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SkeletonVR: Educating Human Anatomy Through An Interactive Puzzle Assembly 骷髅vr:通过互动拼图组装教育人体解剖学
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3471605
Jake Gonzalez, Chau Pham, Afamefuna Umejiaku, Juanita Benjamin, Tommy Dang
This paper proposes SkeletonVR, a VR puzzle assembly application, to facilitate the education of the human skeletal system. With the use of motion-tracked controllers, the application allows users to grab and assemble bones within the virtual environment to learn about the location and orientation of the different bones within a human skeleton while also educating them on the names of the bones being interacted with. We aim to bring a new experience to users by providing an interactive and immersive environment that makes learning more intriguing while also providing different difficulty modes to keep users engaged and challenged. We further discuss students’ feedback in a VR class to identify the limitations of our approach and evaluate its usefulness. While aiming at human anatomy, our interactive puzzle assembly application can be extended to other research and application domains such as chemical compound structure assembly and structure-based drug design.
为了便于对人体骨骼系统的教育,本文提出了一个VR拼图拼装应用程序——骷髅VR。通过使用运动跟踪控制器,该应用程序允许用户在虚拟环境中抓取和组装骨骼,以了解人类骨骼中不同骨骼的位置和方向,同时还教育他们与之交互的骨骼的名称。我们的目标是为用户提供一种全新的体验,通过提供一个互动和沉浸式的环境,使学习更有趣,同时提供不同的难度模式,以保持用户的参与和挑战。我们进一步讨论学生在VR课堂上的反馈,以确定我们方法的局限性并评估其实用性。在针对人体解剖学的同时,我们的交互式拼图组装应用可以扩展到其他研究和应用领域,如化合物结构组装和基于结构的药物设计。
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引用次数: 1
Multi-Class Primary Morphology Lesions Classification Using Deep Convolutional Neural Network 基于深度卷积神经网络的多类原发性形态学病变分类
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3468887
Naqibullah Vakili, Worarat Krathu, Nongnuch Laomaneerattanaporn
Skin diseases are becoming the most prevalent health concern among all nations worldwide. Recognition of skin lesion, abnormal change usually caused by disease or infection in the skin is the first step in diagnosing skin diseases. In dermatology, morphology skin lesions occur due to the disease process's direct result and indicate categorizing a skin lesions' structure and appearance. In this work, we focus on primary skin lesion classification, particularly early-stage detection, and present a deep learning approach to classify images containing skin lesions, macule, nodule, papule, plaque pustule, wheal, and bulla. We applied deep learning techniques for classifying such images into seven classes covering the aforementioned types of lesion. In particular, we performed experiments on pre-trained deep convolutional neural network models to find the most accuracy one. The result shows that the pre-trained model ResNet-50 after the training and testing can achieve satisfactory accuracy of 85.95%.
皮肤病正在成为世界各国最普遍的健康问题。识别皮肤病变,通常由皮肤疾病或感染引起的异常变化是诊断皮肤病的第一步。在皮肤病学中,形态学是疾病过程的直接结果,指示对皮肤病变的结构和外观进行分类。在这项工作中,我们专注于原发性皮肤病变分类,特别是早期检测,并提出了一种深度学习方法来对包含皮肤病变、斑点、结节、丘疹、斑块脓疱、车轮和大疱的图像进行分类。我们应用深度学习技术将这些图像分为覆盖上述病变类型的七类。特别是,我们对预训练的深度卷积神经网络模型进行了实验,以找到最准确的模型。结果表明,经过训练和测试的预训练模型ResNet-50可以达到令人满意的85.95%的准确率。
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引用次数: 2
Human Factors in Cybersecurity: A Scoping Review 网络安全中的人为因素:范围审查
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3468789
Tashfiq Rahman, Rohani Rohan, Debajyoti Pal, P. Kanthamanon
Humans are often considered to be the weakest link in the cybersecurity chain. However, traditionally the Computer Science (CS) researchers have investigated the technical aspects of cybersecurity, focusing on the encryption and network security mechanisms. The human aspect although very important is often neglected. In this work we carry out a scoping review to investigate the take of the CS community on the human-centric cybersecurity paradigm by considering the top conferences on network and computer security for the past six years. Results show that broadly two types of users are considered: expert and non-expert users. Qualitative techniques dominate the research methodology employed, however, there is a lack of focus on the theoretical aspects. Moreover, the samples have a heavy bias towards the Western community, due to which the results cannot be generalized, and the effect of culture on cybersecurity is a lesser known aspect. Another issue is with respect to the unavailability of standardized security-specific scales that can measure the cybersecurity perception of the users. New insights are obtained and avenues for future research are presented.
人类通常被认为是网络安全链中最薄弱的环节。然而,传统的计算机科学(CS)研究人员已经研究了网络安全的技术方面,重点是加密和网络安全机制。人的方面虽然很重要,却常常被忽视。在这项工作中,我们通过考虑过去六年网络和计算机安全的顶级会议,进行了范围审查,以调查CS社区对以人为中心的网络安全范式的看法。结果表明,大致考虑了两种类型的用户:专家和非专家用户。定性技术主导了所采用的研究方法,然而,缺乏对理论方面的关注。此外,样本对西方社区有严重的偏见,因此结果不能一概而论,文化对网络安全的影响是一个鲜为人知的方面。另一个问题是关于标准化的安全特定尺度的不可用性,这种尺度可以衡量用户的网络安全感知。获得了新的见解,并提出了未来研究的途径。
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引用次数: 18
Exploiting Multilingual Neural Linguistic Representation for Sentiment Classification of Political Tweets in Code-mix Language 基于多语言神经语言表征的混码政治推文情感分类
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3470787
R. Kannan, Sridhar Swaminathan, Chutiporn Anutariya, V. Saravanan
Social media is more and more utilized by people around the world to express their feelings and opinions in the kind of short text messages. Twitter has been a rapidly growing microblogging social networking website where people express their opinions in a precise and simple manner of expressions. It has also become a platform for governmental, non-governmental and individual opinions and policy announcements. Detecting sentiments from tweets has a wide range of applications including identifying the anxiety or depression of individuals and measuring the well-being or mood of a community. In addition, the sentiment classification becomes complex when the tweet is written in codemix language which is a mix of two different languages. The main objective of this paper is to classify tweets written in mix of Tamil and English language into positive, negative, or neutral. This is achieved by fine tuning a pretrained multilingual text representation model as well as deep learning transformers. The proposed approach is experimented with large scale of tweets collected for societal issues in India. We also provide a comparative study of different machine learning and deep learning models. The proposed architecture based on neural linguistic representation provides significant accuracy in classifying both Tamil and codemix tweets.
世界各地的人们越来越多地利用社交媒体来表达他们的情感和观点,比如短信。Twitter是一个发展迅速的微博客社交网站,人们可以在这里用精确、简单的方式表达自己的观点。它也成为政府、非政府和个人发表意见和政策公告的平台。从推特中检测情绪有广泛的应用,包括识别个人的焦虑或抑郁,以及衡量一个社区的幸福感或情绪。此外,当推文用两种不同语言的混合码混合语言编写时,情感分类变得复杂。本文的主要目的是将泰米尔语与英语混合的推文分类为正面、负面或中性。这是通过微调预训练的多语言文本表示模型以及深度学习转换器来实现的。所提出的方法在印度的社会问题上进行了大规模的推文实验。我们还提供了不同的机器学习和深度学习模型的比较研究。所提出的基于神经语言表示的架构在分类泰米尔语和codemix推文方面提供了显著的准确性。
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引用次数: 1
Web Components Template Generation from Web Screenshot 从Web截图生成Web组件模板
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3468787
Pattana Anunphop, P. Chongstitvatana
AI-driven automation is the game-changer in this decade. The one concept that belongs to this domain is to simulate human working processes by using machine learning. An adaptation of this knowledge in web development is popularized topic in the web developer society. Moreover, Web Components, the new paradigm in software engineering practices in web development, becomes the new standard defined by World Wide Web Consortium (W3C). It is an essential building block for modularizing large and complex web applications into smaller pieces and then presenting them via the web browser on the user's computer or mobile. We combine knowledge between Computer Vision (CV) with deep learning and Web Components developer framework together to train the machine to recognize bounding boxes and category labels for each object of interest in an image. This paper introduces the methodology to automatically generate a website by neuron network model composite with many small web components. Our work's best result has a validation loss of 1.873, which can recognize the web object and transform it into the Web Components Template by React web framework.
人工智能驱动的自动化是这十年的游戏规则改变者。属于这个领域的一个概念是通过使用机器学习来模拟人类的工作过程。将这些知识应用到web开发中是web开发界的热门话题。此外,Web组件作为Web开发中软件工程实践的新范式,已成为W3C定义的新标准。它是将大型和复杂的web应用程序模块化成更小的部分,然后通过用户计算机或移动设备上的web浏览器呈现它们的基本构建块。我们将计算机视觉(CV)与深度学习和Web组件开发人员框架之间的知识结合在一起,训练机器识别图像中每个感兴趣对象的边界框和类别标签。本文介绍了一种由多个小网页组件组成的神经元网络模型自动生成网站的方法。我们的工作最好的结果是验证损失为1.873,它可以识别web对象并通过React web框架将其转换为web组件模板。
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引用次数: 0
Building Energy Consumption Forecasting: A Comparison of Gradient Boosting Models 建筑能耗预测:梯度提升模型的比较
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3470656
Abnash Bassi, Anika Shenoy, Arjun Sharma, Hanna Sigurdson, Connor Glossop, Jonathan H. Chan
Abstract: Building energy consumption forecasting is essential for improving the sustainability of buildings in the context of addressing climate change. Accurate building load predictions are useful for energy efficient building design selection and demand-side management initiatives. Using historical building energy consumption data has allowed researchers to develop machine learning models to improve the accuracy of such predictions, beyond inefficient traditional approaches otherwise used by the building sector. This work examines gradient boosting machine learning models, namely LightGBM, CatBoost, and XGBoost, for the purpose of comparing their performance on a select dataset. These gradient boosting models are popular in Kaggle machine learning contest solutions but have not been compared formally for the application of building energy consumption predictions. This work applies the three gradient boosting algorithms to a synthesized dataset for a large office building in Chicago. Preliminary results from the presented comparison demonstrate that XGBoost performs better than LightGBM and CatBoost when trained on the selected dataset.
摘要:在应对气候变化的背景下,建筑能耗预测对于提高建筑的可持续性至关重要。准确的建筑负荷预测对节能建筑设计选择和需求侧管理举措非常有用。利用历史建筑能耗数据,研究人员可以开发机器学习模型,以提高此类预测的准确性,而不是建筑行业使用的低效传统方法。这项工作研究了梯度增强机器学习模型,即LightGBM, CatBoost和XGBoost,目的是比较它们在选定数据集上的性能。这些梯度提升模型在Kaggle机器学习竞赛解决方案中很受欢迎,但尚未正式比较建筑能耗预测的应用。本工作将三种梯度增强算法应用于芝加哥大型办公楼的合成数据集。初步对比结果表明,在选定的数据集上训练时,XGBoost的性能优于LightGBM和CatBoost。
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引用次数: 10
Interactive Qualitative Data Visualization for Educational Assessment 交互式定性数据可视化教育评估
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3469851
Huyen N. Nguyen, Caleb M. Trujillo, Kevin Wee, Kathleen A. Bowe
Data visualization accelerates the communication of quantitative measures across many fields, including education, but few visualization methods exist for qualitative data in educational fields that capture both the context-specific information and summarize trends for instructors. In this paper, we design an interface to visualize students’ weekly journal entries collected as formative educational assessments from an undergraduate data visualization course and a statistics course. Using these qualitative data, we present an interactive WordStream and word cloud to show the temporal and topic-based organization of students’ development during instruction and explore the patterns, trends, and diversity of student ideas in a context-specific way. Informed by the Technology Acceptance Model, we used an informal user study to evaluate the perceived ease of use and usefulness of the tool for instructors using journal entries. Our evaluation found the tool to be intuitive, clear, and easy-to-use to explore student entries, especially words of interest, but might be limited by focusing on word frequencies rather than underlying relationships among the student’s ideas or other measures in assessment. Implications and challenges for bridging qualitative data for educational assessment with data visualization methods are discussed.
数据可视化加速了包括教育在内的许多领域的定量测量的交流,但教育领域的定性数据的可视化方法很少,既可以捕获特定于上下文的信息,又可以为教师总结趋势。在本文中,我们设计了一个界面来可视化从本科数据可视化课程和统计学课程中收集的学生每周日志条目,作为形成性教育评估。利用这些定性数据,我们提出了一个交互式的词流和词云,以显示学生在教学过程中发展的时间和基于主题的组织,并以特定于上下文的方式探索学生思想的模式、趋势和多样性。根据技术接受模型,我们使用了一个非正式的用户研究来评估使用日记条目的教师的工具的易用性和有用性。我们的评估发现,该工具直观、清晰、易于使用,可以探索学生的参赛作品,尤其是感兴趣的单词,但可能受到关注单词频率的限制,而不是学生思想之间的潜在关系或评估中的其他措施。讨论了将定性数据与数据可视化方法结合起来用于教育评估的意义和挑战。
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引用次数: 3
Investigation of SIFT and ORB descriptors for Indoor Maps Fusion for the Multi-agent mobile robots 基于SIFT和ORB描述符的多智能体移动机器人室内地图融合研究
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3469950
Ming-Hsien Chuang, K. Sukvichai
There are many applications for creating an indoor map by a single robot already. When using a single robot in a large working space like a factory, the performance and robustness are needed to be increased. Multi-Agent Robot System (MAR) is introduced to meet this requirement. MAR could increase productivity and flexibility while works in a dynamic environment because it is modular and can work simultaneously. When MAR combines with Simultaneous Localization and Mapping (SLAM) technology, it can explore and discover the indoor environment cooperatively and simultaneously. Each robot creates its map with different initial poses and path planning. The main issue of a Multi-Robot SLAM (MRSLAM) is how to combine maps from different robots correctly. In this research, we will focus on algorithms of map merging. SIFT and ORB descriptors are selected along with some image processing techniques, and a proposed approach including the algorithms is verified by general benchmark map data. The results will be shown and discussed. Then, the proposed approach will be deployed into a real robot platform based on Robot Operating System (ROS). Experiments will be conducted to prove the feasibility and the limitation of the proposed approach in the real-world scenario.
已经有很多应用程序可以通过单个机器人创建室内地图。当在工厂等大型工作空间中使用单个机器人时,需要提高其性能和鲁棒性。多智能体机器人系统(Multi-Agent Robot System, MAR)就是为了满足这一需求而引入的。MAR可以在动态环境中工作时提高生产力和灵活性,因为它是模块化的,可以同时工作。当MAR与SLAM (Simultaneous Localization and Mapping)技术相结合时,可以协同、同步地对室内环境进行探索和发现。每个机器人用不同的初始姿态和路径规划创建自己的地图。多机器人SLAM (MRSLAM)的主要问题是如何正确地组合来自不同机器人的地图。在本研究中,我们将重点研究地图合并算法。选择SIFT和ORB描述符以及一些图像处理技术,并通过一般基准地图数据验证了包含这些算法的方法。结果将被展示和讨论。然后,将该方法部署到基于机器人操作系统(ROS)的真实机器人平台中。将进行实验来证明在现实世界场景中提出的方法的可行性和局限性。
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引用次数: 0
VixLSTM: Visual Explainable LSTM for Multivariate Time Series 多维时间序列的可视化可解释LSTM
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3471603
Tommy Dang, Huyen N. Nguyen, Ngan V. T. Nguyen
Neural networks are known for their predictive capability, leading to vast applications in various domains. However, the explainability of a neural network model remains enigmatic, especially when the model comes short in learning a particular pattern or features. This work introduces a visual explainable LSTM network framework focusing on temporal prediction. The hindrance to the training process is highlighted by the irregular instances throughout the entire architecture, from input to intermediate layers and output. The framework provides interactive features to support users in customizing and rearranging the structure to obtain different network representations and perform what-if analysis. To evaluate the usefulness of our approach, we demonstrate the application of VixLSTM on the various datasets generated from different domains.
神经网络以其预测能力而闻名,在各个领域都有广泛的应用。然而,神经网络模型的可解释性仍然是谜,特别是当模型在学习特定模式或特征方面不足时。这项工作介绍了一个可视化的可解释的LSTM网络框架,重点是时间预测。从输入到中间层和输出,整个体系结构中的不规则实例突出了训练过程的障碍。该框架提供了交互功能,支持用户自定义和重新排列结构,以获得不同的网络表示并执行假设分析。为了评估我们的方法的有用性,我们演示了VixLSTM在不同领域生成的各种数据集上的应用。
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引用次数: 2
A Study of Effect of Architectural Design on Quality of Service of a Live Streaming Application with Multiple Endpoints over LTE Network 基于LTE网络的多终端直播应用体系结构设计对服务质量的影响研究
Pub Date : 2021-06-29 DOI: 10.1145/3468784.3469855
Charlif Prapawit, C. Angsuchotmetee
The number of streaming service providers has been increasing dramatically every year. Hence, users may prefer to publish their stream to multiple service endpoints simultaneously to increase visibility. However, most service providers prefer to monopolize their services. Hence, a study of a suitable architectural design of a streaming service that supports multiple streaming endpoints has not gained lots of attention. In this study, the effect of adopting different architectural design on developing a live streaming service over LTE network which can supports multiple streaming endpoints are investigated. Two major designs are selected which are a selective forwarding unit based architecture, and a non-selective forwarding unit based architecture. The results suggest that a selective forwarding unit architecture has an advantage over a non-selective forwarding unit based architecture on keeping overall average streaming end-to-end delay to be minimum., while a fluctuation in an end-to-end delay occurs in a non-selective forwarding unit based architecture in our experiment testbed. The results, discussions, and suggestions on future studies are given at the end of this study.
流媒体服务提供商的数量每年都在急剧增加。因此,用户可能更喜欢同时将他们的流发布到多个服务端点,以增加可见性。然而,大多数服务提供商更喜欢垄断他们的服务。因此,对支持多个流端点的流服务的合适架构设计的研究还没有得到很多关注。在本研究中,采用不同的架构设计对在LTE网络上开发可支持多个流终端的直播流服务的影响进行了研究。选择了基于选择性转发单元的体系结构和基于非选择性转发单元的体系结构两种主要设计。结果表明,选择性转发单元体系结构比基于非选择性转发单元的体系结构在保持总体平均流端到端延迟最小方面具有优势。,而在我们的实验测试平台中,基于非选择性转发单元的架构中出现了端到端延迟的波动。最后,本文给出了研究结果、讨论和对未来研究的建议。
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引用次数: 0
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The 12th International Conference on Advances in Information Technology
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