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2017 21st International Conference Information Visualisation (IV)最新文献

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InfluViz — A Visualization Tool for Exploring and Analyzing Creative Influence Between Artists and their Works InfluViz & # x2014;探索和分析艺术家及其作品之间创作影响的可视化工具
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.66
Christine Schikora, Daniel Isemann
This paper describes the design and development of an interactive tool for explorative visualization of influence networks between artists. Developed in an interdisciplinary collaboration of computer scientists and art historians, the tool aims at supporting art historians and other interested parties in the interactive discovery and analysis of creative influences between a group of artists and their works. The influences are based on the judgements of art historians for pairs of works and an aggregation formula. The tool consists of multiple visualizations, each representing a different level of detail. In addition to metadata, e.g. the date of a work of art, and images of the works of art, influences between works or (if aggregated) between artists are displayed in graph form. A preliminary evaluation of the prototype with a non-expert audience as well as domain experts points to opportunities and areas of potential improvement in applying this approach to support novel research and exploration practices in digital art history.
本文描述了一个交互式工具的设计和开发,用于探索艺术家之间的影响网络的可视化。该工具是由计算机科学家和艺术历史学家跨学科合作开发的,旨在支持艺术历史学家和其他感兴趣的团体互动发现和分析一组艺术家及其作品之间的创造性影响。这些影响是基于艺术史学家对作品的判断和一个汇总公式。该工具由多个可视化组成,每个可视化表示不同级别的细节。除了元数据(例如艺术作品的日期和艺术作品的图像)之外,还以图表形式显示作品之间或艺术家之间(如果汇总)的影响。非专业观众和领域专家对原型进行了初步评估,指出了应用这种方法支持数字艺术史上的新研究和探索实践的机会和潜在改进领域。
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引用次数: 1
Challenging 3D Head Tracking and Evaluation Using Unconstrained Test Data Set 挑战3D头部跟踪和评估使用无约束的测试数据集
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.40
F. Ababsa, Ngoc-Trung Tran, M. Charbit
3D face tracking using one monocular camera is an important topic, since it is useful in many domains such as: video surveillance system, human machine interaction, biometrics, etc. In this paper, we propose a new 3D face tracking which is robust to large head rotations. Underlying cascaded regression approach for 2D landmark detection, we build an extension in context of 3D pose tracking. To better work with out-of-plane issues, we extend the training dataset by including a new set of synthetic images. For evaluation, we propose to use a new recording system to capture automatically face pose ground-truth, and create a new test dataset, named U3PT (Unconstrained 3D Pose Tracking). Theperformance of our method along with the state-of-the-art methods are carried out to analyze advantage as well as limitations need to be improved in the future.
单目三维人脸跟踪技术在视频监控系统、人机交互、生物识别等领域有着广泛的应用,是一个重要的研究课题。在本文中,我们提出了一种新的三维人脸跟踪方法,该方法对头部的大旋转具有鲁棒性。在2D地标检测的级联回归方法的基础上,我们在3D姿态跟踪的背景下建立了一个扩展。为了更好地处理面外问题,我们通过包含一组新的合成图像来扩展训练数据集。为了评估,我们建议使用一种新的记录系统来自动捕获人脸姿态的真实情况,并创建一个新的测试数据集,命名为U3PT (Unconstrained 3D pose Tracking)。我们的方法与最先进的方法一起进行了性能分析,以分析未来需要改进的优势和局限性。
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引用次数: 0
Changes in Student’s Reflection Activity During a Fully Online Course in Comparison with a Blended Learning Course 与混合学习课程相比,全在线课程中学生反思活动的变化
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.72
M. Nakayama, K. Mutsuura, Hiroh Yamamoto
Participant's emotional factors for a fully online course were measured twice during course using some metrics which were used for a blended learning course. Self efficacy and reflection during learning courses with instruction of note-taking skills were analysed. The contribution of courses and survey points were not significant for gathered responses from participants except "learning hours". These responses of participant's reflection were affected by their characteristics and self efficacy. The relationships across survey metrics were compared across two courses using a causal analysis technique. Also, changes of metrics during the course positively affected to participant's reflections.
在一个完全在线课程中,参与者的情感因素在课程期间使用一些用于混合学习课程的指标进行了两次测量。分析学生在学习笔记技巧课程时的自我效能感和反思。除了“学习时数”外,课程和调查点数对收集到的参与者回应的贡献并不显著。被试的反思反应受其性格特征和自我效能感的影响。使用因果分析技术比较了两门课程的调查指标之间的关系。此外,课程中指标的变化对参与者的反思也有积极的影响。
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引用次数: 2
G2- Approximation of Parabolic Arcs 抛物线弧的近似
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.35
M. Hussain, Ayesha Shakeel, M. Hussain
The G2- approximation is used to approximate the parabolic arcs by C-Bézier curve. The four control points of C-Bézier curve are calculated with the help of G2- constraints. Moreover, the maximum values of the absolute error of the horizontal and vertical parabolic arcs are 4.5982 × 10-4 and 3.0655 × 10-4 respectively.
采用G2-近似法,用c - b - zier曲线逼近抛物线。利用G2约束计算了C-Bézier曲线的四个控制点。水平和垂直抛物线弧的绝对误差最大值为4.5982 ×10-4和3.0655 ×身手。尤其
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引用次数: 2
Users' Perception on the Use of MetricAttitude to Perform Source Code Comprehension Tasks: A Focus Group Study 用户对使用度量态度执行源代码理解任务的看法:焦点小组研究
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.26
R. Francese, M. Risi, G. Scanniello, G. Tortora
MetricAttitude [18] is a visualization approach implemented in an environment that provides a mental picture of an object-oriented software by means of polymetric views of classes. In this paper, we describe a qualitative investigation we have conducted with a focus group involving developers aiming at evaluating their viewpoint on the relevance of the support MetricAttitude provides to perform comprehension tasks on source code. This investigation also allowed us to gather information on the developers' opinion on the MetricAttitude features and its software visualization metaphors. The discussion was animated and participants provided a number of useful suggestions for improving the visualization. The tool was considered very useful, while some usability problems have to be addressed. Specifically, the information provided has to be further filtered to easier software comprehension tasks.
MetricAttitude[18]是在一个环境中实现的一种可视化方法,该环境通过类的多边形视图提供了面向对象软件的心理图像。在本文中,我们描述了一项定性调查,我们与一个焦点小组进行了合作,该小组涉及开发人员,旨在评估他们对MetricAttitude提供的支持的相关性的观点,以执行对源代码的理解任务。这项调查还允许我们收集开发人员对MetricAttitude特性及其软件可视化隐喻的意见。讨论很生动,与会者为改进可视化提供了一些有用的建议。该工具被认为非常有用,但一些可用性问题必须加以解决。具体来说,所提供的信息必须进一步过滤,以简化软件理解任务。
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引用次数: 4
A Visual Representation of Clusters Characteristics using Edge Bundling for Parallel Coordinates 利用平行坐标的边缘捆绑可视化表示聚类特征
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.29
R. Lima, Carlos G. R. Santos, B. Meiguins
This paper proposes an edge bundling approach applied on parallel coordinates to improve the visualization of cluster information directly from the overview. Lines belonging to a cluster are bundled into a single curve between axes, where the horizontal and vertical positioning of the bundling intersection (known as bundling control points) to encode pertinent information about the cluster in a given dimension, such as variance, standard deviation, mean, median, and so on. The hypothesis is that adding this information to the overview improves the visualization overview at the same that it does not prejudice the understanding in other aspects. We have performed tests with participants to compare our approach with classic parallel coordinates and other consolidated bundling technique. The results showed most of the initially proposed hypotheses to be confirmed at the end of the study, as the tasks were performed successfully in the majority of tasks maintaining a low response time in average, as well as having more aesthetic pleasing according to participants’ opinion. KeywordsEdge Bundling, Parallel Coordinates, Data Clustering.
本文从概述的角度提出了一种应用于并行坐标的边缘捆绑方法,以提高聚类信息的可视化。属于集群的线被捆绑成轴线之间的单个曲线,其中捆绑相交的水平和垂直位置(称为捆绑控制点)在给定维度中编码关于集群的相关信息,例如方差、标准差、平均值、中位数等。我们的假设是,将这些信息添加到概述中可以提高可视化概述,同时不会影响对其他方面的理解。我们对参与者进行了测试,将我们的方法与经典的平行坐标和其他综合捆绑技术进行比较。结果显示,大多数最初提出的假设在研究结束时得到了证实,因为大多数任务都成功完成了,平均反应时间较低,并且根据参与者的意见,更具美感。关键词:网格捆绑;平行坐标;数据聚类;
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引用次数: 6
Dynamic Graph Visualization on Different Temporal Granularities 不同时间粒度的动态图形可视化
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.44
Michael Burch, Thomas Reinhardt
Dynamic graphs are typically represented in a time-to-space mapping with the goal to preserve the mental map in order to reduce cognitive efforts for comparison tasks. Such a mapping from time to space has the general drawback that space limitations are sooner reached than in corresponding time-to-time mappings to which graph animation belongs. Consequently, to get an overview about the dynamics in a graph sequence, space-efficient and compact visual encodings are used to show as many graphs in the sequence as possible. Temporal graph aggregation is hence a clever data transformation strategy, but negatively, it does not provide an overview about individual graphs nor does it show graph subsequences on finer time granularities. In this paper we describe a visualization technique that can visualize dynamic graphs in a time-to-space mapping and additionally, allows the graph analyst to interactively explore the dynamic graph data on different temporal granularities. Moreover, if the dynamic graph data is rather dense, it can be filtered by selecting density intervals. We illustrate the usefulness of our visualization tool by applying it to a dynamic graph dataset that simulates time-contiuously changing graphs.
动态图通常以时间到空间的映射表示,目的是保留心理地图,以减少比较任务的认知努力。这种从时间到空间的映射有一个普遍的缺点,即与图形动画所属的相应时间到时间的映射相比,空间限制更容易达到。因此,为了对图序列中的动态进行概述,使用空间高效和紧凑的视觉编码来在序列中显示尽可能多的图。因此,时间图聚合是一种聪明的数据转换策略,但不利的是,它不能提供单个图的概览,也不能显示更细时间粒度上的图子序列。在本文中,我们描述了一种可视化技术,该技术可以将动态图形可视化为时间-空间映射,并且允许图形分析人员交互式地探索不同时间粒度的动态图形数据。此外,如果动态图数据比较密集,可以通过选择密度区间进行过滤。我们通过将可视化工具应用于模拟时间连续变化的图形的动态图形数据集来说明它的有用性。
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引用次数: 2
A Technique for Ranking and Visualization of Crowd-Powered Subjective Evaluations 群体主观评价的排序和可视化技术
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.25
Erika Gomi, Yuri Saito, T. Itoh, Mariko Hagita, M. Takatsuka
We previously presented a crowd-powered digital contents evaluation system. This system shows a lot of pictures to the answerers and ask them to input the evaluations. It preferentially selects pictures which are predicted to be highly or poorly evaluated to the answerers, based on our assumption that high or poor evaluations are more informative results comparing with moderate evaluations. We have applied an interactive genetic algorithm in our system to select such pictures. This paper presents a technique for ranking and visualization for the evaluation results collected by our system. The presented technique calculates scores of all contents and uses for the ranking. Here, it may happen that some pictures are shown to no answerers while using our evaluation system. Our technique presented in this paper estimates the evaluation of such pictures shown to no answerers, and finally complete the ranking of all the pictures. The paper also presents the visualization tool for the ranking of pictures, and our experiment to demonstrate the effectiveness of our technique.
我们之前提出了一个大众驱动的数字内容评估系统。该系统向答题者展示大量图片,并要求他们输入评价。根据我们的假设,与中等评价相比,高评价或差评价是更有信息量的结果,它会优先选择预测对答案评价较高或较差的图片。我们在系统中应用了交互式遗传算法来选择这样的图片。本文提出了一种对系统收集的评价结果进行排序和可视化的技术。所提出的技术计算所有内容和使用的分数,以进行排名。在这里,可能会发生一些图片显示没有答案,而使用我们的评估系统。我们在本文中提出的技术是对这些没有答案的图片进行评估,并最终完成所有图片的排名。本文还介绍了用于图片排序的可视化工具,并通过实验验证了该技术的有效性。
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引用次数: 1
Visual Debugging of SPH Simulations SPH仿真的可视化调试
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.20
S. Reinhardt, M. Huber, Otilia Dumitrescu, M. Krone, B. Eberhardt, D. Weiskopf
Smoothed particle hydrodynamics (SPH) is a popular mesh-free, particle-based fluid simulation approach for a wide range of applications. There are several numerical variants of SPH along with a variety of models for aspects such as boundary conditions, compressibility or incompressibility, and surface tension. Different combinations of these models lead to varying effects that occur during simulation, and their analysis is a critical challenge for fluid mechanics. In this paper, we address this challenge by presenting a visual debugging application for simulations, which allows users to evaluate the properties of the models and to detect possible computational errors. Our multi-view application uses a combination of interactive 3D visualization of the particles and non-spatial visualizations from the field of information visualization, namely scatter plots and parallel coordinates plots. Our visual debugging environment thus enables a quantitative analysis of the multidimensional simulation attributes, including internal and physical properties contributing to the simulation process. All views support brushing and linking, that is, selections of interesting value ranges in the plots are directly visible in the 3D view and, conversely, the selection of particles in the 3D view highlights the corresponding data points in the plots. Since typical SPH simulations come with large numbers of data points, we employ stochastic subsampling to reduce visual clutter in the non-spatial views and accelerate the rendering speed. We discuss four real-world use cases for visual debugging of fluid simulations that showcase how our visual debugging environment is instrumental for identify code errors and increases the understanding of the simulation models. We also show how the combination of coupled views can reveal internal details, thus serving to improve simulation results.
平滑粒子流体动力学(SPH)是一种流行的无网格、基于粒子的流体模拟方法,具有广泛的应用。SPH有几个数值变体,以及各种模型,如边界条件、可压缩性或不可压缩性和表面张力。这些模型的不同组合导致在模拟过程中出现不同的效果,它们的分析是流体力学的一个关键挑战。在本文中,我们通过提供模拟的可视化调试应用程序来解决这一挑战,该应用程序允许用户评估模型的属性并检测可能的计算错误。我们的多视图应用程序结合了粒子的交互式三维可视化和信息可视化领域的非空间可视化,即散点图和平行坐标图。因此,我们的可视化调试环境可以对多维仿真属性进行定量分析,包括有助于仿真过程的内部和物理属性。所有视图都支持刷图和链接,即在图中选择感兴趣的值范围在3D视图中直接可见,反之,在3D视图中选择粒子会突出显示图中相应的数据点。由于典型的SPH模拟具有大量的数据点,我们采用随机子采样来减少非空间视图中的视觉杂波并加快渲染速度。我们讨论了流体模拟可视化调试的四个实际用例,展示了我们的可视化调试环境如何有助于识别代码错误并增加对仿真模型的理解。我们还展示了耦合视图的组合如何揭示内部细节,从而有助于改善模拟结果。
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引用次数: 7
A Scatterplots Selection Technique for Multi-dimensional Data Visualization Combining with Parallel Coordinate Plots 结合平行坐标图的多维数据可视化散点图选择技术
Pub Date : 2017-07-01 DOI: 10.1109/iV.2017.63
Ayaka Watanabe, T. Itoh, Kazuhisa Chiba, Masahiro Kanazaki
We have previously presented a visualization technique which represents multi-dimensional data as collection of lowdimensional parallel coordinate plots. This paper presents a general-purpose extension of the visualization technique which represents multi-dimensional data as a combination of the scatterplots with parallel coordinate plots. We aim to automatically select a small number of pairs of variables which are estimated that they bring interesting visualization by scatterplots. This paper also presents an application of this visualization technique to Multi-objective optimization of manufacturing design. Our multi-dimensional data visualization technique effectively assists us to understand the distribution and correlation of design variables and objective functions in multi-objective optimization processes.
我们以前提出了一种可视化技术,将多维数据表示为低维平行坐标图的集合。本文提出了一种通用的可视化技术的扩展,将多维数据表示为散点图与平行坐标图的组合。我们的目标是自动选择少量的变量对,通过散点图估计它们会带来有趣的可视化。本文还介绍了该可视化技术在制造设计多目标优化中的应用。我们的多维数据可视化技术有效地帮助我们了解多目标优化过程中设计变量和目标函数的分布和相关性。
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引用次数: 9
期刊
2017 21st International Conference Information Visualisation (IV)
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