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Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)最新文献

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Innovation of Future Education in Taiwan: Enjoy Learning with Mobile Learning Technology 台湾未来教育的创新:利用移动学习技术享受学习
Chiao-Yu Chang, Chiu-Pin Lin, Yi-Chen Lin
As the instructor, I expect the ideal classroom where the students in class are engaged with mobile computing devices to enhance learning. The characteristics of these learning situations comprise of mobile technologies and learning content designs. This research adopts Tablet PC and group scribble (GS) learning tool to study the potential of our proposed system and to explore new effective learning scenarios and classroom activities supported by mobile devices. There are different forms of traditional learning environment focusing on portability, mobility, personality and interaction. We try hard to improve traditional English curriculum, understand the situation of student's collaborative learning and specific language comprehension immediately. Creative activities and integrative teaching strategies, the future educational innovation will be realized. The essential of this research determines on promoting the learning motivation and raise the ability of language construction.
作为教师,我期待理想的课堂,学生在课堂上使用移动计算设备来加强学习。这些学习情境的特点包括移动技术和学习内容设计。本研究采用平板电脑和小组涂鸦(GS)学习工具来研究我们提出的系统的潜力,并探索新的有效的学习场景和课堂活动在移动设备的支持下。传统的学习环境有不同的形式,注重便携性、移动性、个性和互动性。我们努力改进传统的英语课程,及时了解学生的协作学习和具体语言理解情况。创新活动和一体化教学策略,将实现未来教育创新。本研究的实质在于促进学生的学习动机,提高学生的语言建构能力。
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引用次数: 6
The Emergence of Mobile Devices Influencing Learning from the Viewpoint of Convergences 从趋同的角度看移动设备的出现对学习的影响
Susanna Mann
This paper describes the emergence of mobile devices influencing learning from the viewpoint of convergences. These convergences take place in three dimensions: (1) technology: the convergence of mobile and Internet broadband technologies; (2) collaboration: the convergence of distance collaborative learning with face- to-face collaborative learning; and (3) curriculum: the convergence of curriculum-oriented formal learning with non-curriculum-oriented informal learning. This paper argues that these convergent developments become possible with the emergence of mobile devices which will most likely help learners make substantial gains in learning. However, the most important criteria for mobile devices to achieve full potential in learning depend on whether the mobile learning activities are set in a rich learning environment that enhances collaboration among learners and experts, as well as learners with their physical and social environment. Apart from that, mobile learning devices can also capture learners' learning experiences, function as scaffolded problem-solving tools and also give opportunities for learners to access extra Internet resources anywhere.
本文从收敛的角度描述了移动设备的出现对学习的影响。这些融合发生在三个方面:(1)技术:移动和互联网宽带技术的融合;(2)协作:远程协作学习与面对面协作学习的融合;(3)课程:课程导向的正式学习与非课程导向的非正式学习的融合。本文认为,随着移动设备的出现,这些趋同的发展成为可能,移动设备最有可能帮助学习者在学习中取得实质性进展。然而,移动设备能否充分发挥学习潜力的最重要标准取决于移动学习活动是否设置在一个丰富的学习环境中,以增强学习者与专家之间的协作,以及学习者与他们的物理和社会环境之间的协作。除此之外,移动学习设备还可以捕捉学习者的学习经验,作为脚手架解决问题的工具,也为学习者提供了在任何地方访问额外互联网资源的机会。
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引用次数: 10
Computer Supported Ubiquitous Learning: Augmenting Learning Experiences in the Real World 计算机支持的泛在学习:增强现实世界中的学习体验
H. Ogata
This paper describes the design and the use of computer supported ubiquitous learning environments. First, this paper mentions context-aware language- learning support systems for learning vocabularies, mimicry and onomatopoeia, polite expressions, and conversational expressions by leveraging PDA, GPS, RFID tags and sensor networks. Second, it describes a web-based video repository for sharing and retrieving learning experiences. This system was used in the scenarios of computer hardware assembling and cooking. Finally, the paper is ended with the discussions and future works.
本文描述了计算机支持的泛在学习环境的设计和使用。首先,本文提到了上下文感知语言学习支持系统,通过利用PDA、GPS、RFID标签和传感器网络来学习词汇、模仿和拟声词、礼貌表达和会话表达。其次,它描述了一个基于网络的视频存储库,用于共享和检索学习经验。该系统用于计算机硬件组装和烹饪场景。最后,对全文进行了总结和展望。
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引用次数: 39
Collage - The Carnuntum Scenario 拼贴-卡农图情景
Manfred Lohr, Elisabeth Wallinger
In our paper we describe our pedagogical and technological approach to the design of learning activities that can be conducted outside the classroom during excursions by using PDAs. We realized our ideas by developing a role-play applied in the collaborative and mobile learning platform Collage, which was developed in the framework of an EU project. The game-like scenario enriched the field experience during an outdoor excursion in the archaeological site of Carnuntum.
在我们的论文中,我们描述了我们的教学和技术方法来设计学习活动,这些活动可以通过使用pda在课堂外进行。我们通过在协作和移动学习平台Collage中开发角色扮演来实现我们的想法,该平台是在欧盟项目的框架内开发的。游戏般的场景丰富了在Carnuntum考古遗址进行户外游览的现场体验。
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引用次数: 5
Bringing School Science to Life: Personalization, Contextualization and Reflection of Self-Collected Data 将学校科学带入生活:个性化、情境化与自我收集数据的反思
Dawn Woodgate, D. Fraser, M. Paxton, D. Crellin, A. Woolard, T. Dillon
We investigate the use of mobile and sensor technologies for school science investigations, to bring about a more engaging and hands-on approach to science learning. We report early findings from two trials carried out within the participate project, where schoolchildren were given a range of off the shelf and newly developed technologies to carry out data collection and analysis tasks. Indications are that, not only are the tasks engaging for the pupils, but aspects such as personalization of data, contextual information, and reflection upon both the data and its collection, are important factors in obtaining and retaining their interest.
我们研究了移动和传感器技术在学校科学调查中的应用,为科学学习带来了一种更具吸引力和动手能力的方法。我们报告了参与项目中进行的两项试验的早期发现,在这项试验中,学生们获得了一系列现成的和新开发的技术来执行数据收集和分析任务。有迹象表明,不仅任务吸引学生,而且数据的个性化、上下文信息以及对数据及其收集的反思等方面都是获得和保持他们兴趣的重要因素。
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引用次数: 6
Development of a Knowledge Management System Integrated with Local Communication Channels and Knowledge Management Initiatives for Kenyan Rural Farming Communities 为肯尼亚农村农业社区开发与当地沟通渠道和知识管理倡议相结合的知识管理系统
Ni Made Ary Esta Dewi Wirastuti, Rose Luckin, R. Sheriff, K. Walker, J. Underwood, L. Dunckley
This paper presents an innovative application of wireless, mobile and ubiquitous technologies to support informal and collaborative learning in Kenyan rural farming communities. Such an approach is achieved by the development of a knowledge management system (KMS) integrated with existing local community communication channels, together with experimental knowledge management (KM) initiatives employing the VeSeL (Village e-Science for Life) distributed resource kits (DRKs). The initiatives support illiterate and semi-literate farming community groups, in learning new agriculture practices, and also enable the use of advanced digital technology to improve their agricultural practices and literacy levels. Results of a recent field trip to Kenya are presented and an application sketch is developed. The process of applying wireless and Internet technologies for the education of local farming communities, using irrigation and water management as the application, concludes the paper.
本文介绍了无线、移动和无处不在技术的创新应用,以支持肯尼亚农村农业社区的非正式和协作学习。这种方法是通过开发与现有当地社区沟通渠道相结合的知识管理系统(KMS),以及采用VeSeL(村庄电子科学生命)分布式资源包(DRKs)的实验性知识管理(KM)举措来实现的。这些倡议支持文盲和半文盲的农业社区群体学习新的农业实践,并使他们能够利用先进的数字技术改善农业实践和扫盲水平。介绍了最近一次肯尼亚实地考察的结果,并开发了一个应用草图。本文总结了以灌溉和水资源管理为应用,将无线和互联网技术应用于当地农业社区教育的过程。
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引用次数: 12
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Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)
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