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2013 13th International Conference on Control, Automation and Systems (ICCAS 2013)最新文献

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Intelligent digital redesign for fuzzy systems with the fuzzy dynamic output-feedback controller 基于模糊动态输出反馈控制器的模糊系统智能数字再设计
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6703953
G. Koo, Jin Bae Park, Y. Joo
This paper presents a intelligent digital redesign technique for the fuzzy dynamic output-feedback controller of the nonlinear system. A Takagi-Sugeno fuzzy model is adopted for the nonlinear system and the discretized models of the analog and digital closed-loop system with fuzzy dynamic output-feedback controllers, respectively. Sufficient conditions are derived for both the stabilization of the digital closed-loop system and minimization of the matrix norm distance between the analog and digital closed-loop system matrices. Its sufficient conditions are formulated in terms of linear matrix inequalities. Finally, a numerical example is provided to verify the effectiveness of the proposed technique.
针对非线性系统的模糊动态输出反馈控制器,提出了一种智能数字再设计技术。非线性系统采用Takagi-Sugeno模糊模型,带模糊动态输出反馈控制器的模拟闭环系统和数字闭环系统分别采用离散化模型。导出了数字闭环系统稳定和模拟闭环系统矩阵与数字闭环系统矩阵范数距离最小的充分条件。它的充分条件用线性矩阵不等式表示。最后,通过数值算例验证了该方法的有效性。
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引用次数: 0
Feature of nozzle for manufacturing flexbile tactile sensor skin 用于制造柔性触觉传感器皮肤的喷嘴的特点
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6703881
H. Yun, Ho-Chan Kim
Recently, robot technologies are applying to the multidisciplinary fields of study due to the development of robot technology. To operate like a human being, many robot technologies need devices that can receive exterior stimulus, temperature, visual data, and the sense of smell, etc. The robot's hand needs the sensor devices that can receive exterior stimulus to operate like a human skin. The flexible tactile sensor for the robot has to be manufactured alike to a shape of human skin. This research studied characteristics of synthesis of photopolymer resin which has an electric conductivity and nozzle for the development of the sensor.
近年来,由于机器人技术的发展,机器人技术正在应用于多学科研究领域。为了像人类一样操作,许多机器人技术需要能够接收外部刺激、温度、视觉数据和嗅觉等的设备。机器人的手需要能接受外界刺激的传感器设备,才能像人的皮肤一样运作。机器人的柔性触觉传感器必须按照人类皮肤的形状制造。本文研究了具有导电性和喷嘴的光聚合物树脂的合成特性,为传感器的研制提供了理论依据。
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引用次数: 5
The automated surface inspection system for hot slab 热板坯表面自动检测系统
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6704216
Changhyun Park, Homoon Bae, J. Yun, SungWok Yun
The inspection for hot slab is an important issue to quality operators in steel industry. This paper introduces the automated inspection system for hot slab using interlaced lighting technology. We extract the depth information from surface images so that it make easier to overcome the unclear and noisy backgrounds and detect defects. The test results show 100% and 86% for crack and corner burst defects respectively. The false detection rate is less than 0.1% for each defect. The results imply that the proposed inspection system is very effective and promising method for inspecting hot slab.
热板坯的检验是钢铁行业质量管理人员的一个重要课题。介绍了采用交错照明技术的热板坯自动检测系统。我们从表面图像中提取深度信息,使其更容易克服背景不清晰和噪声,检测缺陷。试验结果表明,裂纹和角爆缺陷率分别为100%和86%。每个缺陷的误检率小于0.1%。结果表明,该检测系统是一种有效的、有发展前景的热板坯检测方法。
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引用次数: 4
Error compensation for a 2 DOF bendable endoscope mechanism 二自由度可弯曲内窥镜机构误差补偿
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6704034
Hyun-Soo Yoon, Jiun Jeon, J. Chung, B. Yi
This work deals with error compensation for a 2 DOF bendable endoscope mechanism that employs a spring as a backbone. Due to the nature of the spring's flexibility, there exists uncertainty in the kinematic model. Using a magnetic type external sensor, the output error of the bendable mechanism is measured and it is compensated by using an error compensation algorithm. Through experimentation, we showed that the error was compensated up to 95 percent.
本文研究了一种采用弹簧作为主干的2自由度可弯曲内窥镜机构的误差补偿。由于弹簧的柔性特性,其运动学模型存在不确定性。采用磁性外置传感器测量可弯曲机构的输出误差,并采用误差补偿算法对其进行补偿。通过实验,我们证明了误差补偿高达95%。
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引用次数: 2
Simulating overground turning in a VR-based linear treadmill 在基于vr的线性跑步机上模拟地面转弯
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6704111
Hyung‐Soon Park, Jungwon Yoon, Amanda Sudduth, Jonghyun Kim, Yeoun-Seung Kang
A Virtual Reality (VR)-based treadmill interface is developed for practicing turning skills in a linear treadmill. The interface incorporates self-paced speed control of treadmill and view angle control of virtual environment. The self-paced speed control allows users to voluntarily change walking speed so that they can reduce walking speed in a natural way near the corner of virtual corridors and increase walking speed while walking through straight virtual corridors. Based on the turning biomechanics in the literature, the VR interface implements voluntary control of view angle by user's head orientation for realistic turning in a linear treadmill. Through the pilot experiments with healthy volunteers, the realism of VR turning was evaluated by comparing the gait parameters in VR-based turning with respect to those of overground turning. Users controlled their head orientation angle properly without any prior instruction of how to walk through curved VR corridors in a straight treadmill. The head rotation angle during overground turning and VR turning was similar, and all users reduced walking speed and stride length near the virtual corners which is the same strategy of turning in the real world walking. The VR-based turning interface cannot implement exactly same biomechanics of turning in the real world walking because the linear treadmill does not allow lower body turning; however, it will be still useful in clinical settings for patients with neurological disorders to practice turning skills such as proper control of head orientation and overcoming hesitating behavior prior to turn.
开发了一种基于虚拟现实(VR)的跑步机界面,用于在线性跑步机上练习转弯技能。该界面结合了跑步机的自定速度控制和虚拟环境的视角控制。自定速度控制允许用户自主改变行走速度,在虚拟走廊的拐角处自然降低行走速度,在直线虚拟走廊中行走时提高行走速度。基于文献中的转弯生物力学,VR界面实现了用户头部方向对视角的自主控制,实现了在线性跑步机上的真实转弯。通过健康志愿者的先导实验,将基于VR的转弯的步态参数与地面转弯的步态参数进行比较,评估VR转弯的真实感。用户可以正确地控制他们的头部方向角度,而无需事先指导他们如何在直线跑步机上穿过弯曲的VR走廊。地上转弯和VR转弯时的头部旋转角度相似,所有用户在虚拟拐角附近都减小了行走速度和步长,这与现实世界中行走时的转弯策略相同。基于vr的转弯界面不能实现与现实世界行走中完全相同的转弯生物力学,因为线性跑步机不允许下半身转弯;然而,在临床环境中,对神经系统疾病患者练习转弯技巧,如适当控制头部方向和克服转弯前的犹豫行为,仍然是有用的。
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引用次数: 1
A haptic augmented reality surgeon console for a laparoscopic surgery robot system 用于腹腔镜手术机器人系统的触觉增强现实外科医生控制台
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6703923
S. Choi, Hee Chan Kim, H. Kang, Seongjun Kim, Jaesoon Choi
Robot surgery needs measures for safety and dexterous control of the surgical instrument for wider application, in spite of evident clinical efficacy in diverse surgery areas. Integration of the advanced human machine interface technologies including haptic rendering and augmented reality in surgeon console for robot-assisted laparoscopic surgery to provide enhanced safety and easier system control has been tried in this study. The surgeon console is composed of various hardware and software modules for endoscope video signal capture, image/vision signal processing, 3D deformable model handling, haptic and graphic rendering, and interface to displays and haptic devices. Intra-operative endoscopic video signal is processed to extract information for the tracking of “Object-Of-Interest (OOI)”s such as anatomic structure that needs cautious handling, bleeding site and the relative position of the surgical instruments, and displayed with overlaid image of 3D-reconstructed preoperative medical imaging data. Parts of the extracted or user-defined OOIs can be transformed into a deformable 3D model and interactively manipulated by the surgeon during the operation for intuitive information utilization. The haptic rendering provides virtual force field experience for the surgeon to have safer handling of the surgical instruments and dexterous execution of surgical task. The surgeon console framework has been implemented on a PC integrated in a laparoscopic surgery robot system under development. The system showed successfully the feasibility of the concept and further development for enhanced usability and graphical contents quality is underway.
尽管机器人手术在不同的手术领域有明显的临床疗效,但为了更广泛的应用,需要采取安全措施和灵巧的手术器械控制。本研究尝试将包括触觉渲染和增强现实在内的先进人机界面技术集成到外科医生控制台,以提高机器人辅助腹腔镜手术的安全性和更容易的系统控制。外科手术控制台由各种硬件和软件模块组成,用于内窥镜视频信号捕获,图像/视觉信号处理,3D可变形模型处理,触觉和图形渲染以及显示器和触觉设备的接口。对术中内镜视频信号进行处理,提取需要谨慎处理的解剖结构、出血部位、手术器械的相对位置等“感兴趣对象”(Object-Of-Interest, OOI)的跟踪信息,并与术前3d重建的医学影像数据叠加显示。提取或自定义的部分ooi可以转换为可变形的3D模型,并在手术过程中由外科医生进行交互操作,直观地利用信息。触觉渲染为外科医生提供虚拟力场体验,使其更安全地操作手术器械,更灵活地执行手术任务。外科医生控制台框架已在PC上实现,集成在正在开发的腹腔镜手术机器人系统中。该系统成功地证明了该概念的可行性,并正在进一步开发以提高可用性和图形内容质量。
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引用次数: 3
Deflection-limiting commands with 1st-order actuators 带有一阶执行器的偏转限制命令
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6704188
Young-Ung Park, Y. Min, Yoon-Gyung Sung
In this paper, deflection-limiting commands are presented with 1st-order actuators to reduce the transient and residual deflection for flexible systems during rest-to-rest operations. The effects of nonlinear actuators are resulting from electrical driver, mechanical inertia, friction, or etc. The command profiles are developed with a vector diagram approach by adjusting the final command magnitude for start motion to reduce the transient deflection. They are described by closed-form functions with the system frequency, deflection-limiting ratios, actuator maximum velocity and actuator time constants. The proposed controller is evaluated with respect to pulse durations, deflection-limiting ratios and sensitivity. The performance of the proposed commands is numerically illustrated with a benchmark system and is experimentally evaluated on a mini bridge crane.
本文提出了一阶执行器的偏转限制指令,以减少柔性系统在静止-静止运行过程中的瞬态和残余偏转。非线性执行器的作用是由电驱动、机械惯性、摩擦等因素引起的。通过调整启动运动的最终命令大小,以减少瞬态偏转,采用矢量图方法开发了命令轮廓。它们用系统频率、偏转限制比、执行器最大速度和执行器时间常数的封闭函数来描述。根据脉冲持续时间、偏转限制比和灵敏度对所提出的控制器进行了评估。通过一个基准系统对所提命令的性能进行了数值说明,并在一台小型桥式起重机上进行了实验验证。
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引用次数: 2
Indirect measurement of brain activation using fNIRS 用近红外光谱间接测量大脑活动
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6704193
M. A. Kamran, K. Hong
Functional near infrared spectroscopy (fNIRS) is an emerging non-invasive brain imaging technique based on estimation of blood chromosomes. The change in the concentration of oxy-hemoglobin (HbO) and de-oxy hemoglobin (HbR) gives indirect measure of brain activation. fNIRS measures the change in HbO and HbR depending on the absorption of near infrared (NIR) light. It uses the NIR light of two wave lengths, 760 nm and 830 nm. NIRS is a newly developed neuro imaging modality with high temporal resolution. NIRS systems have great potential for brain computer interface due to its low cost, portability and safety. The scalp remains intact throughout the experiment. In this study we present a method for estimation of brain activation by using fNIRS data collected during arithmetic task. The general linear model has been used in this study with predicted hemodynamic response function, its derivatives and physiological noises as regressors. The normalized least mean square (NLMS) algorithm has been used for estimation of activity strength parameters in the model recursively. A one way t-test has been performed for detection of brain activation at different channels.
功能近红外光谱(fNIRS)是一种基于血液染色体估计的新兴无创脑成像技术。氧血红蛋白(HbO)和脱氧血红蛋白(HbR)浓度的变化提供了脑活动的间接测量。fNIRS根据近红外(NIR)光的吸收来测量HbO和HbR的变化。它使用760纳米和830纳米两种波长的近红外光。近红外光谱是近年来发展起来的一种具有高时间分辨率的神经成像方式。近红外光谱系统具有低成本、便携性和安全性等优点,在脑机接口方面具有很大的潜力。在整个实验过程中,头皮保持完整。在这项研究中,我们提出了一种利用在算术任务中收集的近红外光谱数据来估计大脑激活的方法。本研究采用一般线性模型,预测血流动力学响应函数及其导数和生理噪声作为回归量。采用归一化最小均方(NLMS)算法递归估计模型中的活动强度参数。单向t检验用于检测不同通道的大脑激活。
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引用次数: 8
Dispensing characteristics of conductive material for the flexible tactile sensor 柔性触觉传感器用导电材料的点胶特性
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6703880
I. Lee, Sang-Gu Woo
Researches on the flexible sensors have been actively conducted to mimic human tactile-sensation. However, many of these sensors were fabricated through a series of complex processes. Furthermore, economically available sensors are cost ineffective. Recently, simple tactile sensor was proposed using flexible material and conductive material. That is, the direct injection technique discharges conductive material on the flexible polymer substrate. And the conductive material is dispensed by a nozzle. When the external pressure is applied to the sensor, the electrical signal of the conductive lines is changed. Consequently, to implement this kind of sensor, it is essential to examine dispensing conditions on the line fabrication. In this regards, we examined the conductive line fabrication characteristics by nozzle dispensing conditions. And it was found that the conductive material lines width decreases as the flow rate decreases and the nozzle moving speed increases. Further researches are required to implement this kind of sensors.
为了模拟人类的触觉,柔性传感器的研究一直在积极进行。然而,这些传感器中的许多都是通过一系列复杂的工艺制造的。此外,经济上可用的传感器成本低。最近提出了一种采用柔性材料和导电材料的简易触觉传感器。即,直接注射技术在柔性聚合物基板上放电导电材料。所述导电材料通过喷嘴进行分配。当外部压力施加到传感器上时,导线的电信号发生变化。因此,为了实现这种传感器,必须对生产线制造中的点胶条件进行检查。在这方面,我们通过喷嘴点胶条件研究了导电线的制造特性。研究发现,导电材料线宽随流量的减小和喷嘴运动速度的增大而减小。这种传感器的实现还需要进一步的研究。
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引用次数: 9
Trajectory redundancy iterative learning control 轨迹冗余迭代学习控制
Pub Date : 2013-10-01 DOI: 10.1109/ICCAS.2013.6703895
Shou-Han Zhou, Y. Tan, B. Zhao, D. Oetomo
For tasks which require a robot to track some particular points along a trajectory (instead of the whole trajectory), there exists redundancy. This redundancy results in an increase in the feasibility in the controller design, enabling the possibility of the robot to obtain better performance by satisfying secondary objectives whilst performing the primary objective of tracking the target points. This paper addresses the task redundancy by using point-to-point learning control. It is shown to be an effective tool to accommodate trajectory redundancy since it has the ability to fully explore the increased feasibility resulting from such redundancy. Following the similar idea widely used in kinematic redundancy, a decomposition technique is used. This leads to a simplification of constrained optimization and provides a suboptimal performance in terms of secondary task while the primary task is always achieved. As an example, the formulation is implemented in an on-line fashion to enable a non-redundant robot to track a target point whilst avoiding an obstacle. Simulation results shows good performance from the proposed online algorithms.
对于需要机器人沿轨迹跟踪某些特定点(而不是整个轨迹)的任务,存在冗余。这种冗余性增加了控制器设计的可行性,使机器人能够在实现跟踪目标点的主要目标的同时,通过满足次要目标来获得更好的性能。本文采用点对点学习控制来解决任务冗余问题。它是一种适应轨迹冗余的有效工具,因为它能够充分探索这种冗余所带来的增加的可行性。遵循运动冗余中广泛使用的类似思想,采用了一种分解技术。这导致了约束优化的简化,并且在次要任务方面提供了次优性能,而主要任务总是可以实现。作为一个例子,该公式以在线方式实现,以使非冗余机器人能够在避开障碍物的同时跟踪目标点。仿真结果表明,所提出的在线算法具有良好的性能。
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引用次数: 1
期刊
2013 13th International Conference on Control, Automation and Systems (ICCAS 2013)
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