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2020 IEEE Integrated STEM Education Conference (ISEC)最新文献

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Electrical Engineering Core Course Laboratory Creation for Non-STEM Majors 非stem专业电气工程核心课程实验室创建
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280743
Christopher Martino, D. Opila, J. Lomax, Brent West, L. Sellami, John D. Stevens, D. Mechtel
Practical laboratory exercises improve student understanding and motivation for learning abstract engineering concepts. The Department of Electrical and Computer Engineering at the United States Naval Academy (USNA), a four-year undergraduate institution, is tasked with teaching all students a course in electrical circuits and power. The course aimed at non-STEM majors includes a weekly two hour laboratory period to assist in drawing out these abstract concepts. The instructors for an Electrical Engineering circuits and power course for non-STEM majors jointly developed and troubleshot a series of five real-world, laboratory experiments. These experiments are intended to demonstrate real world skills and applications of the abstract concepts covered during the class.
实际的实验室练习提高学生对抽象工程概念的理解和学习动机。美国海军学院(USNA)的电气和计算机工程系是一所四年制本科院校,其任务是向所有学生教授电路和电力课程。这门针对非stem专业学生的课程包括每周两小时的实验时间,以帮助学生勾勒出这些抽象概念。针对非stem专业的电气工程电路和电源课程的讲师共同开发并解决了一系列五个现实世界的实验室实验。这些实验旨在展示课堂上涉及的抽象概念在现实世界中的技能和应用。
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引用次数: 0
Using virtual assistant for learning selected topics of Physics 使用虚拟助手学习选定的物理主题
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9397822
Jose Rafael Aguilar-Mejia, Santa Tejeda
With the increase in the use of mobile applications and advances in artificial intelligence, the use of emerging technologies such as chatbots has increased. Given its characteristics, this type of applications is beginning to be used in the educational area, so there is a need to measure its impact and ensure its effectiveness in the learning process. This study implements the use of a chatbot to increase the conceptual understanding of Newton’s laws, integrating it into a didactic sequence in conjunction with active learning activities. For the analysis of the data, an exploratory study with a pre-experimental design was carried out on several university physics groups, with a total of 122 participants. Hake’s g was calculated to know the gain in the students’ conceptual understanding. The results of this study demonstrate that although there is an increase in students’ conceptual understanding, the design of the didactic sequence needs to be improved to increase the percentages obtained. Likewise, it is necessary to develop instruments that allow direct measurement of the impact of the use of chatbot on student learning and the selection of a control group to compare the results of students who completed the didactic sequence, with those that take a traditional physics class.
随着移动应用程序使用的增加和人工智能的进步,聊天机器人等新兴技术的使用也在增加。鉴于其特点,这种类型的应用程序开始在教育领域使用,因此有必要衡量其影响并确保其在学习过程中的有效性。本研究实现了聊天机器人的使用,以增加对牛顿定律的概念理解,将其整合到与主动学习活动相结合的教学序列中。为了对数据进行分析,我们对几个大学物理小组进行了一项探索性研究,采用预实验设计,共有122名参与者。哈克的g是用来计算学生概念理解的增益。本研究的结果表明,虽然学生的概念理解有所增加,但教学顺序的设计需要改进,以增加获得的百分比。同样,有必要开发工具,直接测量使用聊天机器人对学生学习的影响,并选择一个对照组,将完成教学序列的学生与参加传统物理课程的学生的结果进行比较。
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引用次数: 1
A three-year retrospective on offering an embedded systems course with a focus on cybersecurity 三年回顾提供嵌入式系统课程,重点是网络安全
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280671
A. Rao
The fast pace of advancement in fields of computer science and engineering creates enormous opportunities for the use and application of computing devices. The internet of things (IoT) constitutes an area experiencing significant growth. If IoT systems are not configured and used correctly, there is potential for widespread disruption and harm due to cyberattacks. Hence, the new generation of professionals in the field of computer technology needs to be conversant with cybersecurity and the design of protection of computer systems. Cybersecurity is not restricted to a specific domain such as hardware or software and needs to address all aspects of operation of computer systems. Consequently, we have found it beneficial to introduce students to cybersecurity through an embedded systems course. Based on three years of teaching cybersecurity to students in an embedded systems course, we observe that students are excited and motivated to participate in hands-on lab exercises. We have taken special care to orient these lab exercises to breaking news articles about developments related to safety and cybersecurity. We also found it helpful to unify multiple lab exercises around a specific target application domain such as healthcare or retail. Our results over a three-year period demonstrate that it is possible to teach essential cybersecurity concepts within a one-semester course to students who do not have prior exposure to this area. This knowledge needs to be expanded upon in other courses, thereby weaving a thread of cybersecurity through the students’ educational experience.
计算机科学和工程领域的快速发展为计算机设备的使用和应用创造了巨大的机会。物联网(IoT)是一个正在经历显著增长的领域。如果物联网系统没有正确配置和使用,就有可能因网络攻击而造成广泛的破坏和损害。因此,计算机技术领域的新一代专业人员需要熟悉网络安全和计算机系统保护的设计。网络安全并不局限于硬件或软件等特定领域,需要解决计算机系统操作的各个方面。因此,我们发现通过嵌入式系统课程向学生介绍网络安全是有益的。基于三年的嵌入式系统网络安全课程教学,我们观察到学生们很兴奋,也很有动力参与动手实验练习。我们特别注意将这些实验练习定位于与安全和网络安全相关的突发新闻文章。我们还发现围绕特定目标应用领域(如医疗保健或零售)统一多个实验练习很有帮助。我们三年的研究结果表明,在一个学期的课程中,向没有接触过这一领域的学生教授基本的网络安全概念是可能的。这些知识需要在其他课程中扩展,从而通过学生的教育经历编织网络安全的线索。
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引用次数: 3
STEM Outreach: A Literature Review and Definition STEM外展:文献回顾和定义
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280745
Ralph C. Tillinghast, Daniel C. Appel, Carla Winsor, M. Mansouri
Science, Technology, Engineering and Math (STEM) professionals are in demand to meet the current challenges within our society. STEM outreach plays a critical role in promoting, understanding and increasing interest in the STEM disciplines. Outreach activities provide a unique platform to reach students through many delivery methods and audience tailoring that bring impacts otherwise unattainable through standard curricula. This work presents a literature framework and review of works that pertain to the STEM outreach system. From this review, a practical definition of STEM outreach is presented. The overall purpose of this work is to expand and aid in the further research to optimize the benefits of outreach activities in the STEM fields to help prepare students for future STEM careers.
科学,技术,工程和数学(STEM)专业人员的需求,以满足当前挑战在我们的社会。STEM外展在促进、理解和增加对STEM学科的兴趣方面发挥着关键作用。外展活动提供了一个独特的平台,通过许多交付方法和受众定制来接触学生,从而产生通过标准课程无法达到的影响。这项工作提出了一个文献框架,并审查了与STEM外展系统有关的工作。从这篇综述中,提出了STEM外展的实际定义。这项工作的总体目的是扩大和帮助进一步的研究,以优化STEM领域外展活动的好处,帮助学生为未来的STEM职业做好准备。
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引用次数: 9
Evaluation of a Snake Jaw Robot to Teach Integrated Biology, Mathematics, and Engineering 蛇颚机器人在生物学、数学和工程学综合教学中的应用评价
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280695
Lauren Garofalo, S. Sandler, Deeksha Seth
Due to the popularity of biomimicry, the integration of biology and applied sciences is becoming increasingly visible in curricula, especially in museums where animal-related behaviors are popular. Recognizing the need for interactive tools that can make the integrated education fun and effective, a biologically accurate model of a snake jaw was developed to teach an integrated lesson on biology, mathematics, and engineering. The goal of this work was to evaluate the effect of using the snake jaw robot on students’ interest in engineering, biology, mathematics, perception of the robot’s effectiveness, and ability to make connections between nature and engineering. Data was collected by administering a survey with 71 sophomore mechanical engineering students at Villanova University. The group of students was given a short lesson on the python jaw, focusing on the quadrate bone’s function, followed by a demonstration. The group was split into two cohorts. The first cohort’s demonstration used the robot while the second cohort’s demonstration used an existing educational video. The survey was administered after the session. The results showed promise for both educational tools, the video, and the robot, compared to traditional lectures or problems commonly found in classes. The use of the robot showed significant benefit compared to the video when it came to students’ interest in engineering and integration as well as students’ ability to make connections between different disciplines. A complete understanding of the effectiveness of the robot can help (a) enhance educational programs by making them more integrated and hands-on, and (b) develop useful educational robots that can be used to instill an integrative mindset in students from a young age.
由于仿生学的普及,生物学和应用科学的融合在课程中越来越明显,特别是在动物相关行为受欢迎的博物馆。认识到需要互动工具,使综合教育有趣而有效,开发了一个生物学上精确的蛇颌模型,用于教授生物学、数学和工程学的综合课程。这项工作的目标是评估使用蛇颚机器人对学生在工程、生物、数学方面的兴趣、对机器人有效性的感知以及将自然与工程联系起来的能力的影响。数据是通过对维拉诺瓦大学71名大二机械工程专业的学生进行调查收集的。学生们上了一节关于蟒蛇下颚的简短课,重点是方形骨的功能,然后是演示。这群人被分成两组。第一组的演示使用了机器人,而第二组的演示使用了现有的教育视频。调查是在会议结束后进行的。与传统的讲座或课堂上常见的问题相比,研究结果显示,视频和机器人这两种教育工具都有希望。在学生对工程和集成的兴趣以及学生在不同学科之间建立联系的能力方面,与视频相比,机器人的使用显示出明显的好处。全面了解机器人的有效性可以帮助(A)通过使它们更加综合和实践来增强教育计划,以及(b)开发有用的教育机器人,可以用来从小就向学生灌输综合思维。
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引用次数: 0
Performance Improvement of 18-bit ΣΔ A/D Convertor 18位ΣΔ A/D转换器的性能改进
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280584
Reem S. Hassan, A. Z. Yonis, K. K. Mohammed
The research paper presents a simulation study to develop and improve the overall performance of sigma delta ($SigmaDelta$)A/D modulator, the circuit structure and technique used were explained and the processes of different parameters of $SigmaDelta$ modulator over the conventional modulator were explained clearly. Simulated results of the proposed $SigmaDelta$ system shows a good improvement in the spurious noise produced by the conventional A/D converter.
本文对sigma delta ($SigmaDelta$) a /D调制器的整体性能进行了仿真研究,阐述了其电路结构和所采用的技术,并对$SigmaDelta$调制器不同参数相对于传统调制器的变化过程进行了清晰的说明。仿真结果表明,$SigmaDelta$系统较好地改善了传统a /D转换器产生的杂散噪声。
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引用次数: 0
Improving method of instruction in classrooms 改进课堂教学方法
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280661
Sanish Rai
During lecturing, a whiteboard is the instructor’s most used tool. While the instructors provide lecture slides to students, the whiteboard contains more valuable information which all are erased as the lecture progress to make space for new content. In this work, a study is performed to improve method of instruction by using an iPad and Apple pencil as a digital whiteboard and marker with a projector. A digital tablet allows to provide all the notes written during a lecture to be saved and provided to students. The technology is used in the classroom to be used as a cheaper and better alternative to the instructor’s computer and whiteboard without need of any new software or hardware requirements. The study showed that iPad and apple pencil could be an effective instructor tool if the instructor can utilize available iPad apps.
在讲课过程中,白板是讲师最常用的工具。当教师向学生提供讲座幻灯片时,白板上包含了更多有价值的信息,这些信息会随着讲座的进行而被删除,以便为新的内容腾出空间。在这项工作中,通过使用iPad和苹果铅笔作为数字白板和投影仪标记进行了一项研究,以改进教学方法。一个数字平板电脑可以将课堂上的所有笔记保存下来,并提供给学生。该技术被用于教室,作为教师电脑和白板的一种更便宜、更好的替代品,不需要任何新的软件或硬件要求。研究表明,如果教师可以利用现有的iPad应用程序,iPad和苹果铅笔可以成为有效的教学工具。
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引用次数: 0
Mathematics Gamification in Mobile App Software for Personalized Learning at Scale 大规模个性化学习的移动应用软件中的数学游戏化
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9397846
C. Tan, Lin Ling, Pei-Duo Yu, C. Hang, M. Wong
The essence of science and engineering lies in the abstract thinking and logical reasoning skills. Advanced mathematical topics such as probability theory and modular arithmetic can be introduced to students at middle or pre-college schools to cultivate their capacity for logical thinking and problem-solving skills, as well as gaining mathematical competency required in fields of science and engineering. In this paper, we introduce the idea of mathematics gamification and its application to a mobile app educational software development. We define mathematics gamification as the process of embedding mathematical concepts and their logical manipulations in a puzzle game-like setting aided by computing technologies. This is a form of personalized learning technologies that facilitate learning with peers in a social environment. In particular, we first present PolyMath, a meticulously designed mobile app software with many varieties of bite-sized games. The key idea in mathematics gamification is to motivate the users to level up from easy to more challenging gameplay. Then we describe several mathematics gamification instances in PolyMath, and report its use in the annual Julia Robinson Mathematics Festivals in Hong Kong. The efficacy of mobile app software in a math circle environment opens up new pedagogical ways to teach and learn advanced mathematics.
科学与工程的本质在于抽象思维和逻辑推理能力。高等数学的主题,如概率论和模运算可以引入到学生在中学或大学预科学校培养他们的逻辑思维能力和解决问题的能力,以及获得在科学和工程领域所需的数学能力。本文介绍了数学游戏化的思想及其在移动应用教育软件开发中的应用。我们将数学游戏化定义为在计算技术的帮助下,将数学概念及其逻辑操作嵌入到益智游戏般的设置中的过程。这是个性化学习技术的一种形式,有助于在社交环境中与同伴一起学习。特别是,我们首先介绍PolyMath,这是一个精心设计的手机应用软件,包含许多种类的小游戏。数学游戏化的关键理念是激励用户从简单的玩法升级到更具挑战性的玩法。然后,我们描述了PolyMath中的几个数学游戏化实例,并报告了它在香港年度朱莉娅罗宾逊数学节中的使用情况。手机应用软件在数学圈环境下的功效,为高等数学的教与学开辟了新的教学方式。
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引用次数: 1
Homopolar Motor 同极电机
Pub Date : 2020-08-01 DOI: 10.1109/isec49744.2020.9397838
Tvisha Bhanushali
Good afternoon! My name is Tvisha Faria and I am currently an 8th grader studying at Hillsborough Middle School. I am part of Professor Littman's Engineering Projects in Community Service program at Princeton University. Using the vast concepts of science, we duplicate original experiments and share them via our events which occur in local schools, libraries as well as community programs. I have recreated a project known as the homopolar motor. My essential goal for this presentation is to teach individuals about the homopolar motor. I doubt many people know about the homopolar motor and I would like to inform people about their capabilities. or Faraday's motor uses electromagnetism to create a rotational movement around a battery. Michael Faraday, the creator of the motor, was an English scientist of the 19th century, known for studying electromagnetism and electrochemistry. The homopolar motor essentially uses Lorentz force, a combination of electric and magnetic force, to spin a copper coiled wire around a battery and three magnets. This invention led to the making of motors and the discovery of electromagnetism in 1821. My poster board will include information about the history and the science behind homopolar motors. Students will also be able to learn about homopolar motors through innovation and interactive experiments. My group and I have done this project in the past and have presented it in front of other individuals. My presentation will include mini-experiments using the homopolar motor concept. Some of these experiments may include the battery and copper wire rotation or the circular battery motion on aluminum foil. My poster will include research about homopolar motors: their origin, evolution, fun facts, and more. My future goals are to continue to teach all about homopolar motors to people. My team and I often go to different locations to expose people to the realms of engineering and science. Homopolar motors fall under this category, and I am exotic to teach individuals about how they work. Also, I have a younger sister at home who loves learning about circuits. In the future, I would like to show her this experiment, which could be incorporated in her life. Her elementary school hosts an annual science fair every year, which is when I can teach her this project in such a way that she can share it with her classmates. Essentially, my goal is to show people how homopolar motors work. I would like to show people how interesting science and engineering is. Thank you, Tvisha Faria tvishafaria@gmail.com
下午好!我叫Tvisha Faria,目前是希尔斯堡中学的一名八年级学生。我是普林斯顿大学利特曼教授社区服务工程项目的一员。利用广泛的科学概念,我们复制原始实验,并通过我们在当地学校、图书馆和社区项目中举办的活动来分享它们。我重建了一个项目叫做同极电机。我这次演讲的主要目的是让大家了解同极电机。我怀疑很多人都知道同极电机,我想告诉人们他们的能力。或者法拉第的马达利用电磁在电池周围产生旋转运动。电动机的发明者迈克尔·法拉第(Michael Faraday)是19世纪的英国科学家,以研究电磁学和电化学而闻名。这种同极电机本质上是利用洛伦兹力,一种电磁力的结合,使一根铜线圈绕着一块电池和三个磁铁旋转。这项发明导致了1821年电机的制造和电磁学的发现。我的海报板将包括关于同极电机背后的历史和科学的信息。学生也可透过创新及互动实验,学习有关同极电机的知识。我和我的团队过去做过这个项目,并在其他人面前展示过。我的报告将包括使用同极电机概念的小型实验。其中一些实验可能包括电池和铜线旋转或铝箔上的圆形电池运动。我的海报将包括关于同极电机的研究:它们的起源,进化,有趣的事实,和更多。我未来的目标是继续向人们传授所有关于同极电机的知识。我和我的团队经常去不同的地方,让人们接触到工程和科学领域。同极电机属于这一类,我很有异国情调,可以教大家它们是如何工作的。另外,我家里有一个妹妹,她喜欢学习电路。在未来,我想给她看这个实验,可以融入到她的生活中。她所在的小学每年都会举办一年一度的科学博览会,在这个时候我可以教她这个项目,这样她就可以和同学们分享了。本质上,我的目标是向人们展示同极电机是如何工作的。我想向人们展示科学和工程是多么有趣。谢谢Tvisha Faria tvishafaria@gmail.com
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引用次数: 1
Student-Inspired Project-Based Learning in an Embedded Systems Course 嵌入式系统课程中学生启发的基于项目的学习
Pub Date : 2020-08-01 DOI: 10.1109/ISEC49744.2020.9280656
G. Tewolde
This paper presents the experience of the author from a senior embedded systems course at an engineering college. The course is primarily made up of lecture and laboratory components. Besides those two components the course also includes a peer-teaching component and a final-project. In the peer-teaching component the students are expected to choose a topic related to the course material, perform thorough research, and then present the material to teach it to the whole class. The goal of the final project component is to challenge the students to come up with a problem of their own that can be solved using the material learned in the course. The students are encouraged to dig deep into their creative minds and come up with practical projects that address real problems. They spend time to brainstorm ideas for their projects and present their proposals to the whole class for comments and approval, before they actually start to implement their work. The main take away from the experiences of these projects is that the students felt ownership of their projects and spent every effort to bring their ideas to fruition. Most of the project teams involved two or three students from different disciplines so they bring their expertise from their respective fields to the project. Overall, based on the grade performance of the students in the course and feedbacks received at the end of the course, this student-inspired project-based-learning approach was found to be successful in enhancing the learning experiences of the students.
本文介绍了笔者在一所工程学院的高级嵌入式系统课程中所获得的经验。本课程主要由讲座和实验组成。除了这两个部分,课程还包括一个同伴教学部分和一个期末项目。在同侪教学中,学生需要选择一个与课程材料相关的主题,进行彻底的研究,然后将材料呈现给全班。期末专题部分的目标是挑战学生提出一个他们自己的问题,这个问题可以用课程中学到的材料来解决。学生们被鼓励深入挖掘他们的创造性思维,提出解决实际问题的实际项目。在他们真正开始实施他们的工作之前,他们花时间为他们的项目集思广益,并向全班展示他们的建议以征求意见和批准。这些项目的主要收获是,学生们感到自己是项目的主人,并尽一切努力将自己的想法变为现实。大多数项目团队都有两到三个来自不同学科的学生,所以他们把各自领域的专业知识带到项目中。总体而言,根据学生在课程中的成绩表现和课程结束时收到的反馈,我们发现这种以学生为灵感的基于项目的学习方法成功地增强了学生的学习体验。
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引用次数: 0
期刊
2020 IEEE Integrated STEM Education Conference (ISEC)
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