首页 > 最新文献

Weaving Fire into Form最新文献

英文 中文
Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction 将火编织成形式:对有形和具体化互动的渴望
Pub Date : 2022-07-20 DOI: 10.1145/3544564
Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels
{"title":"Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction","authors":"Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels","doi":"10.1145/3544564","DOIUrl":"https://doi.org/10.1145/3544564","url":null,"abstract":"","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"68 1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128026456","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Appendices 附录
Pub Date : 2019-04-30 DOI: 10.1145/3544564.3544579
Andrew Matsiko
the authors’ teaching of TEI across several decades, each have engaged a vari­ ety of commercial and custom technologies toward facilitating student projects. One of these, Enodia tangibles—designed in part specifically toward this book—is summarized here at more length. These are accompanied by open source (for non­ commercial use) resources for virtual and physical reproduction. Facets of these artifacts are discussed within the main book (e.g., Section 1.5 and Chapter 5). Fig­ ure A.1 provides several views of these tangibles, with features ranging from 1mm to 10m scale and contexts from wearable to habitable. The tangibles illustrated in Figures A.1–A.18 began at the Dagstuhl Seminar (19232), on Ubiquitous Computing Education held in June 2019. Stimulated by the hexagonal-tiled “Settlers of Catan” (of which more than 30 million copies have been sold in more than 40 languages), the COMB hexagonal tangible tiles of Rossmy and Wiethoff [2018, 2019], and a Dagstuhl set of hexagonal sticky-notes, Ullmer, Shaer, Konkel, Rinott, Mills, and Zeamer illustrated a set of hexagonal tiles express­ ing ubiquitous computing educational concepts (Figure A.2(a)). When extruded into 3D space, such hexagonal tiles suggested enhanced manipulability (including toward collaboration) and supplementary visual real estate on their sides (Fig­ ure A.2(b)). Figure A.2(c) depicts a 3D printed physical prototype co-designed with Dr. Alexandre Siqueira, including integrated electronics for internal illumination. Shaer suggested the use of such tokens to interactively represent and manipulate facets of this book. With support from the US NSF “Enodia” MRI (major research instrumentation) funding, Ullmer and team began to operationalize this idea, including integrating Appendices
作者的TEI教学经历了几十年,每个人都使用了各种商业和定制技术来促进学生的项目。其中之一,有形的Enodia——部分是专门为本书设计的——在这里进行了更详细的总结。这些都伴随着开源(非商业用途)资源的虚拟和物理复制。这些人工制品的各个方面在主书中进行了讨论(例如,第1.5节和第5章)。图A.1提供了这些有形物品的几个视图,其特征范围从1毫米到10米,背景从可穿戴到可居住。实物如图A.1-A所示。18开始于2019年6月举行的Dagstuhl研讨会(1932年),关于普适计算教育。受六边形贴图的《卡坦岛定居者》(其中超过3000万册已被翻译成40多种语言)的启发,rosmy和Wiethoff[2018, 2019]的COMB六边形有形贴图,以及Dagstuhl的六边形贴纸,Ullmer、Shaer、Konkel、Rinott、Mills和Zeamer展示了一套表达普惠计算教育概念的六边形贴图(图a .2(a))。当挤压到3D空间时,这种六边形瓷砖表明增强的可操作性(包括朝向协作)和侧面的补充视觉空间(图A.2(b))。图a .2(c)描述了与Alexandre Siqueira博士共同设计的3D打印物理原型,包括用于内部照明的集成电子设备。Shaer建议使用这些令牌来交互地表示和操纵本书的各个方面。在美国国家科学基金会“Enodia”MRI(主要研究仪器)基金的支持下,Ullmer和团队开始实施这一想法,包括整合附录
{"title":"Appendices","authors":"Andrew Matsiko","doi":"10.1145/3544564.3544579","DOIUrl":"https://doi.org/10.1145/3544564.3544579","url":null,"abstract":"the authors’ teaching of TEI across several decades, each have engaged a vari­ ety of commercial and custom technologies toward facilitating student projects. One of these, Enodia tangibles—designed in part specifically toward this book—is summarized here at more length. These are accompanied by open source (for non­ commercial use) resources for virtual and physical reproduction. Facets of these artifacts are discussed within the main book (e.g., Section 1.5 and Chapter 5). Fig­ ure A.1 provides several views of these tangibles, with features ranging from 1mm to 10m scale and contexts from wearable to habitable. The tangibles illustrated in Figures A.1–A.18 began at the Dagstuhl Seminar (19232), on Ubiquitous Computing Education held in June 2019. Stimulated by the hexagonal-tiled “Settlers of Catan” (of which more than 30 million copies have been sold in more than 40 languages), the COMB hexagonal tangible tiles of Rossmy and Wiethoff [2018, 2019], and a Dagstuhl set of hexagonal sticky-notes, Ullmer, Shaer, Konkel, Rinott, Mills, and Zeamer illustrated a set of hexagonal tiles express­ ing ubiquitous computing educational concepts (Figure A.2(a)). When extruded into 3D space, such hexagonal tiles suggested enhanced manipulability (including toward collaboration) and supplementary visual real estate on their sides (Fig­ ure A.2(b)). Figure A.2(c) depicts a 3D printed physical prototype co-designed with Dr. Alexandre Siqueira, including integrated electronics for internal illumination. Shaer suggested the use of such tokens to interactively represent and manipulate facets of this book. With support from the US NSF “Enodia” MRI (major research instrumentation) funding, Ullmer and team began to operationalize this idea, including integrating Appendices","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123754251","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Remarks 讲话
Pub Date : 2019-03-05 DOI: 10.1145/3544564.3544567
D. Abshire
In recent years the Congress has responded to industrial difficulties by enacting loan guarantee programs, first for steel and oil and gas, later for airlines and rural television services. Unlike programs passed two or three decades ago on behalf of the Lockheed and Chrysler corporations, these new programs are open to all qualifying companies within the specified industries. Companies can apply for a loan guarantee that covers most of the loan amount, usually in the range of 80 percent to 90 percent. In each of these four new programs, the Congress has created a board to judge the applications, and the boards have in turn hired a staff and outside consultants to analyze these applications and make recommendations on whether the specific applications should be approved. Because the programs involve credit markets, a Federal Reserve Board delegate has been appointed to the loan guarantee boards, and I have been that delegate for each of the four boards.
近年来,国会通过制定贷款担保计划来应对工业困难,最初是针对钢铁和石油天然气,后来是针对航空公司和农村电视服务。与二三十年前代表洛克希德和克莱斯勒公司通过的计划不同,这些新计划向特定行业内所有符合条件的公司开放。企业可以申请覆盖大部分贷款金额的贷款担保,通常在80%到90%之间。在这四个新项目中,国会都成立了一个委员会来评判申请,委员会又聘请了一名工作人员和外部顾问来分析这些申请,并就是否应该批准具体的申请提出建议。由于这些项目涉及信贷市场,联邦储备委员会已任命一名代表参加贷款担保委员会,而我一直是这四个委员会的代表。
{"title":"Remarks","authors":"D. Abshire","doi":"10.1145/3544564.3544567","DOIUrl":"https://doi.org/10.1145/3544564.3544567","url":null,"abstract":"In recent years the Congress has responded to industrial difficulties by enacting loan guarantee programs, first for steel and oil and gas, later for airlines and rural television services. Unlike programs passed two or three decades ago on behalf of the Lockheed and Chrysler corporations, these new programs are open to all qualifying companies within the specified industries. Companies can apply for a loan guarantee that covers most of the loan amount, usually in the range of 80 percent to 90 percent. In each of these four new programs, the Congress has created a board to judge the applications, and the boards have in turn hired a staff and outside consultants to analyze these applications and make recommendations on whether the specific applications should be approved. Because the programs involve credit markets, a Federal Reserve Board delegate has been appointed to the loan guarantee boards, and I have been that delegate for each of the four boards.","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-03-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131888506","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Authors’ Biographies Authors’传记
Pub Date : 2010-06-01 DOI: 10.1145/3544564.3544583
Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels
Brygg Ullmer Brygg Ullmer is Professor and Chair of the HumanCentered Computing (HCC) Division within the School of Computing at Clemson University, where he also leads the Tangible Visualization group. His research interests include tangible interfaces, com­ putational genomics (and more broadly, interac­ tive computational STEAM), visualization, and rapid physical and electronic prototyping. He also has a strong interest in computationally mediated art, craft, and design, rooted in the traditions and mate­ rial expressions of specific regions and cultures. Ullmer hosted and co-chaired the inaugural ACM TEI 2007 conference; conference co-chair of TEI 2016; and is a steering com­ mittee member. Ullmer received M.S. and Ph.D. degrees from the MIT Media Laboratory, and a B.S. in computer engineering from the University of Illinois, Urbana-Champaign.
Brygg Ullmer是克莱姆森大学计算机学院以人为中心的计算(HCC)部门的教授和主席,在那里他还领导着有形可视化小组。他的研究兴趣包括有形界面、计算基因组学(以及更广泛的交互式计算STEAM)、可视化和快速物理和电子原型。他还对以计算为媒介的艺术、工艺和设计有着浓厚的兴趣,这些都植根于特定地区和文化的传统和传统表达。Ullmer主持并联合主持了首届ACM TEI 2007会议;2016 TEI会议联合主席;是指导委员会成员。Ullmer拥有麻省理工学院媒体实验室的硕士和博士学位,以及伊利诺伊大学厄巴纳-香槟分校的计算机工程学士学位。
{"title":"Authors’ Biographies","authors":"Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels","doi":"10.1145/3544564.3544583","DOIUrl":"https://doi.org/10.1145/3544564.3544583","url":null,"abstract":"Brygg Ullmer Brygg Ullmer is Professor and Chair of the HumanCentered Computing (HCC) Division within the School of Computing at Clemson University, where he also leads the Tangible Visualization group. His research interests include tangible interfaces, com­ putational genomics (and more broadly, interac­ tive computational STEAM), visualization, and rapid physical and electronic prototyping. He also has a strong interest in computationally mediated art, craft, and design, rooted in the traditions and mate­ rial expressions of specific regions and cultures. Ullmer hosted and co-chaired the inaugural ACM TEI 2007 conference; conference co-chair of TEI 2016; and is a steering com­ mittee member. Ullmer received M.S. and Ph.D. degrees from the MIT Media Laboratory, and a B.S. in computer engineering from the University of Illinois, Urbana-Champaign.","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125636708","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Index 指数
Pub Date : 1997-03-01 DOI: 10.1017/S1358246100010286
Ban Wang
accusative(s), intentional4 object-, 4 act(s) of thinking, 3, 4, 37-8, 47, 92 agnosia, 179 Alberti, L. B. 65, 75 amnesia, 142-3, 145, 146 analytic/synthetic distinction, 6, 9, 199-205, 217 anamorphoses, 71-3 animism, 124 Anscombe, G. E. M. 55n, 75 anthropology, 6 aphasia, 138-40, 142, 146, 147 argument from the poverty of the stimulus, 21 Aristotle, Aristotelianism, 10, 153, 154, 155, 164, 168 Arnauld, A. 37 ars combinatoria, 2 artificial intelligence, 6,11, 2067, 209, 232 Augustine, St. 51, 155 Austin, J.L. 51,219 autism, 179, 190 awareness, see consciousness
{"title":"Index","authors":"Ban Wang","doi":"10.1017/S1358246100010286","DOIUrl":"https://doi.org/10.1017/S1358246100010286","url":null,"abstract":"accusative(s), intentional4 object-, 4 act(s) of thinking, 3, 4, 37-8, 47, 92 agnosia, 179 Alberti, L. B. 65, 75 amnesia, 142-3, 145, 146 analytic/synthetic distinction, 6, 9, 199-205, 217 anamorphoses, 71-3 animism, 124 Anscombe, G. E. M. 55n, 75 anthropology, 6 aphasia, 138-40, 142, 146, 147 argument from the poverty of the stimulus, 21 Aristotle, Aristotelianism, 10, 153, 154, 155, 164, 168 Arnauld, A. 37 ars combinatoria, 2 artificial intelligence, 6,11, 2067, 209, 232 Augustine, St. 51, 155 Austin, J.L. 51,219 autism, 179, 190 awareness, see consciousness","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"124 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1997-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116326448","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Years of Referenced Manuscripts 参考手稿年份
Pub Date : 1900-01-01 DOI: 10.1145/3544564.3544581
{"title":"Years of Referenced Manuscripts","authors":"","doi":"10.1145/3544564.3544581","DOIUrl":"https://doi.org/10.1145/3544564.3544581","url":null,"abstract":"","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"633 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122946226","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Aesthetics of TEI TEI的美学
Pub Date : 1900-01-01 DOI: 10.1145/3544564.3544575
In the chapters up till now, we have provided an overview of tangible and embod­ ied interaction in the lab and the wild, as well as a deeper investigation with respect to frameworks, cognitive and philosophical dimensions, and technologi­ cal characteristics and opportunities. This chapter focuses on designing tangible and embodied interaction: How to create meaningful interactions, how to ride the notion of tangibility and embodiment (or should we say animacy after Ingold [2013] instead of interaction?), and how to play with the richness and subtleties of
在到目前为止的章节中,我们提供了在实验室和野外的有形和具体化的互动的概述,以及关于框架,认知和哲学维度,以及技术特征和机会的更深入的调查。这一章的重点是设计有形的和具体化的互动:如何创造有意义的互动,如何驾驭有形和具体化的概念(或者我们应该在Ingold[2013]之后说动画而不是互动?),以及如何发挥丰富和微妙的互动
{"title":"Aesthetics of TEI","authors":"","doi":"10.1145/3544564.3544575","DOIUrl":"https://doi.org/10.1145/3544564.3544575","url":null,"abstract":"In the chapters up till now, we have provided an overview of tangible and embod­ ied interaction in the lab and the wild, as well as a deeper investigation with respect to frameworks, cognitive and philosophical dimensions, and technologi­ cal characteristics and opportunities. This chapter focuses on designing tangible and embodied interaction: How to create meaningful interactions, how to ride the notion of tangibility and embodiment (or should we say animacy after Ingold [2013] instead of interaction?), and how to play with the richness and subtleties of","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"117 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122458731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
TEI in the Wild 野外TEI
Pub Date : 1900-01-01 DOI: 10.1145/3544564.3544571
interfaces have been published academically, and many systems com­ mercialized in industry. Here, we survey dozens of these examples, focusing on interfaces that were deployed and evaluated “in the wild” [Rogers and Marshall 2017] within real-world settings, including homes, classrooms, and indoor and outdoor public places. In particular, we survey three dominant application domains: learning, social connectedness, and health and wellbeing. However, these application domains are neither mutually exclusive nor exhaustive as we have seen a wide expansion of tangible that cross domain boundaries and address novel use scenarios. When pos­ sible, we will indicate sister surveys, which further focus on particular application areas. For example, Shaer and Hornecker’s [2010] survey of application domains for TEI covers additional application domains, which we do not survey here. Our goal for this chapter is to demonstrate how the theory and practice of TEI can be applied to make a difference in the real world. TEI in the Wild
接口已经在学术上发表,许多系统已经在工业上实现了商业化。在这里,我们调查了几十个这样的例子,重点关注在现实世界环境中部署和评估的接口,包括家庭、教室、室内和室外公共场所。我们特别调查了三个主要的应用领域:学习、社会联系、健康和幸福。然而,这些应用程序领域既不是相互排斥的,也不是详尽无遗的,因为我们已经看到了跨领域边界和解决新使用场景的广泛扩展。在可能的情况下,我们将指出姊妹调查,进一步关注特定的应用领域。例如,Shaer和Hornecker[2010]对TEI应用领域的调查涵盖了其他应用领域,我们在此不进行调查。我们这一章的目标是展示TEI的理论和实践如何在现实世界中发挥作用。野外TEI
{"title":"TEI in the Wild","authors":"","doi":"10.1145/3544564.3544571","DOIUrl":"https://doi.org/10.1145/3544564.3544571","url":null,"abstract":"interfaces have been published academically, and many systems com­ mercialized in industry. Here, we survey dozens of these examples, focusing on interfaces that were deployed and evaluated “in the wild” [Rogers and Marshall 2017] within real-world settings, including homes, classrooms, and indoor and outdoor public places. In particular, we survey three dominant application domains: learning, social connectedness, and health and wellbeing. However, these application domains are neither mutually exclusive nor exhaustive as we have seen a wide expansion of tangible that cross domain boundaries and address novel use scenarios. When pos­ sible, we will indicate sister surveys, which further focus on particular application areas. For example, Shaer and Hornecker’s [2010] survey of application domains for TEI covers additional application domains, which we do not survey here. Our goal for this chapter is to demonstrate how the theory and practice of TEI can be applied to make a difference in the real world. TEI in the Wild","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132603993","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Tangible and Embodied Interaction 有形与具身互动
Pub Date : 1900-01-01 DOI: 10.1145/3544564.3544570
typically provides the face and hands of computation into the realm of human experience. In the first decades of digital computation, both the input and output to computational systems were generally physical [Bush 1931, Hartree 1946, Ceruzzi 1981]. For example, with the 1940s ENIAC computer, data input and output were channeled via paper card or tape [Alt 1972], with programs and their parame­ ters expressed through thousands of cables, sockets, knobs, and switches [Wilkes 1967]. Influenced by pioneering systems such as SAGE [Astrahan et al. 1957] and Sketchpad [Sutherland 1964, Sutherland et al. 1969], the input and especially output of computational systems progressively shifted to virtual, screen-based forms. This transformation has yielded user experiences that can be seen as visually rich but sensorily impoverished, engaging a very limited fragment of our human abilities to sense and engage our world. For example, consider the “presence” of a given computational application. From a few meters’ distance, whether your friend is working on a laptop or tablet, smartphone or HMD—can you tell if she is bal­ ancing a spreadsheet, playing Solitaire, flying a drone, or hacking a genome? Are you sure? Compare this with many of our most basic human engagements. In cultures where meeting a person is often accompanied by a handshake, the handshake carries many cues. The firmness of grasp, duration, perhaps moisture, and (in some contexts) perhaps a glove, all modulated with complex personal, social, and Tangible and Embodied Interaction
通常提供了计算的面孔和手进入人类经验的领域。在数字计算的头几十年,计算系统的输入和输出通常都是物理的[Bush 1931, Hartree 1946, Ceruzzi 1981]。例如,在20世纪40年代的ENIAC计算机中,数据输入和输出通过纸卡或磁带进行传输[Alt 1972],程序及其参数通过成千上万的电缆、插座、旋钮和开关来表达[Wilkes 1967]。受SAGE [Astrahan et al. 1957]和Sketchpad [Sutherland 1964, Sutherland et al. 1969]等先锋系统的影响,计算系统的输入,尤其是输出逐渐转向虚拟的、基于屏幕的形式。这种转变产生的用户体验可以被视为视觉丰富但感官贫乏,使我们人类感知和参与世界的能力非常有限。例如,考虑给定计算应用程序的“存在”。从几米远的地方,无论你的朋友是在用笔记本电脑还是平板电脑,是在用智能手机还是hmd工作,你能分辨出她是在平衡电子表格、玩纸牌、驾驶无人机还是破解基因组吗?你确定吗?将这与我们许多最基本的人类活动相比较。在一些文化中,与人见面通常伴随着握手,握手包含了许多暗示。抓握的牢固性,持续时间,也许是湿度,(在某些情况下)可能是手套,所有这些都与复杂的个人,社会,有形和具体化的互动相调节
{"title":"Tangible and Embodied Interaction","authors":"","doi":"10.1145/3544564.3544570","DOIUrl":"https://doi.org/10.1145/3544564.3544570","url":null,"abstract":"typically provides the face and hands of computation into the realm of human experience. In the first decades of digital computation, both the input and output to computational systems were generally physical [Bush 1931, Hartree 1946, Ceruzzi 1981]. For example, with the 1940s ENIAC computer, data input and output were channeled via paper card or tape [Alt 1972], with programs and their parame­ ters expressed through thousands of cables, sockets, knobs, and switches [Wilkes 1967]. Influenced by pioneering systems such as SAGE [Astrahan et al. 1957] and Sketchpad [Sutherland 1964, Sutherland et al. 1969], the input and especially output of computational systems progressively shifted to virtual, screen-based forms. This transformation has yielded user experiences that can be seen as visually rich but sensorily impoverished, engaging a very limited fragment of our human abilities to sense and engage our world. For example, consider the “presence” of a given computational application. From a few meters’ distance, whether your friend is working on a laptop or tablet, smartphone or HMD—can you tell if she is bal­ ancing a spreadsheet, playing Solitaire, flying a drone, or hacking a genome? Are you sure? Compare this with many of our most basic human engagements. In cultures where meeting a person is often accompanied by a handshake, the handshake carries many cues. The firmness of grasp, duration, perhaps moisture, and (in some contexts) perhaps a glove, all modulated with complex personal, social, and Tangible and Embodied Interaction","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133908104","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Mediating Technologies 协调技术
Pub Date : 1900-01-01 DOI: 10.1145/3544564.3544574
Most TEI systems are fundamentally entangled with physical artifacts. Where we have discussed many grounding examples and theories, the question of how tangibles are designed, fabricated, and brought to life is deeply central. Each of these topics is independently worthy of a dedicated book(s). Here, we seek to pro­ vide a high-level overview, focused largely on mediating technologies, with some high-level consideration of making and fabrication. We anticipate readers with widely diverse backgrounds. We imagine that some
大多数TEI系统从根本上与物理工件纠缠在一起。在我们讨论了许多基本的例子和理论的地方,如何设计、制造和赋予生活有形的问题是非常核心的。这些主题中的每一个都值得单独写一本书。在这里,我们试图提供一个高层次的概述,主要集中在调解技术,与一些高层次的考虑制造和制造。我们期待拥有广泛不同背景的读者。我们想象一些
{"title":"Mediating Technologies","authors":"","doi":"10.1145/3544564.3544574","DOIUrl":"https://doi.org/10.1145/3544564.3544574","url":null,"abstract":"Most TEI systems are fundamentally entangled with physical artifacts. Where we have discussed many grounding examples and theories, the question of how tangibles are designed, fabricated, and brought to life is deeply central. Each of these topics is independently worthy of a dedicated book(s). Here, we seek to pro­ vide a high-level overview, focused largely on mediating technologies, with some high-level consideration of making and fabrication. We anticipate readers with widely diverse backgrounds. We imagine that some","PeriodicalId":378123,"journal":{"name":"Weaving Fire into Form","volume":"210 ","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133455780","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
Weaving Fire into Form
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1