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Proceedings of 3DBODY.TECH 2018 - 9th International Conference and Exhibition on 3D Body Scanning and Processing Technologies, Lugano, Switzerland, 16-17 Oct. 2018最新文献

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Landmarking and Measuring for Critical Body Shape Analysis Targeting Garment Fit 针对服装合身度的关键体型分析标记与测量
Emma Scott, A. Sayem
Industry 4.0 points to manufacturing that embraces both automation and customization yet apparel industries continue to be inhibited by the necessity for trial-and-error fittings to correct garment fit and while 3D technologies have gone far to automate fitting workflows, an inability to quantify body shape continues to plague automation integration. This paper explains why traditional methods of relating anthropometry to a 2D pattern are the root cause of poor garment fit and presents a solution for mathematically quantifying both body shape and garment fit. With an eye towards mass garment customization, and the theory that any pattern should be customizable for any human shape, theories on the relationship of 1D anthropometry and 2D block pattern were continuously re-trialed and honed over a thirty-year bespoke garment design/patter-making career. The methods presented were developed by combining common practices of triangulated pattern development with fabric draping and origami. A novel method of pattern block making was developed and found to be effective for accurate replication of body shape. Testing of the Clone Block TM proved successful for both men and women of a variety of sizes, making it gender neutral and well suited to automation. Landmarking and measuring requirements are mostly within the boundaries of ISO standards with a few novel requirements. While time intensive for hand measuring, the process is well suited for scanned measurement data and virtual environments. The Clone Block TM offers a critical assessment of body shape for automated garment fit, improved virtual size selection, more realistic virtual fittings, the optimizing of twin avatars to clones, and mass garment customization.
工业4.0指出,制造业将同时拥抱自动化和定制化,但服装行业仍然受到试错试衣的必要性的抑制,尽管3D技术已经在自动化试衣工作流程方面取得了很大进展,但无法量化身材的问题仍然困扰着自动化集成。本文解释了为什么将人体测量与2D模式联系起来的传统方法是服装合身度差的根本原因,并提出了一种数学量化身材和服装合身度的解决方案。在30年的服装定制设计/制版生涯中,随着大规模服装定制的发展,以及任何图案都应该适合任何人体形状的理论,一维人体测量学和二维方块图案的关系理论不断被重新试验和磨练。提出的方法是将三角图案开发与织物悬垂和折纸相结合的常用方法。提出了一种新的图案块制作方法,该方法能有效地精确复制人体形状。克隆块TM的测试证明对各种尺寸的男性和女性都是成功的,使其性别中立,非常适合自动化。标记和测量要求大多在ISO标准的范围内,有一些新的要求。虽然手工测量耗时,但该过程非常适合扫描测量数据和虚拟环境。克隆块TM为自动服装合身提供了关键的体型评估,改进了虚拟尺寸选择,更逼真的虚拟试穿,优化了克隆的双胞胎化身,以及大规模服装定制。
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引用次数: 7
Breast Segmentation Procedure from Upper Body 3D Scans Using Open Source Software Blender 胸部分割程序从上半身3D扫描使用开源软件搅拌机
M. Haßmann, Jacqueline Dastl, W. Krach
The definition of 3D Finite Element (FE) volume models of female torso requires geometry information of naked surface and material properties of human tissues. Analog methods determining breast volume by water immersion of breast or plaster casts are still referred to as gold standard [1]. However, the human body surface is nowadays digitized by 3D scanners, which have become handy and affordable in the last years [2,3]. The term segmentation describes the strategy for separating breast tissue region from 3D surface scans of the female thorax. Different segmentation strategies are proposed in literature, either by outline definition [3,4,5,6] or by creating a parametric surface (Coons patch) from boundary curves using fiducial points [1,4]. The volume between breast base (artificial chest wall) and skin surface forms breast volume. In this study, 59 participants (19 to 67 years, bra size 75B to 95G) were scanned with a low-cost hand-held 1 generation Sense 3D scanner (3D Systems Inc., Rock Hill, SC, USA) in two different positions: standing upright on a turntable and lying on the back (supine), both with the palms of their hands resting on the anterior superior iliac spine. The supine position increases the visibility of the inframammary fold, a common problem especially in ptotic breasts [7]. The breast outline was marked with skin marker. From the 3D scan data in *.ply file format containing geometric and color information, triangular elements representing breast tissue and other regions were selected in open source software Blender 2.79b [8]. All selected regions were exported separately as *.stl files for further data processing in FE pre-processor Patran 2014.1 (MSC.Software Corporation, Santa Ana, CA, USA), where breast base was created and breast volume was calculated. Breast volume was compared to bra size and sister size groups, respectively, which usually shows relatively low accordance [9], indicating the importance of application and market specific determination of breast shape and volume.
女性躯干三维有限元体积模型的定义需要裸露表面的几何信息和人体组织的材料特性。通过乳房浸水或石膏模型测定乳房体积的类似方法仍被认为是金标准[1]。然而,如今人体表面被3D扫描仪数字化,在过去的几年里,它变得方便和负担得起[2,3]。术语分割描述了从女性胸部的3D表面扫描中分离乳房组织区域的策略。文献中提出了不同的分割策略,要么通过轮廓定义[3,4,5,6],要么通过使用基准点从边界曲线创建参数曲面(Coons patch)[1,4]。乳房基底(人造胸壁)与皮肤表面之间的体积构成乳房体积。在这项研究中,59名参与者(19至67岁,胸罩尺码75B至95G)被低成本的1代手持式Sense 3D扫描仪(3D Systems Inc., Rock Hill, SC, USA)以两种不同的姿势进行扫描:在转盘上直立站立和仰卧躺下,手掌放在髂前上棘上。仰卧位增加了乳下褶的可见性,这是一个常见的问题,尤其是在上睑下垂的乳房中[7]。用皮肤记号笔标出乳房轮廓。从*中的3D扫描数据。在开源软件Blender 2.79b[8]中选择包含几何和颜色信息的ply文件格式,代表乳腺组织等区域的三角形元素。所有选择的区域分别导出为*。用于FE预处理器Patran 2014.1 (MSC)中进一步数据处理的stl文件。软件公司,Santa Ana, CA, USA),在那里创建乳房基础并计算乳房体积。乳房体积分别与胸罩尺寸和姐妹尺寸组进行比较,一致性通常较低[9],说明乳房形状和体积的应用和市场特异性确定的重要性。
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引用次数: 0
Process Considerations in 3D Hand Anthropometric Data Collection 三维手部人体测量数据收集的工艺考虑
Linsey Griffin, Susan L. Sokolowski
Traditional hand anthropometric studies are missing several key measurements that are important to designing products and tools for the hand. Specific anthropometric hand data important for hand product design such as gloves include finger lengths, crotch depths, palm and padding, back of hand, and wrist opening; these measurements can improve dexterity, gripping, hand entry, adduction, abduction, squeezing, etc. in the design. The purpose of this paper was to develop a process and special considerations for 3D hand scanning that could help guide future researchers when conducting more robust 3D anthropometric studies for the hand, as related to product design. Over the course of two years, the authors of this paper have developed and refined a process considerations model for 3D hand scanning. The model was developed based on three previous 3D hand scanning studies and over 200 subjects’ hand scans. The process considers the subject and population, the 3D technology, landmark methods, hand scanning positions, the scanning research design, scan analysis, and methods of hand-product visualization using 3D hand data. As technology improves, our processes for collecting data need to adapt. New 3D scanning technology enables a more robust collection of anthropometric, ergonomic, and design data for the hand. Future 3D hand anthropometric data and design research will have a profound impact on future glove and tool design for a range of fields and consumers. The application of the 3D hand scanning process considerations model will enable innovative anthropometric and ergonomic research for the hand to occur, and will ensure the collection of accurate and reliable 3D hand data.
传统的手部人体测量学研究缺少几个关键的测量值,这些测量值对于设计手部产品和工具非常重要。对手部产品设计(如手套)很重要的特定人体测量手部数据包括手指长度、胯部深度、手掌和填塞物、手背和手腕开口;这些测量可以在设计中提高灵巧性、抓握、手入、内收、外展、挤压等。本文的目的是开发一种3D手部扫描的过程和特殊考虑,可以帮助指导未来的研究人员在进行与产品设计相关的更强大的手部3D人体测量学研究时。在两年的过程中,本文的作者已经开发并完善了3D手部扫描的过程考虑模型。该模型是基于之前的三次3D手部扫描研究和200多名受试者的手部扫描而开发的。该过程考虑了受试者和人群、3D技术、地标方法、手部扫描位置、扫描研究设计、扫描分析以及使用3D手部数据的手部产品可视化方法。随着技术的进步,我们收集数据的过程需要进行调整。新的3D扫描技术使人体测量学、人体工程学和手部设计数据的收集更加强大。未来的3D手部人体测量数据和设计研究将对一系列领域和消费者的未来手套和工具设计产生深远的影响。3D手部扫描过程考虑模型的应用将使手部的创新人体测量学和人体工程学研究成为可能,并将确保准确可靠的3D手部数据的收集。
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引用次数: 12
Deleted DOI 091
D. Doi
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引用次数: 0
Breathing Cycle and Posture Affect Magnitude and Anatomic Measurement Site of Waist Girth in Healthy Adults: An Insight from 3D Scanning 呼吸周期和姿势对健康成人腰围大小和解剖测量部位的影响:来自3D扫描的见解
C. Njoku, A. Stewart
Waist girth is widely accepted as a simple anthropometric indicator of metabolic and cardiovascular disease risks. The aim of this research is to evaluate the impact of breathing cycle on the magnitude and anatomic measurement sites for waist girth using Hamamatsu 3D scanning. A sample of healthy adult volunteers (75 males and 36 females; age 27.8±7.5y and 23.6±4.2y respectively) participated in the study. Each wore form-fitting clothing (a swim cap, swimwear or lycra shorts and a sports top for women) which exposed the waist region. Each participant was scanned using a Hamamatsu BLS 9036 fixed scanner (Hamamatsu Photonics, UK) in three different phases of breathing cycle: end tidal (T), inspired (I) and expired (E); and in a scanner posture (SP) with arms and legs abducted. Acquired scans were analysed using the system’s software (Body Line Manager Version 1.3). The effect of the breathing cycle on waist girth had the highest mean value at T (72.0 and 83.9 cm) in females and males, respectively and least mean value at E (70.9 for female and 81.9 cm for male). Adopting the scanner position resulted in a mean value of 70.5 cm and 82.9 cm for female and male respectively. At I, breathing cycle also altered waist girth significantly from the value obtained at end tidal (P<0.05) in females but yielded no difference in males (P>0.05). The anatomic measurement site for minimum waist girth had the highest vertical location at E (115.0 and 106.4 cm) for male and female respectively, the least at I (112.9 and 105.0 cm) for males and females respectively (P<0.05). In the scanner position end tidal the height level was at 114.7 cm and 105.1 cm for males and females, respectively. Breathing cycle and posture affect measurement value and anatomic measurement site of waist girth.
腰围被广泛认为是代谢和心血管疾病风险的简单人体测量指标。本研究的目的是利用滨松三维扫描技术评估呼吸周期对腰围大小和解剖测量部位的影响。健康成年志愿者样本(75名男性和36名女性;年龄分别为27.8±7.5岁和23.6±4.2岁。每个人都穿着合身的衣服(游泳帽、泳装或莱卡短裤,以及女性的运动上衣),露出腰部。每个参与者使用Hamamatsu BLS 9036固定扫描仪(Hamamatsu Photonics, UK)在三个不同的呼吸周期阶段进行扫描:末潮(T),吸气(I)和呼气(E);以及手臂和腿被绑架的扫描仪姿势(SP)。使用系统软件(Body Line Manager Version 1.3)分析获得的扫描。呼吸循环对腰围的影响在T和E的平均值最大(分别为72.0和83.9 cm),在E的平均值最小(女性70.9和男性81.9 cm)。采用扫描仪位置,女性和男性的平均值分别为70.5 cm和82.9 cm。在I时,呼吸周期与末潮值相比也显著改变了腰围(P0.05)。男性和女性最小腰围解剖测量部位垂直位置最高分别为E(115.0和106.4 cm),男性和女性最低分别为I(112.9和105.0 cm) (P<0.05)。扫描位置尾潮高度水平男性为114.7 cm,女性为105.1 cm。呼吸周期和体位影响腰围的测量值和解剖测量部位。
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引用次数: 0
Fitting Close-to-Body Garments with 3D Soft Body Avatars 用3D软体化身试穿贴身服装
Darcy Harrison, Ye Fan, Egor Larionov, D. Pai
We describe the first end-to-end system, called VitalFit, for predicting the fit of close-to-body garments using soft body avatars. Soft body avatars may be constructed by registering our VitalBody template to existing rigid avatars, or directly to 3D body scans. The resulting soft avatar includes a tetrahedral mesh and soft tissue material properties that may be numerically simulated using the finite element method (FEM). Designers, fit specialists, and pattern engineers may create virtual garments and evaluate fit using VitalFit DX, a plugin for Adobe Illustrator®. Users can import existing patterns or create them anew, and modify the patterns using the familiar tools in Adobe Illustrator®. In VitalFit the garment and body are simulated together, with two-way coupling of forces and displacements. This allows us to predict how human soft tissues deform in contact with the garment. We can also predict stresses and strains in both garment and body. VitalFit can simulate the coupled dynamics of soft tissues and garment, during running and other activities of daily living. These new tools can be used to predict not only static fit, but also how a garment may function in real life.
我们描述了第一个端到端系统,称为VitalFit,用于使用柔软的身体化身预测贴身服装的合身程度。软体化身可以通过注册我们的VitalBody模板到现有的刚性化身来构建,或者直接到3D身体扫描。所得到的软化身包括一个四面体网格和可使用有限元法(FEM)进行数值模拟的软组织材料特性。设计师、合身专家和图案工程师可以使用Adobe Illustrator®插件VitalFit DX创建虚拟服装并评估合身程度。用户可以导入现有模式或重新创建模式,并使用adobeillustrator®中熟悉的工具修改模式。在VitalFit中,服装和身体一起模拟,具有力和位移的双向耦合。这使我们能够预测人体软组织在与服装接触时如何变形。我们还可以预测衣服和身体的应力和应变。VitalFit可以模拟在跑步和其他日常生活活动中软组织和服装的耦合动力学。这些新工具不仅可以用来预测静态合身度,还可以预测一件衣服在现实生活中的功能。
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引用次数: 5
Using the 3D Body Scanner in Elite Sports 在精英运动中使用3D身体扫描仪
A. Schueler, I. Fichtner, Olaf Ueberschaer
Using laser-based 3D body scanners in elite sports may offer a decisive advantage with respect to individual motion optimization and training. In the following, a brief overview of various applications of 3D body scanning in elite sports will be given as employed at the Institute for Applied Training Science. In many artistic sports, such as figure skating, gymnastics or diving, high rotation speeds for twists and somersaults are required for successful competition performance. To achieve those high angular velocities in air, athletes must adopt minimal moments of inertia (MOI) with respect to the rotational axis. 3D body scanners can easily be used to measure MOI and detect even small changes between different individual postures. Thus, optimal individual rotation positions for twists and somersaults can be determined. Five straight positions and four tucked positions were compared with respect to their MOI around the longitudinal and mediolateral axes, respectively. Compared to the standard up-right standing position, we were able to show that a straight position with forearms crossed in front of the chest yields a 12 % smaller MOI for the longitudinal axis. Regarding the mediolateral axis, a face-down tucked position generates an up to 30 % smaller MOI than a face-up tucked position. Moreover, for figure skating not only an optimal arm position but also closing the knees and twisting the shoulder and hip portions contribute to a significant decrease in MOI. In ski jumping and snowboard cross, on the other hand, minimal aerial drag is a key performance factor. Employing 3D body scanner measurements there, aerodynamically unsuitable clothing can be identified. For ski jumping, 3D scans can also be used to reveal disadvantageous in-run postures, e.g. too big knee angles or aerodynamically suboptimal head, back or hand positions. Finally, anthropometric data of athletes as derived from body scanner measurements are also used for purposes of motion analysis and biomechanical simulations.
在精英运动中使用基于激光的3D身体扫描仪可以为个人运动优化和训练提供决定性的优势。下面将简要介绍应用训练科学研究所使用的3D身体扫描在精英运动中的各种应用。在许多艺术运动中,如花样滑冰、体操或跳水,要想在比赛中取得成功,就需要高的旋转速度和翻筋斗。为了在空中达到那些高角速度,运动员必须采用相对于旋转轴的最小转动惯量(MOI)。3D人体扫描仪可以很容易地用于测量MOI,并检测不同个人姿势之间的微小变化。这样,就可以确定旋转和翻筋斗的最佳个人旋转位置。分别比较了5个直位和4个夹位在纵向轴和中外侧轴上的MOI。与标准的直立站立姿势相比,我们能够证明,前臂交叉在胸前的直立姿势可以使纵向轴的MOI减少12%。对于中外侧轴,面朝下的夹持位置产生的MOI比面朝上的夹持位置少30%。此外,对于花样滑冰来说,除了最佳的手臂位置外,关闭膝盖和扭转肩膀和臀部部分也有助于显著降低MOI。另一方面,在跳台滑雪和单板滑雪中,最小的空中阻力是一个关键的性能因素。使用3D人体扫描仪测量,可以识别不符合空气动力学的衣服。对于跳台滑雪,3D扫描也可以用来揭示不利的跑步姿势,例如膝盖角度太大或空气动力学上不理想的头部、背部或手部位置。最后,来自身体扫描仪测量的运动员的人体测量数据也用于运动分析和生物力学模拟。
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引用次数: 0
Virtual Prototype of Clothing in Academic Environment 学术环境下服装的虚拟原型
R. Boldt, M. Carvalho
Validation through prototypes is of fundamental importance in the new products development process. This procedure, common in industry, allows to speed processes, validating design, checking errors, identifying changes and observing new potential solutions. Also in academic environment, prototyping is used in activities related to the teaching of clothing pattern design. This procedure allows student to materialize ideas, providing tangible support for discussion, facilitating dialogue with teacher and visualizing the improvements throughout the process. The use of 3D CAD systems as prototyping tools is widely used in professional and academic environment. This promotes support for the development of engineering projects, namely mechanical engineering and in some segments in product design, such as furniture, electronics and others. The use of 3D CAD tools in apparel design has shown growth, but still resilient. Being the simulation of textile structures and virtual prototyping in 3D objects its main applications in this sector. However, 3D CAD systems present a high potential for the practice of design and fashion teaching. This paper documents the use of a virtual prototyping experience, in the development and evaluation, of the pattern design process of a functional garment, in an academic environment, referring the main benefits and disadvantages identified during the study, from the perspectives of student and teacher, relating them to the development and validation of traditional pattern-making methods.
在新产品开发过程中,通过原型进行验证是至关重要的。这个过程在工业中很常见,可以加快流程,验证设计,检查错误,识别变化并观察新的潜在解决方案。在学术环境中,与服装图案设计教学相关的活动中也使用了原型设计。这个过程允许学生将想法具体化,为讨论提供切实的支持,促进与老师的对话,并在整个过程中可视化改进。使用3D CAD系统作为原型工具在专业和学术环境中被广泛使用。这促进了对工程项目发展的支持,即机械工程和产品设计的某些部分,如家具、电子和其他。3D CAD工具在服装设计中的使用已经显示出增长,但仍然具有弹性。其主要应用领域是纺织结构的仿真和三维物体的虚拟样机。然而,3D CAD系统在设计和时尚教学实践中具有很大的潜力。本文记录了在学术环境中使用虚拟样机的经验,在开发和评估功能服装的图案设计过程中,从学生和教师的角度,参考了研究过程中确定的主要优点和缺点,并将其与传统图案制作方法的开发和验证联系起来。
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引用次数: 0
Processing 3D Scans Using Statistical Shape Analysis and Automatic Pose Correction for Subsequent Orthosis Fitting 使用统计形状分析和自动姿态校正处理3D扫描,用于后续矫形器装配
Max Thalmeier, K. Lam, Max Schnaubelt, Felix Gundlack
In the medical field, 3D-technology enables the creation of individualized medical devices that are tailored to perfectly fit the patient's anatomy. After the acquisition of the patient’s 3D-scan, the data needs to be processed before it can be used to design medical devices. Two of the biggest challenges in processing the 3D-data are patient posture and scan quality, where surface information is distorted by noise or foreign bodies. Automatic patient posture correction can be done in numerous ways, but utilizing a generic template model has several advantages. First of all, the template posture can be set to a particular position by the user, reflecting the therapy administered beforehand. The patient scan will then simply match the posture of the model. Additionally, the position of anatomical features of the patient scan can easily be identified with the help of the template model. Another issue needed to overcome is alternating scan quality, which can dramatically decrease the ability to closely fit an orthopedic aid to the patient scan. With the help of machine learning via statistical shape models (SSM), an algorithm can be trained from a dataset of 3D-scans to reconstruct the mesh without affecting the geometrical features of the patient. Afterwards, the repaired and corrected scan can be used to design and print a custom-made orthopedic aid such as an ankle-foot orthosis (AFO).
在医疗领域,3d技术可以创建个性化的医疗设备,以完美地适应患者的解剖结构。在获得患者的3d扫描后,需要对数据进行处理,然后才能用于设计医疗设备。处理3d数据的两个最大挑战是患者的姿势和扫描质量,其中表面信息会被噪音或异物扭曲。自动患者姿势矫正可以通过多种方式完成,但使用通用模板模型有几个优点。首先,模板姿势可以由用户设置到一个特定的位置,反映事先进行的治疗。然后病人的扫描将简单地与模型的姿势相匹配。此外,借助模板模型可以很容易地识别患者扫描的解剖特征的位置。另一个需要克服的问题是交替扫描质量,这可能会大大降低骨科辅助设备与患者扫描的紧密配合能力。借助统计形状模型(SSM)的机器学习,可以从3d扫描数据集训练算法来重建网格,而不会影响患者的几何特征。之后,修复和校正后的扫描可用于设计和打印定制的矫形辅助设备,如踝足矫形器(AFO)。
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引用次数: 0
Working Group Progress for IEEE P3141 - Standard for 3D Body Processing, 2017-2018 IEEE P3141 - 3D人体加工标准工作组进展,2017-2018
Carol McDonald, A. Ballester, Randy K. Rannow, M. Fedyukov, S. Sokolowski
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引用次数: 3
期刊
Proceedings of 3DBODY.TECH 2018 - 9th International Conference and Exhibition on 3D Body Scanning and Processing Technologies, Lugano, Switzerland, 16-17 Oct. 2018
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