As the instructor, I expect the ideal classroom where the students in class are engaged with mobile computing devices to enhance learning. The characteristics of these learning situations comprise of mobile technologies and learning content designs. This research adopts Tablet PC and group scribble (GS) learning tool to study the potential of our proposed system and to explore new effective learning scenarios and classroom activities supported by mobile devices. There are different forms of traditional learning environment focusing on portability, mobility, personality and interaction. We try hard to improve traditional English curriculum, understand the situation of student's collaborative learning and specific language comprehension immediately. Creative activities and integrative teaching strategies, the future educational innovation will be realized. The essential of this research determines on promoting the learning motivation and raise the ability of language construction.
{"title":"Innovation of Future Education in Taiwan: Enjoy Learning with Mobile Learning Technology","authors":"Chiao-Yu Chang, Chiu-Pin Lin, Yi-Chen Lin","doi":"10.1109/WMUTE.2008.51","DOIUrl":"https://doi.org/10.1109/WMUTE.2008.51","url":null,"abstract":"As the instructor, I expect the ideal classroom where the students in class are engaged with mobile computing devices to enhance learning. The characteristics of these learning situations comprise of mobile technologies and learning content designs. This research adopts Tablet PC and group scribble (GS) learning tool to study the potential of our proposed system and to explore new effective learning scenarios and classroom activities supported by mobile devices. There are different forms of traditional learning environment focusing on portability, mobility, personality and interaction. We try hard to improve traditional English curriculum, understand the situation of student's collaborative learning and specific language comprehension immediately. Creative activities and integrative teaching strategies, the future educational innovation will be realized. The essential of this research determines on promoting the learning motivation and raise the ability of language construction.","PeriodicalId":398579,"journal":{"name":"Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130173246","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper describes the emergence of mobile devices influencing learning from the viewpoint of convergences. These convergences take place in three dimensions: (1) technology: the convergence of mobile and Internet broadband technologies; (2) collaboration: the convergence of distance collaborative learning with face- to-face collaborative learning; and (3) curriculum: the convergence of curriculum-oriented formal learning with non-curriculum-oriented informal learning. This paper argues that these convergent developments become possible with the emergence of mobile devices which will most likely help learners make substantial gains in learning. However, the most important criteria for mobile devices to achieve full potential in learning depend on whether the mobile learning activities are set in a rich learning environment that enhances collaboration among learners and experts, as well as learners with their physical and social environment. Apart from that, mobile learning devices can also capture learners' learning experiences, function as scaffolded problem-solving tools and also give opportunities for learners to access extra Internet resources anywhere.
{"title":"The Emergence of Mobile Devices Influencing Learning from the Viewpoint of Convergences","authors":"Susanna Mann","doi":"10.1109/WMUTE.2008.46","DOIUrl":"https://doi.org/10.1109/WMUTE.2008.46","url":null,"abstract":"This paper describes the emergence of mobile devices influencing learning from the viewpoint of convergences. These convergences take place in three dimensions: (1) technology: the convergence of mobile and Internet broadband technologies; (2) collaboration: the convergence of distance collaborative learning with face- to-face collaborative learning; and (3) curriculum: the convergence of curriculum-oriented formal learning with non-curriculum-oriented informal learning. This paper argues that these convergent developments become possible with the emergence of mobile devices which will most likely help learners make substantial gains in learning. However, the most important criteria for mobile devices to achieve full potential in learning depend on whether the mobile learning activities are set in a rich learning environment that enhances collaboration among learners and experts, as well as learners with their physical and social environment. Apart from that, mobile learning devices can also capture learners' learning experiences, function as scaffolded problem-solving tools and also give opportunities for learners to access extra Internet resources anywhere.","PeriodicalId":398579,"journal":{"name":"Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116593451","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper describes the design and the use of computer supported ubiquitous learning environments. First, this paper mentions context-aware language- learning support systems for learning vocabularies, mimicry and onomatopoeia, polite expressions, and conversational expressions by leveraging PDA, GPS, RFID tags and sensor networks. Second, it describes a web-based video repository for sharing and retrieving learning experiences. This system was used in the scenarios of computer hardware assembling and cooking. Finally, the paper is ended with the discussions and future works.
{"title":"Computer Supported Ubiquitous Learning: Augmenting Learning Experiences in the Real World","authors":"H. Ogata","doi":"10.1109/WMUTE.2008.16","DOIUrl":"https://doi.org/10.1109/WMUTE.2008.16","url":null,"abstract":"This paper describes the design and the use of computer supported ubiquitous learning environments. First, this paper mentions context-aware language- learning support systems for learning vocabularies, mimicry and onomatopoeia, polite expressions, and conversational expressions by leveraging PDA, GPS, RFID tags and sensor networks. Second, it describes a web-based video repository for sharing and retrieving learning experiences. This system was used in the scenarios of computer hardware assembling and cooking. Finally, the paper is ended with the discussions and future works.","PeriodicalId":398579,"journal":{"name":"Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)","volume":"30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116527885","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In our paper we describe our pedagogical and technological approach to the design of learning activities that can be conducted outside the classroom during excursions by using PDAs. We realized our ideas by developing a role-play applied in the collaborative and mobile learning platform Collage, which was developed in the framework of an EU project. The game-like scenario enriched the field experience during an outdoor excursion in the archaeological site of Carnuntum.
{"title":"Collage - The Carnuntum Scenario","authors":"Manfred Lohr, Elisabeth Wallinger","doi":"10.1109/WMUTE.2008.13","DOIUrl":"https://doi.org/10.1109/WMUTE.2008.13","url":null,"abstract":"In our paper we describe our pedagogical and technological approach to the design of learning activities that can be conducted outside the classroom during excursions by using PDAs. We realized our ideas by developing a role-play applied in the collaborative and mobile learning platform Collage, which was developed in the framework of an EU project. The game-like scenario enriched the field experience during an outdoor excursion in the archaeological site of Carnuntum.","PeriodicalId":398579,"journal":{"name":"Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)","volume":"78 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124544765","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Dawn Woodgate, D. Fraser, M. Paxton, D. Crellin, A. Woolard, T. Dillon
We investigate the use of mobile and sensor technologies for school science investigations, to bring about a more engaging and hands-on approach to science learning. We report early findings from two trials carried out within the participate project, where schoolchildren were given a range of off the shelf and newly developed technologies to carry out data collection and analysis tasks. Indications are that, not only are the tasks engaging for the pupils, but aspects such as personalization of data, contextual information, and reflection upon both the data and its collection, are important factors in obtaining and retaining their interest.
{"title":"Bringing School Science to Life: Personalization, Contextualization and Reflection of Self-Collected Data","authors":"Dawn Woodgate, D. Fraser, M. Paxton, D. Crellin, A. Woolard, T. Dillon","doi":"10.1109/WMUTE.2008.35","DOIUrl":"https://doi.org/10.1109/WMUTE.2008.35","url":null,"abstract":"We investigate the use of mobile and sensor technologies for school science investigations, to bring about a more engaging and hands-on approach to science learning. We report early findings from two trials carried out within the participate project, where schoolchildren were given a range of off the shelf and newly developed technologies to carry out data collection and analysis tasks. Indications are that, not only are the tasks engaging for the pupils, but aspects such as personalization of data, contextual information, and reflection upon both the data and its collection, are important factors in obtaining and retaining their interest.","PeriodicalId":398579,"journal":{"name":"Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125906068","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ni Made Ary Esta Dewi Wirastuti, Rose Luckin, R. Sheriff, K. Walker, J. Underwood, L. Dunckley
This paper presents an innovative application of wireless, mobile and ubiquitous technologies to support informal and collaborative learning in Kenyan rural farming communities. Such an approach is achieved by the development of a knowledge management system (KMS) integrated with existing local community communication channels, together with experimental knowledge management (KM) initiatives employing the VeSeL (Village e-Science for Life) distributed resource kits (DRKs). The initiatives support illiterate and semi-literate farming community groups, in learning new agriculture practices, and also enable the use of advanced digital technology to improve their agricultural practices and literacy levels. Results of a recent field trip to Kenya are presented and an application sketch is developed. The process of applying wireless and Internet technologies for the education of local farming communities, using irrigation and water management as the application, concludes the paper.
{"title":"Development of a Knowledge Management System Integrated with Local Communication Channels and Knowledge Management Initiatives for Kenyan Rural Farming Communities","authors":"Ni Made Ary Esta Dewi Wirastuti, Rose Luckin, R. Sheriff, K. Walker, J. Underwood, L. Dunckley","doi":"10.1109/WMUTE.2008.18","DOIUrl":"https://doi.org/10.1109/WMUTE.2008.18","url":null,"abstract":"This paper presents an innovative application of wireless, mobile and ubiquitous technologies to support informal and collaborative learning in Kenyan rural farming communities. Such an approach is achieved by the development of a knowledge management system (KMS) integrated with existing local community communication channels, together with experimental knowledge management (KM) initiatives employing the VeSeL (Village e-Science for Life) distributed resource kits (DRKs). The initiatives support illiterate and semi-literate farming community groups, in learning new agriculture practices, and also enable the use of advanced digital technology to improve their agricultural practices and literacy levels. Results of a recent field trip to Kenya are presented and an application sketch is developed. The process of applying wireless and Internet technologies for the education of local farming communities, using irrigation and water management as the application, concludes the paper.","PeriodicalId":398579,"journal":{"name":"Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008)","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133143709","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}