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2021 21st International Conference on Control, Automation and Systems (ICCAS)最新文献

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Energy Consumption Analysis of Downward-Tethered Quadcopter 下系留四轴飞行器的能耗分析
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649943
Changhyeong Lee, Junwoo Jason Son, Hakjun Lee, Soohee Han
This paper analyze the energy consumption of a new concept of tethered quadrotor system, downward tethered quadrotor (DTQ), to provide insight about using DTQ. DTQ is one of a tethered quadrotor system in which station is located above the flight level of the quadrotor. Thanks to its system layout, the tether can play an important role in energy efficient flight of the quadrotor by adjusting the tension properly. In order to extremize the advantage of DTQ, optimization problem for mechanical power consumption of DTQ in hovering states is formulated. The DTQ in this paper considers misalignment between tether link point on the quadrotor and center of mass (CoM) of the quadrotor to simulate real system. Numerical simulation illustrates efficiency of the proposed method.
本文分析了一种新型系留四旋翼系统的能量消耗,为系留四旋翼系统的使用提供参考。DTQ是一个系留四旋翼系统,其中站位于四旋翼的飞行水平以上。系绳的系统布局使得系绳通过合理调整张力,在四旋翼飞行器的节能飞行中发挥重要作用。为了最大限度地发挥自动转矩器的优势,建立了自动转矩器悬停状态下机械功耗的优化问题。本文考虑了四旋翼绳链点与四旋翼质心之间的不对准,对实际系统进行了仿真。数值仿真结果表明了该方法的有效性。
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引用次数: 3
Control of ankle joint motion change induced by vibration stimulation on the Gastrocnemius muscle during continuous joint motion 连续关节运动中腓肠肌振动刺激引起的踝关节运动变化的控制
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649798
Danwen Li, Satoshi Nishikawa, K. Kiguchi
It has been shown that changes in movement caused by reflex phenomena and kinesthetic illusion can be induced by giving vibratory stimulation on specific muscles during limb movements. By using this phenomenon, there is a possibility that the lower-limb perception-assist, in which inappropriate motion is automatically modified, is realized. In this study, change of ankle joint motion by giving the vibration stimulation on the gastrocnemius muscle in the lower-limb is studied by performing the experiment of adding vibration stimulation to the gastrocnemius muscle during the movement of ankle joint dorsiflexion and plantar flexion under several frequency ranges. The results indicate that the amount of motion change varies depending on the frequency of the vibration stimulation. Based on the characteristics of motion change with respect to vibration stimulation, a method to control the change of the user's ankle joint dorsiflexion motion by adjusting the frequency of the vibration stimulation to achieve the target motion, which is different from the user's intended motion, is evaluated. It is confirmed that there is a possibility that the vibration stimulation can be applicable to modify the human ankle joint motion for the perception-assist using frequency change.
已有研究表明,在肢体运动过程中,对特定肌肉进行振动刺激可以引起反射现象和动觉错觉引起的运动变化。利用这一现象,有可能实现自动修正不适当动作的下肢感知辅助。本研究通过在不同频率范围的踝关节背屈和足底屈运动中对腓肠肌进行振动刺激的实验,研究对下肢腓肠肌进行振动刺激对踝关节运动的影响。结果表明,振动刺激的频率不同,运动变化的量也不同。根据振动刺激下运动变化的特点,评估了一种通过调节振动刺激频率来控制用户踝关节背屈运动变化的方法,从而达到不同于用户预期运动的目标运动。验证了振动刺激可以应用于通过频率变化来改变人体踝关节运动以辅助感知的可能性。
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引用次数: 0
Nonimaging Optical Irradiance Optimization for Enhanced ROI of Mobile Robot LiDAR 提高移动机器人激光雷达ROI的非成像光辐照度优化
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649904
I. Jeong, Youngbin Son, Junwoo Jason Son, Byeongho Song, Soohee Han
In this paper, the design method of illumination optics for solid-state AMCW (Amplitude Modulated Continuous Wave) LiDAR (Light Detection And Ranging) is suggested. To satisfy the horizontally long and vertically narrow atypical ROI (Region of Interest) of LiDAR, the concept of etendue is applied. For light sources placed in a rectangle shape, the short side of the source corresponds to the slow axis and the long side corresponds to the fast axis. In order to cover a light source placed in a rectangle, a translational design in which the cross section of the lens is extended in the axial direction is adopted. The refractive surface of the lens is modeled with two parametric curves, and parameters are adjusted to satisfy the given radiance criteria. In the design example, the design of a primary lens composed of one circular arc and a secondary lens formed by connecting circular arcs was derived. The designed optical system showed an efficiency of about 65% and a uniformity of 12%.
本文提出了固态调幅连续波激光雷达照明光学器件的设计方法。为了满足激光雷达的横向长和纵向窄的非典型感兴趣区域(ROI),应用了终端的概念。对于矩形光源,光源的短边对应慢轴,长边对应快轴。为了覆盖放置在矩形中的光源,采用平移设计,其中透镜的横截面在轴向上扩展。用两条参数曲线对透镜的折射曲面进行建模,并调整参数以满足给定的辐射准则。在设计实例中,推导了由一个圆弧组成的主透镜和由圆弧连接而成的副透镜的设计。设计的光学系统效率约为65%,均匀度为12%。
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引用次数: 0
Barrier Lyapunov Function-Based Safe Reinforcement Learning Algorithm for Autonomous Vehicles with System Uncertainty 基于Barrier Lyapunov函数的不确定性自动驾驶汽车安全强化学习算法
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649902
Yuxiang Zhang, Xiaoling Liang, S. Ge, B. Gao, Tong-heng Lee
Guaranteed safety and performance under various circumstances remain technically critical and practically challenging for the wide deployment of autonomous vehicles. For such safety-critical systems, it will certainly be a requirement that safe performance should be ensured even during the reinforcement learning period in the presence of system uncertainty. To address this issue, a Barrier Lyapunov Function-based safe reinforcement learning algorithm (BLF-SRL) is proposed here for the formulated nonlinear system in strict-feedback form. This approach appropriately arranges the Barrier Lyapunov Function item into the optimized backstepping control method to constrain the state-variables in the designed safety region during learning when unknown bounded system uncertainty exists. More specifically, the overall system control is optimized with the optimized backstepping technique under the framework of Actor-Critic, which optimizes the virtual control in every backstepping subsystem. Wherein, the optimal virtual control is decomposed into Barrier Lyapunov Function items; and also with an adaptive item to be learned with deep neural networks, which achieves safe exploration during the learning process. Eventually, the principle of Bellman optimality is satisfied through iteratively updating the independently approximated actor and critic to solve the Hamilton-Jacobi-Bellman equation in adaptive dynamic programming. More notably, the variance of control performance under uncertainty is also reduced with the proposed method. The effectiveness of the proposed method is verified with motion control problems for autonomous vehicles through appropriate comparison simulations.
在各种情况下保证安全性和性能仍然是自动驾驶汽车广泛部署的技术关键和实践挑战。对于这样的安全关键型系统,即使在存在系统不确定性的强化学习期间,也必须确保安全性能。针对这一问题,本文提出了一种基于Barrier Lyapunov函数的严格反馈非线性系统安全强化学习算法(BLF-SRL)。该方法在系统存在未知有界不确定性的情况下,将Barrier Lyapunov函数项适当地安排到优化后的反演控制方法中,在学习过程中将状态变量约束在设计的安全区域内。具体而言,采用Actor-Critic框架下的优化反演技术对系统整体控制进行优化,优化各反演子系统的虚拟控制。其中,将最优虚拟控制分解为Barrier Lyapunov函数项;并利用深度神经网络学习自适应项目,实现了学习过程中的安全探索。最后,通过迭代更新独立逼近的行动者和批评者来求解自适应动态规划中的Hamilton-Jacobi-Bellman方程,从而满足Bellman最优性原则。更值得注意的是,该方法还减少了不确定情况下控制性能的方差。通过适当的对比仿真,验证了该方法的有效性。
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引用次数: 1
Environment Exploration for Mapless Navigation based on Deep Reinforcement Learning 基于深度强化学习的无地图导航环境探索
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649893
Nguyen Duc Toan, Kim Gon-Woo
In recent years, reinforcement learning has attracted researchers' attention with the AlphaGo event. Especially in autonomous mobile robots, the reinforcement learning approach can be applied to the mapless navigation problem. The Robot can complete the set tasks well and works well in different environments without maps and ready-made path plans. However, for reinforcement learning in general and mapless navigation based on reinforcement learning in particular, exploitation and exploration balance are issues that need to be carefully considered. Specifically, the fact that the agent (Robot) can discover and execute actions in a particular working environment plays a significant role in improving the performance of the reinforcement learning problem. By creating some noise during the convolutional neural network training, the above problem can be solved by some popular approaches today. With outstanding advantages compared to other approaches, the Boltzmann policy approach has been used in our problem. It helps the Robot explore more thoroughly in complex environments, and the policy is also more optimized.
近年来,强化学习以AlphaGo事件引起了研究人员的关注。特别是在自主移动机器人中,强化学习方法可以应用于无地图导航问题。在没有地图和现成的路径规划的情况下,机器人可以很好地完成设定的任务,在不同的环境下也能很好地工作。然而,对于一般的强化学习,特别是基于强化学习的无地图导航,开发和探索平衡是需要仔细考虑的问题。具体来说,智能体(机器人)可以在特定的工作环境中发现并执行动作,这对提高强化学习问题的性能起着重要的作用。通过在卷积神经网络训练过程中产生一些噪声,可以用目前流行的一些方法来解决上述问题。与其他方法相比,玻尔兹曼策略方法具有突出的优势,已用于我们的问题。它可以帮助机器人在复杂的环境中进行更彻底的探索,并且策略也更加优化。
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引用次数: 2
Application of free matrix based integral inequality: sampled-data multi-agent system 基于自由矩阵的积分不等式在抽样数据多智能体系统中的应用
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649844
Hyeon-Woo Na, P. Park
This paper analyzes the stability of sampled-data multi-agent systems with a weighted consensus protocol by the use of looped-functional and free matrix based integral inequality. In the existing stability analysis of the multi-agent system, the typical Lyapunov-functional was used, but a less conservative solution can be obtained by using the looped-functional which is developed for the single-agent system. In addition, when analyzing the stability using Lyapunov-functional, integral inequality is used to obtain the upper bound of the integral term. A larger maximum sampling interval can be obtained by using the free matrix based integral inequality which is developed in time-delay system recently. Therefore, in this paper, the Lyapunov-functional including the looped-functional was constructed, the stability condition was relaxed using the free matrix based integral inequality, and the system was confirmed to be stable at the larger sampling interval compared to the existing literature through experimental examples.
利用循环泛函和基于自由矩阵的积分不等式,分析了具有加权共识协议的抽样数据多智能体系统的稳定性。在现有的多智能体系统稳定性分析中,采用了典型的lyapunov泛函,而针对单智能体系统开发的环泛函可以得到保守性较低的解。此外,在利用lyapunov泛函分析稳定性时,利用积分不等式求出了积分项的上界。利用最近在时滞系统中提出的基于自由矩阵的积分不等式,可以得到更大的最大采样区间。因此,本文构造了包含环泛函的lyapunov泛函,利用基于自由矩阵的积分不等式放宽了稳定性条件,并通过实验实例与已有文献相比,证实了系统在更大的采样区间内是稳定的。
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引用次数: 0
Vision-Based 3D Reconstruction Using a Compound Eye Camera 使用复眼相机的基于视觉的3D重建
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649968
Wooseok Oh, Hwiyeon Yoo, Timothy Ha, Songhwai Oh
The vision-based 3D reconstruction methods have various advantages and can be used in various applications such as navigation. Although various vision-based methods are being studied, it is difficult to reconstruct many parts at once with a general camera because of a small FOV. To solve this problem, we propose a coarse but lightweight reconstruction method using a camera with a unique structure called a compound eye with various advantages such as large FOV. In the process, we devise a network that performs depth estimation on a compound eye structure to obtain a depth image containing 3D information from an RGB image. We tested our methods by collecting data using a compound eye camera implemented in a Gazebo simulation and simulation scenes we created. As a result, our 3D reconstruction method using the data we collected and the confidence score from our depth estimation result, can capture the environment with a high recall of 97.51 %.
基于视觉的三维重建方法具有多种优点,可用于导航等多种应用。尽管人们正在研究各种基于视觉的方法,但由于普通摄像机视场小,很难一次重建许多部件。为了解决这一问题,我们提出了一种粗糙但轻巧的重建方法,使用具有大视场等优点的独特结构的复眼相机。在此过程中,我们设计了一个对复眼结构进行深度估计的网络,以从RGB图像中获得包含3D信息的深度图像。我们通过使用在Gazebo模拟和我们创建的模拟场景中实现的复眼相机收集数据来测试我们的方法。结果表明,我们的三维重建方法利用我们收集的数据和深度估计结果的置信度得分,可以以97.51%的高召回率捕获环境。
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引用次数: 2
Visual surveillance transformer 可视监控变压器
Pub Date : 2021-10-12 DOI: 10.5302/j.icros.2021.21.0143
Choi Keonghun, J. Ha
In the case of the unmanned surveillance system field, even if it is the same object, the detection result will be different depending on the state of the object and the configuration of the surrounding environment. Therefore, artificial intelligence for unmanned surveillance needs to understand the environment on the image, understand the state of the object within the image, and understand the relationship between them. For this purpose, in this study, a transformed transformer structure that can receive a single image, which is 2D data, as an input, unlike splitting one image into a certain size and using it as an input, is presented, and the effect between neighboring pixels is considered by using a segmentation model to which it is applied. A possible background classification model was constructed.
在无人监控系统领域,即使是同一物体,根据物体的状态和周围环境的配置,检测结果也会有所不同。因此,用于无人监控的人工智能需要了解图像上的环境,了解图像内物体的状态,了解它们之间的关系。为此,本研究提出了一种变换后的变压器结构,它可以接收单张图像作为输入,即二维数据,而不是将一张图像分割成一定大小作为输入,并通过应用的分割模型来考虑相邻像素之间的影响。构建了一个可能的背景分类模型。
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引用次数: 0
Trajectory Prediction & Path Planning for an Object Intercepting UAV with a Mounted Depth Camera 安装深度相机的目标拦截无人机的轨迹预测与路径规划
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649912
Jasper Z. Tan, A. Dasgupta, Arjun Agrawal, S. Srigrarom
A novel control & software architecture using ROS C++ is introduced for object interception by a UAV with a mounted depth camera and no external aid. Existing work in trajectory prediction focused on the use of off-board tools like motion capture rooms to intercept thrown objects. The present study designs the UAV architecture to be completely on-board capable of object interception with the use of a depth camera and point cloud processing. The architecture uses an iterative trajectory prediction algorithm for non-propelled objects like a ping-pong ball. A variety of path planning approaches to object interception and their corresponding scenarios are discussed, evaluated & simulated in Gazebo. The successful simulations exemplify the potential of using the proposed architecture for the onboard autonomy of UAVs intercepting objects.
介绍了一种基于ROS c++的新型无人机控制与软件体系结构,用于安装深度相机的无人机在无外部辅助的情况下对目标进行拦截。现有的轨迹预测工作主要集中在使用非机载工具,如动作捕捉室来拦截投掷物体。目前的研究将无人机架构设计为完全机载,能够使用深度相机和点云处理进行目标拦截。该架构使用迭代轨迹预测算法来预测乒乓球等非推进物体。在Gazebo中对各种目标拦截路径规划方法及其对应的场景进行了讨论、评估和仿真。成功的仿真证明了将所提出的架构用于无人机机载自主性拦截目标的潜力。
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引用次数: 0
Deep Reinforcement Learning based Autonomous Air-to-Air Combat using Target Trajectory Prediction 基于目标轨迹预测的深度强化学习自主空对空作战
Pub Date : 2021-10-12 DOI: 10.23919/ICCAS52745.2021.9649876
J. Yoo, Donghwi Kim, D. Shim
This study designed an intelligent control system for autonomous air-to-air combat and verified it in a realtime flight simulation. Previous studies of aerial combat have required significant effort to design agile control actions for different engagement conditions. In this work, optimal flight control under random engagement conditions was performed by using reinforcement learning and recurrent neural networks. A target trajectory was predicted using Sequence-to-Sequence model with LSTM, for occupying an advantageous location from an enemy aircraft in a close engagement. In addition, this study proposed an algorithm with improved performance compared to the existing algorithm. The result of the study confirmed that the maneuvers of trained agent were similar to the performance of human pilots and the future position of the enemy was tracked by own ship aircraft.
设计了一种用于自主空对空作战的智能控制系统,并通过实时飞行仿真对其进行了验证。以往的空战研究需要大量的努力来设计不同交战条件下的敏捷控制行动。本文利用强化学习和递归神经网络实现了随机交战条件下的最优飞行控制。为了在近距离交战中占领敌机的有利位置,采用序列到序列模型和LSTM对目标轨迹进行了预测。此外,本研究还提出了一种性能比现有算法有所提高的算法。研究结果证实,经过训练的特工的机动动作与人类飞行员的表现相似,并且敌人的未来位置可以由自己的舰载机跟踪。
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引用次数: 5
期刊
2021 21st International Conference on Control, Automation and Systems (ICCAS)
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