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An Engineering Guide to Lunar Geotechnical Properties 月球岩土特性工程指南
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115961
J. Connolly, W. D. Carrier
The renewed interest in returning human and robotic explorers to the lunar surface has identified a need for a renewed understanding of lunar geotechnical properties related to landing, exploration, excavation, and construction activities on the lunar surface. This paper summarizes measurements conducted during US and Russian/Soviet landed missions as well as experiments performed on returned samples to establish fundamental geotechnical properties such as particle size distribution, particle shape, bulk density, shear strength, cohesion and bearing strength. While many of these properties are well known, how they vary with increased lunar soil depth is less understood, and those properties that vary significantly as a function of depth are explored in additional detail. Selected examples discuss mechanical excavation forces, rocket exhaust erosion forces, and the preparation of launch/landing pad surfaces, with the goal of a better understanding of lunar soil geotechnical properties that apply to large-scale exploration of the lunar surface and dictate the design of future exploration systems.
人类和机器人探测器重返月球表面的新兴趣表明,需要重新了解与月球表面着陆、探测、挖掘和建筑活动有关的月球岩土力学特性。本文总结了美国和俄罗斯/苏联着陆任务期间进行的测量以及对返回样品进行的实验,以建立基本的岩土力学特性,如粒径分布、颗粒形状、体积密度、剪切强度、内聚力和承载强度。虽然这些特性中的许多都是众所周知的,但它们如何随月球土壤深度的增加而变化却鲜为人知,而那些随深度而显著变化的特性则被进一步详细地探讨了。选定的例子讨论了机械开挖力、火箭排气侵蚀力以及发射/着陆平台表面的准备,目的是更好地了解月球土壤的岩土力学特性,这些特性适用于月球表面的大规模勘探,并指导未来勘探系统的设计。
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引用次数: 0
Self-Organized UWB Localization for Robotic Swarm – First Results from an Analogue Mission on Volcano Etna 机器人群的自组织超宽带定位——来自埃特纳火山模拟任务的初步结果
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115558
Siwei Zhang, Pedro Fernandez Ruz, Fabio Broghammer, E. Staudinger, C. Gentner, R. Pöhlmann, A. Dammann, Manuel Schütt, R. Lichtenheldt
At the Institute of Communications and Navigation of the German Aerospace Center (DLR), we have studied and developed radio-based swarm navigation technologies for a decade. In this paper, we provide a complete solution of ultra-wide band (UWB) localization network for a robotic swarm. This network is organized in a fully decentralized fashion and resilient to clock imperfections, topology changes, packet loss and the hidden node problem. In this network, a multitude of active devices and an arbitrary number of passive devices can exploit the UWB signals for self-localization, i.e. estimating their relative positions and orientations, without sophisticated clock and antenna calibration, which dramatically simplifies the de-sign and manufacturing of such a swarm. Our proposed solution is verified with experiments and was successfully demonstrated in a space-analogue multi-robot surface exploration mission on the volcano Mt. Etna, Sicily, Italy, in July 2022.
在德国航空航天中心(DLR)的通信和导航研究所,我们已经研究和开发了十年的基于无线电的群导航技术。本文给出了机器人群超宽带定位网络的完整解决方案。该网络以完全分散的方式组织,对时钟缺陷、拓扑变化、数据包丢失和隐藏节点问题具有弹性。在该网络中,大量有源设备和任意数量的无源设备可以利用超宽带信号进行自定位,即估计其相对位置和方向,而无需复杂的时钟和天线校准,这大大简化了此类蜂群的设计和制造。我们提出的解决方案已通过实验验证,并于2022年7月在意大利西西里岛埃特纳火山的空间模拟多机器人表面探测任务中成功验证。
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引用次数: 0
SpaceGym: Discrete and Differential Games in Non-Cooperative Space Operations 空间博弈:非合作空间操作中的离散和微分对策
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115968
R. Allen, Y. Rachlin, J. Ruprecht, Sean Loughran, J. Varey, H. Viggh
This paper introduces a collection of non-cooperative game environments that are intended to spur development and act as proving grounds for autonomous and AI decision-makers in the orbital domain. SpaceGym comprises two distinct suites of game environments: OrbitDefender2D (OD2D) and the Ker-bal Space Program Differential Games suite (KSPDG). OrbitDe-fender2D consists of discrete, chess-like, two-player gridworld games. OD2D game mechanics are loosely based on orbital motion and players compete to maintain control of orbital slots. The KSPDG suite consists of multi-agent pursuit-evasion differential games constructed within the Kerbal Space Program (KSP) game engine. In comparison to the very limited set of comparable environments in the existing literature, KSPDG represents a much more configurable, extensible, and higher-fidelity aerospace environment suite that leverages a mature game engine to incorporate physics models for phenomenon such as collision mechanics, kinematic chains for deformable bodies, atmospheric drag, variable-mass propulsion, solar irradiance, and thermal models. Both the discrete and differential game suites are built with standardized input/output interfaces based on OpenAI Gym and PettingZoo specifications. This standardization enables-but does not enforce-the use of rein-forcement learning agents within the SpaceGym environments. As a comparison point for future research, we provide baseline agents that employ techniques of model predictive control, numerical differential game solvers, and reinforcement learning-along with their respective performance metrics-for a subset of the SpaceGym environments. The SpaceGym software libraries can be found at https://github.com/mit-II/spacegym-od2d and https://github.com/mit-II/spacegym-kspdg.
本文介绍了一系列非合作游戏环境,旨在刺激开发,并作为轨道领域自主和人工智能决策者的试验场。SpaceGym包含两个不同的游戏环境套件:OrbitDefender2D (OD2D)和Ker-bal Space Program Differential Games套件(KSPDG)。《OrbitDe-fender2D》是一款类似国际象棋的双人网格世界游戏。OD2D游戏机制基于轨道运动,玩家通过竞争来保持对轨道槽的控制。KSPDG套件由在Kerbal空间计划(KSP)游戏引擎中构建的多智能体追击-逃避微分博弈组成。与现有文献中非常有限的可比环境相比,KSPDG代表了一个更具可配置性、可扩展性和更高保真度的航空航天环境套件,它利用成熟的游戏引擎将碰撞力学、可变形物体的运动链、大气阻力、变质量推进、太阳辐照度和热模型等现象的物理模型结合起来。离散和差分游戏套件都是基于OpenAI Gym和PettingZoo规范的标准化输入/输出接口构建的。这种标准化支持(但不强制)在SpaceGym环境中使用强化学习代理。作为未来研究的比较点,我们为SpaceGym环境的一个子集提供了采用模型预测控制、数值微分博弈求解器和强化学习技术的基线代理,以及它们各自的性能指标。SpaceGym软件库可以在https://github.com/mit-II/spacegym-od2d和https://github.com/mit-II/spacegym-kspdg上找到。
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引用次数: 0
Agile Development of Small Satellite's Attitude Determination and Control System 小卫星姿态确定与控制系统的敏捷开发
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115887
K. J. Foo, M. Tissera, R. D. Tan, K. S. Low
With the advanced development and maturing of small satellite technologies, there is a high commercial demand for low-cost small satellites with fast delivery for a multitude of applications. This paper presents a hardware-in-the-loop system for testing the satellite's attitude determination and control system and the Agile framework from software engineering practices to guide resource-effective end-to-end development processes, while maintaining a comprehensive system validation. Experimental results for design verification of satellite's Attitude Determination and Control Systems (ADCS) using our ongoing concurrent multiple satellite programs are presented.
随着小卫星技术的先进发展和日趋成熟,对低成本、快速交付、应用广泛的小卫星有着巨大的商业需求。本文提出了一个硬件在环系统,用于测试卫星的姿态确定和控制系统,以及来自软件工程实践的敏捷框架,以指导资源有效的端到端开发过程,同时保持全面的系统验证。给出了利用我们正在进行的并行多卫星方案对卫星姿态确定与控制系统(ADCS)进行设计验证的实验结果。
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引用次数: 0
The PUNCH Mission: System Trades and Surviving The Evolving LV Market PUNCH的使命:系统交易和生存的不断发展的LV市场
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10116016
R. Killough, M. Beasley, Alan Henry, C. Deforest, J. Redfern, William Wells, Keith G. W. Smith, G. Laurent, Sarah Gibson, R. Colaninno
The Polarimeter to UNify the Corona and Heliosphere (PUNCH) mission comprises a constellation of four micro-satellites that will produce 3D images of the solar wind by imaging the faint traces of sunlight reflected from free electrons in the solar corona and solar wind. Three of the PUNCH observatories host a Wide Field Imager (WFI) instrument each, and one hosts a Narrow Field Imager (NFI). The mission is funded by the NASA Explorers Program. This paper highlights some of the design decisions that went into enabling what has been described as an elegant design, enabling a common spacecraft as well as significant commonality in instrument components for the four PUNCH observatories hosting three very different instruments. The design approach minimized risk while enabling big science in the context of a Small Explorer mission budget. Although well into flight development and fabrication, PUNCH was recently transitioned from a prime mission to a rideshare mission for deployment from a secondary payload adaptor. We briefly discuss some of the challenges encountered to-date in this transition, assumptions that had to be made, and impact to the mission schedule.
统一日冕和日光层的偏振计(PUNCH)任务包括一个由四颗微型卫星组成的星座,这些卫星将通过成像太阳日冕和太阳风中自由电子反射的微弱阳光痕迹来产生太阳风的3D图像。PUNCH天文台中的三个分别拥有一个宽视场成像仪(WFI),一个拥有一个窄视场成像仪(NFI)。该任务由美国宇航局探索者计划资助。本文重点介绍了一些设计决策,这些决策是为了实现所谓的优雅设计,使四个PUNCH天文台拥有三个非常不同的仪器,从而实现一个共同的航天器以及仪器组件的显着共性。这种设计方法最大限度地降低了风险,同时在小型探索者任务预算的背景下实现了大科学。虽然已经进入飞行开发和制造阶段,但PUNCH最近从主要任务转变为共享任务,从次要有效载荷适配器部署。我们简要讨论了迄今为止在这一过渡中遇到的一些挑战,必须做出的假设,以及对任务时间表的影响。
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引用次数: 0
Software Defined Radio Injection-Locking using a GPS signal for multichannel coherent receivers 软件定义无线电注入锁定使用GPS信号的多通道相干接收机
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115547
E. Some, A. Gasiewski
This paper explores the potential benefits of combining the use of injection-locking techniques with GPS signals as a common clock source when applied to a low-cost Software Defined Radio (SDR) to improve the accuracy of coherent multiple receivers. Coherent systems impose severe requirements on the frequency stability of the signal source at the receiver. In this work, injection-locked oscillators are used as local clock receivers, which inherently synchronizes the SDR analog digital converter (ADCs) sampling times and keeps the local oscillator locked on to the GPS stimulus periodic signal. This paper illustrates the hardware modifications needed for to the injection locking oscillators of eight RTL-SDR radios and the theory behind it, and experimentally measures the degree of coherency in the frequency, phase and time synchronization to verify the proposed method. The coherency demonstrated in the results prove the feasibility of using beamforming, multiple input multiple output (MIMO) and RF transmitter geo-localization.
本文探讨了将注入锁定技术与GPS信号作为公共时钟源相结合的潜在好处,当应用于低成本的软件定义无线电(SDR)时,可以提高相干多接收机的精度。相干系统对接收机处信号源的频率稳定性提出了严格的要求。在这项工作中,注入锁定振荡器被用作本地时钟接收器,它固有地同步SDR模拟数字转换器(adc)的采样时间,并保持本地振荡器锁定在GPS刺激周期信号上。本文阐述了对8种RTL-SDR无线电注入锁定振荡器的硬件改造及其原理,并通过实验测量了频率、相位和时间同步的相干度来验证所提出的方法。结果显示的相干性证明了采用波束形成、多输入多输出(MIMO)和射频发射机地理定位的可行性。
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引用次数: 0
Mobile Manipulation of a Laser-induced Breakdown Spectrometer for Planetary Exploration 行星探测用激光诱导击穿光谱仪的移动操作
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115597
Peter Lehner, Ryosuke Sakagami, W. Boerdijk, Andreas Dömel, M. Durner, Giacomo Franchini, A. Prince, Kristin Lakatos, David Lennart Risch, Lukas Meyer, B. Vodermayer, E. Dietz, S. Frohmann, F. Seel, Susanne Schröder, H. Hübers, A. Albu-Schäffer, A. Wedler
Laser-induced Breakdown Spectroscopy(LIBS) is an established analytical technique to measure the elemental composition of rocks and other matter on the Martian surface. We propose an autonomous in-contact sampling method based on an attachable LIBS instrument, designed to measure the composition of samples on the surface of planets andmoons. Thespectrometer module is picked up by our LightweightRover Unit(LRU) at the landing site and transported to the sampling location, where the manipulator establishes a solid contact be-tween the instrument and the sample. The rover commands the instrument to trigger the measurement, which in turn releases a laser-pulse and captures the spectrum of the resulting plasma. The in-contact deployment ensures a suitable focus distance for the spectrometer, without a focusing system that would add to the instrument's volume and weight, and allows for flexible deployment of the instrument. The autonomous software com-putes all necessary manipulation operations on-board the rover and requires almost no supervision from mission control. We tested the LRU and the LIBS instrument at the moon analogue test site on Mt. Etna, Sicily and successfully demonstrated multiple LIBS measurements, in which the rover automatically deployed the instrument on a rock sample, recorded a measure-ment and sent the data to mission control, with sufficient quality to distinguish the major elements of the recorded sample.
激光诱导击穿光谱(LIBS)是一种成熟的分析技术,用于测量火星表面岩石和其他物质的元素组成。我们提出了一种基于附加LIBS仪器的自主接触式采样方法,用于测量行星和卫星表面样品的组成。光谱仪模块由我们的LightweightRover Unit(LRU)在着陆点拾取并运输到采样位置,在那里机械手在仪器和样品之间建立牢固的接触。漫游者命令仪器触发测量,进而释放激光脉冲并捕获产生的等离子体的光谱。接触式部署确保了光谱仪的合适聚焦距离,而无需增加仪器体积和重量的聚焦系统,并允许灵活部署仪器。自动软件可以计算漫游车上所有必要的操作操作,几乎不需要任务控制中心的监督。我们在西西里岛埃特纳火山的月球模拟试验场对LRU和LIBS仪器进行了测试,并成功演示了多次LIBS测量,其中月球车自动将仪器部署在岩石样本上,记录测量结果并将数据发送给任务控制中心,具有足够的质量来区分记录样本的主要元素。
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引用次数: 2
PDA Technique for Track-to-Truth Assignment in the Presence of Sensor Biases and Small Objects 存在传感器偏差和小目标时轨迹到真值分配的PDA技术
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115677
Yan Wang, W. Blair, T. Ogle, P. Miceli
When conducting performance assessment of multi-target tracking algorithms with a realistic computer simulation or real-world sensor data, good track-to-truth assignment (TTA) is a critical component of any meaningful assessment. The presence of kinematic data for small objects that may not be observed by the sensor in the truth data poses serious challenges to the TTA. The assignment process is further complicated by the presence of sensor biases. In this paper, TTA in the presence of small objects and sensor biases is considered. When the target density is high and some objects are small, correctly assigning tracks to truth objects is challenging, and with the addition of sensor biases, the problem of correctly assigning tracks to truth objects is impossible without mitigation. The high rate of false switches of tracks between true objects greatly hinders the performance assessment of the target tracking system. In this paper, these challenges are addressed by adding probability of tracking to a probabilistic data association (PDA) technique for TTA. The computational algorithms for the implementation of the PDA technique are presented along with simulation results that confirm the effectiveness of the PDA approach in accurately estimating the sensor biases, and reducing the artificial track switches and ambiguity in the TTA.
在利用逼真的计算机模拟或真实传感器数据对多目标跟踪算法进行性能评估时,良好的轨迹到真值分配(TTA)是任何有意义的评估的关键组成部分。在真值数据中存在传感器可能无法观察到的小物体的运动学数据,这对TTA提出了严峻的挑战。由于传感器偏差的存在,分配过程进一步复杂化。本文考虑了小目标和传感器偏差存在下的TTA问题。当目标密度很高,而一些对象很小时,正确地将轨迹分配给真值对象是具有挑战性的,并且随着传感器偏差的增加,如果没有缓解,正确地将轨迹分配给真值对象的问题是不可能的。真实目标间航迹的高假切换率极大地阻碍了目标跟踪系统的性能评估。在本文中,通过将跟踪概率添加到TTA的概率数据关联(PDA)技术中来解决这些挑战。给出了实现PDA技术的计算算法以及仿真结果,验证了PDA方法在准确估计传感器偏差、减少TTA中人为轨迹切换和模糊度方面的有效性。
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引用次数: 1
Six Years and 184 Tickets: The Vast Scope of the Mars Science Laboratory's Ultimate Flight Software Release 6年184张票:火星科学实验室终极飞行软件发布的巨大范围
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115609
A. Holloway, Jonathan Denison, Neel Patel, M. Maimone, A. Rankin
The Mars Science Laboratory (MSL) Curiosity rover is about to receive its sixth and likely final complete flight software update after having operated on Mars for more than a decade. Software transitions on MSL provide an opportunity to add or replace functionality, fix bugs, and prepare for future capabilities. The penultimate full software release, R12, was installed on Curiosity in 2015, three years after its August 2012 landing, and was followed over the subsequent seven years by many patches as engineers worked to address new mission constraints quickly. Because each additional patch increases the complexity of maintaining and operating the rover, a new flight software update called R13 was proposed, which aimed to make operations more straightforward by incorporating existing patches, improved software capabilities, and new software capabilities into a single monolithic rover flight software image. The R13 development effort kicked off in early 2017. Over the next six years, the scope of R13 expanded to include many desired capabilities and bug fixes - some of which were proposed even earlier than 2015 but were unable to be implemented in R12. Overall, the MSL Change Control Board approved 56 bug fixes and 53 new features for R13 development. Twenty-seven developers implemented these changes over a 3.5-year period. Following a 2.25-year testing campaign, R13 was approved for use in flight onboard Curiosity. In this paper, we detail the path of the R13 flight software release from its proposal in April 2016 to its approval for use in flight in September 2022.
火星科学实验室(MSL)的好奇号火星车在火星上运行了十多年后,即将接受第六次,也可能是最后一次完整的飞行软件更新。MSL上的软件转换提供了添加或替换功能、修复错误和为将来的功能做准备的机会。2015年,在“好奇号”2012年8月着陆三年后,“好奇号”上安装了第二个完整的软件版本R12。在随后的七年中,工程师们努力解决新的任务限制,给它打了很多补丁。由于每增加一个补丁都会增加维护和操作火星车的复杂性,因此提出了一种名为R13的新的飞行软件更新,旨在通过将现有补丁、改进的软件功能和新的软件功能整合到一个单一的火星车飞行软件图像中,使操作更加直接。R13的开发工作于2017年初启动。在接下来的六年里,R13的范围扩展到包括许多期望的功能和错误修复-其中一些甚至在2015年之前就提出了,但无法在R12中实现。总体而言,MSL变更控制委员会为R13开发批准了56个bug修复和53个新特性。27个开发者在3.5年的时间里实施了这些改变。经过2.25年的测试,R13被批准用于好奇号的飞行。在本文中,我们详细介绍了R13飞行软件发布的路径,从2016年4月的提案到2022年9月的飞行使用批准。
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引用次数: 2
The Big Plunge at Venus: The DAVINCI Descent Phase 金星的大跳水:达芬奇下降阶段
Pub Date : 2023-03-04 DOI: 10.1109/AERO55745.2023.10115957
M. Garrison, G. Arney, A. Bartels, V. Elliott, J. Garvin, S. Getty, Colby S. Goodloe, Chetan Sayal, R. Saylor, K. Schwer, M. Sekerak, S. Dutta
DAVINCI (Deep Atmosphere Venus Investigation of Noble gases, Chemistry, and Imaging) was selected as one of two new Discovery missions in summer of 2021 with the primary goals to study how the Venus atmosphere formed and changed over time. DAVINCI does this by making in situ measurements of the atmosphere, taking images below the cloud layer during the descent phase, and imaging the surface and clouds during two flyby science opportunities. The Descent Sphere is neither designed nor required to land on the surface so all critical science data must be taken and transmitted to a relay spacecraft prior to impact. This architecture drives the mission to a carefully-crafted concept of operations; deployments, instrument operations, and communications are choreographed to ensure the right data is gathered at the right altitude given the uncertainties in the trajectory and timeline. A complex flow of analyses and tests throughout development will validate the system's ability to execute the mission goals. In the end DAVINCI will be ready for its one hour of descent time to meet its driving science goals.
DAVINCI(深大气金星惰性气体,化学和成像调查)被选为2021年夏季两个新发现任务之一,主要目标是研究金星大气如何形成和随时间变化。DAVINCI通过对大气进行现场测量,在下降阶段拍摄云层下的图像,并在两次飞越科学机会期间拍摄地表和云层的图像来实现这一目标。下降球既不是设计也不是要求降落在月球表面,所以所有关键的科学数据必须在撞击之前被采集并传输到中继航天器上。这种架构将任务驱动为一个精心设计的操作概念;部署、仪器操作和通信都经过精心设计,以确保在轨迹和时间不确定的情况下,在正确的高度收集正确的数据。整个开发过程中复杂的分析和测试流程将验证系统执行任务目标的能力。最后,“达芬奇”号将为它的一个小时下降时间做好准备,以实现它的驱动科学目标。
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引用次数: 0
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2023 IEEE Aerospace Conference
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