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Art Design & Communication in Higher Education最新文献

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Arts education and writing as research and pedagogic practice: Critical perspectives in higher education or how we became the teachers yet to come 作为研究和教学实践的艺术教育和写作:高等教育的批判性视角或我们如何成为未来的教师
IF 0.9 0 ART Pub Date : 2020-10-01 DOI: 10.1386/adch_00022_1
A. Paz, A. Caetano
Based on the educative proposal of Dennis Atkinson, this article discusses the written practices of two teachers who lecture for a Ph.D. in art education. The goal is to analyse the process of conceptual appropriation and curricular development over four consecutive years of this experience, in relation to both the pair of teachers and the students. Using a hybrid methodology, which combines autoethnography, self-study and the narratives of the teachers and the students, writing emerges as the main focus of the research, as it is an essential work instrument of the classroom, of the teachers’ personal reflection, and at the same time a spring that provides sources and means for its own analysis. It is through writing that one explores the appropriation of concepts as diverse as pedagogy of the event, real learning, intra-relation and intra-action, which leads to the process in which the teachers end up becoming the teachers yet to come.
本文以丹尼斯·阿特金森(Dennis Atkinson)的教育建议为基础,讨论了两位艺术教育博士教师的书面实践。目标是分析连续四年的概念挪用和课程开发过程,与教师和学生的关系。使用混合方法,结合了自我民族志,自学和教师和学生的叙述,写作成为研究的主要焦点,因为它是课堂上必不可少的工作工具,是教师个人反思的工具,同时也是为自己的分析提供来源和手段的源泉。正是通过写作,人们探索了各种概念的挪用,如事件教育学、真正的学习、内部关系和内部行动,这导致了教师最终成为未来教师的过程。
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引用次数: 3
Investigation of the contribution of virtual reality to architectural education 虚拟现实对建筑教育的贡献研究
IF 0.9 0 ART Pub Date : 2020-10-01 DOI: 10.1386/adch_00024_1
Ilker Erkan
This study mainly examines the contribution of the virtual reality environment to architectural education. The primary aim of the study was to investigate the theoretical possibilities of VR technology in an interactive and participatory educational environment that would allow students to examine architectural components and inter-component relationships. A group of 160 volunteers participated in the study, with participants asked to design villas in both natural (non-VR) and virtual reality (VR) environments within a specific period. Designs made in both environments (VR and non-VR) were evaluated by a team of five experts (jurors). For the evaluation, jurors wore eye-tracking devices and were asked to comment on the designs in both environments. In the virtual reality environment designs, the following categories showed significant differences over the drawings in a natural environment: functionality, aesthetics, user perception of space and internal physical quality (light quality), indicating that the virtual reality designs were examined more closely by the jurors than were those in the natural environment. This study will contribute to design discipline if virtual reality systems are adopted in architecture education.
本研究主要考察虚拟现实环境对建筑教育的贡献。该研究的主要目的是研究虚拟现实技术在互动和参与式教育环境中的理论可能性,使学生能够检查建筑组件和组件间的关系。一组160名志愿者参加了这项研究,参与者被要求在特定时期内设计自然(非VR)和虚拟现实(VR)环境中的别墅。在两种环境下(虚拟现实和非虚拟现实)的设计由五名专家(陪审员)组成的团队进行评估。为了进行评估,陪审员们佩戴了眼球追踪设备,并被要求对两种环境下的设计发表评论。在虚拟现实环境设计中,与自然环境下的图纸相比,在功能、美学、用户对空间的感知和内部物理质量(光质量)方面存在显著差异,这表明评审团对虚拟现实设计的审查比自然环境下的设计更严格。如果在建筑教育中采用虚拟现实系统,本研究将有助于设计学科的发展。
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引用次数: 9
Service design approaches and applications in higher education: A thematic literature review 高等教育服务设计方法与应用:专题文献回顾
IF 0.9 0 ART Pub Date : 2020-10-01 DOI: 10.1386/adch_00025_1
Marjo Joshi, M. Alavaikko
Service design has gained ground in the field of education. This article aims to reveal current approaches of service design applied to higher education pedagogy. The methodological approach is thematic literature review. Great variation in the application of service design can be found through review of selected literature. Three key categories were used for analysis: service, method and value. Four main approaches emerge from the results: service design applied on (1) courses and assignments; (2) pedagogical methods or models; (3) pedagogical applications for specific groups and (4) pedagogy outside formal education. Managers, teachers or researchers can use the results of this study to develop higher education pedagogy with service design approaches. Results also indicate possibilities for further research in the area of participatory design, international and national collaboration or value creation.
服务设计已经在教育领域站稳了脚跟。本文旨在揭示服务设计在高等教育教育学中的应用现状。研究方法为专题文献综述。通过对所选文献的回顾,可以发现服务设计应用中的巨大差异。分析使用了三个关键类别:服务、方法和价值。从结果中出现了四种主要方法:应用于(1)课程和作业的服务设计;(二)教学方法或者教学模式;(3)针对特定群体的教学应用;(4)正规教育之外的教育学。管理人员、教师或研究人员可以利用本研究的结果来发展具有服务设计方法的高等教育教育学。研究结果还表明了在参与式设计、国际和国家合作或价值创造领域进行进一步研究的可能性。
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引用次数: 4
Becoming designer/researcher/teacher: Working towards decolonization of/through design in South African higher education 成为设计师/研究者/教师:在南非高等教育中通过设计实现非殖民化
IF 0.9 0 ART Pub Date : 2020-10-01 DOI: 10.1386/adch_00019_1
Karolien Perold-Bull
This article provides a new materialist perspective on design education within the context of decolonization in a South African higher education institution. It reflects on a specific case of design/research/teaching that transpired within the context of the Visual Communication Design curriculum at Stellenbosch University. A post-qualitative approach was followed; i.e. the researcher actively worked at resisting pre-conceived hierarchies and differences not just in thinking about the research, but also in its doing. The research demonstrated that decolonization requires relentless processes of collaborative resistance and that active commitment to new materialist praxis can positively contribute to individuals becoming more attuned to recognizing moments of transformation within their situated present. It was found that integrating creative play with representational media such as text and layout design within the research process facilitated this. The more transformative moments became visible and felt, the more ‘real’ decolonization seemed to become.
本文为南非高等教育机构在非殖民化背景下的设计教育提供了一个新的唯物主义视角。它反映了在Stellenbosch大学视觉传达设计课程背景下发生的设计/研究/教学的具体案例。采用了后定性方法;也就是说,研究人员积极地抵制先入为主的等级和差异,不仅在思考研究的时候,而且在做研究的时候。研究表明,非殖民化需要不懈的合作抵抗过程,积极致力于新唯物主义实践可以积极促进个人更加适应认识到他们所处的现状中的转变时刻。研究发现,在研究过程中,将创造性游戏与代表性媒体(如文本和布局设计)相结合有助于实现这一目标。人们越能看到和感受到变革的时刻,非殖民化似乎就变得越“真实”。
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引用次数: 4
Art school as a transformative locus for risk in an age of uncertainty 在不确定的时代,艺术学校是风险的变革场所
IF 0.9 0 ART Pub Date : 2020-04-01 DOI: 10.1386/adch_00016_1
C. Gale
Risk is not a neutral term even in (western) contexts of art and design pedagogic practice, where risk-taking is entwined into the matrices of the academy from the macro to the micro: from institution to studio to tutor to student. Neither design education nor practice exist in a vacuum, so the conditions and contingencies of risk in contemporary design pedagogy are unpicked, in relation to place, process and people, as inter-connected (though often fragmented) components of study. Art school is examined as a transformative locus for risk: a conceptual-architectural site for knowledge but also a temporal space of subversion, within which the studio provides students with a relatively safe setting for risk in individual and collective formulations. Neo-liberal policies of standardization and competition are as embedded in educational institutions as they are across all levels of society: the resultant loss of agency is felt individually and collectively. This article reframes risk as fundamentally located and dialogic, an autonomous cooperative and collective action, underpinned by critical thinking and disobedient pedagogies. This is a transformative educational process anticipating change in an expanded mode of design in which the student members of the Alternative Art School are considered as critical agents, employing creative reflexivity as an antidote to the neo-liberal stifling of risk.
即使在艺术和设计教学实践的(西方)背景下,风险也不是一个中立的术语,从宏观到微观,从机构到工作室,从导师到学生,风险都与学院的矩阵交织在一起。设计教育和实践都不是在真空中存在的,所以当代设计教育学中的风险条件和偶然事件是不被挑选出来的,与地点、过程和人有关,作为相互联系的(尽管经常是碎片化的)研究组成部分。艺术学校被视为风险的变革场所:一个知识的概念建筑场所,也是一个颠覆的时间空间,在这里,工作室为学生提供了一个相对安全的环境,以应对个人和集体的风险。新自由主义的标准化和竞争政策在教育机构中根深蒂固,就像在社会各阶层中一样:由此产生的机构丧失是个人和集体都能感受到的。本文将风险重新定义为根本性的定位和对话,一种自主的合作和集体行动,以批判性思维和不服从的教学法为基础。这是一个变革性的教育过程,在扩展的设计模式中预测变化,其中另类艺术学校的学生成员被认为是关键的代理人,采用创造性的反身性作为新自由主义对风险的抑制的解毒剂。
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引用次数: 5
Changing pedagogic identities of tutors and students in the design studio: Case study of desk and peer critiques 设计工作室中教师和学生的教学身份的变化:书桌和同行批评的案例研究
IF 0.9 0 ART Pub Date : 2020-04-01 DOI: 10.1386/adch_00011_1
D. Yorgancıoğlu, Sevinç Tunalı
This article explores the tools and processes of effective learning in the design studio with a special emphasis on the pedagogic roles of the tutors and the students in desk critique and peer critique. It aims to identify the ways that pedagogical roles of the tutor and the student change due to the nature of their communication and the degree of their engagement in learning processes. The inquiry is based on the findings of a qualitative case study involving tutors, students and graduates from a bachelor of architecture degree programme. Data were gathered via focus group and in-depth interviews, studio observations and analysed through qualitative content analysis. The findings indicated that the pedagogic identity of a tutor could help scaffold the formation of a community of learners in the design studio. However, the lack of negotiation and trust between a tutor and students in the feedback processes weakens the students’ effective learning experiences.
本文探讨了设计工作室中有效学习的工具和过程,特别强调了导师和学生在书桌批评和同伴批评中的教学角色。它旨在确定教师和学生的教学角色因其交流的性质和他们在学习过程中的参与程度而变化的方式。调查是基于定性案例研究的结果,涉及建筑学士学位课程的导师、学生和毕业生。通过焦点小组和深度访谈、工作室观察收集数据,并通过定性内容分析进行分析。研究结果表明,导师的教师身份有助于在设计工作室中形成学习者社区。然而,在反馈过程中,导师与学生之间缺乏协商和信任,削弱了学生有效的学习体验。
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引用次数: 9
Simulation and reflective experience: An effective teaching strategy to sensitize interior design students to the visual needs of older adults 模拟和反思经验:一种有效的教学策略,使室内设计专业的学生对老年人的视觉需求敏感
IF 0.9 0 ART Pub Date : 2020-04-01 DOI: 10.1386/adch_00012_1
Asha Hegde, Nicholas J. Bishop
Given global population ageing, there is a pressing need to train students of design using methods that convey the impact of age-related vision impairments on the everyday function of older adults. Design students participated in an experiential study wearing goggles that simulated the prevalent markers of senescence and eye diseases, then completed everyday tasks such as walking down a hall and negotiating visual information. Results reflected the difficulty in detecting objects and signage as experienced by individuals who have visual problems. Students strongly agreed that the simulation experience was valuable and reflective comments on the experience provided insights regarding the perceived difficulty of walking as well as a heightened empathy towards those experiencing age-related eye problems. This study revealed that learning about visual senescence through lectures or cognitive emphasis curriculum could be strengthened by incorporating simulation as a teaching strategy to sensitize design students to the needs of older adults.
在全球人口老龄化的背景下,迫切需要培养设计专业的学生,让他们了解与年龄相关的视力障碍对老年人日常功能的影响。设计专业的学生参加了一项体验式研究,他们戴着模拟衰老和眼疾普遍标志的护目镜,然后完成日常任务,比如在大厅里行走和协商视觉信息。结果反映了有视觉问题的人在检测物体和标志方面的困难。学生们强烈认为模拟体验是有价值的,对体验的反思性评论提供了关于感知行走困难的见解,以及对那些经历与年龄有关的眼睛问题的人的高度同情。本研究表明,通过讲座或认知重点课程的学习,可以通过将模拟作为一种教学策略来加强设计学生对老年人需求的敏感性。
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引用次数: 2
Researching design pedagogies that enhance creativity 研究提高创造力的设计教学法
IF 0.9 0 ART Pub Date : 2020-04-01 DOI: 10.1386/adch_00009_2
Susan Orr
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引用次数: 1
Using desirable difficulty concepts to enhance durable learning in design education 运用理想的难度概念,增强设计教育的持久学习
IF 0.9 0 ART Pub Date : 2020-04-01 DOI: 10.1386/adch_00014_1
S. Rutherford
Cognitive psychologists have identified that introducing manageable challenges into the learning environment, coined as ‘desirable difficulties’ by Robert Bjork, helps students retain knowledge more deeply over time. Handling small, workable obstacles in the learning process slows down the learner and can have positive effects on retention and application. The more effort learners must apply to retrieve knowledge for a concept or skill, the more this process of retrieval enriches learning. While there is established literature on desirable difficulty in the field of cognitive psychology, the theory has not been applied to design education. The characteristics of the signature pedagogy of design naturally contain many of the key markers of desirable difficulty that drive learning retention. This article summarizes the major scholarship around the concept of desirable difficulty and explores applications for the teaching and learning of design, specifically around the signature pedagogy elements of critique, the design process and project-based learning.
认知心理学家已经发现,在学习环境中引入可管理的挑战,罗伯特·比约克称之为“理想的困难”,可以帮助学生随着时间的推移更深刻地记住知识。在学习过程中处理小的、可行的障碍可以减缓学习者的学习速度,对记忆和应用有积极的影响。学习者在检索一个概念或技能的知识时付出的努力越多,这个检索过程就越丰富了学习。虽然在认知心理学领域有关于理想困难的既定文献,但该理论尚未应用于设计教育。设计的标志性教学法的特征自然包含了许多驱动学习记忆的理想难度的关键标记。本文总结了围绕理想难度概念的主要学术研究,并探讨了设计教学的应用,特别是围绕批评、设计过程和基于项目的学习的标志性教育学元素。
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引用次数: 9
Participatory Action Research and design pedagogy: Perspectives for design education 参与式行动研究与设计教学法:设计教育的视角
IF 0.9 0 ART Pub Date : 2020-04-01 DOI: 10.1386/adch_00013_1
Aidan Rowe
Design’s scope of practice has grown from one that was traditionally defined by materials and processes to one where designers are working on some of the most pressing challenges of our times. Once a reactive, artefact-based practice (e.g. poster, typeface, chair, etc.), design is now being situated as a proactive, social and participatory practice focused on outcomes as much as artefacts. Historically, as an academic subject, professional practice and research area, design has suffered from a lack of formal, established research frameworks and theoretical practices. By drawing on established literature, this article makes the case for the use of methods and practices developed in Participatory Action Research (PAR) to inform and enrich design practice, research and particularly education. The article identifies three shared areas between PAR and design that offer an opportunity for further interrogation; these are: a central concern of working with people; the use of iteration and reflection; and the measuring of success through change.
设计的实践范围已经从传统上由材料和工艺定义的范围发展到设计师正在处理我们这个时代最紧迫的挑战。设计曾经是一种被动的、基于人工制品的实践(例如海报、字体、椅子等),现在设计正被定位为一种主动的、社会的和参与性的实践,关注结果,就像关注人工制品一样。从历史上看,作为一门学科、专业实践和研究领域,设计一直缺乏正式、成熟的研究框架和理论实践。通过借鉴已有的文献,本文提出了使用参与式行动研究(PAR)中开发的方法和实践的案例,以告知和丰富设计实践,研究,特别是教育。本文确定了PAR和设计之间的三个共享领域,为进一步研究提供了机会;它们是:与人合作的中心关切;迭代与反思的运用;以及通过改变来衡量成功。
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引用次数: 2
期刊
Art Design & Communication in Higher Education
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