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Demo: real-time MU-MIMO channel analysis with a custom 802.11 implementation 演示:实时MU-MIMO信道分析与自定义802.11实现
Christopher Hunter, P. Murphy, E. Welsh
We present a demonstration of the real-time capture and analysis of multi-user MIMO (MU-MIMO) channel state information from commercial Wi-Fi devices. Our system is built with an array of WARP v3 nodes running the Mango Communications 802.11 Reference Design, an open-source, real-time FPGA implementation of the 802.11a/g MAC and PHY. One WARP v3 node acts as an 802.11 access point (AP), which serves Internet access to client devices. The other nodes implement an array of multi-antenna 802.11 monitors. Every monitor node simultaneously receives packets transmitted by the Wi-Fi clients associated with the AP. The nodes extract MAC headers and channel estimates from each packet and offload these to a PC for analysis. All MAC, PHY, and channel analysis processes run in real time.
我们展示了从商用Wi-Fi设备实时捕获和分析多用户MIMO (MU-MIMO)信道状态信息的演示。我们的系统由运行芒果通信802.11参考设计的WARP v3节点阵列构建而成,参考设计是802.11a/g MAC和PHY的开源、实时FPGA实现。一个WARP v3节点作为802.11接入点(AP),为客户端设备提供Internet访问服务。其他节点实现多天线802.11监视器阵列。每个监控节点同时接收与AP相关的Wi-Fi客户端传输的数据包。节点从每个数据包中提取MAC报头和信道估计,并将其卸载到PC上进行分析。所有的MAC, PHY和信道分析进程运行在实时。
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引用次数: 0
Demo: tracking user browsing on a demo floor Demo:跟踪用户在演示层的浏览情况
Aishwarya Ganesan, S. Rallapalli, Krishna Chintalapudi, V. Padmanabhan, L. Qiu
Our demo tracks physical browsing by users in indoor spaces. Analogous to online browsing, where users choose to go to certain webpages, dwell on a subset of pages of interest to them, and click on links of interest while ignoring others, we can draw parallels in the physical setting, where a user might walk purposefully to a section of interest, dwell there for a while, and gaze at specific items that they wish to know more about.
我们的演示跟踪用户在室内空间的物理浏览。类似于在线浏览,用户选择进入某些网页,停留在他们感兴趣的页面子集上,点击感兴趣的链接而忽略其他,我们可以在物理环境中进行类比,用户可能会有目的地走到感兴趣的部分,在那里停留一会儿,然后凝视他们想要更多了解的特定项目。
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引用次数: 0
Demo: OpenAirInterface: an open LTE network in a PC 演示:OpenAirInterface: PC机的开放式LTE网络
N. Nikaein, R. Knopp, F. Kaltenberger, Lionel Gauthier, C. Bonnet, D. Nussbaum, R. Ghaddab
LTE 4G cellular networks are gradually being adopted by all major operators in the world and are expected to rule the cellular landscape at least for the current decade. They will also form the starting point for further progress beyond the current generation of mobile cellular networks to chalk a path towards fifth generation mobile networks. The lack of open cellular ecosystem has limited applied research in this field within the boundaries of vendor and operator R&D groups. Furthermore, several new approaches and technologies are being considered as potential elements making up such a future mobile network, including cloudification of radio network, radio network programability and APIs following SDN principles, native support of machine-type communication, and massive MIMO. Research on these technologies requires realistic and flexible experimentation platforms that offer a wide range of experimentation modes from real-world experimentation to controlled and scalable evaluations while at the same time retaining backward compatibility with current generation systems. In this work, we present OpenAirInterface (OAI) as a suitably flexible platform towards open LTE ecosystem and playground [1]. We will demonstrate an example of the use of OAI to deploy a low-cost open LTE network using commodity hardware with standard LTE-compatible devices. We also show the reconfigurability features of the platform.
LTE 4G蜂窝网络正逐渐被世界上所有主要运营商所采用,预计至少在当前十年内将统治蜂窝领域。它们还将成为超越当前一代移动蜂窝网络的进一步发展的起点,从而开辟通往第五代移动网络的道路。由于缺乏开放的蜂窝生态系统,限制了厂商和运营商研发团队在该领域的应用研究。此外,一些新的方法和技术被认为是构成这样一个未来移动网络的潜在元素,包括无线网络的云化、无线网络的可编程性和遵循SDN原则的api、对机器类型通信的本地支持以及大规模MIMO。这些技术的研究需要现实和灵活的实验平台,提供广泛的实验模式,从现实世界的实验到可控和可扩展的评估,同时保持与当前发电系统的向后兼容性。在这项工作中,我们提出了OpenAirInterface (OAI)作为开放LTE生态系统和游乐场的适当灵活平台[1]。我们将演示一个使用商用硬件和标准LTE兼容设备来部署低成本开放LTE网络的示例。我们还展示了平台的可重构特性。
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引用次数: 87
Accurate indoor localization with zero start-up cost 精确的室内定位,零启动成本
Swarun Kumar, Stephanie Gil, D. Katabi, D. Rus
Recent years have seen the advent of new RF-localization systems that demonstrate tens of centimeters of accuracy. However, such systems require either deployment of new infrastructure, or extensive fingerprinting of the environment through training or crowdsourcing, impeding their wide-scale adoption. We present Ubicarse, an accurate indoor localization system for commodity mobile devices, with no specialized infrastructure or fingerprinting. Ubicarse enables handheld devices to emulate large antenna arrays using a new formulation of Synthetic Aperture Radar (SAR). Past work on SAR requires measuring mechanically controlled device movement with millimeter precision, far beyond what commercial accelerometers can provide. In contrast, Ubicarse's core contribution is the ability to perform SAR on handheld devices twisted by their users along unknown paths. Ubicarse is not limited to localizing RF devices; it combines RF localization with stereo-vision algorithms to localize common objects with no RF source attached to them. We implement Ubicarse on a HP SplitX2 tablet and empirically demonstrate a median error of 39 cm in 3-D device localization and 17 cm in object geotagging in complex indoor settings.
近年来出现了新的射频定位系统,其精度达到数十厘米。然而,这样的系统要么需要部署新的基础设施,要么需要通过培训或众包对环境进行广泛的识别,从而阻碍了它们的大规模采用。我们提出了Ubicarse,一个精确的室内定位系统,用于商品移动设备,没有专门的基础设施或指纹。Ubicarse使手持设备能够使用合成孔径雷达(SAR)的新配方来模拟大型天线阵列。过去的SAR工作需要测量机械控制的设备运动,精度达到毫米,远远超出了商用加速度计所能提供的范围。相比之下,Ubicarse的核心贡献是能够在用户沿着未知路径扭曲的手持设备上执行SAR。优比查不仅限于定位射频设备;它将射频定位与立体视觉算法相结合,以定位无射频源的常见物体。我们在HP SplitX2平板电脑上实现了优步算法,并通过经验证明,在复杂的室内环境中,3d设备定位的中位误差为39厘米,物体地理标记的中位误差为17厘米。
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引用次数: 371
Jigsaw: indoor floor plan reconstruction via mobile crowdsensing 拼图:通过移动众测重建室内平面图
Ruipeng Gao, Mingmin Zhao, Tao Ye, Fan Ye, Yizhou Wang, Kaigui Bian, Tao Wang, Xiaoming Li
The lack of floor plans is a critical reason behind the current sporadic availability of indoor localization service. Service providers have to go through effort-intensive and time-consuming business negotiations with building operators, or hire dedicated personnel to gather such data. In this paper, we propose Jigsaw, a floor plan reconstruction system that leverages crowdsensed data from mobile users. It extracts the position, size and orientation information of individual landmark objects from images taken by users. It also obtains the spatial relation between adjacent landmark objects from inertial sensor data, then computes the coordinates and orientations of these objects on an initial floor plan. By combining user mobility traces and locations where images are taken, it produces complete floor plans with hallway connectivity, room sizes and shapes. Our experiments on 3 stories of 2 large shopping malls show that the 90-percentile errors of positions and orientations of landmark objects are about 1~2m and 5~9°, while the hallway connectivity is 100% correct.
缺乏平面图是目前室内定位服务零星可用的一个关键原因。服务提供商必须与建筑运营商进行费时费力的商业谈判,或者雇佣专门的人员来收集这些数据。在本文中,我们提出了Jigsaw,一个利用移动用户众感数据的平面图重建系统。它从用户拍摄的图像中提取单个地标物体的位置、大小和方向信息。它还从惯性传感器数据中获得相邻地标物体之间的空间关系,然后计算这些物体在初始平面图上的坐标和方向。通过结合用户移动轨迹和拍摄图像的位置,它可以生成完整的平面图,包括走廊连接、房间大小和形状。我们在2个大型商场的3层进行的实验表明,地标物体的位置和方向的90百分位误差约为1~2m和5~9°,而走廊的连通性是100%正确的。
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引用次数: 249
Demo: mobile opportunistic system for experience sharing (MOSES) in indoor exhibitions 演示:室内展览经验分享(MOSES)移动机会系统
F. Abdesslem, Anders Lindgren
Information-Centric Networking (ICN) is an alternative architecture for computer networks, where the communication is focused on the data being transferred instead of the communicating hosts. This paper describes a demo of an experience sharing application for mobile phones built on an ICN platform designed for devices with intermittent connectivity. In particular, we detail how this application will be showcased in an indoor exhibition where experience is shared with media content that is geo-tagged using Bluetooth beacons and spread opportunistically to other users.
信息中心网络(Information-Centric Networking, ICN)是计算机网络的另一种体系结构,在这种体系结构中,通信的重点是正在传输的数据,而不是通信的主机。本文描述了一个基于ICN平台的手机体验共享应用程序的演示,该平台是为间歇性连接的设备设计的。特别是,我们详细介绍了该应用程序将如何在室内展览中展示,使用蓝牙信标将体验与媒体内容共享,并将其传播给其他用户。
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引用次数: 7
Poster: Are you driving?: non-intrusive driver detection using built-in smartphone sensors 海报:你在开车吗?:使用内置智能手机传感器的非侵入式驾驶员检测
Homin Park, DaeHan Ahn, M. Won, S. Son, Taejoon Park
In this work, we address a fundamental problem of distinguishing the driver from passengers using a fusion of embedded sensors (accelerometers, gyroscopes, microphones, and magnetic sensors) in a smart phone. Compared with the state-of-the-art solutions, a key property of our solution is non-intrusiveness, i.e., enabling accurate driver phone detection without relying on any particular situations, events, and dedicated hardware devices. Our system only utilizes naturally arising driver motions, i.e., sitting down sideways, closing the vehicle door, and starting the vehicle, to determine whether the user enters the vehicle from left or right and whether the user is seated in the front or rear seats.
在这项工作中,我们解决了一个基本问题,即在智能手机中使用嵌入式传感器(加速度计、陀螺仪、麦克风和磁传感器)的融合来区分驾驶员和乘客。与最先进的解决方案相比,我们的解决方案的一个关键特性是非侵入性,即实现准确的驾驶员手机检测,而不依赖于任何特定的情况、事件和专用硬件设备。我们的系统仅利用自然产生的驾驶员动作,即侧身坐下、关闭车门和启动车辆,来确定用户是从左侧还是右侧进入车辆,以及用户是坐在前排还是后排。
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引用次数: 8
Demo: Luxapose: indoor positioning with mobile phones and visible light 演示:Luxapose:利用手机和可见光进行室内定位
Ye-Sheng Kuo, P. Pannuto, P. Dutta
We explore the indoor positioning problem with unmodified smartphones and slightly-modified commercial LED luminaires. The luminaires - modified to allow rapid, on-off keying - transmit their identifiers and/or locations encoded in human-imperceptible optical pulses. A camera-equipped smartphone, using just a single image frame capture, can detect the presence of the luminaires in the image, decode their transmitted identifiers and/or locations, and determine the smartphone's location and orientation relative to the luminaires. Continuous image capture and processing enables continuous position updates. The key insights underlying this work are (i) the driver circuits of emerging LED lighting systems can be easily modified to transmit data through on-off keying; (ii) the rolling shutter effect of CMOS imagers can be leveraged to receive many bits of data encoded in the optical transmissions with just a single frame capture, (iii) a camera is intrinsically an angle-of-arrival sensor, so the projection of multiple nearby light sources with known positions onto a camera's image plane can be framed as an instance of a sufficiently-constrained angle-of-arrival localization problem, and (iv) this problem can be solved with optimization techniques.
我们探讨了未修改的智能手机和稍微修改的商用LED灯具的室内定位问题。这种灯具经过改进,可以实现快速的开关键控,以人类难以察觉的光脉冲传输它们的标识符和/或位置编码。配备摄像头的智能手机,只需使用单个图像帧捕获,就可以检测图像中灯具的存在,解码其传输标识符和/或位置,并确定智能手机相对于灯具的位置和方向。连续图像捕获和处理可以实现连续的位置更新。这项工作的关键见解是:(i)新兴LED照明系统的驱动电路可以很容易地修改,以通过开关键传输数据;(ii)的滚动快门效果CMOS成像系统可以利用获得的许多部分数据编码的光学传输只有一个单帧捕获,(iii)相机本身是一个的着陆角度传感器,所以附近多个光源的投影与已知位置到一个摄像机的图像平面框架的一个实例sufficiently-constrained的着陆角度定位问题,及(iv)和优化技术可以解决这个问题。
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引用次数: 16
Rethink energy accounting with cooperative game theory 用合作博弈论重新思考能源会计
Mian Dong, Tian Lan, Lin Zhong
Energy accounting determines how much a software principal contributes to the total system energy consumption. It is the foundation for evaluating software and for operating system based energy management. While various energy accounting policies have been tried, there is no known way to evaluate them directly simply because it is hard to track all hardware usage by software in a heterogeneous multicore system like modern smartphones and tablets. In this work, we argue that energy accounting should be formulated as a cooperative game and that the Shapley value provides the ultimate ground truth for energy accounting policies. We reveal the important flaws of existing energy accounting policies based on the Shapley value theory and provide Shapley value-based energy accounting, a practical approximation of the Shapley value, for battery-powered mobile systems. We evaluate this approximation against existing energy accounting policies in two ways: (i) how well they identify the top energy consuming applications, and (ii) how effective they are in system energy management. Using a prototype based on Texas Instruments Pandaboard and smartphone workload, we experimentally demonstrate existing energy accounting policies can deviate by 400% in attributing energy consumption to running applications and can be up to 25% less effective in system energy management when compared to Shapley value-based energy accounting.
能源核算决定了软件主体对系统总能耗的贡献。它是评估软件和基于操作系统的能量管理的基础。虽然已经尝试了各种能源会计政策,但没有已知的方法可以直接评估它们,因为很难跟踪软件在异构多核系统(如现代智能手机和平板电脑)中的所有硬件使用情况。在这项工作中,我们认为能源会计应该被制定为一个合作博弈,并且Shapley值为能源会计政策提供了最终的基础真理。我们揭示了基于Shapley值理论的现有能源会计政策的重要缺陷,并为电池供电的移动系统提供了基于Shapley值的能量会计,这是Shapley值的实用近似。我们通过两种方式对现有的能源会计政策进行评估:(i)它们如何识别最大的能源消耗应用,以及(ii)它们在系统能源管理方面的有效性。使用基于德州仪器Pandaboard和智能手机工作负载的原型,我们通过实验证明,与基于Shapley值的能源会计相比,现有的能源会计政策在将能源消耗归因于运行应用程序方面可能会偏离400%,并且在系统能源管理方面的效率可能会降低25%。
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引用次数: 38
Poster: HiLight: hiding bits in pixel translucency changes 海报:高光:隐藏位在像素半透明的变化
Tianxing Li, Chuankai An, A. Campbell, Xia Zhou
We present HiLight, a new form of screen-camera communication without the need of any coded images (e.g. barcodes) for off-the-shelf smart devices. HiLight hides information underlying any images shown on a LED or an OLED screen, so that camera-equipped smart devices can fetch the information by turning their cameras to the screen. HiLight achieves this by leveraging the orthogonal transparency (alpha) channel, a well-known concept in computer graphics, to embed bits into pixel translucency changes without the need of modifying pixel color values. We demonstrated HiLight's feasibility using smartphones. By offering an unobtrusive, flexible, and lightweight communication channel between screens and cameras, HiLight opens up opportunities for new HCI and context-aware applications to emerge, e.g. smart glass communicates with screens for additional personalized information to realize augmented reality.
我们提出了HiLight,一种新的屏幕摄像头通信形式,不需要任何编码图像(例如条形码)用于现成的智能设备。HiLight会隐藏LED或OLED屏幕上显示的任何图像背后的信息,这样配备摄像头的智能设备就可以通过将摄像头对准屏幕来获取信息。HiLight通过利用正交透明(alpha)通道(计算机图形学中一个众所周知的概念)来实现这一点,从而在不需要修改像素颜色值的情况下将位嵌入到像素半透明变化中。我们用智能手机演示了HiLight的可行性。通过在屏幕和相机之间提供一个不引人注目的、灵活的、轻量级的通信通道,HiLight为新的HCI和上下文感知应用的出现开辟了机会,例如智能玻璃与屏幕通信以获得额外的个性化信息,以实现增强现实。
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引用次数: 3
期刊
Proceedings of the 20th annual international conference on Mobile computing and networking
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