首页 > 最新文献

IEEE Visualization, 2003. VIS 2003.最新文献

英文 中文
A multi-resolution data structure for two-dimensional Morse-Smale functions 二维morse - small函数的多分辨率数据结构
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250365
P. Bremer, H. Edelsbrunner, B. Hamann, Valerio Pascucci
We combine topological and geometric methods to construct a multi-resolution data structure for functions over two-dimensional domains. Starting with the Morse-Smale complex, we construct a topological hierarchy by progressively canceling critical points in pairs. Concurrently, we create a geometric hierarchy by adapting the geometry to the changes in topology. The data structure supports mesh traversal operations similarly to traditional multi-resolution representations.
我们结合拓扑和几何方法在二维域上构造函数的多分辨率数据结构。从morse - small复合体开始,我们通过逐步消除对中的临界点来构建拓扑层次结构。同时,我们通过使几何结构适应拓扑结构的变化来创建几何层次结构。该数据结构支持类似于传统多分辨率表示的网格遍历操作。
{"title":"A multi-resolution data structure for two-dimensional Morse-Smale functions","authors":"P. Bremer, H. Edelsbrunner, B. Hamann, Valerio Pascucci","doi":"10.1109/VISUAL.2003.1250365","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250365","url":null,"abstract":"We combine topological and geometric methods to construct a multi-resolution data structure for functions over two-dimensional domains. Starting with the Morse-Smale complex, we construct a topological hierarchy by progressively canceling critical points in pairs. Concurrently, we create a geometric hierarchy by adapting the geometry to the changes in topology. The data structure supports mesh traversal operations similarly to traditional multi-resolution representations.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123924292","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 64
A visual exploration process for the analysis of Internet routing data 一个可视化的探索过程,用于分析互联网路由数据
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250415
S. Teoh, K. Ma, S. F. Wu
The Internet pervades many aspects of our lives and is becoming indispensable to critical functions in areas such as commerce, government, production and general information dissemination. To maintain the stability and efficiency of the Internet, every effort must be made to protect it against various forms of attacks, malicious users, and errors. A key component in the Internet security effort is the routine examination of Internet routing data, which unfortunately can be too large and complicated to browse directly. We have developed an interactive visualization process which proves to be very effective for the analysis of Internet routing data. In this application paper, we show how each step in the visualization process helps direct the analysis and glean insights from the data. These insights include the discovery of patterns, detection of faults and abnormal events, understanding of event correlations, formation of causation hypotheses, and classification of anomalies. We also discuss lessons learned in our visual analysis study.
互联网渗透到我们生活的方方面面,在商业、政府、生产和一般信息传播等领域发挥着不可或缺的重要作用。为了维护互联网的稳定和效率,必须尽一切努力防止各种形式的攻击、恶意用户和错误。Internet安全工作的一个关键组成部分是对Internet路由数据的例行检查,不幸的是,这些数据可能太大、太复杂,无法直接浏览。我们已经开发了一种交互式可视化过程,它被证明是非常有效的分析互联网路由数据。在本文中,我们将展示可视化过程中的每个步骤如何帮助指导分析并从数据中收集见解。这些洞察包括模式的发现、故障和异常事件的检测、事件相关性的理解、因果假设的形成以及异常的分类。我们还讨论了在视觉分析学习中得到的经验教训。
{"title":"A visual exploration process for the analysis of Internet routing data","authors":"S. Teoh, K. Ma, S. F. Wu","doi":"10.1109/VISUAL.2003.1250415","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250415","url":null,"abstract":"The Internet pervades many aspects of our lives and is becoming indispensable to critical functions in areas such as commerce, government, production and general information dissemination. To maintain the stability and efficiency of the Internet, every effort must be made to protect it against various forms of attacks, malicious users, and errors. A key component in the Internet security effort is the routine examination of Internet routing data, which unfortunately can be too large and complicated to browse directly. We have developed an interactive visualization process which proves to be very effective for the analysis of Internet routing data. In this application paper, we show how each step in the visualization process helps direct the analysis and glean insights from the data. These insights include the discovery of patterns, detection of faults and abnormal events, understanding of event correlations, formation of causation hypotheses, and classification of anomalies. We also discuss lessons learned in our visual analysis study.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"64 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116641801","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 51
The visualization market: open source vs. commercial approaches 可视化市场:开源vs.商业方法
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250350
Jeremy Jaech, S. North, Mike Peery, Will Schroeder, James J. Thomas
This forum examines the question of when commercial software makes sense and when open-source software is more appropriate. Visualization software runs the gamut from very general-purpose applications intended for the graphically challenged to highly specific software libraries intended for the sophisticated visualization expert. Where along that spectrum is the realm of commercial software, and where does open-source software make sense? Should all visualization software be open source? Why might end users choose to purchase visualization tools instead of using opensource tools?
这个论坛探讨了商业软件何时有意义以及开源软件何时更合适的问题。可视化软件的范围从面向图形挑战的非常通用的应用程序到面向高级可视化专家的高度特定的软件库。在这个范围内,商业软件的领域在哪里?开源软件在哪里有意义?所有的可视化软件都应该是开源的吗?为什么最终用户会选择购买可视化工具而不是使用开源工具?
{"title":"The visualization market: open source vs. commercial approaches","authors":"Jeremy Jaech, S. North, Mike Peery, Will Schroeder, James J. Thomas","doi":"10.1109/VISUAL.2003.1250350","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250350","url":null,"abstract":"This forum examines the question of when commercial software makes sense and when open-source software is more appropriate. Visualization software runs the gamut from very general-purpose applications intended for the graphically challenged to highly specific software libraries intended for the sophisticated visualization expert. Where along that spectrum is the realm of commercial software, and where does open-source software make sense? Should all visualization software be open source? Why might end users choose to purchase visualization tools instead of using opensource tools?","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115345923","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A constraint-based technique for haptic volume exploration 一种基于约束的触觉体积探测技术
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250381
M. Ikits, J. D. Brederson, C. Hansen, Christopher R. Johnson
We present a haptic rendering technique that uses directional constraints to facilitate enhanced exploration modes for volumetric datasets. The algorithm restricts user motion in certain directions by incrementally moving a proxy point along the axes of a local reference frame. Reaction forces are generated by a spring coupler between the proxy and the data probe, which can be tuned to the capabilities of the haptic interface. Secondary haptic effects including field forces, friction, and texture can be easily incorporated to convey information about additional characteristics of the data. We illustrate the technique with two examples: displaying fiber orientation in heart muscle layers and exploring diffusion tensor fiber tracts in brain white matter tissue. Initial evaluation of the approach indicates that haptic constraints provide an intuitive means or displaying directional information in volume data.
我们提出了一种触觉渲染技术,该技术使用方向约束来促进体积数据集的增强探索模式。该算法通过沿局部参考系的轴线增量移动代理点来限制用户在特定方向上的运动。反作用力由代理和数据探针之间的弹簧耦合器产生,可以根据触觉界面的能力进行调整。次要的触觉效果,包括场力、摩擦和纹理,可以很容易地结合起来,以传达有关数据的附加特征的信息。我们用两个例子来说明这项技术:显示心肌层中的纤维取向和探索脑白质组织中的弥散张量纤维束。该方法的初步评估表明,触觉约束提供了一种直观的方法,或在体数据中显示方向信息。
{"title":"A constraint-based technique for haptic volume exploration","authors":"M. Ikits, J. D. Brederson, C. Hansen, Christopher R. Johnson","doi":"10.1109/VISUAL.2003.1250381","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250381","url":null,"abstract":"We present a haptic rendering technique that uses directional constraints to facilitate enhanced exploration modes for volumetric datasets. The algorithm restricts user motion in certain directions by incrementally moving a proxy point along the axes of a local reference frame. Reaction forces are generated by a spring coupler between the proxy and the data probe, which can be tuned to the capabilities of the haptic interface. Secondary haptic effects including field forces, friction, and texture can be easily incorporated to convey information about additional characteristics of the data. We illustrate the technique with two examples: displaying fiber orientation in heart muscle layers and exploring diffusion tensor fiber tracts in brain white matter tissue. Initial evaluation of the approach indicates that haptic constraints provide an intuitive means or displaying directional information in volume data.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130085607","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 65
Saddle connectors - an approach to visualizing the topological skeleton of complex 3D vector fields 鞍形连接器-一种可视化复杂三维矢量场拓扑骨架的方法
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250376
H. Theisel, T. Weinkauf, H. Hege, H. Seidel
One of the reasons that topological methods have a limited popularity for the visualization of complex 3D flow fields is the fact that such topological structures contain a number of separating stream surfaces. Since these stream surfaces tend to hide each other as well as other topological features, for complex 3D topologies the visualizations become cluttered and hardly interpretable. This paper proposes to use particular stream lines called saddle connectors instead of separating stream surfaces and to depict single surfaces only on user demand. We discuss properties and computational issues of saddle connectors and apply these methods to complex flow data. We show that the use of saddle connectors makes topological skeletons available as a valuable visualization tool even for topologically complex 3D flow data.
拓扑方法在复杂三维流场的可视化中普及程度有限的原因之一是这种拓扑结构包含许多分离的流表面。由于这些流表面倾向于隐藏彼此以及其他拓扑特征,对于复杂的3D拓扑,可视化变得混乱且难以解释。本文建议使用称为鞍形连接器的特定流线,而不是分离流表面,并仅根据用户需求描绘单个表面。我们讨论了鞍形接头的性质和计算问题,并将这些方法应用于复杂的流动数据。我们表明,即使对于拓扑复杂的3D流数据,使用鞍形连接器也可以将拓扑骨架作为一种有价值的可视化工具。
{"title":"Saddle connectors - an approach to visualizing the topological skeleton of complex 3D vector fields","authors":"H. Theisel, T. Weinkauf, H. Hege, H. Seidel","doi":"10.1109/VISUAL.2003.1250376","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250376","url":null,"abstract":"One of the reasons that topological methods have a limited popularity for the visualization of complex 3D flow fields is the fact that such topological structures contain a number of separating stream surfaces. Since these stream surfaces tend to hide each other as well as other topological features, for complex 3D topologies the visualizations become cluttered and hardly interpretable. This paper proposes to use particular stream lines called saddle connectors instead of separating stream surfaces and to depict single surfaces only on user demand. We discuss properties and computational issues of saddle connectors and apply these methods to complex flow data. We show that the use of saddle connectors makes topological skeletons available as a valuable visualization tool even for topologically complex 3D flow data.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"1992 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125530591","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 197
Shape simplification based on the medial axis transform 基于中轴变换的形状简化
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250410
R. Tam, W. Heidrich
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm computes the MAT, decomposes the axis into parts, then selectively removes a subset of these parts in order to reduce the complexity of the overall shape. The result is simplified MAT that can be used for a variety of shape operations. In addition, a polygonal surface of the resulting shape can be directly generated from the filtered MAT using a robust surface reconstruction method. The algorithm presented is shown to have a number of advantages over other existing approaches.
提出了一种通过操纵物体的中轴变换(MAT)来简化物体形状的新算法。从一组无组织的边界点中,我们的算法计算MAT,将轴分解成零件,然后有选择地去除这些零件的子集,以降低整体形状的复杂性。其结果是简化的MAT,可用于各种形状操作。此外,可以使用鲁棒表面重建方法从过滤后的MAT直接生成结果形状的多边形表面。与其他现有方法相比,所提出的算法具有许多优点。
{"title":"Shape simplification based on the medial axis transform","authors":"R. Tam, W. Heidrich","doi":"10.1109/VISUAL.2003.1250410","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250410","url":null,"abstract":"We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm computes the MAT, decomposes the axis into parts, then selectively removes a subset of these parts in order to reduce the complexity of the overall shape. The result is simplified MAT that can be used for a variety of shape operations. In addition, a polygonal surface of the resulting shape can be directly generated from the filtered MAT using a robust surface reconstruction method. The algorithm presented is shown to have a number of advantages over other existing approaches.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126366003","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 78
Visibility based methods and assessment for detail-recovery 基于可见性的方法和细节恢复评估
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250407
M. Tarini, Paolo Cignoni, Roberto Scopigno
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the quality of different recovering techniques. The proposed techniques, that automatically produces a normal-map texture for a simple 3D model that "imitates" the high frequency detail originally present in a second, much higher resolution one, is based on the computation of per-texel visibility and self-occlusion information. This information is used to define a point-to-point correspondence between simplified and hires meshes. Moreover, we introduce a number of criteria for measuring the quality (visual or otherwise) of a given mapping method, and provide efficient algorithms to implement them. Lastly, we apply them to rate different mapping methods, including the widely used ones and the new one proposed here.
本文提出了一种创建法线图的新方法,用于在简化网格上恢复细节,并提出了一套客观的技术来度量不同恢复技术的质量。提出的技术,自动生成一个简单的3D模型的法线贴图纹理,“模仿”高频细节最初出现在第二,高得多的分辨率,是基于计算每个纹理的可见性和自遮挡信息。此信息用于定义简化网格和雇佣网格之间的点对点对应关系。此外,我们引入了一些标准来测量给定映射方法的质量(视觉的或其他的),并提供了有效的算法来实现它们。最后,我们将它们应用于不同的映射方法,包括目前广泛使用的映射方法和本文提出的新映射方法。
{"title":"Visibility based methods and assessment for detail-recovery","authors":"M. Tarini, Paolo Cignoni, Roberto Scopigno","doi":"10.1109/VISUAL.2003.1250407","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250407","url":null,"abstract":"In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the quality of different recovering techniques. The proposed techniques, that automatically produces a normal-map texture for a simple 3D model that \"imitates\" the high frequency detail originally present in a second, much higher resolution one, is based on the computation of per-texel visibility and self-occlusion information. This information is used to define a point-to-point correspondence between simplified and hires meshes. Moreover, we introduce a number of criteria for measuring the quality (visual or otherwise) of a given mapping method, and provide efficient algorithms to implement them. Lastly, we apply them to rate different mapping methods, including the widely used ones and the new one proposed here.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127465420","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 34
Hardware-based nonlinear filtering and segmentation using high-level shading languages 基于硬件的非线性滤波和分割使用高级着色语言
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250387
I. Viola, A. Kanitsar, E. Gröller
Non-linear filtering is an important task for volume analysis. This paper presents hardware-based implementations of various non-linear filters for volume smoothing with edge preservation. The Cg high-level shading language is used in combination with latest PC consumer graphics hardware. Filtering is divided into pervertex and per-fragment stages. In both stages we propose techniques to increase the filtering performance. The vertex program pre-computes texture coordinates in order to address all contributing input samples of the operator mask. Thus additional computations are avoided in the fragment program. The presented fragment programs preserve cache coherence, exploit 4D vector arithmetic, and internal fixed point arithmetic to increase performance. We show the applicability of non-linear filters as part of a GPU-based segmentation pipeline. The resulting binary mask is compressed and decompressed in the graphics memory on-the-fly.
非线性滤波是体积分析中的一项重要任务。本文介绍了基于硬件的各种非线性滤波器的实现,用于具有边缘保留的体积平滑。Cg高级着色语言与最新的PC消费图形硬件结合使用。过滤分为逐顶点和逐片段两个阶段。在这两个阶段,我们提出了提高过滤性能的技术。顶点程序预先计算纹理坐标,以便处理所有贡献输入样本的算子掩码。因此,在片段程序中避免了额外的计算。提出的片段程序保持缓存一致性,利用4D矢量算法和内部不动点算法来提高性能。我们展示了非线性滤波器作为基于gpu的分割管道的一部分的适用性。生成的二进制掩码在图形内存中进行动态压缩和解压缩。
{"title":"Hardware-based nonlinear filtering and segmentation using high-level shading languages","authors":"I. Viola, A. Kanitsar, E. Gröller","doi":"10.1109/VISUAL.2003.1250387","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250387","url":null,"abstract":"Non-linear filtering is an important task for volume analysis. This paper presents hardware-based implementations of various non-linear filters for volume smoothing with edge preservation. The Cg high-level shading language is used in combination with latest PC consumer graphics hardware. Filtering is divided into pervertex and per-fragment stages. In both stages we propose techniques to increase the filtering performance. The vertex program pre-computes texture coordinates in order to address all contributing input samples of the operator mask. Thus additional computations are avoided in the fragment program. The presented fragment programs preserve cache coherence, exploit 4D vector arithmetic, and internal fixed point arithmetic to increase performance. We show the applicability of non-linear filters as part of a GPU-based segmentation pipeline. The resulting binary mask is compressed and decompressed in the graphics memory on-the-fly.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131150158","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 53
Do I really see a bone? 我真的看到骨头了吗?
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250429
R. Machiraju, Chris R. Johnson, T. Yoo, R. Crawfis, D. Ebert, D. Stredney
Raw data from scanners and simulations has insight embedded within it. However, there is a need to explicitly glean the insight from the data or a version of it. Visualization algorithms and methods are designed just to do that. What insight is to be gleaned depends on the data, its use, and the medium of display. Thus, visualization embodies all tasks that increase information content and understanding when presented to the users.
来自扫描仪和模拟的原始数据具有嵌入其中的洞察力。然而,需要明确地从数据或数据的某个版本中收集洞察力。可视化算法和方法就是为此而设计的。要收集什么样的洞察力取决于数据、数据的用途和显示的媒介。因此,可视化体现了在呈现给用户时增加信息内容和理解的所有任务。
{"title":"Do I really see a bone?","authors":"R. Machiraju, Chris R. Johnson, T. Yoo, R. Crawfis, D. Ebert, D. Stredney","doi":"10.1109/VISUAL.2003.1250429","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250429","url":null,"abstract":"Raw data from scanners and simulations has insight embedded within it. However, there is a need to explicitly glean the insight from the data or a version of it. Visualization algorithms and methods are designed just to do that. What insight is to be gleaned depends on the data, its use, and the medium of display. Thus, visualization embodies all tasks that increase information content and understanding when presented to the users.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133076056","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
A novel interface for higher-dimensional classification of volume data 一种新的高维体数据分类接口
Pub Date : 2003-10-22 DOI: 10.1109/VISUAL.2003.1250413
Fan-Yin Tzeng, E. Lum, K. Ma
In the traditional volume visualization paradigm, the user specifies a transfer function that assigns each scalar value to a color and opacity by defining an opacity and a color map function. The transfer function has two limitations. First, the user must define curves based on histogram and value rather than seeing and working with the volume itself. Second, the transfer function is inflexible in classifying regions of interest, where values at a voxel such as intensity and gradient are used to differentiate material, not talking into account additional properties such as texture and position. We describe an intuitive user interface for specifying the classification functions that consists of the users painting directly on sample slices of the volume. These painted regions are used to automatically define high-dimensional classification functions that can be implemented in hardware for interactive rendering. The classification of the volume is iteratively improved as the user paints samples, allowing intuitive and efficient viewing of materials of interest.
在传统的体可视化范例中,用户通过定义不透明度和颜色映射函数来指定传递函数,该函数将每个标量值分配给颜色和不透明度。传递函数有两个限制。首先,用户必须根据直方图和值来定义曲线,而不是观察和处理体积本身。其次,传递函数在分类感兴趣的区域时是不灵活的,其中体素的值(如强度和梯度)用于区分材料,而不考虑附加属性(如纹理和位置)。我们描述了一个直观的用户界面,用于指定分类功能,该功能由用户直接在体积的样本切片上绘画组成。这些绘制的区域用于自动定义高维分类功能,这些功能可以在硬件中实现,用于交互式呈现。随着用户绘制样品,体积的分类被迭代改进,允许直观和有效地查看感兴趣的材料。
{"title":"A novel interface for higher-dimensional classification of volume data","authors":"Fan-Yin Tzeng, E. Lum, K. Ma","doi":"10.1109/VISUAL.2003.1250413","DOIUrl":"https://doi.org/10.1109/VISUAL.2003.1250413","url":null,"abstract":"In the traditional volume visualization paradigm, the user specifies a transfer function that assigns each scalar value to a color and opacity by defining an opacity and a color map function. The transfer function has two limitations. First, the user must define curves based on histogram and value rather than seeing and working with the volume itself. Second, the transfer function is inflexible in classifying regions of interest, where values at a voxel such as intensity and gradient are used to differentiate material, not talking into account additional properties such as texture and position. We describe an intuitive user interface for specifying the classification functions that consists of the users painting directly on sample slices of the volume. These painted regions are used to automatically define high-dimensional classification functions that can be implemented in hardware for interactive rendering. The classification of the volume is iteratively improved as the user paints samples, allowing intuitive and efficient viewing of materials of interest.","PeriodicalId":372131,"journal":{"name":"IEEE Visualization, 2003. VIS 2003.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123356230","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 155
期刊
IEEE Visualization, 2003. VIS 2003.
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1