首页 > 最新文献

2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing最新文献

英文 中文
Energy Efficient and Enhanced-Type Data-Centric Network (E3-DCN) 节能增强型数据中心网络(E3-DCN)
S. Okamoto, N. Yamanaka, D. Matsubara, H. Yabusaki
This paper presents a concept of the Energy Efficient and Enhanced-type Data-centric Network (E3-DCN). For future network technology, the Contents-centric Network (CCN) is widely studied. DCN is an extended version of CCN. M2M communication and mobility of the data are supported. In the enhanced-type DCN, a user requests data name or identifier to the network. If the exactly matched requested data are not found in the network, the network constructs the requested data. E3-DCN provides an energy efficient contents delivery network on the network virtualization platform.
本文提出了一种节能增强型数据中心网络(E3-DCN)的概念。在未来的网络技术中,内容中心网络(content -centric network, CCN)得到了广泛的研究。DCN是CCN的扩展版本。支持M2M通信和数据移动性。在增强型DCN中,用户向网络请求数据名称或标识符。如果在网络中没有找到完全匹配的请求数据,则网络构造请求的数据。E3-DCN在网络虚拟化平台上提供高效节能的内容分发网络。
{"title":"Energy Efficient and Enhanced-Type Data-Centric Network (E3-DCN)","authors":"S. Okamoto, N. Yamanaka, D. Matsubara, H. Yabusaki","doi":"10.1109/SNPD.2012.55","DOIUrl":"https://doi.org/10.1109/SNPD.2012.55","url":null,"abstract":"This paper presents a concept of the Energy Efficient and Enhanced-type Data-centric Network (E3-DCN). For future network technology, the Contents-centric Network (CCN) is widely studied. DCN is an extended version of CCN. M2M communication and mobility of the data are supported. In the enhanced-type DCN, a user requests data name or identifier to the network. If the exactly matched requested data are not found in the network, the network constructs the requested data. E3-DCN provides an energy efficient contents delivery network on the network virtualization platform.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122451373","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
Kansei Estimation Models for the Sense of Presence in Audio-Visual Content with Different Audio Reproduction Methods 不同音频再现方式下视听内容存在感的感性估计模型
K. Ozawa, Masashi Obinata, Yuichiro Kinoshita
The performances of both audio-visual content and systems are often evaluated by the sense of presence, which can be divided into two aspects: content presence and system presence. In our previous study, we constructed neural-network-based Kansei estimation models to evaluate content presence. Herein we aim to incorporate system presence into the Kansei models. We initially examined five audio reproduction methods, which simulate different systems, and conducted subjective evaluation experiments using 12 audio-visual content items. The experiments indicate the audio reproduction method influences both the audio-only and audio-visual conditions, but the effect is larger in the audio-only condition. Thus, we introduced four features related to the spatial impression of sound as new inputs into the previous Kansei estimation models. The expanded models successfully estimated both the content presence and system presence regardless of the condition. Hence, these models can quantitatively estimate the sense of presence in both audio-visual content and systems.
视听内容和系统的表现通常都是通过存在感来评价的,存在感可以分为内容存在感和系统存在感两个方面。在我们之前的研究中,我们构建了基于神经网络的感性估计模型来评估内容的存在。在这里,我们的目标是将系统存在纳入感性模型。我们首先研究了五种模拟不同系统的音频再现方法,并使用12个视听内容项进行了主观评价实验。实验结果表明,音频再现方法对纯音频和视听两种情况都有影响,但纯音频条件下的影响更大。因此,我们引入了四个与声音的空间印象相关的特征,作为之前感性估计模型的新输入。扩展模型成功地估计了内容存在和系统存在,而不考虑条件。因此,这些模型可以定量地估计视听内容和系统中的存在感。
{"title":"Kansei Estimation Models for the Sense of Presence in Audio-Visual Content with Different Audio Reproduction Methods","authors":"K. Ozawa, Masashi Obinata, Yuichiro Kinoshita","doi":"10.1109/SNPD.2012.106","DOIUrl":"https://doi.org/10.1109/SNPD.2012.106","url":null,"abstract":"The performances of both audio-visual content and systems are often evaluated by the sense of presence, which can be divided into two aspects: content presence and system presence. In our previous study, we constructed neural-network-based Kansei estimation models to evaluate content presence. Herein we aim to incorporate system presence into the Kansei models. We initially examined five audio reproduction methods, which simulate different systems, and conducted subjective evaluation experiments using 12 audio-visual content items. The experiments indicate the audio reproduction method influences both the audio-only and audio-visual conditions, but the effect is larger in the audio-only condition. Thus, we introduced four features related to the spatial impression of sound as new inputs into the previous Kansei estimation models. The expanded models successfully estimated both the content presence and system presence regardless of the condition. Hence, these models can quantitatively estimate the sense of presence in both audio-visual content and systems.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129327257","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Research on the Interconnection Model between Vehicular CAN Network and Internet Based on In-vehicle Gateway 基于车载网关的车载CAN网络与互联网互联模型研究
Bo Hao, Yanheng Liu, Da Wei, Yao Sun, Zhiyi Fang
This paper presents a heterogeneous network interconnection model based on a kind of translucent routing gateway and Linux virtual device to tackle with the communication issue about heterogeneous communication between various devices and Internet in the vehicular networks. In this model, an in-vehicle CAN node is regarded as a usual node in the Internet and will be assigned an IPv6 address and a MAC address as well. This mechanism will make the external terminals connect to these nodes without the perception of the in-vehicle gateway, which will implement the remote condition monitoring and fault diagnosis on a specified unit in the in-vehicle networks. Experiment result shows that this model may establish the communication between the nodes and various devices in the heterogeneous networks.
针对车载网络中各种设备与Internet之间的异构通信问题,提出了一种基于半透明路由网关和Linux虚拟设备的异构网络互连模型。在该模型中,车载CAN节点被视为互联网中的普通节点,并将被分配IPv6地址和MAC地址。该机制将使外部终端连接到这些节点,而无需车载网关感知,从而实现对车载网络中指定单元的远程状态监测和故障诊断。实验结果表明,该模型可以建立异构网络中节点与各种设备之间的通信。
{"title":"Research on the Interconnection Model between Vehicular CAN Network and Internet Based on In-vehicle Gateway","authors":"Bo Hao, Yanheng Liu, Da Wei, Yao Sun, Zhiyi Fang","doi":"10.1109/SNPD.2012.131","DOIUrl":"https://doi.org/10.1109/SNPD.2012.131","url":null,"abstract":"This paper presents a heterogeneous network interconnection model based on a kind of translucent routing gateway and Linux virtual device to tackle with the communication issue about heterogeneous communication between various devices and Internet in the vehicular networks. In this model, an in-vehicle CAN node is regarded as a usual node in the Internet and will be assigned an IPv6 address and a MAC address as well. This mechanism will make the external terminals connect to these nodes without the perception of the in-vehicle gateway, which will implement the remote condition monitoring and fault diagnosis on a specified unit in the in-vehicle networks. Experiment result shows that this model may establish the communication between the nodes and various devices in the heterogeneous networks.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128411461","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Experimental Report of the Exercise Environment for Software Development PBL 软件开发PBL运动环境实验报告
Naoki Fukuyasu, S. Saiki, H. Igaki, Yuki Manabe
This paper summarized experiences of practical software development exercise in PBL style activities from organizer perspective. The object of this PBL is nurturing advanced knowledge as advanced information and communication technology (ICT) engineers. A main pillar of this report is trace the 5-year history of three sub environments such as development, development support and teaching support environment which are badly need to hold our software development PBL, from problem and its solutions viewpoint.
本文从组织者的角度总结了PBL风格活动中实际软件开发练习的经验。这个PBL的目标是培养先进的知识,作为先进的信息和通信技术(ICT)工程师。本报告的一个主要支柱是从问题和解决方案的角度,追溯了我国软件开发PBL急需的开发、开发支持和教学支持三个子环境的5年历史。
{"title":"Experimental Report of the Exercise Environment for Software Development PBL","authors":"Naoki Fukuyasu, S. Saiki, H. Igaki, Yuki Manabe","doi":"10.1109/SNPD.2012.56","DOIUrl":"https://doi.org/10.1109/SNPD.2012.56","url":null,"abstract":"This paper summarized experiences of practical software development exercise in PBL style activities from organizer perspective. The object of this PBL is nurturing advanced knowledge as advanced information and communication technology (ICT) engineers. A main pillar of this report is trace the 5-year history of three sub environments such as development, development support and teaching support environment which are badly need to hold our software development PBL, from problem and its solutions viewpoint.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"79 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128203521","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Estimation of Kandoh Degree with Emphasis on Spatial Sound Impressions 基于空间声印象的可达度估计
Satoshi Oode, A. Ando
It has recently been recognized that a method of evaluating audio-visual systems from the viewpoint of Kansei information is necessary for the development of high-presence audio-visual equipment. In this work, it is shown that the Kandoh, which is one aspect of Kansei information that considers various emotions, evoked by audio materials depends on the channel configuration of multichannel audio (MCA). Audio materials reproduced by eight loudspeaker arrangements (fourteen reproduction conditions) were evaluated by using a Kandoh grading scale. Then, a model to estimate the degree to which Kandoh is emphasized by spatial sound impressions is proposed. The relationship between the degree of Kandoh and the physical properties of the reproduced sound was investigated using multiple regression analysis. As a result, the degree of Kandoh could be estimated from physical properties.
最近已经认识到,从感性信息的角度评价视听系统的方法对于开发高存在的视听设备是必要的。在这项工作中,它显示了Kandoh,这是感性信息的一个方面,考虑到各种情绪,由音频材料引起的,取决于多通道音频(MCA)的通道配置。使用Kandoh分级量表对8种扬声器布置(14种再现条件)再现的音频材料进行评估。在此基础上,提出了空间声印象对Kandoh强调程度的估计模型。采用多元回归分析方法研究了复刻声的物理性质与复刻声度之间的关系。因此,Kandoh的程度可以从物理性质来估计。
{"title":"Estimation of Kandoh Degree with Emphasis on Spatial Sound Impressions","authors":"Satoshi Oode, A. Ando","doi":"10.1109/SNPD.2012.98","DOIUrl":"https://doi.org/10.1109/SNPD.2012.98","url":null,"abstract":"It has recently been recognized that a method of evaluating audio-visual systems from the viewpoint of Kansei information is necessary for the development of high-presence audio-visual equipment. In this work, it is shown that the Kandoh, which is one aspect of Kansei information that considers various emotions, evoked by audio materials depends on the channel configuration of multichannel audio (MCA). Audio materials reproduced by eight loudspeaker arrangements (fourteen reproduction conditions) were evaluated by using a Kandoh grading scale. Then, a model to estimate the degree to which Kandoh is emphasized by spatial sound impressions is proposed. The relationship between the degree of Kandoh and the physical properties of the reproduced sound was investigated using multiple regression analysis. As a result, the degree of Kandoh could be estimated from physical properties.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"144 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123483477","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Computational Model of Imitation and Autonomous Behavior 模仿与自主行为的计算模型
Tatsuya Sakato, Motoyuki Ozeki, N. Oka
Learning is essential for an autonomous agent to adapt to an environment. One method that can be used is learning through trial and error. However, it is impractical because of the long learning time required when the agent learns in a complex environment. Therefore, some guidelines are necessary to expedite the learning process in a complex environment. Imitation of the behavior of other agents who have already adapted to the environment would shorten an agent's learning time. Thus, imitation can be used by agents as a guideline for learning. In this study, we propose a computational model of imitation and autonomous behavior. We expect that an agent can reduce its learning time through imitation. The actions that an agent performs are represented by a set of features such as the type, location, and object of an action. The agent tends to imitate the similar actions of other agents, and the similarity between actions is calculated, which is indicative of the importance of each feature. The proposed model is evaluated using a dining table simulator. The experimental results indicate that the proposed model can adapt to the environment faster than a baseline model that learns only through trial and error, and that the proposed model can shorten the learning time further if the importance of each feature can be adjusted by learning.
学习对于自主代理适应环境至关重要。一种可以使用的方法是通过试错来学习。然而,由于智能体在复杂环境中学习需要很长的学习时间,这是不切实际的。因此,需要一些指导方针来加快复杂环境中的学习过程。模仿已经适应环境的其他智能体的行为会缩短智能体的学习时间。因此,模仿可以被智能体用作学习的指导。在这项研究中,我们提出了一个模仿和自主行为的计算模型。我们期望智能体可以通过模仿来缩短学习时间。代理执行的操作由一组特征表示,例如操作的类型、位置和对象。智能体倾向于模仿其他智能体的相似动作,并计算动作之间的相似度,这表明了每个特征的重要性。利用餐桌模拟器对所提出的模型进行了评估。实验结果表明,该模型比仅通过试错学习的基线模型对环境的适应速度更快,并且如果可以通过学习调整每个特征的重要性,则该模型可以进一步缩短学习时间。
{"title":"A Computational Model of Imitation and Autonomous Behavior","authors":"Tatsuya Sakato, Motoyuki Ozeki, N. Oka","doi":"10.1109/SNPD.2012.135","DOIUrl":"https://doi.org/10.1109/SNPD.2012.135","url":null,"abstract":"Learning is essential for an autonomous agent to adapt to an environment. One method that can be used is learning through trial and error. However, it is impractical because of the long learning time required when the agent learns in a complex environment. Therefore, some guidelines are necessary to expedite the learning process in a complex environment. Imitation of the behavior of other agents who have already adapted to the environment would shorten an agent's learning time. Thus, imitation can be used by agents as a guideline for learning. In this study, we propose a computational model of imitation and autonomous behavior. We expect that an agent can reduce its learning time through imitation. The actions that an agent performs are represented by a set of features such as the type, location, and object of an action. The agent tends to imitate the similar actions of other agents, and the similarity between actions is calculated, which is indicative of the importance of each feature. The proposed model is evaluated using a dining table simulator. The experimental results indicate that the proposed model can adapt to the environment faster than a baseline model that learns only through trial and error, and that the proposed model can shorten the learning time further if the importance of each feature can be adjusted by learning.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123896527","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Grouping Beginner's Programming Ability for Animation Creation Using Cluster Analysis 用聚类分析对初学者动画创作的编程能力进行分组
C. Matsuyama, Toyoshiro Nakashima, N. Ishii
We have been using animation creation to stimulate students' interest in programming. We proposed a method to measure a beginner's programming ability and investigated the animation programs created by these beginners over several years. The function point (FP) and lines of code (LOC) methods were used to quantitatively evaluate the programming ability. In this study, we focused on the relationship between LOC and FP. The LOC/FP indicates the relationship between the number of lines and the number of functions in the program. To investigate the relationship, cluster analysis was used to divide the animations into groups.
我们一直在用动画创作来激发学生对编程的兴趣。我们提出了一种衡量初学者编程能力的方法,并调查了这些初学者几年来创作的动画程序。采用功能点(FP)和代码行(LOC)方法定量评价编程能力。在本研究中,我们主要研究LOC和FP之间的关系。LOC/FP指示了程序中的行数和函数数之间的关系。为了研究两者之间的关系,采用聚类分析方法对动画进行分组。
{"title":"Grouping Beginner's Programming Ability for Animation Creation Using Cluster Analysis","authors":"C. Matsuyama, Toyoshiro Nakashima, N. Ishii","doi":"10.1109/SNPD.2012.50","DOIUrl":"https://doi.org/10.1109/SNPD.2012.50","url":null,"abstract":"We have been using animation creation to stimulate students' interest in programming. We proposed a method to measure a beginner's programming ability and investigated the animation programs created by these beginners over several years. The function point (FP) and lines of code (LOC) methods were used to quantitatively evaluate the programming ability. In this study, we focused on the relationship between LOC and FP. The LOC/FP indicates the relationship between the number of lines and the number of functions in the program. To investigate the relationship, cluster analysis was used to divide the animations into groups.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"2014 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127531361","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
An Approximate Algorithm for DCOP with Optimal Solution Attainment Rate of 0.99 一种最优解获得率为0.99的DCOP近似算法
Yasuki Iizuka
Distributed constraint optimization problems (DCOP) have attracted attention as a means of resolving distribution problems in multiagent environments. The authors has proposed a multiplex method targeting the improved efficiency of a distributed nondeterministic approximate algorithm for distributed constraint optimization problems. The multiplex method targeting the improved efficiency of a distributed nondeterministic approximate algorithm have been proposed for distributed constraint optimization problems. Since much of the computation time is used to transmit messages, improving efficiency using a multiplex computation of distributed approximate algorithms might be feasible, presuming that the computation time of each node or a small change in message length has no direct impact. Although it is usually impossible to guarantee that the approximation algorithm can obtain the optimal solution, the authors managed to do so, using a theoretically determined multiplex method. In addition, the authors shows the feasibility of an optimal solution attainment rate of 0.99 by an experiment using a Distributed Stochastic Search Algorithm.
分布式约束优化问题(DCOP)作为解决多智能体环境下分布问题的一种方法受到了广泛的关注。针对分布式不确定性近似算法求解分布式约束优化问题的效率提高,提出了一种多路复用方法。针对分布式约束优化问题,提出了一种以提高分布式不确定性近似算法效率为目标的复用方法。由于大部分计算时间用于传输消息,假设每个节点的计算时间或消息长度的微小变化没有直接影响,那么使用分布式近似算法的多路计算来提高效率可能是可行的。虽然通常不可能保证近似算法可以获得最优解,但作者设法做到了,使用理论上确定的复用方法。此外,通过实验证明了分布式随机搜索算法的最优解获得率为0.99的可行性。
{"title":"An Approximate Algorithm for DCOP with Optimal Solution Attainment Rate of 0.99","authors":"Yasuki Iizuka","doi":"10.1109/SNPD.2012.127","DOIUrl":"https://doi.org/10.1109/SNPD.2012.127","url":null,"abstract":"Distributed constraint optimization problems (DCOP) have attracted attention as a means of resolving distribution problems in multiagent environments. The authors has proposed a multiplex method targeting the improved efficiency of a distributed nondeterministic approximate algorithm for distributed constraint optimization problems. The multiplex method targeting the improved efficiency of a distributed nondeterministic approximate algorithm have been proposed for distributed constraint optimization problems. Since much of the computation time is used to transmit messages, improving efficiency using a multiplex computation of distributed approximate algorithms might be feasible, presuming that the computation time of each node or a small change in message length has no direct impact. Although it is usually impossible to guarantee that the approximation algorithm can obtain the optimal solution, the authors managed to do so, using a theoretically determined multiplex method. In addition, the authors shows the feasibility of an optimal solution attainment rate of 0.99 by an experiment using a Distributed Stochastic Search Algorithm.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"127 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127405146","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Causes and Effects of E-service Quality for Online Banking 网上银行电子服务质量的成因与影响
Dauw-Song Zhu, C. Lin
Advances in technology have attracted more e-banking users in an e-Commerce context. Measuring service quality enhances delivering superior services to achieve competitive advantages. Studies on Internet service quality provide an adequate framework for measuring web site interactivity. However, no consensus exists to date regarding electronic service quality dimensions. Antecedents of service quality are better conceived than their components in an offline context. However, no study has proven a similar phenomenon in an online context. The research findings of antecedence constructs (system quality, information quality, and cognitive trust) affect e-SQ. Consequence constructs (perceived value, affective trust, satisfaction and loyalty) with the mediator of e-SQ are also examined.
在电子商务环境下,技术的进步吸引了更多的电子银行用户。衡量服务质素有助提供优质服务,以达致竞争优势。对互联网服务质量的研究为衡量网站交互性提供了一个适当的框架。然而,到目前为止,关于电子服务质量的维度还没有达成共识。在离线环境中,服务质量的前件比其组件更好地构思。然而,没有研究证明在网络环境中也有类似的现象。研究发现,系统质量、信息质量和认知信任对电子问答有影响。结果构式(知觉价值、情感信任、满意度和忠诚)与e-SQ的中介关系也被检验。
{"title":"Causes and Effects of E-service Quality for Online Banking","authors":"Dauw-Song Zhu, C. Lin","doi":"10.1109/SNPD.2012.117","DOIUrl":"https://doi.org/10.1109/SNPD.2012.117","url":null,"abstract":"Advances in technology have attracted more e-banking users in an e-Commerce context. Measuring service quality enhances delivering superior services to achieve competitive advantages. Studies on Internet service quality provide an adequate framework for measuring web site interactivity. However, no consensus exists to date regarding electronic service quality dimensions. Antecedents of service quality are better conceived than their components in an offline context. However, no study has proven a similar phenomenon in an online context. The research findings of antecedence constructs (system quality, information quality, and cognitive trust) affect e-SQ. Consequence constructs (perceived value, affective trust, satisfaction and loyalty) with the mediator of e-SQ are also examined.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126257483","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
MAST: From a Toy to Real-Life Manufacturing Control MAST:从玩具到现实生活中的制造控制
P. Vrba, V. Marík, Petr Kadera
Paper reports on the evolution of agent-based simulation and control system called MAST. The system was designed originally for agent-based simulation of product routing but over the years matured into a generic purpose manufacturing simulation and control tool featuring real-time connectivity to legacy PLCs, ontology-based dynamic scheduling, advanced diagnostics, etc. Paper describes MAST architecture, behavior of agents and capabilities for dynamic reconfiguration. In addition, two examples of application of MAST to real problems from manufacturing domain are given. The latest trend of exploitation of semantic technologies in industrial agents is discussed.
本文介绍了基于智能体的仿真与控制系统MAST的发展。该系统最初是为基于代理的产品路由仿真而设计的,但经过多年的发展,它已经成熟为一种通用的制造仿真和控制工具,具有与传统plc的实时连接、基于本体的动态调度、高级诊断等功能。本文描述了MAST的体系结构、agent的行为和动态重构的能力。此外,还给出了MAST在制造领域实际问题中的两个应用实例。讨论了语义技术在工业代理中应用的最新趋势。
{"title":"MAST: From a Toy to Real-Life Manufacturing Control","authors":"P. Vrba, V. Marík, Petr Kadera","doi":"10.1109/SNPD.2012.137","DOIUrl":"https://doi.org/10.1109/SNPD.2012.137","url":null,"abstract":"Paper reports on the evolution of agent-based simulation and control system called MAST. The system was designed originally for agent-based simulation of product routing but over the years matured into a generic purpose manufacturing simulation and control tool featuring real-time connectivity to legacy PLCs, ontology-based dynamic scheduling, advanced diagnostics, etc. Paper describes MAST architecture, behavior of agents and capabilities for dynamic reconfiguration. In addition, two examples of application of MAST to real problems from manufacturing domain are given. The latest trend of exploitation of semantic technologies in industrial agents is discussed.","PeriodicalId":387936,"journal":{"name":"2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131864696","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
期刊
2012 13th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1