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2021 26th International Computer Conference, Computer Society of Iran (CSICC)最新文献

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A Novel Design of Quantum 3:8 Decoder Circuit using Reversible Logic for Improvement in Key Quantum Circuit Design Parameters 一种基于可逆逻辑的量子3:8译码电路设计,改进了量子电路的关键设计参数
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420575
Seyyed Mohammad Amir Mirizadeh, Mohammad Mahdi Emadi Kouchak, Mohammad Mahdi Panahi
quantum computing is the emerging technology in the new era and is very promising, not only quantum computers substantially accelerate what classical computers are able to do nowadays but they are also capable of providing answers that classical computers never could. Using reversible logic in designing quantum circuits has many advantages such as lowering power consumption, reducing heat dissemination, and decreasing quantum cost, ancilla inputs, and garbage outputs that lead to even higher performance in quantum computers. Decoders have many utilizations in digital circuits any function in form of SOP or POS can be implemented using decoders, counters, and ROMs have also used decoder modules in their designs in this article two novel designs for 2:4 and 3:8 decoder have been proposed that has been proved to have less quantum cost, unused outputs, and ancilla inputs when it comes to comparison with recent researches that have been done concerning this field.
量子计算是新时代的新兴技术,非常有前途,量子计算机不仅大大加速了经典计算机现在所能做的事情,而且还能够提供经典计算机永远无法提供的答案。在设计量子电路时使用可逆逻辑具有许多优点,如降低功耗,减少热量散发,减少量子成本,辅助输入和垃圾输出,从而使量子计算机具有更高的性能。解码器在数字电路中有许多用途,任何SOP或POS形式的功能都可以使用解码器,计数器和rom来实现。本文还在设计中使用了解码器模块,本文提出了两种新的2:4和3:8解码器设计,与最近在该领域所做的研究相比,已被证明具有更少的量子成本,未使用的输出和辅助输入。
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引用次数: 0
A Method for Rate-Distortion-Complexity Optimization in Versatile Video Coding Standard 通用视频编码标准中率失真复杂度优化方法
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420608
A. Rezaeieh, Hoda Roodaki
The most recent video coding standard, named Versatile Video Coding (VVC), greatly improved the compression rate compared to its predecessor, High Efficiency Video Coding (HEVC) using some new coding tools. Though these new option provide appreciable coding gain, its computational complexity is relatively high since the performance of these coding tools need to be evaluated for each Coding Tree Units (CTU) through the Rate-Distortion Optimization (RDO) process. To address this issue, in this paper, first, the effectiveness of the coding tools in various parts of the frame, such as the borderline and central CTU, is investigated. The results of this study show that the coding efficiency of some of these coding tools is much higher for the borderline CTUs due to their specific features. Hence, these coding tools would be only considered enable for the borderline CTUs in rate-distortion process to decrease the computational complexity, without affecting the coding gain considerably. Simulation results show that using this method, the compression efficiency decreased only by 0.64% in average, but the computational complexity is reduced considerably, by 28.31%, in average.
最新的视频编码标准,称为多功能视频编码(VVC),使用一些新的编码工具,大大提高了压缩率,相比其前身,高效视频编码(HEVC)。虽然这些新选项提供了可观的编码增益,但其计算复杂度相对较高,因为这些编码工具的性能需要通过率失真优化(RDO)过程对每个编码树单元(CTU)进行评估。为了解决这个问题,本文首先研究了编码工具在帧的各个部分,如边界和中心CTU的有效性。本研究结果表明,其中一些编码工具由于其特定的特性,对边界ctu的编码效率要高得多。因此,这些编码工具仅被认为能够在率失真过程中降低边缘cpu的计算复杂度,而不会显著影响编码增益。仿真结果表明,采用该方法压缩效率平均仅降低0.64%,但计算复杂度平均降低28.31%。
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引用次数: 0
Design of an IoT-based Flood Early Detection System using Machine Learning 基于机器学习的物联网洪水早期检测系统设计
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420594
Fatereh Sadat Mousavi, S. Yousefi, H. Abghari, Ardalan Ghasemzadeh
Floods are a complex phenomenon that is difficult to predict because of their non-linear and dynamic nature. Gauging stations that transmit measured data to the server are often placed in very harsh and far environments that make the risk of missing data so high. The purpose of this study is to develop a real-time reliable flood monitoring and detection system using deep learning. This paper proposed an Internet of Things (IoT) approach for utilizing LoRaWAN as a reliable, low power, wide area communication technology by considering the effect of radius and transmission rate on packet loss. Besides, we evaluate an artificial neural network (ANN), Long Short-Term Memory (LSTM), and Gated Recurrent Unit (GRU) neural network models for flood forecasting. The data from 2013 to 2019 were collected from four gauging stations at Brandywine-Christina watershed, Pennsylvania. Our results show that the deep learning models are more accurate than the physical and statistical models. These results can help to provide and implement flood detection systems that would be able to predict floods at rescue time and reduce financial, human, and infrastructural damage.
洪水是一种复杂的现象,由于其非线性和动态性而难以预测。将测量数据传输到服务器的测量站通常位于非常恶劣和遥远的环境中,这使得丢失数据的风险非常高。本研究的目的是利用深度学习开发一个实时可靠的洪水监测和检测系统。本文通过考虑半径和传输速率对丢包的影响,提出了一种利用LoRaWAN作为可靠、低功耗、广域通信技术的物联网(IoT)方法。此外,我们还评估了人工神经网络(ANN)、长短期记忆(LSTM)和门控循环单元(GRU)神经网络模型在洪水预报中的应用。2013年至2019年的数据是从宾夕法尼亚州布兰迪温-克里斯蒂娜流域的四个测量站收集的。我们的研究结果表明,深度学习模型比物理和统计模型更准确。这些结果可以帮助提供和实施洪水探测系统,以便在救援时预测洪水,减少经济、人员和基础设施的损失。
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引用次数: 4
DPSA: A Brief Review for Design Pattern Selection Approaches DPSA:设计模式选择方法综述
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420629
Amene Naghdipour, S. Hasheminejad, M. Keyvanpour
The software design phase is important and challenging due to its high impact on other phases of software development life cycle. Design pattern is a proven solution based on software developers’ experience to solve recurring problems, which used to acquire quality software design. However, the large number of design patterns has made it difficult to select the right one for a particular design problem. To overcome this difficulty, several approaches with different methods have been proposed to automate the design pattern selection process. The purpose of this paper is to suggest a framework called "DPSA" which includes the classification of existing approaches, a comparison between approaches based on provided criteria, and also analyzing each approach based on these criteria. DPSA helps future research to a) employing the existing approaches taking into account the specification of each one and b) comparing the current works with the future.
由于软件设计阶段对软件开发生命周期的其他阶段的影响很大,因此软件设计阶段非常重要且具有挑战性。设计模式是基于软件开发人员解决反复出现的问题的经验而得到验证的解决方案,用于获得高质量的软件设计。然而,大量的设计模式使得为特定的设计问题选择正确的模式变得困难。为了克服这个困难,已经提出了几种不同方法的方法来实现设计模式选择过程的自动化。本文的目的是提出一个名为“DPSA”的框架,其中包括对现有方法的分类,根据提供的标准对方法进行比较,并根据这些标准对每种方法进行分析。DPSA有助于未来的研究:a)采用现有的方法,同时考虑到每种方法的规范;b)将当前的工作与未来的工作进行比较。
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引用次数: 3
Topology-Aware Graph Signal Sampling for Pooling in Graph Neural Networks 面向图神经网络池化的拓扑感知图信号采样
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420547
Amirhossein Nouranizadeh, Mohammadjavad Matinkia, M. Rahmati
As a generalization of convolutional neural networks to graph-structured data, graph convolutional networks learn feature embeddings based on the information of each nodes local neighborhood. However, due to the inherent irregularity of such data, extracting hierarchical representations of a graph becomes a challenging task. Several pooling approaches have been introduced to address this issue. In this paper, we propose a novel topology-aware graph signal sampling method to specify the nodes that represent the communities of a graph. Our method selects the sampling set based on the local variation of the signal of each node while considering vertex-domain distances of the nodes in the sampling set. In addition to the interpretability of the sampled nodes provided by our method, the experimental results both on stochastic block models and real-world dataset benchmarks show that our method achieves competitive results compared to the state-of-the-art in the graph classification task.
作为卷积神经网络对图结构数据的推广,图卷积网络基于每个节点的局部邻域信息学习特征嵌入。然而,由于这些数据固有的不规则性,提取图的层次表示成为一项具有挑战性的任务。已经引入了几种池化方法来解决这个问题。在本文中,我们提出了一种新的拓扑感知图信号采样方法来指定代表图的社区的节点。该方法根据每个节点信号的局部变化来选择采样集,同时考虑采样集中节点的顶点域距离。除了我们的方法提供的采样节点的可解释性外,在随机块模型和真实数据集基准上的实验结果表明,与最先进的图分类任务相比,我们的方法取得了具有竞争力的结果。
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引用次数: 3
Reusability Metrics in Search-Based Testing of Software Product Lines: An Experimentation 基于搜索的软件产品线测试中的可重用性度量:一个实验
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420583
Masoud Fathi, S. Khoshnevis
Reusability is one of the most important objectives in software development and especially, in software product line (SPL) engineering, involving analysis, design, implementation, testing, and maintenance activities. Therefore, in software product line testing, as well as other activities, it is crucial that we pay special attention to reusability. In SPL testing, reusability can be defined and measured in different ways. In this paper, we first introduce four different reusability metrics for SPL testing (SPLT); and then, as a first step toward improving reusability in SPLT, we experimentally examine how a search-based software testing (SBST) approach for optimizing an existing SPL domain test suite can affect (improve) two of the proposed reusability metrics. The results of the experimentation on 20 SPL feature models of size 5000 showed a significant improvement in the two selected test reusability metrics, namely, TSRR (test suite reusability regarding test requirements) and TCRR (test case reusability regarding test requirements) in optimized solutions compared with non-optimized solutions.
可重用性是软件开发中最重要的目标之一,特别是在软件产品线(SPL)工程中,涉及分析、设计、实现、测试和维护活动。因此,在软件产品线测试以及其他活动中,我们特别注意可重用性是至关重要的。在SPL测试中,可重用性可以用不同的方式定义和度量。本文首先介绍了用于SPL测试(SPLT)的四种不同的可重用性指标;然后,作为提高SPLT可重用性的第一步,我们实验地检查了用于优化现有SPL域测试套件的基于搜索的软件测试(SBST)方法如何影响(改进)两个建议的可重用性度量。在规模为5000的20个SPL特征模型上进行的实验结果显示,与非优化解决方案相比,优化解决方案中所选择的两个测试可重用性指标,即TSRR(关于测试需求的测试套件可重用性)和TCRR(关于测试需求的测试用例可重用性)有了显著的改进。
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引用次数: 1
Telegram group recommendation based on users' migration 基于用户迁移的Telegram群组推荐
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420581
Davod Karimpour, M. Z. Chahooki, Ali Hashemi
Today, social networks and messengers have attracted the attention of many different businesses. Every day, a lot of information is produced in these environments. Analyzing this information is very useful for connecting different businesses. This information is very valuable for marketers to find the target community. Telegram is a messenger based on cloud computing. This messenger is used as a social network in some countries, including Iran. Telegram, while used as a social network, does not offer all the capabilities of a social network. The capabilities provided in this messenger include creating a channel, group, and bot. The shortfall in most messengers, such as Telegram, is the limited search service of groups and a community of users. In this paper, we have recommended groups according to the users ' interests, using the graph of users' membership and analyzing their membership records. The proposed method, considering the users' status, models their records in each group. We obtained users’ migration by analyzing their records in each group. Users' migration is analyzed based on the maximum number of users leaving each group and entering another group. In this study, information about 70 million users and 700,000 Telegram supergroups have been used. The evaluation of the proposed model has been done on 30 high-quality groups in Telegram. Selected groups had between 5,000 and 15,000 members. The proposed method showed an error reduction of 0.0237 in RMSE compared to a base method.
今天,社交网络和信使吸引了许多不同企业的注意。每天,在这些环境中都会产生大量的信息。分析这些信息对于连接不同的业务非常有用。这些信息对市场营销人员寻找目标群体非常有价值。Telegram是一款基于云计算的通讯软件。这个信使在包括伊朗在内的一些国家被用作社交网络。Telegram虽然被用作社交网络,但并不提供社交网络的所有功能。此信使提供的功能包括创建通道、组和bot。Telegram等大多数通讯工具的不足之处在于,它们提供的搜索服务有限,用户社区也有限。在本文中,我们根据用户的兴趣,利用用户的成员关系图,分析用户的成员记录,推荐群组。该方法考虑用户的状态,在每组中对用户的记录进行建模。我们通过分析用户在每一组中的记录来获得用户的迁移情况。用户迁移是根据离开每个组并进入另一个组的最大用户数来分析的。在这项研究中,使用了大约7000万用户和70万个Telegram超级组的信息。该模型已在Telegram的30个高质量群组中进行了评估。选定的小组有5000到15000名成员。与基本方法相比,该方法的RMSE误差降低了0.0237。
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引用次数: 4
Attribute-Image Similarity Measure for Multimodal Attention Mechanism 多模态注意机制的属性-图像相似性度量
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420626
Ali Salehi Najafabadi, A. Ghomsheh
Multimodal attention mechanisms in computer vision applications enable rich feature extraction by attending to specific image regions, highlighted through a second mode of data regarded as auxiliary information. The correspondence between image regions and auxiliary data can be defined as the similarity between parts of the two modes. In this paper, we propose a similarity measure that maximizes the posterior for matching high-level object attributes with image regions. In contrast to previous methods, we rely on attribute space rather than textual descriptions. We evaluate our results on the CUB dataset. The results show that the proposed method better minimizes the similarity loss function compared to the text-image similarity measurement.
计算机视觉应用中的多模态注意机制通过关注特定的图像区域来实现丰富的特征提取,通过第二种被视为辅助信息的数据模式来突出。图像区域与辅助数据之间的对应关系可以定义为两种模式部分的相似度。在本文中,我们提出了一种相似性度量,该度量最大化了高阶对象属性与图像区域匹配的后验。与以前的方法相比,我们依赖于属性空间而不是文本描述。我们在CUB数据集上评估我们的结果。结果表明,与文本图像相似度度量相比,该方法能更好地减小相似度损失函数。
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引用次数: 0
A 3D Deep Learning Approach for Classification of Gait Abnormalities Using Microsoft Kinect V2 Sensor 基于Microsoft Kinect V2传感器的步态异常分类的3D深度学习方法
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420611
Milad Shoryabi, A. Foroutannia, A. Rowhanimanesh
In this paper, a deep learning approach is proposed based on a 3D Convolutional Neural Network for the classification of gait abnormalities. Six gait classes are considered, including Trendelenburg, Steppage, Stiff-legged, Lurching, and Antalgic gait abnormalities as well as normal gait. The proposed scheme is applied to a recently-published dataset from the literature. This dataset consists of the gait data recorded by multiple Microsoft Kinect v2 sensor from 25 joints of a person during walking on a specified walkway. In this dataset, for each of the 6 gait classes, ten people have attended the data collection procedure; and for each participant, 120 walking instances have been recorded. Each instance includes the spatial and temporal information of the walking, and it is converted to two 3D images, which respectively display the changes of the Coronal (X-Z) and Sagittal (Y-Z) views of the originally captured data over time. These two 3D images are used as the input of the proposed 3D convolutional neural network. There are a total of 14400 3D images in this dataset. In order to demonstrate the accuracy of the proposed approach, it is compared with four well-known neural classifiers from the literature.
本文提出了一种基于三维卷积神经网络的深度学习方法,用于步态异常分类。六种步态类型被考虑,包括Trendelenburg, Steppage, Stiff-legged, Lurching和Antalgic步态异常以及正常步态。提出的方案应用于最近发表的文献数据集。该数据集由多个微软Kinect v2传感器记录的步态数据组成,这些数据来自一个人在指定人行道上行走时的25个关节。在该数据集中,对于6个步态类别,每个类别有10人参加了数据收集过程;对于每个参与者,记录了120个行走实例。每个实例都包含行走的空间和时间信息,并将其转换为两个3D图像,分别显示原始捕获数据的冠状(X-Z)和矢状(Y-Z)视图随时间的变化。将这两幅三维图像作为所提出的三维卷积神经网络的输入。该数据集共有14400张3D图像。为了证明该方法的准确性,将其与文献中四种知名的神经分类器进行了比较。
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引用次数: 0
The improved greedy gang scheduling by minimizing context switch condition 最小化上下文切换条件的改进贪婪组调度
Pub Date : 2021-03-03 DOI: 10.1109/CSICC52343.2021.9420557
Maryam Sadat Mastoori, Ghazal Rahmanian
An effective resource management, called scheduling, is essential for the performance of large-scale distributed systems. One scheduling technique is gang scheduling, performing scheduling for parallel jobs in gang type. In this paper, a new algorithm for gang scheduling is proposed. This method aims to reduce the average response time of gangs by increasing the serviceability of gangs in the shortest execution time possible. The performance of the proposed algorithm is examined and compared to the basic gang scheduling algorithm within the simulation. The results of the simulation indicated that the response time of the proposed modification compared to the basic method is reduced up to 40% with low values of multiprogramming and high pressure of workload (short inter-arrival time) in Adapted First Come First Served and Largest Gang First Served policies.
有效的资源管理(称为调度)对于大规模分布式系统的性能至关重要。一种调度技术是组调度,它以组的方式对并行作业进行调度。本文提出了一种新的队列调度算法。该方法旨在通过在尽可能短的执行时间内提高集群的可服务性来缩短集群的平均响应时间。在仿真中对该算法的性能进行了检验,并与基本的队列调度算法进行了比较。仿真结果表明,在自适应的先到先得策略和大群先得策略中,所提出的改进方法的响应时间比基本方法减少了40%以上,并且具有低的多路规划值和高的工作压力(短的到达时间)。
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引用次数: 0
期刊
2021 26th International Computer Conference, Computer Society of Iran (CSICC)
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