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2010 Fourth Asia International Conference on Mathematical/Analytical Modelling and Computer Simulation最新文献

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A Task Oriented Multiagent Model for Smart Home Utilizing Hierarchical Agent Architecture 基于分层Agent体系结构的面向任务的智能家居多Agent模型
Muhammad Raisul Alam, M. Reaz, M. Ali, S. Samad
Smart home is an extension of modern home automation system which possesses computational intelligence to solve problems in ubiquitous environment. Multiagent algorithm is frequently used to reduce uncertainty in pervasive environment. This research involves designing a multiagent model which consists of distributed task organizing agents. Each agent is responsible for specific task which is partially shared with a supervisor agent for final prediction. The agents are organized for time, place and event prediction. Agent architecture follows a layered approach with interconnected processing units. The system provides an efficient method to predict events with temporal characteristics based on user location.
智能家居是现代家庭自动化系统的延伸,它具有计算智能来解决无处不在的环境问题。多智能体算法经常被用于减少普适环境中的不确定性。本研究涉及设计一个多智能体模型,该模型由分布式任务组织智能体组成。每个代理负责特定的任务,这些任务与主管代理部分共享,以进行最终预测。代理被组织起来进行时间、地点和事件预测。代理体系结构遵循具有相互连接的处理单元的分层方法。该系统提供了一种基于用户位置的具有时间特征的事件预测方法。
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引用次数: 1
A Fuzzy-Based Model to Measure Supplier Performance with Lean Attributes 基于精益属性的供应商绩效模糊度量模型
Farzad Behrouzi, K. Wong, Chuen Tse Kuah
Nowadays, outsourcing as a strategic goal is becoming a critical success factor used by different organizations in order to provide high quality, and low price products for their customers. In this context, supplier selection has become an extremely important decision for companies. Management and human resource researchers have focused more on qualitative aspects and conceptual models, whereas engineering science researchers have developed quantitative and full-mathematical models and techniques. Since it is important to consider both aspects of supplier performance, this paper develops a fuzzy-based model to evaluate the leanness of supplier performance. The model presented here, gives a single unit-less score, which clearly shows the leanness of supplier performance. Based on the final score, managers can easily decide on supplier selection. The model includes a systematic measurement of supplier performance with six characteristics: flexible, dynamic, fuzzy logical, continuous improvement, easy to use, and single unit-less (dimensionless) score.
如今,外包作为一个战略目标正在成为一个关键的成功因素使用不同的组织,以提供高质量,低价格的产品给他们的客户。在此背景下,供应商选择成为企业的一项极其重要的决策。管理和人力资源研究人员更多地关注定性方面和概念模型,而工程科学研究人员则开发了定量和全数学模型和技术。考虑到供应商绩效的两个方面都需要考虑,本文建立了基于模糊的供应商绩效精益度评价模型。该模型给出了一个无单元的评分,清晰地显示了供应商绩效的精益性。根据最终得分,管理者可以很容易地决定供应商的选择。该模型包括对供应商绩效的系统度量,具有六个特征:灵活、动态、模糊逻辑、持续改进、易于使用和单单位(无量纲)得分。
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引用次数: 5
Error Correction on IRIS Biometric Template Using Reed Solomon Codes 利用Reed Solomon码对IRIS生物特征模板进行纠错
Sim Hiew Moi, Puteh Saad, N. A. Rahim, S. Ibrahim
Pin number or password that is used for authentication can be easily attacked. This limitation triggered the utilization of biometric for secured transactions. Biometric is unique to each individual and is reliable. Among the types of biometric being used currently, iris is the most accurate and it remains stable throughout a person’s life. However the major challenge on iris and other biometric for authentication is the intra user variability in the acquired identifiers. Iris of the same person captured at different time may differ due to the signal noise of the iris camera. Traditional cryptography method is unable to encrypt and store biometric template, then perform the matching directly. Minor changes in the bits of the feature set extracted from the iris may lead to a huge difference in the results of the encrypted feature. In our approach, an iris biometric template is secured using iris biometric and passwords. Error Correction Code, ECC is introduced to reduce the variability and noise of the iris data. Experimental results show that this approach can assure a higher security with a low false rejection or false acceptance rate. The successful iris recognition rate using this approach is up to 97%.
用于身份验证的Pin号或密码很容易被攻击。这一限制触发了生物识别技术在安全交易中的应用。生物特征对每个人来说都是独一无二的,而且是可靠的。在目前使用的各种生物识别技术中,虹膜是最准确的,并且在人的一生中保持稳定。然而,虹膜和其他生物识别技术用于身份验证的主要挑战是获取的标识符在用户内部的可变性。由于虹膜相机的信号噪声,同一个人在不同时间拍摄的虹膜可能存在差异。传统的密码方法无法对生物特征模板进行加密和存储,然后直接进行匹配。从虹膜中提取的特征集的位的微小变化可能导致加密特征结果的巨大差异。在我们的方法中,使用虹膜生物识别和密码来保护虹膜生物识别模板。引入纠错码(Error Correction Code, ECC)来降低虹膜数据的可变性和噪声。实验结果表明,该方法具有较低的误拒率和误接受率,具有较高的安全性。使用该方法的虹膜识别率高达97%。
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引用次数: 12
GridMACS Portal: A Grid Web Portal for Molecular Dynamics Simulation Using GROMACS GridMACS门户:使用GROMACS进行分子动力学模拟的网格Web门户
Elizabeth Chia, M. S. Shamsir, Z. Hussein, Siti Zaiton Mohd Hashim
We developed GridMACS, a grid-enabled web portal with the aim of providing GUI for GROMACS and running a molecular dynamics simulation in a grid environment. The portal is developed according to the basic grid system architecture by integrating the main grid layers such as the Gridsphere Portal Framework, Vine Toolkit (grid service) and Globus Toolkit (grid middleware). The integration with the computing resources was achieved by the deployment of the main grid layers on a cluster grid environment. Creation of this portal will provide a GUI based user-friendly environment that will assist biologist in providing them the availability and usability. GridMACS will serve as an initial proof of concept and in the future will subsequently become a platform for other bioinformatics tools to be implemented on a grid platform as a port let application. The portal is easily accessible via the internet on any browsers at www.gridmacs.fbb.utm.my:8080/gridsphere/gridsphere.
我们开发了GridMACS,这是一个支持网格的门户网站,旨在为GridMACS提供GUI,并在网格环境中运行分子动力学模拟。通过集成Gridsphere portal Framework、Vine Toolkit(网格服务)和Globus Toolkit(网格中间件)等主要网格层,根据基本网格系统架构开发门户。通过在集群网格环境中部署主网格层,实现了与计算资源的集成。该门户的创建将提供基于GUI的用户友好环境,这将帮助生物学家为他们提供可用性和可用性。GridMACS将作为概念的初步验证,未来将成为其他生物信息学工具的平台,作为端口应用程序在网格平台上实现。该门户网站可以通过互联网在任何浏览器上访问:www.gridmacs.fbb.utm.my:8080/gridsphere/gridsphere。
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引用次数: 9
Accuracy of Determination for Virtual Animal Halal Slaughtering: A Case Study 虚拟动物清真屠宰测定的准确性:一个案例研究
N. Lili
Virtual slaughtering and dissection is a way to learn about anatomy and dissect animals without harming any real-life animals or feeling ill from that nauseating formaldehyde smell. The virtual slaughtering and dissections also have detailed scientific explanations.We are to develop interactive virtual environments that can simulate several common tasks performed during animal dissection. In this paper, we describe the imaging modality used to reconstruct the cow, provide an overview of the simulation environment and briefly discuss some of the techniques used to manipulate the virtual cow.The system will consists of an anatomically computer model of a cow, a simulation engine capable of providing soft-tissue modeling, rigid body dynamics, collision detection and response, haptic force calculations, and a number of user interface and display devices to interact with the user. The behaviour of the tissue will be modeled by modulating the stiffness coefficients between adjacent internal organs in order to propagate the effects of grasping connected components. This simulation system will be written in C# using Open GL, GLUT and GLUI libraries for visualization and user interface. Several supporting virtual reality tools for grasping, cutting and probing will be used such as haptic devices, non-haptic devices, and display devices.
虚拟屠宰和解剖是一种学习解剖和解剖动物的方式,不会伤害任何现实生活中的动物,也不会因为令人作呕的甲醛气味而感到不适。虚拟的屠宰和解剖也有详细的科学解释。我们将开发交互式虚拟环境,可以模拟动物解剖过程中执行的几种常见任务。在本文中,我们描述了用于重建奶牛的成像方式,提供了仿真环境的概述,并简要讨论了用于操纵虚拟奶牛的一些技术。该系统将包括一个牛的解剖学计算机模型,一个能够提供软组织建模、刚体动力学、碰撞检测和响应、触觉力计算的仿真引擎,以及一些用户界面和显示设备,以与用户进行交互。组织的行为将通过调制相邻内部器官之间的刚度系数来建模,以便传播抓取连接组件的效果。本仿真系统将使用c#语言编写,使用Open GL、GLUT和GLUI库实现可视化和用户界面。将使用一些支持抓取、切割和探测的虚拟现实工具,如触觉设备、非触觉设备和显示设备。
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引用次数: 1
Middleware Design - A Nobel Approach to Publish Relational Database to XML without Exposing the Schema of RDBMS 中间件设计——一种将关系数据库发布为XML而不暴露RDBMS模式的诺贝尔方法
G. K. Nayak, Manaw Modi, G. K. Santhalia, Milan Das
Today the world wants XML. Extended Markup Language (XML) is a universal markup language for exchanging and publishing data in web applications. There are other Markup Languages such as MathML, CML, and MusicML etc which are specifically designed for particular purpose. Data containing system does not wish to expose its schema for simple security and privacy reasons. So writing query against is not advisable or possible. Hence, an intermediate data exchange protocol using XML is essential. In this Project we have designed a Middleware Layer component where clients request are through XML which are in there own grammar not the database schema grammar. When the Server receives such request it maps the client grammar with database schema and then translates the said mapped XML Language to SQL query language which will fetch data from relational database schema. Once the data is fetched it is then translated to XML format, which is the request of the customer or a client for a specific set of data and again this XML format data is mapped with the client grammar and transmitted. Hence we can provide service to a client without exposing the schema of a database.
今天,世界需要XML。扩展标记语言(XML)是一种通用的标记语言,用于在web应用程序中交换和发布数据。还有其他标记语言,如MathML、CML和MusicML等,它们是专门为特定目的而设计的。出于安全和隐私原因,包含数据的系统不希望公开其模式。因此,编写query against是不可取的,也是不可能的。因此,使用XML的中间数据交换协议是必不可少的。在这个项目中,我们设计了一个中间件层组件,其中客户端请求是通过自己的语法中的XML而不是数据库模式语法。当服务器接收到这样的请求时,它将客户机语法与数据库模式进行映射,然后将所映射的XML语言转换为SQL查询语言,SQL查询语言将从关系数据库模式中获取数据。获取数据后,将其转换为XML格式,这是客户或客户机对特定数据集的请求,同样,将此XML格式数据映射到客户机语法并传输。因此,我们可以在不暴露数据库模式的情况下向客户端提供服务。
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引用次数: 1
Comparison of On-Demand Routing Protocols 按需路由协议的比较
Kapil Suchdeo, D. Mishra
Routing in MANET is very important issue as dynamic topology of MANET makes routing very difficult. In this paper we are comparing two on-demand routing protocol namely Ad hoc on demand distance vector (AODV) and Dynamic source routing (DSR) protocol. Performance is compared on the parameters like Packet delivery fraction i.e. throughput, Average end to end delay and Normalized routing overhead using network simulator-2. The performance analysis is done by varying mobility pattern (pause time and speed) and traffic pattern (sending rate). The simulation result will help to select the best one for MANET. Our work shows that DSR slightly outperformed AODV.
由于MANET的动态拓扑结构使得路由问题变得非常困难,路由问题在MANET中是一个非常重要的问题。本文比较了两种按需路由协议,即AODV (Ad hoc on demand distance vector)和DSR (Dynamic source routing)协议。性能比较的参数,如数据包传送分数,即吞吐量,平均端到端延迟和标准化路由开销使用网络模拟器-2。性能分析是通过改变移动模式(暂停时间和速度)和流量模式(发送速率)来完成的。仿真结果将有助于在MANET中选择最佳方案。我们的工作表明,DSR略优于AODV。
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引用次数: 21
An Investigation of the Reason of Velvet Hand Illusion Perception Using FEM Analysis 用有限元法分析绒手错觉产生的原因
A. Chami, M. Ohka, H. Yussof
We try to reveal the reason behind a haptic illusion called Velvet Hand Illusion (VHI) by mean of FEM analysis. In VHI, a person rubs his/her hands together on either side of wires strung through a frame, producing the sensation of rubbing a very smooth and soft surface like velvet. We focus on VHI to determine the specifications of an actuator for a tactile display enhanced by VHI. A simulated fingertip is modeled under the same contact condition that an actual finger is believed to undergo when under VHI. We collected the simulated responses of a number of SAI afferents (responsible for edges) for the purpose of relating them to the mechanism of the illusion. Even with a simple model which treats only one finger we notice a considerable difference between the responses of a number of SAI receptors, compared with that of a fingertip touching wires without the effect of the opposing finger. This study could help in the design of a haptic display which utilizes the illusion and make the person feels the same feeling using the proposed display
本文试图通过有限元分析的方法来揭示丝绒手错觉(VHI)的产生原因。在VHI中,一个人在穿过框架的电线两侧摩擦他/她的双手,产生摩擦像天鹅绒一样光滑柔软表面的感觉。我们专注于VHI,以确定由VHI增强的触觉显示器的致动器的规格。模拟指尖的接触条件与实际手指在VHI下的接触条件相同。我们收集了一些SAI事件(负责边缘)的模拟反应,目的是将它们与错觉的机制联系起来。即使在一个只处理一个手指的简单模型中,我们也注意到,与一个指尖触摸电线而没有另一个手指的影响相比,许多SAI受体的反应存在相当大的差异。这项研究可以帮助设计一种利用错觉的触觉显示器,使人在使用所提出的显示器时感受到同样的感觉
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引用次数: 0
A Survey of Existing Medium Access Control (MAC) for Underwater Wireless Sensor Network (UWSN) 水下无线传感器网络(UWSN)现有介质访问控制(MAC)综述
F. Yunus, S. Ariffin, Y. Zahedi
Underwater wireless sensor networks (UWSN) consist of a certain number of sensors that interact to send the sensed data to the sink node and perform collaborative task. Most UWSN choose acoustic as a communication medium for wireless transmission. However, electromagnetic waves are also offer a great merit in special underwater environment such as shallow water. UWSN is significantly different from terrestrial sensor networks in many aspects such as mobility of sensor nodes due to water current, propagation delay and propagation loss. These distinctions feature of underwater sensor network pose many new challenges for delivering information from sensor nodes to sink node effectively in UWSN. To achieve reliable data transfer in underwater sensor network scenarios, a new event MAC protocol need to be developed to provide energy efficient and reliable upstream data transfer.
水下无线传感器网络(UWSN)由一定数量的传感器组成,这些传感器相互作用,将感知到的数据发送到汇聚节点并执行协同任务。大多数UWSN选择声波作为无线传输的通信介质。然而,电磁波在浅水等特殊水下环境中也有很大的优点。UWSN在传感器节点受水流影响的移动性、传播时延、传播损耗等方面与地面传感器网络有着显著的不同。水下传感器网络的这些特点给水下传感器网络中传感器节点向汇聚节点有效传递信息提出了许多新的挑战。为了在水下传感器网络场景中实现可靠的数据传输,需要开发一种新的事件MAC协议,以提供节能可靠的上游数据传输。
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引用次数: 50
A Variable Neighborhood Search Algorithm for Continuous Location Routing Problem with Pickup and Delivery 带取货的连续位置路由问题的变邻域搜索算法
R. Ghodsi, A. S. Amiri
Location Routing Problem (LRP) is combination of Facility location Problem and Vehicle Routing Problem. The classic LRP considers a discrete number of locations as possible candidates for facilities locations. However, the continuous location routing problem (CLRP) as an extension to the classic LRP allows any location for the facilities and thus the solution space is continuous. There is a very scarce literature available for CLRP. In this paper, the CLRP with pickup and delivery is first formulated and to solve the problem, a Variable Neighborhood Search algorithm is used considering different neighborhoods and acceptation levels. Problems from small to large size can be solved and the experimentation results are promising.
定位路径问题是设施定位问题和车辆路径问题的结合。经典的LRP考虑离散数量的地点作为设施位置的可能候选者。然而,连续位置路由问题(CLRP)作为经典LRP问题的扩展,允许设施的任何位置,因此解空间是连续的。关于CLRP的文献很少。本文首先提出了带取送的CLRP问题,并考虑不同的邻域和可接受程度,采用可变邻域搜索算法来解决该问题。可以解决从小到大的问题,实验结果令人满意。
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引用次数: 6
期刊
2010 Fourth Asia International Conference on Mathematical/Analytical Modelling and Computer Simulation
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