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International Journal of Space-Based and Situated Computing最新文献

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Traffic intersection crossing method for intelligent vehicles based on game theory 基于博弈论的智能车辆交叉口通行方法
Pub Date : 2023-01-01 DOI: 10.1504/ijssc.2023.133236
Yikai Wang, Zhuming Nie, Yuquan Wu, Xiaozhao Fang, Xi He, Hongbo Gao
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引用次数: 0
A Hierarchical Outlier Detection Method for Spare Parts Transaction 备件交易中的分层离群点检测方法
Pub Date : 2023-01-01 DOI: 10.1504/ijssc.2023.10058211
Li Wang, Xiaolin Deng, Biwei Liu, Hongzhi Xie, K. Yuan, Haiming Zeng
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引用次数: 0
Electronic word of mouth on social media websites: role of social capital theory, self-determination theory, and altruism 社交媒体网站上的电子口碑:社会资本理论、自我决定理论与利他主义的作用
Pub Date : 2019-12-20 DOI: 10.1504/ijssc.2019.10025971
Saqib Mahmood, Muddasar Ghani Khwaja, A. Jusoh
Purchase decisions in recent times are extensively dependent on social media referrals. The effective utilisation of social media has become compulsory for the organisations in order to remain competitive. In the emerging markets like Pakistan, promotions through electronic word of mouth on social media have incepted, but still it's quite difficult for the organisations to cope-up with the contemporary electronic word of mouth needs. Nevertheless, the Pakistani social media marketing managers are unfamiliar in motivating social media users to engage in electronic word of mouth. For that reason, the current research aims to understand the social capital theory and self-determination theory dimensions and altruism role in engaging customers for sharing products and services associated with word of mouth on social media websites. Structural, cognitive, and relational dimensions of social capital are manifested as tie-strength, shared language and trust respectively. Autonomy, competence, and relatedness of self-determination theory are manifested as voluntary self-disclosures, innovativeness, and trust respectively. In order to affirm literary associations among the constructs, structural equation modelling using MPlus was executed on the responses of 550 Pakistani social media users. The outcomes attained manifestly accepted the established hypotheses. Based on these findings theoretical and practical implications are produced.
最近的购买决定很大程度上依赖于社交媒体的推荐。为了保持竞争力,有效利用社会媒体已经成为组织的义务。在巴基斯坦这样的新兴市场,通过社交媒体上的电子口碑营销已经开始起步,但组织仍然很难应对当代电子口碑营销的需求。然而,巴基斯坦的社交媒体营销经理并不熟悉如何激励社交媒体用户参与电子口碑营销。因此,本研究旨在了解社会资本理论和自我决定理论的维度以及利他主义在吸引客户在社交媒体网站上分享与口碑相关的产品和服务中的作用。社会资本的结构、认知和关系维度分别表现为纽带强度、共同语言和信任。自我决定理论的自主性、能力和关联性分别表现为自愿自我披露、创新和信任。为了确认构式之间的文学关联,使用MPlus对550名巴基斯坦社交媒体用户的回答执行结构方程建模。获得的结果显然接受了既定的假设。基于这些发现,提出了理论和实践意义。
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引用次数: 10
Real-time simulation of smart lighting system in smart city 智慧城市中智能照明系统的实时仿真
Pub Date : 2019-12-20 DOI: 10.1504/ijssc.2019.104219
Laiqa Binte Imran, R. Latif, Muhammad Farhan, Tayyaba Tariq
In a smart city, the use of wireless sensor network is an emerging technology, and it provides many benefits in terms of communication, energy, and cost. We have focused on energy efficient smart lighting system. In our proposed model we have divided street lights energy usage into three categories: low, moderate and high. The street light energy usage is low in daylight, moderate when average traffic on roads and high when heavy traffic is on roads. Street lights turn on when a vehicle enters in a passage after sensing its entry within a region. We have deployed our system on street lights with the facility of solar panel so that our devices have more life as in daylight it gets charged, and at night it turned on based on the presence of a vehicle.
在智慧城市中,无线传感器网络的使用是一项新兴技术,它在通信、能源和成本方面提供了许多好处。我们专注于节能智能照明系统。在我们提出的模型中,我们将路灯的能源使用分为三类:低、中、高。路灯的能源使用量在白天较低,在道路上的平均交通流量时适中,而在道路上交通繁忙时则较高。当车辆感应到其进入某个区域后进入通道时,路灯就会打开。我们在路灯上安装了太阳能电池板,这样我们的设备就有了更长的寿命,因为白天它可以充电,晚上它会根据车辆的存在而启动。
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引用次数: 3
Implementation of an inbound corresponding smartphone application using markerless image processing augmented reality technology 使用无标记图像处理增强现实技术实现入站对应的智能手机应用程序
Pub Date : 2019-12-20 DOI: 10.1504/ijssc.2019.104218
Tomoyuki Ishida, Hayato Sakamoto
We have developed an inbound corresponding smartphone application based on markerless image-processing augmented reality technology for use by zoo visitors and staff. On this application, we implemented an animal quiz distribution function and an animal character hunting function. We also implemented a web system on which the administrator can update the contents handled by these functions in real time. The proposed application negates the need for newly installing multilingual guide boards for foreign zoo visitors. Moreover, the web system enables the real-time updates of the contents used in smartphone applications. Here we confirmed the operability, relevance, readability, applicability, and effectiveness of the mobile application and content management web system in a questionnaire survey of 57 zoo visitors and 14 zoo staff. The survey results of all five measures revealed an overwhelmingly positive response to our mobile application and content management web application.
我们开发了一个基于无标记图像处理增强现实技术的入站相应智能手机应用程序,供动物园游客和工作人员使用。在这个应用程序中,我们实现了一个动物测验分布功能和一个动物角色搜索功能。我们还实现了一个web系统,管理员可以在该系统上实时更新这些功能处理的内容。拟议的申请消除了为外国动物园游客新安装多语言引导板的需要。此外,网络系统可以实时更新智能手机应用程序中使用的内容。本文通过对57名动物园游客和14名动物园工作人员的问卷调查,验证了移动应用和内容管理web系统的可操作性、相关性、可读性、适用性和有效性。调查结果显示,我们的移动应用程序和内容管理web应用程序获得了压倒性的积极回应。
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引用次数: 1
A secure lightweight two-factor authentication scheme in global mobility networks 全球移动网络中的安全轻量级双因素身份验证方案
Pub Date : 2019-12-20 DOI: 10.1504/ijssc.2019.104221
R. Madhusudhan, K. Suvidha
In 2016, Gope and Hwang have proposed a scheme, in which they stated that their scheme preserves user anonymity. However with the thorough cryptanalysis of their scheme, we have proved that their scheme is vulnerable to various security attacks. To overcome the security attacks and to achieve the security goals, a new scheme has been proposed. Through the rigorous informal and formal security analysis, we have demonstrated that the proposed scheme is secure against the security attacks. Further, the proposed scheme is simulated using widely accepted automated validation of internet security protocols and applications (AVISPA) tool. With the simulated results of the proposed scheme, we proved that the proposed scheme is secure against active and passive security attacks. Additionally, the proposed scheme is compared with Gope and Hwang and other schemes in terms of performance, computational cost and communication overhead. The proposed scheme is efficient and robust.
2016年,Gope和Hwang提出了一个方案,他们表示他们的方案可以保护用户的匿名性。然而,通过对其方案进行彻底的密码分析,我们证明了他们的方案容易受到各种安全攻击。为了克服安全攻击,实现安全目标,提出了一种新的方案。通过严格的非正式和正式安全分析,我们证明了该方案对安全攻击是安全的。此外,使用广泛接受的互联网安全协议和应用程序自动验证(AVISPA)工具对所提出的方案进行了模拟。通过仿真结果证明了该方案对主动和被动安全攻击的安全性。此外,还将该方案与ope和Hwang以及其他方案在性能、计算成本和通信开销方面进行了比较。该方案具有高效、鲁棒性好等特点。
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引用次数: 0
Bike sharing systems: a new incentive rebalancing method based on spatial outliers detection 共享单车系统:一种基于空间异常值检测的激励再平衡新方法
Pub Date : 2019-12-20 DOI: 10.1504/ijssc.2019.10025978
Yousra Chabchoub, R. E. Sibai, C. Fricker
Since its launch, Velib' (the Bike Sharing System – BSS – in Paris) has emerged in the Parisian landscape and has been a model for similar systems in many cities. A major problem with BSS is the stations' heterogeneity caused by the attractivity of some stations located in particular areas. In this paper, we focus on spatial outliers defined as stations having a behaviour significantly different from their neighbouring stations. First, we propose an improved version of Moran scatterplot to exploit the similarity between neighbours, and we test it on a real dataset issued from Velib' system to identify outliers. Then, we design a new method that globally improves the resources' availability in bike stations by adapting the users' trips to the resources' availability. Results show that with a partial collaboration of the users or a limitation to the rush hours, the proposed method enhances significantly the resources' availability in Velib' system.
自推出以来,Velib(巴黎的自行车共享系统——BSS)已经在巴黎崭露头角,并成为许多城市类似系统的典范。BSS的一个主要问题是由于某些位于特定区域的台站具有吸引力而导致台站的异质性。在本文中,我们将重点放在空间异常点上,这些异常点被定义为具有与其相邻站点显著不同的行为的站点。首先,我们提出了一个改进版本的Moran散点图来利用邻居之间的相似性,并在Velib系统发布的真实数据集上进行了测试,以识别异常值。然后,我们设计了一种新的方法,通过调整用户的行程来适应资源的可用性,从而整体提高自行车站点的资源可用性。结果表明,在用户的部分协作或高峰时段的限制下,该方法显著提高了Velib系统的资源可用性。
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引用次数: 3
Scalable distributed collaborative editing for 3D models using conflict-free data structure 使用无冲突数据结构的可伸缩分布式3D模型协同编辑
Pub Date : 2019-05-28 DOI: 10.1504/IJSSC.2019.100008
Kengo Imae, Naohiro Hayashibara
Consistent maintenance in collaborative editing is one of the most important problems in distributed systems. So many papers have proposed various approaches to this issue, but most of them are for documents, and there are a few for 3D models. We propose a data structure, called ChainVoxel, and operations on it for scalable distributed collaborative editing systems for 3D models. It is based on the conflict-free replicated data type (CRDT). ChainVoxel is implemented by a chained hash table for collision resolution while editing by multiple users. It guarantees the eventual consistency for updating a shared 3D model without mutual exclusion. We analysed our prototype regarding the size of ChainVoxel and the number of operations. We also conducted simulations to compare our prototype with a consensus-based implementation. Our prototype shows the scalability regarding the number of messages and steps for executing operations.
协同编辑中的一致性维护是分布式系统中最重要的问题之一。因此,许多论文提出了各种方法来解决这个问题,但大多数都是针对文档的,只有少数是针对3D模型的。我们提出了一种名为ChainVoxel的数据结构,并对其进行操作,用于3D模型的可扩展分布式协同编辑系统。它基于无冲突复制数据类型(CRDT)。ChainVoxel是由一个链式哈希表实现的,用于在多个用户编辑时解决冲突。它保证了共享3D模型更新的最终一致性,而不会相互排斥。我们根据ChainVoxel的大小和操作次数分析了原型。我们还进行了模拟,将我们的原型与基于共识的实现进行比较。我们的原型显示了关于执行操作的消息数量和步骤的可伸缩性。
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引用次数: 1
Enhancements of minimax access-point setup optimisation approach for IEEE 802.11 WLAN IEEE 802.11 WLAN的极大极小接入点设置优化方法的改进
Pub Date : 2019-05-28 DOI: 10.1504/IJSSC.2019.100017
K. Lwin, N. Funabiki, Sumon Kumar Debnath, Kwenga Ismael Munene, R. Sudibyo, M. Kuribayashi, W. Kao
As a flexible and cost-efficient internet access network, the IEEE 802.11 wireless local-area network (WLAN) has been broadly deployed around the world. Previously, to improve the IEEE 802.11n WLAN performance, we proposed the four-step minimax access-point (AP) setup optimisation approach: 1) link throughputs between the AP and hosts in the network field are measured manually; 2) the throughput estimation model is tuned using the measurement results; 3) the bottleneck host suffering the least throughput is estimated using this model; 4) the AP setup is optimised to maximise the throughput of the bottleneck host. Unfortunately, this approach has drawbacks: 1) a lot of manual throughput measurements are necessary to tune the model; 2) the shift of the AP location is not considered; 3) IEEE 802.11ac devices at 5 GHz are not evaluated, although they can offer faster transmissions. In this paper, we present the three enhancements: 1) the number of measurement points is reduced while keeping the model accuracy; 2) the coordinate of the AP setup is newly adopted as the optimisation parameter; 3) the AP device with IEEE 802.11ac at 5 GHz is considered with slight modifications. The effectiveness is confirmed by extensive experiments in three network fields.
IEEE 802.11无线局域网(WLAN)作为一种灵活、经济的internet接入网,在世界范围内得到了广泛的部署。在此之前,为了提高IEEE 802.11n无线局域网的性能,我们提出了四步最小最大接入点(AP)设置优化方法:1)手动测量AP与网络现场主机之间的链路吞吐量;2)利用测量结果对吞吐量估计模型进行调优;3)利用该模型估计吞吐量最小的瓶颈主机;4)优化AP设置以最大化瓶颈主机的吞吐量。不幸的是,这种方法有缺点:1)需要大量的手动吞吐量测量来调优模型;2)不考虑AP位置的移位;3) IEEE 802.11ac 5 GHz的设备没有被评估,尽管它们可以提供更快的传输。本文提出了三方面的改进:1)在保持模型精度的同时减少了测量点的数量;2)新取AP设置坐标作为优化参数;3)考虑使用IEEE 802.11ac 5 GHz的AP设备,稍作修改。在三个网络领域的大量实验证实了该方法的有效性。
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引用次数: 3
An analysis method for eye motion and eye blink detection from colour images around ocular region 一种基于眼周彩色图像的眼动和眨眼检测方法
Pub Date : 2019-05-28 DOI: 10.1504/IJSSC.2019.100010
Shogo Matsuno, N. Itakura, Tota Mizuno
This paper examines an analysis and measurement method that to aim to involve incorporating eye motion and eye blink as functions of an eye-based human-computer interface. Proposed method has been achieved by analysing the visible-light images captured without using special equipment, in order to make the eye-controlled input interface independent of gaze-position measurement. Specifically, we propose two algorithms, one for detecting eye motion using optical flow and the other for classifying voluntary eye blinks using changes of eye aperture areas. In addition, we tried evaluating experiment both detection algorithms simultaneously assuming application to input interface. The two algorithms were examined for applicability in an eye-based input interface. As a result of experiments, real-time detection of each eye motion and eye blink could be performed with an accuracy of about 80% on average.
本文研究了一种分析和测量方法,旨在将眼动和眨眼作为基于眼睛的人机界面的功能。该方法是在不使用特殊设备的情况下,通过对采集的可见光图像进行分析,使眼控输入接口不受注视位置测量的影响。具体来说,我们提出了两种算法,一种是利用光流检测眼球运动,另一种是利用眼孔面积的变化对自愿眨眼进行分类。此外,我们还尝试了两种检测算法同时在输入界面上的应用。测试了这两种算法在基于眼睛的输入界面中的适用性。实验结果表明,每一次眼动和眨眼的实时检测准确率平均在80%左右。
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引用次数: 0
期刊
International Journal of Space-Based and Situated Computing
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