate the so-called user equilibrium (a variant of Nash equilibrium). Furthermore, the quality of these solutions (mostly, iterative algorithms) come at the expense of computational performance. In this study, we introduce a methodology to evaluate an approximation of an optimal traffic assignment from the global network's perspective based on genetic algorithms. This approach has been investigated in terms of both network performance (travel time) and convergence speed.
交通分配是一个复杂的优化问题。如果道路网络有许多链接(因此有大量的可选路线)和多个起点-目的地对,大多数现有的解决方案近似于所谓的用户均衡(纳什均衡的一种变体)。此外,这些解决方案的质量(主要是迭代算法)是以牺牲计算性能为代价的。在本研究中,我们介绍了一种基于遗传算法的方法,从全局网络的角度评估最优流量分配的近似值。本文从网络性能(传输时间)和收敛速度两方面对该方法进行了研究。
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引用次数: 15
Predict the success or failure of an evolutionary algorithm run 预测进化算法运行的成功或失败
Gopinath Chennupati, C. Ryan, R. Azad
The quality of candidate solutions in evolutionary computation (EC) depend on multiple independent runs and a large number of them fail to guarantee optimal result. These runs consume more or less equal or sometimes higher amount of computational resources on par the runs that produce desirable results. This research work addresses these two issues (run quality, execution time), Run Prediction Model (RPM), in which undesirable quality evolutionary runs are identified to discontinue from their execution. An Ant Colony Optimization (ACO) based classifier that learns to discover a prediction model from the early generations of an EC run. We consider Grammatical Evolution (GE) as our EC technique to apply RPM that is evaluated on four symbolic regression problems. We establish that the RPM applied GE produces a significant improvement in the success rate while reducing the execution time.
在进化计算中,候选解的质量依赖于多次独立的运行,大量的候选解不能保证最优结果。与产生理想结果的运行相比,这些运行消耗的计算资源或多或少相等,有时甚至更高。这项研究工作解决了这两个问题(运行质量,执行时间),运行预测模型(RPM),在该模型中,不期望的质量进化运行被确定为停止执行。基于蚁群优化(ACO)的分类器,该分类器从EC运行的早期几代中学习发现预测模型。我们认为语法进化(GE)作为我们的EC技术来应用RPM,在四个符号回归问题上进行评估。我们确定应用GE的RPM在减少执行时间的同时显著提高了成功率。
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引用次数: 2
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Proceedings of the Companion Publication of the 2014 Annual Conference on Genetic and Evolutionary Computation
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