Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250371
Ariel Shamir
Unstructured meshes are often used in simulations and imaging applications. They provide advanced flexibility in modeling abilities but are more difficult to manipulate and analyze than regular data. This work provides a novel approach for the analysis of unstructured meshes using feature-space clustering and feature-detection. Analyzing and revealing underlying structures in data involve operators on both spatial and functional domains. Slicing concentrates more on the spatial domain, while iso-surfacing or volume rendering concentrate more on the functional domain. Nevertheless, many times it is the combination of the two domains which provides real insight on the structure of the data. In this work, a combined feature-space is defined on top of unstructured meshes in order to search for structure in the data. A point in feature-space includes the spatial coordinates of the point in the mesh domain and all chosen attributes defined on the mesh. A distance measures between points in feature-space is defined enabling the utilization of clustering using the mean shift procedure (previously used for images) on unstructured meshes. Feature space analysis is shown to be useful for feature-extraction, for data exploration and partitioning.
{"title":"Feature-space analysis of unstructured meshes","authors":"Ariel Shamir","doi":"10.1109/VISUAL.2003.1250371","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250371","url":null,"abstract":"Unstructured meshes are often used in simulations and imaging applications. They provide advanced flexibility in modeling abilities but are more difficult to manipulate and analyze than regular data. This work provides a novel approach for the analysis of unstructured meshes using feature-space clustering and feature-detection. Analyzing and revealing underlying structures in data involve operators on both spatial and functional domains. Slicing concentrates more on the spatial domain, while iso-surfacing or volume rendering concentrate more on the functional domain. Nevertheless, many times it is the combination of the two domains which provides real insight on the structure of the data. In this work, a combined feature-space is defined on top of unstructured meshes in order to search for structure in the data. A point in feature-space includes the spatial coordinates of the point in the mesh domain and all chosen attributes defined on the mesh. A distance measures between points in feature-space is defined enabling the utilization of clustering using the mean shift procedure (previously used for images) on unstructured meshes. Feature space analysis is shown to be useful for feature-extraction, for data exploration and partitioning.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124900180","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250417
Z. Konyha, K. Matkovič, H. Hauser
Simulation of rigid body dynamics has been a field of active research for quite some time. However, the presentation of simulation results has received far less attention so far. We present an interactive and intuitive 3D visualization framework for rigid body simulation data. We introduce various glyphs representing vector attributes such as force and velocity as well as angular attributes including angular velocity and torque. We have integrated our visualization method into an application developed at one of the leading companies in automotive engine design and simulation. We apply our principles to visualization of chain and belt driven timing drives in engines.
{"title":"Interactive 3D visualization of rigid body systems","authors":"Z. Konyha, K. Matkovič, H. Hauser","doi":"10.1109/VISUAL.2003.1250417","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250417","url":null,"abstract":"Simulation of rigid body dynamics has been a field of active research for quite some time. However, the presentation of simulation results has received far less attention so far. We present an interactive and intuitive 3D visualization framework for rigid body simulation data. We introduce various glyphs representing vector attributes such as force and velocity as well as angular attributes including angular velocity and torque. We have integrated our visualization method into an application developed at one of the leading companies in automotive engine design and simulation. We apply our principles to visualization of chain and belt driven timing drives in engines.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125129202","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250370
D. Bartz, D. Mayer, J. Fischer, S. Ley, Á. Río, Steffi Thust, C. Heussel, H. Kauczor, W. Straßer
Segmentation of the tracheo-bronchial tree of the lungs is notoriously difficult. This is due to the fact that the small size of some of the anatomical structures is subject to partial volume effects. Furthermore, the limited intensity contrast between the participating materials (air, blood, and tissue) increases the segmentation of difficulties. In this paper, we propose a hybrid segmentation method which is based on a pipeline of three segmentation stages to extract the lower airways down to the seventh generation of the bronchi. User interaction is limited to the specification of a seed point inside the easily detectable trachea at the upper end of the lower airways. Similarly, the complementary vascular tree of the lungs can be segmented. Furthermore, we modified our virtual endoscopy system to visualize the vascular and airway system of the lungs along with other features, such as lung tumors.
{"title":"Hybrid segmentation and exploration of the human lungs","authors":"D. Bartz, D. Mayer, J. Fischer, S. Ley, Á. Río, Steffi Thust, C. Heussel, H. Kauczor, W. Straßer","doi":"10.1109/VISUAL.2003.1250370","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250370","url":null,"abstract":"Segmentation of the tracheo-bronchial tree of the lungs is notoriously difficult. This is due to the fact that the small size of some of the anatomical structures is subject to partial volume effects. Furthermore, the limited intensity contrast between the participating materials (air, blood, and tissue) increases the segmentation of difficulties. In this paper, we propose a hybrid segmentation method which is based on a pipeline of three segmentation stages to extract the lower airways down to the seventh generation of the bronchi. User interaction is limited to the specification of a seed point inside the easily detectable trachea at the upper end of the lower airways. Similarly, the complementary vascular tree of the lungs can be segmented. Furthermore, we modified our virtual endoscopy system to visualize the vascular and airway system of the lungs along with other features, such as lung tumors.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125131081","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250396
Melanie Tory
2D and 3D views are used together in many visualization domains, such as medical imaging, flow visualization, oceanographic visualization, and computer aided design (CAD). Combining these views into one display can be done by: (1) orientation icon (i.e., separate windows), (2) in-place methods (e.g., clip and cutting planes), and (3) a new method called ExoVis. How 2D and 3D views are displayed affects ease of mental registration (understanding the spatial relationship between views), an important factor influencing user performance. This paper compares the above methods in terms of their ability to support mental registration. Empirical results show that mental registration is significantly easier with in-place displays than with ExoVis, and significantly easier with ExoVis than with orientation icons. Different mental transformation strategies can explain this result. The results suggest that ExoVis may be a better alternative to orientation icons when in-place displays are not appropriate (e.g., when in-place methods hide data or cut the 3D view into several pieces).
{"title":"Mental registration of 2D and 3D visualizations (an empirical study)","authors":"Melanie Tory","doi":"10.1109/VISUAL.2003.1250396","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250396","url":null,"abstract":"2D and 3D views are used together in many visualization domains, such as medical imaging, flow visualization, oceanographic visualization, and computer aided design (CAD). Combining these views into one display can be done by: (1) orientation icon (i.e., separate windows), (2) in-place methods (e.g., clip and cutting planes), and (3) a new method called ExoVis. How 2D and 3D views are displayed affects ease of mental registration (understanding the spatial relationship between views), an important factor influencing user performance. This paper compares the above methods in terms of their ability to support mental registration. Empirical results show that mental registration is significantly easier with in-place displays than with ExoVis, and significantly easier with ExoVis than with orientation icons. Different mental transformation strategies can explain this result. The results suggest that ExoVis may be a better alternative to orientation icons when in-place displays are not appropriate (e.g., when in-place methods hide data or cut the 3D view into several pieces).","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"74 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127111774","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250354
D. Banks, S. Linton
We describe how to count the cases that arise in a family of visualization techniques, including marching cubes, sweeping simplices, contour meshing, interval volumes, and separating surfaces. Counting the cases is the first step toward developing a generic visualization algorithm to produce substitopes (geometric substitution of polytopes). We demonstrate the method using a software system ("GAP") for computational group theory. The case-counts are organized into a table that provides taxonomy of members of the family; numbers in the table are derived from actual lists of cases, which are computed by our methods. The calculation confirms previously reported case-counts for large dimensions that are too large to check by hand, and predicts the number of cases that will arise in algorithms that have not yet been invented.
{"title":"Counting cases in marching cubes: toward a generic algorithm for producing substitopes","authors":"D. Banks, S. Linton","doi":"10.1109/VISUAL.2003.1250354","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250354","url":null,"abstract":"We describe how to count the cases that arise in a family of visualization techniques, including marching cubes, sweeping simplices, contour meshing, interval volumes, and separating surfaces. Counting the cases is the first step toward developing a generic visualization algorithm to produce substitopes (geometric substitution of polytopes). We demonstrate the method using a software system (\"GAP\") for computational group theory. The case-counts are organized into a table that provides taxonomy of members of the family; numbers in the table are derived from actual lists of cases, which are computed by our methods. The calculation confirms previously reported case-counts for large dimensions that are too large to check by hand, and predicts the number of cases that will arise in algorithms that have not yet been invented.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122495156","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250367
V. Volkov, Ling Li
In this paper we present a generic method for incremental mesh adaptation based on hierarchy of semi-regular meshes. Our method supports any refinement rule mapping vertices onto vertices such as 1-to-4 split or /spl radic/3-subdivision. Resulting adaptive mesh has subdivision connectivity and hence good aspect ratio of triangles. Hierarchic representation of the mesh allows incremental local refinement and simplification operations exploiting frame-to-frame coherence. We also present an out-of-core storage layout scheme designed for semi-regular meshes of arbitrary subdivision connectivity. It provides high cache coherency in the data retrieval and relies on the interleaved storage of resolution levels and maintaining good geometrical proximity within each level. The efficiency of the proposed method is demonstrated with applications in physically-based cloth simulation, real-time terrain visualization and procedural modeling.
{"title":"Real-time refinement and simplification of adaptive triangular meshes","authors":"V. Volkov, Ling Li","doi":"10.1109/VISUAL.2003.1250367","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250367","url":null,"abstract":"In this paper we present a generic method for incremental mesh adaptation based on hierarchy of semi-regular meshes. Our method supports any refinement rule mapping vertices onto vertices such as 1-to-4 split or /spl radic/3-subdivision. Resulting adaptive mesh has subdivision connectivity and hence good aspect ratio of triangles. Hierarchic representation of the mesh allows incremental local refinement and simplification operations exploiting frame-to-frame coherence. We also present an out-of-core storage layout scheme designed for semi-regular meshes of arbitrary subdivision connectivity. It provides high cache coherency in the data retrieval and relies on the interleaved storage of resolution levels and maintaining good geometrical proximity within each level. The efficiency of the proposed method is demonstrated with applications in physically-based cloth simulation, real-time terrain visualization and procedural modeling.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117328222","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250375
Yi-Jen Chiang
In this paper, we propose a novel out-of-core isosurface extraction technique for large time-varying fields over irregular grids. We employ our meta-cell technique to explore the spatial coherence of the data, and our time tree algorithm to consider the temporal coherence as well. Our one-time preprocessing phase first partitions the dataset into meta-cells that cluster spatially neighboring cells together and are stored in disk. We then build a time tree to index the meta-cells for fast isosurface extraction. The time tree takes advantage of the temporal coherence among the scalar values at different time steps, and uses BBIO trees as secondary structures, which are stored in disk and support I/O-optimal interval searches. The time tree algorithm employs a novel meta-interval collapsing scheme and the buffer technique, to take care of the temporal coherence in an I/O-efficient way. We further make the time tree cache-oblivious, so that searching on it automatically performs optimal number of block transfers between any two consecutive levels of memory hierarchy (such as between cache and main memory and between main memory and disk) simultaneously. At run-time, we perform optimal cache-oblivious searches in the time tree, together with I/O-optimal searches in the BBIO trees, to read the active meta-cells from disk and generate the queried isosurface efficiently. The experiments demonstrate the effectiveness of our new technique. In particular, compared with the query-optimal main-memory algorithm by Cignoni et al. (1997) (extended for time-varying fields) when there is not enough main memory, our technique can speed up the isosurface queries from more than 18 hours to less than 4 minutes.
本文提出了一种新的不规则网格上大时变场的岩心外等值面提取技术。我们使用元单元技术来探索数据的空间相干性,并使用时间树算法来考虑数据的时间相干性。我们的一次性预处理阶段首先将数据集划分为元单元,元单元将空间上相邻的单元聚集在一起并存储在磁盘中。然后,我们构建了一个时间树来索引元细胞,以便快速提取等值面。该时间树利用了标量值在不同时间步长的时间相干性,并将BBIO树作为二级结构存储在磁盘中,支持I/ o最优间隔搜索。时间树算法采用了一种新颖的元区间压缩方案和缓冲技术,以高效的I/ o方式处理时间相干性。我们进一步使时间树与缓存无关,因此在它上的搜索会自动在任意两个连续的内存层次(例如缓存和主存之间以及主存和磁盘之间)之间同时执行最优数量的块传输。在运行时,我们在时间树中执行最优缓存无关搜索,并在BBIO树中执行I/ o最优搜索,以从磁盘读取活动元单元并有效地生成查询的等值面。实验证明了我们新技术的有效性。特别是,与Cignoni et al.(1997)的查询最优主内存算法(扩展到时变字段)相比,当主内存不足时,我们的技术可以将等面查询从超过18小时加快到不到4分钟。
{"title":"Out-of-core isosurface extraction of time-varying fields over irregular grids","authors":"Yi-Jen Chiang","doi":"10.1109/VISUAL.2003.1250375","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250375","url":null,"abstract":"In this paper, we propose a novel out-of-core isosurface extraction technique for large time-varying fields over irregular grids. We employ our meta-cell technique to explore the spatial coherence of the data, and our time tree algorithm to consider the temporal coherence as well. Our one-time preprocessing phase first partitions the dataset into meta-cells that cluster spatially neighboring cells together and are stored in disk. We then build a time tree to index the meta-cells for fast isosurface extraction. The time tree takes advantage of the temporal coherence among the scalar values at different time steps, and uses BBIO trees as secondary structures, which are stored in disk and support I/O-optimal interval searches. The time tree algorithm employs a novel meta-interval collapsing scheme and the buffer technique, to take care of the temporal coherence in an I/O-efficient way. We further make the time tree cache-oblivious, so that searching on it automatically performs optimal number of block transfers between any two consecutive levels of memory hierarchy (such as between cache and main memory and between main memory and disk) simultaneously. At run-time, we perform optimal cache-oblivious searches in the time tree, together with I/O-optimal searches in the BBIO trees, to read the active meta-cells from disk and generate the queried isosurface efficiently. The experiments demonstrate the effectiveness of our new technique. In particular, compared with the query-optimal main-memory algorithm by Cignoni et al. (1997) (extended for time-varying fields) when there is not enough main memory, our technique can speed up the isosurface queries from more than 18 hours to less than 4 minutes.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131383560","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250355
G. Nielson
We describe a modification of the widely used marching cubes method that leads to the useful property that the resulting isosurfaces are locally single valued functions. This implies that conventional interpolation and approximation methods can be used to locally represent the surface. These representations can be used for computing approximations for local surface properties. We utilize this possibility in order to develop algorithms for locally approximating Gaussian and mean curvature, methods for constrained smoothing of isosurface, and techniques for the parameterization of isosurfaces.
{"title":"MC/sup */: star functions for marching cubes","authors":"G. Nielson","doi":"10.1109/VISUAL.2003.1250355","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250355","url":null,"abstract":"We describe a modification of the widely used marching cubes method that leads to the useful property that the resulting isosurfaces are locally single valued functions. This implies that conventional interpolation and approximation methods can be used to locally represent the surface. These representations can be used for computing approximations for local surface properties. We utilize this possibility in order to develop algorithms for locally approximating Gaussian and mean curvature, methods for constrained smoothing of isosurface, and techniques for the parameterization of isosurfaces.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123548464","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250425
L. Zhukov, A. Barr
In this paper we use advanced tensor visualization techniques to study 3D diffusion tensor MRI data of a heart. We use scalar and tensor glyph visualization methods to investigate the data and apply a moving least squares (MLS) fiber tracing method to recover and visualize the helical structure and the orientation of the heart muscle fibers.
{"title":"Heart-muscle fiber reconstruction from diffusion tensor MRI","authors":"L. Zhukov, A. Barr","doi":"10.1109/VISUAL.2003.1250425","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250425","url":null,"abstract":"In this paper we use advanced tensor visualization techniques to study 3D diffusion tensor MRI data of a heart. We use scalar and tensor glyph visualization methods to investigate the data and apply a moving least squares (MLS) fiber tracing method to recover and visualize the helical structure and the orientation of the heart muscle fibers.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126210990","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2003-10-22DOI: 10.1109/VISUAL.2003.1250383
Kirk Riley, D. Ebert, C. Hansen, J. Levit
Weather visualization is a difficult problem because it comprises volumetric multi-field data and traditional surface-based approaches obscure details of the complex three-dimensional structure of cloud dynamics. Therefore, visually accurate volumetric multi-field visualization of storm scale and cloud scale data is needed to effectively and efficiently communicate vital information to weather forecasters, improving storm forecasting, atmospheric dynamics models, and weather spotter training. We have developed a new approach to multi-field visualization that uses field specific, physically-based opacity, transmission, and lighting calculations per-field for the accurate visualization of storm and cloud scale weather data. Our approach extends traditional transfer function approaches to multi-field data and to volumetric illumination and scattering.
{"title":"Visually accurate multi-field weather visualization","authors":"Kirk Riley, D. Ebert, C. Hansen, J. Levit","doi":"10.1109/VISUAL.2003.1250383","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250383","url":null,"abstract":"Weather visualization is a difficult problem because it comprises volumetric multi-field data and traditional surface-based approaches obscure details of the complex three-dimensional structure of cloud dynamics. Therefore, visually accurate volumetric multi-field visualization of storm scale and cloud scale data is needed to effectively and efficiently communicate vital information to weather forecasters, improving storm forecasting, atmospheric dynamics models, and weather spotter training. We have developed a new approach to multi-field visualization that uses field specific, physically-based opacity, transmission, and lighting calculations per-field for the accurate visualization of storm and cloud scale weather data. Our approach extends traditional transfer function approaches to multi-field data and to volumetric illumination and scattering.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114770200","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}