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Techno-economic analysis on Mobile Network Sharing contribution to social welfare at 4G-5G area in Hungary 匈牙利4G-5G地区移动网络共享对社会福利贡献的技术经济分析
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.1.9
Gábor Földes
Telecommunication sector faces to parallel investments into both fixed and mobile (5G) networks, however return on investments lag behind profit expectations. Co-investment, like mobile network sharing is a cost efficiency enabler that may accelerate price decrease, may allow earlier, higher coverage and may improve capacity and quality parameters, like download speed, therefore altogether contributes to social welfare increase. The purpose of this paper to assess the Hungarian mobile network sharing that not cleared by the competition regulator, however has been placed in unchanged form for 8 years. The research question is to assess what is the connection between mobile network sharing and social welfare improvement at 4G - 5G mobile broadband rollout. The finding is that, majority of network sharing procompetitive effects allowing benefits, but anticompetitive effects not causing marked distortion. Affordable connectivity prices for information society roots in operators’ cost efficiency, however further research required to assess proper level of efficiency gains pass through to customers and appropriate level of access pricing to shared infrastructure for other rival operators in Hungary. Mobile Network Sharing’s benefits may outweigh potential drawbacks, but due to lack of regulatory clearance, 5G rollout launched without sharing, causing social welfare loss. The originality of the empirical research is despite network sharing not cleared, procompetitive advantages may outweigh anticompetitive ones.
电信行业面临着对固定和移动(5G)网络的平行投资,但投资回报落后于利润预期。像移动网络共享一样,共同投资是一种成本效率的推动者,可以加速价格下降,可以实现更早、更大的覆盖,可以提高容量和质量参数,如下载速度,因此共同有助于增加社会福利。本文的目的是评估匈牙利移动网络共享,未被竞争监管机构清除,但已被放置在不变的形式为8年。研究问题是评估在4G - 5G移动宽带推出时,移动网络共享与社会福利改善之间的联系。研究发现,大多数网络共享的亲竞争效应允许利益,但反竞争效应没有引起明显的扭曲。信息社会可承受的连接价格源于运营商的成本效率,然而,需要进一步的研究来评估匈牙利其他竞争对手运营商共享基础设施的适当水平的效率收益和适当水平的接入定价。移动网络共享的好处可能大于潜在的缺点,但由于缺乏监管许可,5G推出时没有共享,造成社会福利损失。实证研究的独创性在于,尽管网络共享尚未明确,但有利于竞争的优势可能大于不利于竞争的优势。
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引用次数: 2
Musings on the Metaverse and on how the Internet of Digital Reality Encompasses Future Developments of the Internet 关于虚拟世界和数字现实的互联网如何包含互联网的未来发展的思考
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.si-iodcr.4
G. Wersényi
Internet of Digital Reality (IoD) is a concept that encompasses various aspects of the next level of communication between digital cognitive entities. Extending the concept of IoT and IoE, IoD includes all kinds of entities interacting in virtual reality, focusing not only on the technology, physical and logical networks, but also on cognitive aspects and human factors. The Metaverse – as a key element of IoD – was introduced and has lately been re-vitalized as a kind of vision for the future of the Internet, especially focusing on social media, where users interact via their avatars in a fully immersive VR scenario. In this paper, I nevertheless argue that IoD is more than a “VR Facebook”, and that although the Metaverse can offer a new kind of experience, it isn’t free from drawbacks and valid criticisms.
数字现实互联网(IoD)是一个概念,涵盖了数字认知实体之间下一层次通信的各个方面。IoD是IoT和IoE概念的延伸,包括在虚拟现实中相互作用的各种实体,不仅关注技术、物理和逻辑网络,还关注认知方面和人为因素。作为IoD的一个关键元素,虚拟世界(Metaverse)被引入,最近被重新激活,成为互联网未来的一种愿景,特别是关注社交媒体,用户通过他们的化身在一个完全沉浸式的虚拟现实场景中进行互动。在本文中,我认为《IoD》不仅仅是一个“VR Facebook”,尽管《Metaverse》能够提供一种全新的体验,但它也并非没有缺陷和有效的批评。
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引用次数: 0
Definition, Background and Research Perspectives Behind ‘Cognitive Aspects of Virtual Reality’ (cVR) “虚拟现实的认知方面”(cVR)的定义、背景与研究视角
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.si-iodcr.2
I. Horváth, Á. Csapó, Borbála Berki, A. Sudar, P. Baranyi
In this paper, a definition outlining the scope andgoals of the field of Cognitive Aspects of Virtual Reality (cVR) is provided. Leading up to and alongside the definition, the paper includes a discussion on the background behind cVR – with a special focus on new human-AI capablities driven by cognitive, psychological, social and technological factors. Finally, the paper provides an outline of related research fields that can act as synergies in relation to cVR, while at the same time formulates questions and hypotheses that may drive future research in cVR.
本文概述了虚拟现实认知方面(cVR)领域的范围和目标。在定义之前,本文还讨论了cVR背后的背景,特别关注由认知、心理、社会和技术因素驱动的新的人类-人工智能能力。最后,本文概述了与cVR相关的协同研究领域,同时提出了可能推动未来cVR研究的问题和假设。
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引用次数: 9
On the Convex Hull of the Achievable Capacity Region of the Two User FDM OMA Downlink 双用户FDM OMA下行可达容量区域的凸包问题
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.1.2
Zoltan Belso, L. Pap
In multiple access channel systems, such as a mobile communication network, it is important to determine how to share the available resources (for example bandwidth and power) among the users. In recent years, one of the promising scheme is Non-Orthogonal Multiple Access (NOMA), where, unlike the traditional Orthogonal Multiple Access, OMA solution, signals for the different users overlap in some domain (power-domain NOMA, code-domain NOMA, etc). In order to evaluate the performance of any NOMA scheme, we need to compare the achievable bit rates of the users (the capacity region) to an OMA case with comparable parameters (for example, same total bandwidth, same total power and same channel conditions, etc). To make this comparison, we first need to know the capacity region for the OMA cases. Many papers make such comparison without detailing the derivation of the capacity region of the OMA case they compare to [1], [2], [3], [4]. In some cases, we have only one free parameter to choose (for example in uplink frequency division multiplexing systems for two users, it is the bandwidth ratio between the users), and the achievable capacity can be directly calculated for both users depending on the single parameter (hence the boundary of the capacity region is trivial). In other cases, such as downlink frequency division multiplexing systems, even for only two users, we have to allocate optimally two resources between the users: the bandwidth and the base station’s available power. Hence, it is far from being trivial to determine which combination is better and where the boundary of the capacity region is. In this paper, we provide a derivation for that case.
在多址信道系统中,例如移动通信网络,确定如何在用户之间共享可用资源(例如带宽和功率)是很重要的。非正交多址(NOMA)是近年来比较有前途的一种方案,它与传统的正交多址(OMA)方案不同,不同用户的信号在某些域中重叠(功率域NOMA、码域NOMA等)。为了评估任何NOMA方案的性能,我们需要将用户(容量区域)的可实现比特率与具有可比参数(例如,相同的总带宽、相同的总功率和相同的信道条件等)的OMA情况进行比较。为了进行比较,我们首先需要知道OMA病例的容量区域。许多论文进行了这样的比较,但没有详细说明他们所比较的OMA案例的能力区域的推导[1],[2],[3],[4]。在某些情况下,我们只有一个自由参数可以选择(例如在上行分频复用系统中,两个用户之间的带宽比),并且可以根据单个参数直接计算两个用户的可实现容量(因此容量区域的边界是微不足道的)。在其他情况下,例如下行频分复用系统,即使只有两个用户,我们也必须在用户之间最佳地分配两种资源:带宽和基站的可用功率。因此,确定哪种组合更好以及容量区域的边界在哪里绝非易事。在本文中,我们为这种情况提供了一个推导。
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引用次数: 0
A game theoretic framework for controlling the behavior of a content seeking to be popular on social networking sites 一种博弈论框架,用于控制寻求在社交网站上流行的内容的行为
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.2.7
Khadija Touya, Hamid Garmani, Mohamed Baslam, Rachid El Ayachi, M. Jourhmane
Over the years, people are becoming more dependent on Online Social Networks, through whom they constitute various sorts of relationships. Furthermore, such areas present spaces of interaction among users; they send more messages and posts showing domains they are interested in to guarantee the level of their popularity. This popularity depends on its own rate, the number of comments the posted topic gets but; also on the cost a user has to pay to accomplish his task on this network. However, the selfish behavior of those subscribers is the root cause of competition over popularity among those users. In this paper, we aim to control the behavior of a social networks users who try their best to increase their popularity in a competitive manner. We formulate this competition as a non-cooperative game. We porpose an efficient game theoretical model to solve this competition and find a situation of equilibrium for the said game.
多年来,人们越来越依赖在线社交网络,通过它他们建立了各种各样的关系。此外,这些区域提供了用户之间的交互空间;他们发送更多的消息和帖子,显示他们感兴趣的域名,以保证他们的受欢迎程度。这种受欢迎程度取决于它自己的速度,发布的话题得到的评论数量;用户在这个网络上完成任务需要支付的费用也是如此。然而,这些用户的自私行为是这些用户之间人气竞争的根本原因。在本文中,我们的目标是控制社交网络用户的行为,他们尽最大努力以竞争的方式增加自己的知名度。我们将此竞赛定义为非合作游戏。我们提出了一个有效的博弈论模型来解决这种竞争,并找到了博弈的均衡状态。
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引用次数: 0
Virtual Teamwork in Gamified 3D Environment 游戏化3D环境下的虚拟团队合作
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.si-iodcr.3
Ferenc Erdós, R. Nemeth, Bayboboeva Firuza
Virtual teamwork has spread strongly in various fields in recent times. COVID lockdown measures radically boosted the use of distance-independent remote collaboration methods. Although there are many modern virtual 3D spaces available for teamwork today, they lack additional motivational factors other than the visual 3d experience. Based on this, we tried to research the possible benefits of using gamification technics in 3D virtual collaboration environments to increase virtual team members' motivation. This article attempts to explore and highlight the possibilities of this area, and propose a model framework for implementation of gamified elements in 3D virtual teamwork environments.
近年来,虚拟团队合作在各个领域得到了广泛的应用。COVID封锁措施从根本上促进了远程独立远程协作方法的使用。尽管现在有许多现代的虚拟3D空间可供团队合作使用,但除了视觉3D体验之外,它们缺乏额外的激励因素。基于此,我们试图研究在3D虚拟协作环境中使用游戏化技术来增加虚拟团队成员的动机可能带来的好处。本文试图探索和强调这一领域的可能性,并提出了一个在3D虚拟团队环境中实现游戏化元素的模型框架。
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引用次数: 1
The Cognitive Mobility Concept 认知活动概念
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.si-iodcr.6
M. Zöldy, P. Baranyi
Mobility is the engine of our society in the third millennium. Rapid technical development makes it possible to increase cognitive ability in various fields; mobility is one of the most affected. Mobility has become a multidimensional concept in our interpretation; in addition to transportation, it also appears in the digital space, among other dimensions. The 21st century has brought unprecedented challenges, such as the covid-19 virus and the Russian war in Ukraine. These highlight bottlenecks in mobility systems and prompted us to explore the concept of cognitive mobility. This paper intends to refine the CogMob approach, which co-manages human and machine capabilities in mobility. New achievements within CogMob's domain match the new challenges of war and viruses. This article aims to outline the field of cognitive mobility. It presents CogMob's definition and examples that clarify the combinations of cognitive levels of different mobilities.
流动性是我们社会在第三个千年的引擎。技术的快速发展使人们在各个领域的认知能力的提高成为可能;流动性是受影响最大的因素之一。在我们的解读中,流动性已经成为一个多维度的概念;除了交通运输,它还出现在数字空间等领域。21世纪带来了前所未有的挑战,例如covid-19病毒和俄罗斯在乌克兰的战争。这些突出了移动系统的瓶颈,促使我们探索认知移动的概念。本文旨在改进CogMob方法,该方法共同管理移动性中的人和机器能力。CogMob领域的新成就与战争和病毒的新挑战相匹配。本文旨在概述认知活动的研究领域。本文介绍了CogMob的定义和示例,阐明了不同移动性的认知水平的组合。
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引用次数: 3
Ultra Wideband-based wireless synchronization of IEEE 1588 clocks IEEE 1588时钟的超宽带无线同步
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.2.4
Gergely Hollósi, I. Moldován
Time-Sensitive Networking (TSN) requires clock synchronization superior to the well-known Network Time Protocol (NTP). The IEEE 802.1AS-2020 used for synchronization in TSN networks is based on the IEEE 1588-2019 standard (also known as Precision Time Protocol, PTP) defines methods and tools to perform sub-microsecond time synchronization over vari- ous communication channels. However, the IEEE 1588 implementation is commonly used with wired communication protocols, although there are use cases that could gain an advantage from a wireless solution. This paper investigates the possibility of PTP clock synchronization through wireless Ultra Wideband (UWB) communication. UWB excels where other wireless technologies are lacking: it provides high accuracy timestamping even if multipath propagation is present. The method is evaluated using commercial, well-accessible cheap hardware, resulting in the order of 10-nanosecond accuracy. The paper also highlights the main error components and requirements for improving wireless PTP synchronization.
TSN (Time- sensitive Networking)要求时钟同步优于NTP (Network Time Protocol)。用于TSN网络同步的IEEE 802.1AS-2020基于IEEE 1588-2019标准(也称为精确时间协议,PTP)定义了在各种通信通道上执行亚微秒时间同步的方法和工具。然而,IEEE 1588实现通常与有线通信协议一起使用,尽管有些用例可以从无线解决方案中获得优势。本文研究了通过无线超宽带通信实现PTP时钟同步的可能性。超宽带在其他无线技术缺乏的地方表现出色:即使存在多径传播,它也能提供高精度的时间戳。该方法使用商业的、容易获得的廉价硬件进行评估,结果精度达到10纳秒。文中还重点介绍了改进无线PTP同步的主要误差组成和要求。
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引用次数: 0
In-network DDoS detection and mitigation using INT data for IoT ecosystem 利用INT数据对物联网生态系统进行网络内DDoS检测和缓解
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.5.8
Gereltsetseg Altangerel, M. Tejfel
Due to the limited capabilities and diversity of Internet of Things (IoT) devices, it is challenging to implement robust and unified security standards for these devices. Additionally, the fact that vulnerable IoT devices are beyond the network’s control makes them susceptible to being compromised and used as bots or part of botnets, leading to a surge in attacks involving these devices in recent times. We proposed a real-time IoT anomaly detection and mitigation solution at the programmable data plane in a Software-Defined Networking (SDN) environment using Inband Network telemetry (INT) data to address this issue. As far as we know, it is the first experiment in which INT data is used to detect IoT attacks in the programmable data plane. Based on our performance evaluation, the detection delay of our proposed approach is much lower than the results of previous Distributed Denial-of-Service (DDoS) research, and the detection accuracy is similarly high.
由于物联网(IoT)设备的功能有限和多样性,为这些设备实施强大而统一的安全标准是一项挑战。此外,易受攻击的物联网设备超出了网络的控制范围,这一事实使它们容易受到攻击,并被用作机器人或僵尸网络的一部分,导致最近涉及这些设备的攻击激增。我们在软件定义网络(SDN)环境中,利用带内网络遥测(INT)数据,在可编程数据平面上提出了一种实时物联网异常检测和缓解解决方案来解决这个问题。据我们所知,这是第一次在可编程数据平面上使用INT数据检测物联网攻击的实验。根据我们的性能评估,我们提出的方法的检测延迟远低于以往的分布式拒绝服务(DDoS)研究结果,并且检测精度同样高。
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引用次数: 0
Closed-loop Orchestration for Cloud-native Mobile IPv6 云原生移动IPv6的闭环编排
IF 1.1 Q4 TELECOMMUNICATIONS Pub Date : 2023-01-01 DOI: 10.36244/icj.2023.1.5
Ákos Leiter, Edina Lami, Attila Hegyi, József Varga, L. Bokor
With the advent of Network Function Virtualization (NFV) and Software-Defined Networking (SDN), every network service type faces significant challenges induced by novel requirements. Mobile IPv6, the well-known IETF standard for network-level mobility management, is not an exemption. Cloud-native Mobile IPv6 has acquired several new capabilities due to the technological advancements of NFV/SDN evolution. This paper presents how automatic failover and scaling can be envisioned in the context of cloud-native Mobile IPv6 with closed-loop orchestration on the top of the Open Network Automation Platform. Numerical results are also presented to indicate the usefulness of the new operational features (failover, scaling) driven by the cloud-native approach and highlight the advantages of network automation in virtualized and softwarized environments.
随着网络功能虚拟化(NFV)和软件定义网络(SDN)的出现,每种网络服务类型都面临着新需求带来的重大挑战。众所周知的IETF用于网络级移动管理的移动IPv6标准也不例外。由于NFV/SDN的技术进步,云原生移动IPv6已经获得了一些新的功能。本文介绍了如何在云原生移动IPv6的背景下实现自动故障转移和扩展,并在开放网络自动化平台的顶部进行闭环编排。数值结果也表明了由云原生方法驱动的新操作特性(故障转移、扩展)的有用性,并强调了网络自动化在虚拟化和软件环境中的优势。
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引用次数: 1
期刊
Infocommunications Journal
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