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17th International Conference on Advanced Information Networking and Applications, 2003. AINA 2003.最新文献

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An adaptive control scheme for real-time media streaming over wireless networks 一种无线网络实时流媒体的自适应控制方案
Chung-Ming Huang, Yuan-Tse Yu, Yi-Wei Lin
Real time video streaming over wireless networks is not trivial because of the two characteristics of the wireless networks - (1) smaller bandwidth and (2) unreliable transmission media. An adaptive real-time video streaming scheme that uses the layered video technique is proposed. Two attributes that are used to determine the network situation and then adjust the sending rate accordingly are loss rate and round trip time (RTT). Since the unreliable media cause of packet loss in the wireless environment is rate-independent, a method that can separate the rate-independent loss from the congestion loss is needed. We use inter-arrival time between two received packets to identify if an out of order packet was received in time to do the packet loss separating. When a congestion situation is determined, the sending rate of the sender is dropped down one layer; when an unloaded situation is determined, the sending rate of the sender is raised up one layer. In this way, the adaptive real-time video streaming can be achieved for wireless networks.
由于无线网络的两个特点(1)较小的带宽和(2)不可靠的传输介质),无线网络上的实时视频流并不是微不足道的。提出了一种采用分层视频技术的自适应实时视频流传输方案。用于确定网络状况并据此调整发送速率的两个属性是损失率和往返时间(RTT)。由于无线环境中导致丢包的不可靠介质是速率无关的,因此需要一种将速率无关丢包与拥塞丢包分离的方法。我们使用收到的两个包之间的到达间隔时间来确定是否及时收到了无序的包,从而进行丢包分离。当确定出现拥塞情况时,发送方的发送速率下降一层;当确定有卸载情况时,将发送方的发送速率提升一层。通过这种方式,可以实现无线网络的自适应实时视频流。
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引用次数: 9
Using mobile agents to support unreliable database retrieval operations 使用移动代理支持不可靠的数据库检索操作
M. Indrawan, S. Krishnaswamy, Tharmakulasingam Ranjan
One major drawback in using a client server system in the mobile environment is the redundancy of data transmission in the event of connection failure. In this paper, we present a novel mobile agent architecture which allows minimum redundancy of data transmission in a client server database connection in a frequent disconnections environment. The system supports disconnection events caused by network failure or client power failure. Unlike current approaches, our model uses agent messaging to transfer the data. The messaging reduces the amount of migrations that the mobile agents performed. The architecture was implemented and tested in the Aglets platform.
在移动环境中使用客户机服务器系统的一个主要缺点是在连接失败时数据传输的冗余性。在本文中,我们提出了一种新的移动代理架构,该架构允许在频繁断开连接的客户端服务器数据库连接中实现最小的数据传输冗余。系统支持因网络故障或客户端掉电导致的断连事件。与当前的方法不同,我们的模型使用代理消息传递来传输数据。消息传递减少了移动代理执行的迁移量。该体系结构在Aglets平台上实现和测试。
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引用次数: 7
A dual-channel location estimation system for providing location services based on the GPS and GSM networks 一种用于提供基于GPS和GSM网络的位置服务的双通道位置估计系统
Kenny Ka Ho Kan, S. Chan, J. Ng
A dual channel system, which is based on the GPS and the GSM network, is being developed to compensate the problem of the loss of GPS signals in providing location services to mobile users in urban areas. In this design, when GPS signals are being blocked in blind spot areas, GSM positioning algorithms would be used as an alterative method to provide location estimations. This research is an investigation in search of a set of location estimation algorithms based on signal attenuation to work with GPS, so as to develop a dual channel positioning system. With the technical support from a local mobile operator we have constructed and conducted several real world experiments for our investigation and results are promising.
目前正在开发一种以全球定位系统和全球移动通信系统网络为基础的双信道系统,以弥补在向城市地区的移动用户提供定位服务时失去全球定位系统信号的问题。在本设计中,当GPS信号在盲点区域被阻挡时,将使用GSM定位算法作为替代方法来提供位置估计。本文的研究是寻找一套基于信号衰减的定位估计算法来配合GPS工作,从而开发一套双通道定位系统。在当地移动运营商的技术支持下,我们已经为我们的调查构建并进行了几个真实世界的实验,结果很有希望。
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引用次数: 38
A modified Distributed Coordination Function for real-time traffic in IEEE 802.11 wireless LAN 一种改进的IEEE 802.11无线局域网实时流量分布式协调功能
An-Tai Lin, Shie-Jue Lee
The Distributed Coordination Function (DCF) which uses Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA) and binary slotted exponential backoff scheme is the basis of the IEEE 802.11 Medium Access Control (MAC) protocol. However the DCF is not suitable for real-time traffic control since the backoff scheme may cause huge packet delay and jitter. We propose a modified DCF which uses a forward backoff scheme to remedy this disadvantage. In addition, a call admission control (CAC) is also proposed. Our protocols can guarantee service qualities such as the network throughput, packet delay, and jitter for real-time traffic. Besides, the modified DCF is still compliant with the IEEE 802.11 standard. Simulation results have shown that our method performs better than other DCF disciplines.
分布式协调函数(DCF)是IEEE 802.11介质访问控制(MAC)协议的基础,该协议采用了载波感知防碰撞多址(CSMA/CA)和二进制开槽指数回退方案。但是DCF不适合实时流量控制,因为回退方案会造成巨大的数据包延迟和抖动。我们提出了一种改进的DCF,它使用前向后退方案来弥补这一缺点。此外,还提出了一种呼叫接纳控制(CAC)。我们的协议可以保证服务质量,如网络吞吐量、数据包延迟和实时流量的抖动。此外,修改后的DCF仍然符合IEEE 802.11标准。仿真结果表明,该方法的性能优于其他DCF学科。
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引用次数: 8
Design of a middleware system for flexible intercommunication environment 面向灵活通信环境的中间件系统设计
K. Hashimoto, Y. Shibata
Using a distributed multimedia system that can integrate various real-time and nonreal-time media data, when the system users communicate with each other by real-time audio video data, the system must guarantee end-to-end QoS (quality of service) according to requirements from the system users and available resources. If the system can dynamically use translator or mixer functions defined by RTP, more flexible peer-to-peer communication is realized. In this paper, we design a new middleware system with transcoding functions for a flexible intercommunication environment by relocatable decision.
采用分布式多媒体系统,可以集成各种实时和非实时媒体数据,当系统用户之间通过实时音视频数据进行通信时,系统必须根据系统用户的需求和可用资源保证端到端的QoS (service quality)。如果系统可以动态地使用RTP定义的translator或mixer功能,则可以实现更灵活的对等通信。本文通过可重定位决策,设计了一种具有转码功能的中间件系统,以适应灵活的通信环境。
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引用次数: 49
New string matching technology for network security 面向网络安全的新型字符串匹配技术
Yuebin Bai, Hidetsune Kobayashi
String matching is a comprehensive applicable key technology beyond intrusion detection systems (IDS), and many areas can benefit from faster string matching algorithm. Which can be used in IDS, firewall et al network security applications. These applications are usually deployed at choke points of a network where there is heavily traffic. Using lower efficient string matching algorithm may make these applications to become a performance bottleneck in network. So it is very necessary to develop faster and more efficient string matching algorithms in order to overcome the troubles on performance. On a basis of Boyer-Moore-Horspool algorithm, a new string matching algorithm is presented in this paper. The algorithm is described in detail. The new algorithm has been greatly improved. The algorithm is one simplification of Boyer-Moore-Horspool algorithm. Array NEXT in Preprocessing stage is redesigned. A novel generated rules are presented. Using these rules, a simple NEXT is generated. And based on the concept of reference point, all make the algorithm to have better performance and more efficient. These characteristics will be useful in all these applications. Main features of the algorithm are presented, then explained its work processes. The algorithm also passed test and is validated. The test results show that the algorithm has better performance than Boyer-Moore algorithm and Boyer-Moore-Horspool algorithm, and more simple and efficient.
字符串匹配是入侵检测系统之外的一项综合适用的关键技术,更快的字符串匹配算法可以使许多领域受益。其中可用于IDS,防火墙等网络安全应用。这些应用程序通常部署在流量很大的网络阻塞点。使用效率较低的字符串匹配算法可能会使这些应用程序成为网络中的性能瓶颈。因此,开发更快、更高效的字符串匹配算法以克服性能上的困扰是十分必要的。本文在Boyer-Moore-Horspool算法的基础上,提出了一种新的字符串匹配算法。对该算法进行了详细的描述。新算法有了很大的改进。该算法是对Boyer-Moore-Horspool算法的一种简化。对预处理阶段的NEXT数组进行了重新设计。提出了一种新的生成规则。使用这些规则,将生成一个简单的NEXT。并且基于参考点的概念,使算法具有更好的性能和更高的效率。这些特性在所有这些应用程序中都很有用。介绍了该算法的主要特点,并对其工作过程进行了说明。该算法通过了测试并得到了验证。测试结果表明,该算法比Boyer-Moore算法和Boyer-Moore- horspool算法具有更好的性能,且更简单高效。
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引用次数: 11
Performance evaluation of crossbar switch fabrics in core routers 核心路由器crossbar交换结构的性能评价
Wenjie Li, Yiping Gong, B. Liu
Many researchers have pointed out that using complex scheduling algorithms in input queuing switches with VOQ (Virtual Output Queuing) can achieve 100% throughput. But these algorithms are too complex to be implemented in hardware. In this paper, based on combined input/output queuing (CIOQ) switch fabrics, we propose a simple scheduling algorithm named OPRR (Outlet Priority Round Robin). For the synthetic workloads we consider, including uniform and bursty traffic models, the performance of OPRR in VOQ and single queue mode is evaluated respectively. Through the simulation results we show that 1) OPRR algorithm, coupled with a speedup of 2, can lead to performance very close to output queuing switches, and 2) under the same condition the single queue mode behaves almost identically to VOQ mode. These results are very useful to direct the design and implementation of switch fabrics in core routers.
许多研究者指出,在带有VOQ (Virtual Output queuing)的输入排队交换机中使用复杂的调度算法可以实现100%的吞吐量。但这些算法太复杂,无法在硬件上实现。本文基于CIOQ交换结构,提出了一种简单的调度算法OPRR (Outlet Priority Round Robin)。对于考虑的综合工作负载,包括均匀和突发业务模型,分别评价了OPRR在VOQ和单队列模式下的性能。仿真结果表明:1)OPRR算法加上2的加速可以使性能非常接近输出队列开关;2)在相同条件下,单队列模式的行为与VOQ模式几乎相同。这些结果对指导核心路由器交换结构的设计和实现具有重要意义。
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引用次数: 2
Design and implementation of a P2P shared Web browser using JXTA 使用JXTA的P2P共享Web浏览器的设计与实现
Mikito Nakamura, Jianhua Ma, K. Chiba, M. Shizuka, Yoichiro Miyoshi
The most shared applications use the client/server model in which, however a server is usually very complex and heavy since all of group managements are done by the server and sometimes becomes a communication bottleneck as all of date exchange among group members are mediated via it. To solve the above problems, our shared browser adopted a pure peer-to-peer (P2P) architecture without using any server A group member or a device called a peer dynamically finds other peers via distributed searching, and directly exchange data with other peers. It supports not only sharing a Web document in a peer group but also synchronously viewing the document and manipulating the browser with further support of some group users' awareness information like a user's moving a cursor, entering a new URL and clicking a hyperlink. It is implemented using JXTA protocols and Java programming language. To make the system applicable over the Internet across firewalls and NATs, the HTTP protocol can be used to transfer data via a pipe, a communication mechanism in JXTA.
大多数共享的应用程序使用客户机/服务器模型,但是在这种模型中,服务器通常非常复杂和沉重,因为所有的组管理都由服务器完成,并且有时会成为通信瓶颈,因为组成员之间的所有数据交换都通过它进行调解。为了解决上述问题,我们的共享浏览器采用了一种纯P2P (peer- To -peer)架构,不使用任何服务器。组成员或称为peer的设备通过分布式搜索动态地找到其他peer,并直接与其他peer交换数据。它不仅支持在对等组中共享Web文档,还支持同步查看文档和操作浏览器,并进一步支持某些组用户的感知信息,如用户移动光标、输入新URL和单击超链接。它使用JXTA协议和Java编程语言实现。为了使系统能够在Internet上跨防火墙和nat应用,可以使用HTTP协议通过管道(JXTA中的一种通信机制)传输数据。
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引用次数: 9
Token-based sequential consistency in asynchronous distributed systems 异步分布式系统中基于令牌的顺序一致性
M. Raynal
A concurrent object is an object that can be concurrently accessed by several processes. Sequential consistency is a consistency criterion for such objects. It informally states that a multiprocess program executes correctly if its results could have been produced by executing that program on a single processor system. (Sequential consistency is weaker than atomic consistency-the usual consistency criterion-as it does not refer to real-time.) The paper proposes a new, surprisingly simple protocol that ensures sequential consistency when the shared memory abstraction is supported by the local memories of nodes that can communicate only by exchanging messages through reliable channels. The protocol nicely combines, in a simple way, the use a of token with cached values. It has the noteworthy property to never invalidate cached values, thereby providing fast read operations (i.e., a process has never to wait to get a correct value of a shared object). Additionally, The paper presents a simple token navigation protocol.
并发对象是指可以被多个进程并发访问的对象。顺序一致性是这类对象的一致性标准。它非正式地表示,如果一个多进程程序的结果可以通过在单处理器系统上执行该程序而产生,则该程序可以正确执行。(顺序一致性比原子一致性弱——通常的一致性标准——因为它不涉及实时。)本文提出了一种新的、简单的协议,当共享内存抽象由只能通过可靠通道交换消息进行通信的节点的本地内存支持时,该协议保证了顺序一致性。该协议以一种简单的方式将令牌的使用与缓存值很好地结合在一起。它有一个值得注意的属性,即永远不会使缓存的值无效,从而提供快速的读取操作(即,进程永远不必等待获得共享对象的正确值)。此外,本文还提出了一种简单的令牌导航协议。
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引用次数: 10
Towards RSVP Lite: light-weight RSVP for generic signaling 迈向RSVP Lite:用于通用信令的轻量级RSVP
Xiaoming Fu, C. Kappler
RSVP is a reservation setup protocol designed specifically to support QoS signaling in the Internet. However, RSVP end-to-end signaled QoS for the Internet has not become a reality. Moreover, there are many other applications demanding different signaling services. The paper analyses the features of RSVP version 1 we believe to be essential, and its complexity due to QoS-oriented design and multicast support as an indispensable component in a signaling protocol, deriving the design principles to be covered in a more generic signaling protocol. Based on this analysis, we present a light-weight version of RSVP, RSVP Lite, which clearly separates the signaled data from signaling messages and removes the multicast capability from the mandatory components of RSVP. RSVP Lite is intended to be applicable to a wide range of networking environments, while providing the flexibility to serve for generic signaling purposes and incremental deployment in the Internet.
RSVP是一种预留设置协议,专门设计用于支持Internet中的QoS信令。然而,针对互联网的RSVP端到端信令QoS还没有成为现实。此外,还有许多其他应用需要不同的信令服务。本文分析了RSVP版本1中我们认为必不可少的特性,以及由于面向qos的设计和多播支持作为信令协议中不可或缺的组成部分而导致的复杂性,推导出了更通用的信令协议所涵盖的设计原则。基于这一分析,我们提出了一个轻量级的RSVP版本,RSVP Lite,它清楚地将信号数据从信令消息中分离出来,并从RSVP的强制组件中删除了多播功能。RSVP Lite旨在适用于广泛的网络环境,同时为通用信令目的和Internet中的增量部署提供灵活性。
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引用次数: 11
期刊
17th International Conference on Advanced Information Networking and Applications, 2003. AINA 2003.
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