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Durango: Scalable Synthetic Workload Generation for Extreme-Scale Application Performance Modeling and Simulation 用于极端规模应用程序性能建模和仿真的可扩展合成工作负载生成
C. Carothers, J. Meredith, Mark P. Blanco, J. Vetter, M. Mubarak, Justin M. LaPre, S. Moore
Performance modeling of extreme-scale applications on accurate representations of potential architectures is critical for designing next generation supercomputing systems because it is impractical to construct prototype systems at scale with new network hardware in order to explore designs and policies. However, these simulations often rely on static application traces that can be difficult to work with because of their size and lack of flexibility to extend or scale up without rerunning the original application. To address this problem, we have created a new technique for generating scalable, flexible workloads from real applications, we have implemented a prototype, called Durango, that combines a proven analytical performance modeling language, Aspen, with the massively parallel HPC network modeling capabilities of the CODES framework. Our models are compact, parameterized and representative of real applications with computation events. They are not resource intensive to create and are portable across simulator environments. We demonstrate the utility of Durango by simulating the LULESH application in the CODES simulation environment on several topologies and show that Durango is practical to use for simulation without loss of fidelity, as quantified by simulation metrics. During our validation of Durango's generated communication model of LULESH, we found that the original LULESH miniapp code had a latent bug where the MPI_Waitall operation was used incorrectly. This finding underscores the potential need for a tool such as Durango, beyond its benefits for flexible workload generation and modeling. Additionally, we demonstrate the efficacy of Durango's direct integration approach, which links Aspen into CODES as part of the running network simulation model. Here, Aspen generates the application-level computation timing events, which in turn drive the start of a network communication phase. Results show that Durango's performance scales well when executing both torus and dragonfly network models on up to 4K Blue Gene/Q nodes using 32K MPI ranks, Durango also avoids the overheads and complexities associated with extreme-scale trace files.
基于潜在架构的精确表示的极端规模应用程序的性能建模对于设计下一代超级计算系统至关重要,因为为了探索设计和策略,使用新的网络硬件构建大规模原型系统是不切实际的。然而,这些模拟通常依赖于静态应用程序跟踪,这些跟踪很难处理,因为它们的大小和缺乏在不重新运行原始应用程序的情况下扩展或扩展的灵活性。为了解决这个问题,我们创建了一种新技术,用于从实际应用程序中生成可扩展的、灵活的工作负载,我们实现了一个名为Durango的原型,它结合了经过验证的分析性能建模语言Aspen和CODES框架的大规模并行HPC网络建模功能。我们的模型是紧凑的,参数化的,并且代表了具有计算事件的实际应用。它们的创建不需要耗费大量资源,并且可以跨模拟器环境移植。我们通过在几种拓扑结构上的CODES仿真环境中模拟LULESH应用程序来演示Durango的实用性,并表明Durango可用于仿真而不会损失保真度,并通过仿真指标进行量化。在我们验证Durango生成的LULESH通信模型期间,我们发现原来的LULESH miniapp代码有一个潜在的错误,其中MPI_Waitall操作被错误地使用。这一发现强调了对Durango这样的工具的潜在需求,除了它在灵活的工作负载生成和建模方面的好处之外。此外,我们还展示了Durango直接集成方法的有效性,该方法将Aspen连接到CODES中,作为运行网络仿真模型的一部分。在这里,Aspen生成应用程序级计算计时事件,这些事件反过来驱动网络通信阶段的开始。结果表明,当使用32K MPI等级在高达4K Blue Gene/Q节点上执行环面和蜻蜓网络模型时,Durango的性能可以很好地扩展,Durango还避免了与极端规模跟踪文件相关的开销和复杂性。
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引用次数: 18
A Graph Partitioning Algorithm for Parallel Agent-Based Road Traffic Simulation 一种基于并行agent的道路交通仿真图划分算法
Yadong Xu, Wentong Cai, D. Eckhoff, Suraj Nair, A. Knoll
A common approach of parallelising an agent-based road traffic simulation is to partition the road network into sub-regions and assign computations for each subregion to a logical process (LP). Inter-process communication for synchronisation between the LPs is one of the major factors that affect the performance of parallel agent-based road traffic simulation in a distributed memory environment. Synchronisation overhead, i.e., the number of messages and the communication data volume exchanged between LPs, is heavily dependent on the employed road network partitioning algorithm. In this paper, we propose Neighbour-Restricting Graph-Growing (NRGG), a partitioning algorithm which tries to reduce the required communication between LPs by minimising the number of neighbouring partitions. Based on a road traffic simulation of the city of Singapore, we show that our method not only outperforms graph partitioning methods such as METIS and Buffoon, for the synchronisation protocol used, but also is more resilient than stripe spatial partitioning when partitions are cut more ?nely.
并行化基于智能体的道路交通仿真的一种常见方法是将道路网络划分为子区域,并将每个子区域的计算分配给逻辑进程(LP)。进程间通信是影响分布式内存环境下基于并行代理的道路交通仿真性能的主要因素之一。同步开销,即lp之间交换的消息数量和通信数据量,严重依赖于所采用的路网划分算法。在本文中,我们提出了邻居限制图生长(NRGG),这是一种分区算法,它试图通过最小化相邻分区的数量来减少lp之间所需的通信。基于新加坡城市的道路交通模拟,我们表明我们的方法不仅优于METIS和Buffoon等图分区方法,对于所使用的同步协议,而且当分区被更严格地切割时,也比条纹空间分区更具弹性。
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引用次数: 13
Session details: Keynote II 会议详情:主题演讲二
Kevin Jin
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引用次数: 0
Online Analysis of Simulation Data with Stream-based Data Mining 基于流数据挖掘的仿真数据在线分析
N. Feldkamp, S. Bergmann, S. Strassburger
Discrete event simulation is an accepted instrument for investigating the dynamic behavior of complex systems and evaluating processes. Usually simulation experts conduct simulation experiments for a predetermined system specification by manually varying parameters through educated assumptions and according to a prior defined goal. As an alternative, data farming and knowledge discovery in simulation data are ongoing and popular methods in order to uncover unknown relationships and effects in the model to gain useful information about the underlying system. Those methods usually demand broad scale and data intensive experimental design, so computing time can quickly become large. As a solution to that, we extend an existing concept of knowledge discovery in simulation data with an online stream mining component to get data mining results even while experiments are still running. For this purpose, we introduce a method for using decision tree classification in combination with clustering algorithms for analyzing simulation output data that considers the flow of experiments as a data stream. A prototypical implementation proves the basic applicability of the concept and yields large possibilities for future research.
离散事件模拟是研究复杂系统动态行为和评价过程的公认工具。通常,仿真专家根据预先定义的目标,通过有根据的假设,手动改变参数,对预定的系统规格进行仿真实验。作为替代方案,模拟数据中的数据耕作和知识发现是正在进行和流行的方法,目的是揭示模型中的未知关系和影响,以获得有关底层系统的有用信息。这些方法通常需要大规模和数据密集型的实验设计,因此计算时间很快就会变大。为了解决这个问题,我们扩展了现有的模拟数据知识发现的概念,使用在线流挖掘组件,即使在实验仍在运行时也可以获得数据挖掘结果。为此,我们引入了一种将决策树分类与聚类算法相结合的方法来分析仿真输出数据,该方法将实验流程视为数据流。原型实现证明了该概念的基本适用性,并为未来的研究提供了很大的可能性。
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引用次数: 14
Code-transparent Discrete Event Simulation for Time-accurate Wireless Prototyping 时间精确无线样机的代码透明离散事件仿真
Martin Serror, J. C. Kirchhof, Mirko Stoffers, Klaus Wehrle, J. Gross
Exhaustive testing of wireless communication protocols on prototypical hardware is costly and time-consuming. An alternative approach is network simulation, which, however, often strongly abstracts from the actual hardware. Especially in the wireless domain, such abstractions often lead to inaccurate simulation results. Therefore, we propose a code-transparent discrete event simulator that enables a direct simulation of existing code for wireless prototypes. With a focus on lower layers of the communication stack, we enable a parametrization of the simulation timings based on real-world measurements to increase the simulation accuracy. Our evaluation shows that we achieve close results for throughput (deviation below 3% for UDP and latency (corrected deviation about 13% compared to real-world setups, while providing the benefits of code-transparent simulation, i.e., to flexibly simulate large topologies with existing prototype code. Moreover, we demonstrate that our approach finds implementation defects in existing hardware prototype software, which are otherwise difficult to track down in real deployments.
在原型硬件上对无线通信协议进行详尽的测试既昂贵又耗时。另一种方法是网络模拟,但是,这种方法通常是从实际硬件中抽象出来的。特别是在无线领域,这种抽象往往导致仿真结果不准确。因此,我们提出了一个代码透明的离散事件模拟器,可以直接模拟无线原型的现有代码。重点关注通信堆栈的较低层,我们基于实际测量实现仿真时间的参数化,以提高仿真精度。我们的评估表明,与真实世界的设置相比,我们在吞吐量(UDP的偏差低于3%)和延迟(校正偏差约为13%)方面取得了接近的结果,同时提供了代码透明模拟的好处,即可以灵活地模拟现有原型代码的大型拓扑。此外,我们证明了我们的方法发现了现有硬件原型软件中的实现缺陷,否则在实际部署中很难追踪到这些缺陷。
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引用次数: 5
A Framework for Validation of Network-based Simulation Models: an Application to Modeling Interventions of Pandemics 基于网络的模拟模型验证框架:在流行病干预建模中的应用
Sichao Wu, H. Mortveit, Sandeep Gupta
Network-based computer simulation models are powerful tools for analyzing and guiding policy formation related to the actual systems being modeled. However, the inherent data and computationally intensive nature of this model class gives rise to fundamental challenges when it comes to executing typical experimental designs. In particular this applies to model validation. Manual management of the complex simulation work-flows along with the associated data will often require a broad combination of skills and expertise. Examples of skills include domain expertise, mathematical modeling, programming, high-performance computing, statistical designs, data management as well as the tracking all assets and instances involved. This is a complex and error-prone process for the best of practices, and even small slips may compromise model validation and reduce human productivity in significant ways. In this paper, we present a novel framework that addresses the challenges of model validation just mentioned. The components of our framework form an ecosystem consisting of (i) model unification through a standardized model configuration format, (ii) simulation data management, (iii) support for experimental designs, and (iv) methods for uncertainty quantification, and sensitivity analysis, all ultimately supporting the process of model validation. (Note that our view of validation is much more comprehensive than simply ensuring that the computational model can reproduce instance of historical data.) This is an extensible design where domain experts from e.g. experimental design can contribute to the collection of available algorithms and methods. Additionally, our solution directly supports reproducible computational experiments and analysis, which in turn facilitates independent model verification and validation. Finally, to showcase our design concept, we provide a sensitivity analysis for examining the consequences of different intervention strategies for an influenza pandemic.
基于网络的计算机仿真模型是分析和指导与被建模的实际系统相关的政策形成的强大工具。然而,当涉及到执行典型的实验设计时,这种模型类的固有数据和计算密集型性质带来了根本性的挑战。这尤其适用于模型验证。手动管理复杂的模拟工作流以及相关数据通常需要广泛的技能和专业知识组合。技能的例子包括领域专业知识、数学建模、编程、高性能计算、统计设计、数据管理以及跟踪所有涉及的资产和实例。对于最佳实践来说,这是一个复杂且容易出错的过程,即使是很小的失误也可能损害模型验证,并在很大程度上降低人类的生产力。在本文中,我们提出了一个新的框架来解决刚才提到的模型验证的挑战。我们框架的组成部分形成了一个生态系统,包括(i)通过标准化模型配置格式统一模型,(ii)模拟数据管理,(iii)支持实验设计,以及(iv)不确定性量化和敏感性分析方法,所有这些最终都支持模型验证过程。(请注意,我们对验证的看法比简单地确保计算模型能够再现历史数据实例要全面得多。)这是一个可扩展的设计,来自实验设计等领域的专家可以为可用的算法和方法的集合做出贡献。此外,我们的解决方案直接支持可重复的计算实验和分析,从而促进独立的模型验证和验证。最后,为了展示我们的设计概念,我们提供了一个敏感性分析,用于检查流感大流行不同干预策略的后果。
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引用次数: 2
Session details: Paper Session 1 Parallel Simulation I 会议详情:论文会议1并行仿真I
R. Fujimoto
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引用次数: 0
Session details: Paper Session 7 Simulation Application II 会议详情:论文会议7模拟应用II
Jiaqi Yan
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引用次数: 0
期刊
Proceedings of the 2017 ACM SIGSIM Conference on Principles of Advanced Discrete Simulation
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