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2012 IEEE Conference on Open Systems最新文献

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Real time implementation of intrusion detection system with reconfigurable architecture 具有可重构结构的入侵检测系统的实时实现
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417634
A. Moghaddam
Intrusion detection is the process of monitoring the events occurring in a computer system or network and analyzing them for signs of possible incidents, which are violations of computer security policies, or standard security practices. Intrusion detection system identifies possible incidents, logs information and provides report about them. In this article a real time intrusion detection system using SNORT rules and KMP algorithm is implemented in reconfigurable hardware. The parallel structure of this architecture let us to achieve a high real time performance at rate 100Mbps as it is shown by simulation and synthesis results on VIRTEX4.
入侵检测是监视计算机系统或网络中发生的事件并分析它们以寻找可能发生的事件的迹象的过程,这些事件违反了计算机安全策略或标准安全实践。入侵检测系统可以识别可能发生的事件,记录信息并提供报告。本文利用SNORT规则和KMP算法在可重构硬件上实现了一个实时入侵检测系统。VIRTEX4上的仿真和综合结果表明,该架构的并行结构使我们能够实现速率为100Mbps的高实时性能。
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引用次数: 1
Variability of optical properties for atmospheric aerosol in Kuching city using AERONET Sunphotometer 利用AERONET太阳光度计研究古晋市大气气溶胶光学特性的变化
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417628
A. Asmat, Khairunnisa Abd Jalal, N. Ahmad
The knowledge of aerosol optical properties is important for estimation of radiative balance effect to the Earth's system. Aerosol can have directly effect to the radiation by scattering and absorption process depending on their chemical and physical properties. Uncertainties in estimation of radiative effect are cause by lack of knowledge for aerosol properties. AERONET Sun photometer had been used to measure the AOD, linear regressions to calculate Angstrom exponent and inversion algorithm to retrieve single scattering albedo and refractive index over Kuching, Sarawak from August 2011 until October 2011. The mean values of AOD for August was (0.4014±0.3126), for September was reported as (0.3158±0.1877) and (0.1689±0.0813) for October 2011. The minimum value for Angstrom is 0.3233 and the maximum value is 1.9325 which indicates a presence of fine mode aerosol and coarse mode aerosol. The averaged SSA for August at 440nm was 0.8997 and 0.7604 for 1020nm meanwhile for September SSA value was 0.9586 for 440nm and 0.9239 for 1020nm. It shows an increasing of urban pollution and biomass burning aerosol. The refractive index for real part and imaginary part measurement suggest that absorbing aerosols are more dominant in Kuching, Sarawak.
气溶胶光学特性的知识对于估计辐射平衡对地球系统的影响是重要的。气溶胶的化学和物理性质决定了其对辐射的散射和吸收过程。辐射效应估计的不确定性是由于缺乏对气溶胶性质的了解造成的。利用AERONET太阳光度计测量了2011年8月至2011年10月期间沙捞越古金上空的AOD,利用线性回归计算了埃指数,利用反演算法反演了单次散射反照率和折射率。2011年8月AOD平均值为(0.4014±0.3126),9月平均值为(0.3158±0.1877),10月平均值为(0.1689±0.0813)。埃的最小值为0.3233,最大值为1.9325,表明存在细态气溶胶和粗态气溶胶。8月份440nm的平均SSA为0.8997,1020nm为0.7604,9月份440nm的平均SSA为0.9586,1020nm为0.9239。城市污染和生物质燃烧气溶胶呈增加趋势。实部和虚部测量的折射率表明,吸收气溶胶在古晋,沙捞越占主导地位。
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引用次数: 4
Automated car braking system: Using neural network system via Labview environment 汽车自动制动系统:利用Labview环境下的神经网络系统
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417650
M. A. Abu, Z. Kornain, I. M. Iqbal, M. H. Rosli
This paper represents the development of a car braking system based on artificial neural network for use during parking. This project involves replacing the usual car reverse warning system with a system that will react automatically based on the distance between the car and a given obstacle by gradually increasing the braking pressure until such a point that is deemed the closest safe distance to the obstacle, in which the braking pressure will then be increased to max and the car will halt. To realize this application, this project will make use of LabView simulation software to create the artificial neural network engine and present the simulation results.
本文介绍了一种基于人工神经网络的汽车驻车制动系统的研制。这个项目包括用一个系统来取代通常的汽车倒车警告系统,该系统将根据汽车与给定障碍物之间的距离自动做出反应,逐步增加制动压力,直到距离障碍物最近的安全距离,此时制动压力将增加到最大值,汽车将停止。为了实现这一应用,本课题将利用LabView仿真软件创建人工神经网络引擎并给出仿真结果。
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引用次数: 6
Intelligent system for predicting wireless sensor network performance in on-demand deployments 在按需部署中预测无线传感器网络性能的智能系统
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417620
C. Otero, I. Kostanic, A. Peter, A. Ejnioui, L. D. Otero
The need for advanced tools that provide efficient design and planning of on-demand deployment of wireless sensor networks (WSN) is critical for meeting our nation's demand for increased intelligence, reconnaissance, and surveillance in numerous safety-critical applications. For practical applications, WSN deployments can be time-consuming and error-prone, since they have the utmost challenge of guaranteeing connectivity and proper area coverage upon deployment. This creates an unmet demand for decision-support systems that help manage this complex process. This paper presents research-in-progress to develop an advanced decision-support system for predicting the optimal deployment of wireless sensor nodes within an area of interest. The proposed research will have significant impact on the future application of WSN technology, specifically in the emergency response, environmental quality, national security, and engineering education domains.
对先进工具的需求,为无线传感器网络(WSN)的按需部署提供有效的设计和规划,对于满足我国在众多安全关键应用中增加情报、侦察和监视的需求至关重要。对于实际应用,WSN部署可能是耗时且容易出错的,因为它们在部署时保证连接性和适当的区域覆盖是最大的挑战。这就产生了对帮助管理这个复杂过程的决策支持系统的未满足需求。本文介绍了一项正在进行的研究,以开发一种先进的决策支持系统,用于预测感兴趣区域内无线传感器节点的最佳部署。本研究将对未来无线传感器网络技术在应急响应、环境质量、国家安全和工程教育等领域的应用产生重要影响。
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引用次数: 11
Access control in mobile databases using mobile agents 使用移动代理的移动数据库访问控制
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417642
A. Sedaghati, A. B. Dastjerdi
The popularity of mobile devices has made them lovely targets for malicious code developers; and these attacks to mobile devices, are growing day by day. In comparison to fixed environments, mobility has its special features and limitations, like frequently disconnections and user's movement, that affect security mechanisms. They delay user's access to his data; and this delay can lead to change in access conditions. Therefore, Access control mechanisms must cover these changes dynamically. In this paper we use both mobile agents and role based access control in form of capability lists, to introduce a dynamic access control mechanism.
移动设备的普及使其成为恶意代码开发人员的可爱目标;这些针对移动设备的攻击日益增多。与固定环境相比,移动性有其特殊的特性和限制,比如经常断开连接和用户移动,这些都会影响安全机制。他们延迟用户访问他的数据;这种延迟会导致访问条件的改变。因此,访问控制机制必须动态地覆盖这些更改。本文采用移动代理和基于角色的能力列表形式的访问控制,引入一种动态访问控制机制。
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引用次数: 0
Hands-on undergraduate real-time systems and Hardware-Software development 本科生实时系统和硬件软件开发实践
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417655
Y. Yusof, M. F. A. Hassan, N. Nadzri
Real-time systems is one of the topic introduced as part of courses taught in most undergraduate engineering and computer science. From industrial perspective, embedded realtime systems discipline deemed to be important and are widely used in industrial applications such as avionics, aerospace, robotics, automobile, and industrial control etc. This paper shares the hands-on laboratory embedded real-time software utilizing Simulation Program with Integrated Circuit Emphasis (SPICE) having Virtual System Modeling (VSM) capabilities together with low cost microcontroller based system. Using these tools students will not only learn real-time and multitask programming but also exposed to the nitty-gritty and challenges of Hardware Software (HW/SW) development which will contribute towards a better understanding and appreciation of embedded real-time systems.
实时系统是大多数本科工程和计算机科学课程中引入的主题之一。从工业的角度来看,嵌入式实时系统学科被认为是重要的,并广泛应用于工业应用,如航空电子、航天、机器人、汽车和工业控制等。本文分享了动手实验室嵌入式实时软件,利用具有虚拟系统建模(VSM)功能的集成电路重点(SPICE)仿真程序以及基于低成本微控制器的系统。使用这些工具,学生不仅可以学习实时和多任务编程,还可以接触硬件软件(HW/SW)开发的本质和挑战,这将有助于更好地理解和欣赏嵌入式实时系统。
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引用次数: 0
Location based early disaster warning and evacuation system on mobile phones using OpenStreetMap 基于位置的早期灾害预警和疏散系统在手机上使用OpenStreetMap
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417627
Khondaker M. Rahman, T. Alam, M. Chowdhury
Natural Disasters have threatened mankind since history started. Due to geographic position and climate change, Bangladesh is one of most vulnerable countries to natural disasters. The country also lacks effective disaster preparedness system to confront natural disasters. Timely disaster warning and evacuation guideline can save lives of the people. In addition, a tourist or a blind people may face difficulties in finding safe area or shelter place prior to the occurrence of natural disasters. For this reason, we have proposed a location based early disaster warning and evacuation system for both normal and blind people using OpenStreetMap (OSM). The system is implemented on android mobile phone because of the burgeoning growth of smart phones in Bangladesh. So, our system comprises a third-party server named Disaster Management Server (DMS), android device with our application installed on it and user. The local weather office updates the disaster (tsunami, cyclone or flood) data on DMS. Device user registers on Android Cloud to Device Messaging (C2DM) server to get automatic notification of upcoming disaster otherwise user gets manual notification. The user communicates with DMS to have updated data sending the current position obtained by GPS or network provider. The probable disaster affected area is determined by ray casting algorithm. When our application recognizes the user in probable disaster zone then application will disseminate visual and audio disaster warning and evacuation guideline including shortest path of shelter or safe zone on the map of the application. Evacuation progress is also tracked using DMS and national identification of user. The experimental result demonstrates the effectiveness of our system.
自古以来,自然灾害就一直威胁着人类。由于地理位置和气候变化,孟加拉国是最容易遭受自然灾害的国家之一。国家也缺乏有效的备灾系统来应对自然灾害。及时的灾害预警和疏散指引可以挽救人们的生命。此外,在自然灾害发生之前,游客或盲人可能面临寻找安全区域或避难所的困难。为此,我们利用OpenStreetMap (OSM)为正常人和盲人提出了一个基于位置的早期灾害预警和疏散系统。由于孟加拉国智能手机的迅速增长,该系统在android手机上实现。因此,我们的系统包括一个名为灾难管理服务器(DMS)的第三方服务器,安装了我们的应用程序的android设备和用户。当地气象局更新DMS上的灾害(海啸、气旋或洪水)数据。设备用户在Android Cloud to Device Messaging (C2DM)服务器上注册,以获得即将到来的灾难的自动通知,否则用户将获得手动通知。用户与DMS通信以获得更新的数据,发送由GPS或网络提供商获得的当前位置。通过光线投射算法确定可能的受灾区域。当我们的应用程序识别到可能的灾区的用户,然后应用程序将传播视觉和音频的灾难警报和疏散指南,包括在应用程序的地图上的庇护所或安全区的最短路径。还使用DMS和用户的国家身份来跟踪撤离进度。实验结果证明了系统的有效性。
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引用次数: 50
An experimental evaluation of scaffolded educational games design for programming 基于编程的架式教育游戏设计的实验评估
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417631
Siti Robaya Jantan, S. A. Aljunid
The effectiveness of educational games design has been the issue of many researches in recent years to support Computer Science (CS) novices, especially in the context of learning introductory programming courses. This issue has been highlighted due to the difficulties faced by students in developing algorithms related to programming concept, program construction as well as understanding and applying programming control structures. To overcome the identified difficulties and improve teaching and learning of programming, a number of research works have proposed educational games to motivate and engage their novices. However, to our knowledge, past research had applied general scaffolding characteristics in their games, but none has adapted these characteristics in the context of educational games design. As a result, three scaffolded educational games design characteristics are adapted to be embedded into our games. As proof of concept, a number of puzzle-based educational games which focus on decision-making structures are redesigned and redeveloped for teaching and learning programming. To validate the design, an experiment is conducted to 30 CS novices, who are randomly assigned into control and experimental groups. The results showed the educational games design-scaffolding characteristics are perceivably effective in assisting CS novices in learning programming. Therefore, the findings suggest these scaffolding characteristics have successfully been embedded as an effective educational games design technique.
近年来,教育性游戏设计的有效性一直是许多支持计算机科学(CS)新手的研究问题,特别是在学习入门编程课程的背景下。由于学生在开发与编程概念、程序构造以及理解和应用编程控制结构相关的算法时面临困难,这个问题已经得到强调。为了克服已确定的困难并改善编程的教学,许多研究工作提出了教育游戏来激励和吸引他们的新手。然而,据我们所知,过去的研究在他们的游戏中应用了一般的脚手架特征,但没有人将这些特征应用到教育游戏设计中。因此,我们在游戏中融入了三种教育游戏设计特征。为了证明这一概念,许多基于益智的教育游戏(游戏邦注:侧重于决策结构)被重新设计和开发,用于教学和学习编程。为了验证设计,我们对30名CS新手进行了实验,将他们随机分为对照组和实验组。结果表明,教育游戏设计脚手架特征对计算机科学新手学习编程有显著的帮助作用。因此,研究结果表明,这些脚手架特征已经成功地嵌入了一种有效的教育游戏设计技术。
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引用次数: 11
Software requirement prioritization using fuzzy multi-attribute decision making 基于模糊多属性决策的软件需求优先级划分
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417646
A. Ejnioui, C. Otero, A. Qureshi
Although many approaches have been proposed to prioritize requirements in software projects, almost none has been widely adopted. This is mostly due to their complexity, time commitment, lack of consistency, or implementation difficulties. This paper proposes a novel approach to do so that is practical, easy to implement and can show a reasonable level of consistency. In addition, it takes in consideration the imprecise nature of requirements and quality attributes by modeling the latter as fuzzy variables. The problem of prioritizing requirements is formulated as a fuzzy multi-attribute decision problem in which the expected value operator is used to rank the alternatives listed in the problem formulation. This approach can be easily extended to include other quality attributes as well as customized to fit the needs of most software projects.
尽管已经提出了许多方法来对软件项目中的需求进行优先排序,但几乎没有一种方法被广泛采用。这主要是由于它们的复杂性、时间承诺、缺乏一致性或实现困难。本文提出了一种新颖的方法来做到这一点,它是实用的,易于实现的,并且可以显示出合理的一致性水平。此外,通过将需求和质量属性建模为模糊变量,它考虑了需求和质量属性的不精确性。将需求排序问题表述为模糊多属性决策问题,其中期望值算子用于对问题表述中列出的备选方案进行排序。这种方法可以很容易地扩展到包括其他质量属性以及定制以适应大多数软件项目的需要。
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引用次数: 24
Graph based approach for dynamic discovery of composite web services 动态发现复合web服务的基于图的方法
Pub Date : 2012-10-01 DOI: 10.1109/ICOS.2012.6417635
N. Temglit, M. A. Nacer
As more web services can be used over the Internet, the need to find and combine dynamically efficient services to fulfill a given goal becomes an important and challenging task. To this end, we are interested particularly in dynamic approaches for web service composition. In contrast to the static ones, a composition of services is called dynamic if participant services are selected and composed on the fly based on the needs formulated by the user and the availability of published services. We propose in this work, a flow-graph based system for service composition and composite service discovery to satisfy a functional need of a given query. The idea is to model all the possible connections between published services as Output-Input semantic matching. These established connections are stored in a graph called precedence graph in order to retrieve dynamically, all possible plans that could answer a given query.
随着越来越多的web服务可以在Internet上使用,寻找和组合动态高效的服务以实现给定目标的需求成为一项重要而具有挑战性的任务。为此,我们对web服务组合的动态方法特别感兴趣。与静态服务相比,如果参与者服务是根据用户制定的需求和已发布服务的可用性动态选择和组合的,则服务组合称为动态的。在这项工作中,我们提出了一个基于流图的服务组合和组合服务发现系统,以满足给定查询的功能需求。其思想是将发布的服务之间的所有可能连接建模为输出-输入语义匹配。这些已建立的连接存储在称为优先图的图中,以便动态检索可以回答给定查询的所有可能的计划。
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引用次数: 0
期刊
2012 IEEE Conference on Open Systems
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