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An Application-Oriented Taxonomy on Spoofing, Disguise and Countermeasures in Speaker Recognition 面向应用的说话人识别中的欺骗、伪装和对抗分类
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000017
Lantian Li, Xingliang Cheng, T. Zheng
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引用次数: 0
Enhanced Automatic Areas of Interest (AOI) Bounding Boxes Estimation Algorithm for Dynamic Eye-Tracking Stimuli 动态眼动追踪刺激的增强自动感兴趣区域(AOI)边界盒估计算法
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000026
E. A. Lagmay, M. M. Rodrigo
In eye-tracking research, an area of interest (AOI) is defined as any object in the visual stimuli which is/are focused on by the viewer, defined with bounding boxes of any shape. If a study makes use of a small number of static visual stimuli, then researchers may define AOIs manually. However, if the stimuli is dynamic, then manual AOI definition is not efficient or scalable. This paper presents the Enhanced Automatic AOI Bounding Boxes Estimation Algorithm which automatically esti-mates the AOI bounding boxes in dynamic stimuli using simple image segmentation techniques. This algorithm is an improvement on the Automatic AOI Bounding Boxes Estimation Algorithm. It uses a faster version of the SLIC algorithm which utilizes the AVX2 SIMD (Single Instruction, Multiple Data) parallelization paradigm, and replaces the second K-Means Image Segmentation procedure at the end of the pre-∗ and in the evaluation of the the end results of the Enhanced Automatic AOI Bounding Boxes Estimation vious version of the algorithm with Region Adjacency Graph (RAG) Thresholding. The evaluation of the overall results of the new algorithm shows that the Enhanced Automatic AOI Bounding Boxes Estimation Algorithm is superior to its predecessor both in terms of accuracy (recall and precision) and efficiency (benchmarking).
在眼动追踪研究中,兴趣区域(AOI)被定义为视觉刺激中被观看者关注的任何物体,用任意形状的边界框来定义。如果一项研究使用少量静态视觉刺激,那么研究人员可能会手动定义aoi。然而,如果刺激是动态的,那么手动AOI定义是不有效的或可扩展的。本文提出了一种增强的AOI边界盒自动估计算法,该算法使用简单的图像分割技术自动估计动态刺激下的AOI边界盒。该算法是对自动AOI边界盒估计算法的改进。它使用更快版本的SLIC算法,该算法利用AVX2 SIMD(单指令,多数据)并行化范例,并在预*结束时和在使用区域邻接图(RAG)阈值评估算法的增强自动AOI边界盒估计版本的最终结果时替换第二个K-Means图像分割过程。对新算法整体结果的评估表明,增强的自动AOI边界盒估计算法在准确率(召回率和精度)和效率(基准测试)方面都优于其前身。
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引用次数: 2
Joint Chord and Key Estimation Based on a Hierarchical Variational Autoencoder with Multi-task Learning 基于多任务学习的分层变分自编码器联合和弦和键估计
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000052
Yiming Wu, Kazuyoshi Yoshii
This paper describes a deep generative approach to joint chord and key estimation for music signals. The limited amount of music signals with complete annotations has been the major bottleneck in supervised multi-task learning of a classification model. To overcome this limitation, we integrate the supervised multi-task learning approach with the unsupervised autoencoding approach in a mutually complementary manner. Considering the typical process of music composition, we formulate a hierarchical latent variable model that sequentially generates keys, chords, and chroma vectors. The keys and chords are assumed to follow a language model that represents their relationships and dynamics. In the framework of amortized variational inference (AVI), we introduce a classification model that jointly infers discrete chord and key labels and a recognition model that infers continuous latent features. These models are combined to form a variational autoencoder (VAE) and are trained jointly in a (semi-)supervised manner, where the generative and language models act as regularizers for the classification model. We comprehensively investigate three different architectures for the chord and key classification model, and three different architectures for the language model. Experimental results demonstrate that the VAE-based multi-task learning improves chord estimation as well as key estimation.
本文介绍了一种基于深度生成的音乐信号联合和弦和键估计方法。具有完整注释的音乐信号数量有限一直是分类模型监督多任务学习的主要瓶颈。为了克服这一限制,我们将有监督的多任务学习方法与无监督的自动编码方法以互补的方式集成在一起。考虑到音乐创作的典型过程,我们制定了一个分层潜变量模型,依次生成键、和弦和色度向量。假设键和和弦遵循代表其关系和动态的语言模型。在平摊变分推理(AVI)的框架下,我们引入了一个联合推断离散和弦和键标签的分类模型和一个推断连续潜在特征的识别模型。这些模型被组合成一个变分自编码器(VAE),并以一种(半)监督的方式联合训练,其中生成模型和语言模型作为分类模型的正则化器。我们全面研究了和弦和键分类模型的三种不同架构,以及语言模型的三种不同架构。实验结果表明,基于vae的多任务学习提高了和弦估计和键估计。
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引用次数: 0
Editorial for the Special Issue on Information Processing for Understanding Human Attentional and Affective States 为理解人类注意和情感状态的信息处理特刊社论
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000100
J. Yoshimoto, U. Obaidellah
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引用次数: 0
Editorial for the Special Issue on Multi-Disciplinary Dis/Misinformation Analysis and Countermeasures 多学科误传分析与对策特刊社论
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000101
Yuhong Liu
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引用次数: 0
Content-Adaptive Level of Detail for Lossless Point Cloud Compression 无损点云压缩的内容自适应细节水平
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000004
Lei Wei, Shuai Wan, Fuzheng Yang, Zhecheng Wang
The nonuniform distribution of points in a point cloud and their abundant attribute information (such as colour, reflectance, and normal) result in the generation of massive data, making point cloud compression (PCC) essential for related applications. The hierarchical structure of the level of detail (LOD) in a point cloud and the corresponding predictions are commonly used in PCC, whereas the current method of LOD generation is neither content adaptive nor optimized. Targeting lossless PCC, an LOD prediction error model is proposed in this work, based on which the prediction error is minimized to obtain the optimal coding performance. As a result, the process of generating LOD is optimized, where the smallest number of LOD levels that yields the minimum attribute bitrate can be found. The proposed method is evaluated on various standard datasets under common test conditions. Experimental results show that the proposed method achieves optimal coding performance in a content-adaptive way while significantly reducing the time required for encoding and decoding, i.e., ∼ 15.2% and ∼ 17.3% time savings on average for distance-based LOD, and ∼ 5.4% and ∼ 5.1% time savings for Morton-based LOD, respectively.
点云中点的非均匀分布及其丰富的属性信息(如颜色、反射率、法向等)导致了海量数据的产生,使得点云压缩(PCC)在相关应用中必不可少。在PCC中常用的是点云细节层次(LOD)的层次结构及其预测,而目前的LOD生成方法既没有内容自适应,也没有优化。本文以无损PCC为目标,提出了一种LOD预测误差模型,在此基础上最小化预测误差以获得最优编码性能。因此,生成LOD的过程得到了优化,可以找到产生最小属性比特率的最少数量的LOD级别。在常见的测试条件下,对所提出的方法在各种标准数据集上进行了评估。实验结果表明,该方法以内容自适应的方式实现了最优的编码性能,同时显著减少了编码和解码所需的时间,即基于距离的LOD平均节省了~ 15.2%和~ 17.3%的时间,基于morton的LOD平均节省了~ 5.4%和~ 5.1%的时间。
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引用次数: 1
Recurrent Neural Networks and Their Memory Behavior: A Survey 递归神经网络及其记忆行为研究综述
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000123
Yuanhang Su, C.-C. Jay Kuo
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引用次数: 8
ITS-Net: Iterative Two-Stream Network for Image Super-Resolution ITS-Net:图像超分辨率迭代双流网络
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000018
Wei Li, Yan Huang, Yilong Yin, Jingliang Peng
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引用次数: 0
Editorial for the Special Issue on Deep Neural Networks 深度神经网络特刊社论
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000062
Li-Wei Kang, C. Yeh
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引用次数: 0
Deep Learning for Human Action Recognition: A Comprehensive Review 人类行为识别的深度学习:综述
IF 3.2 Q1 Computer Science Pub Date : 2022-01-01 DOI: 10.1561/116.00000068
Duc-Quang Vu, Trang Phung Thi Thu, Ngan T. H. Le, Jia-Ching Wang
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引用次数: 1
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APSIPA Transactions on Signal and Information Processing
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