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2008 10th International Conference on Advanced Communication Technology最新文献

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CHEF: Cluster Head Election mechanism using Fuzzy logic in Wireless Sensor Networks 无线传感器网络中使用模糊逻辑的簇头选举机制
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493846
Jong-Myoung Kim, Seon-Ho Park, Young-Ju Han, Tai M. Chung
In designing the wireless sensor networks, the energy is the most important consideration because the lifetime of the sensor node is limited by the battery of it. To overcome this demerit many research have been done. The clustering is the one of the representative approaches. In the clustering, the cluster heads gather data from nodes, aggregate it and send the information to the base station. In this way, the sensor nodes can reduce communication overheads that may be generated if each sensor node reports sensed data to the base station independently. LEACH is one of the most famous clustering mechanisms. It elects a cluster head based on probability model. This approach may reduce the network lifetime because LEACH does not consider the distribution of sensor nodes and the energy remains of each node. However, using the location and the energy information in the clustering can generate big overheads. In this paper we introduce CHEF - cluster head election mechanism using fuzzy logic. By using fuzzy logic, collecting and calculating overheads can be reduced and finally the lifetime of the sensor networks can be prolonged. To prove efficiency of CHEF, we simulated CHEF compared with LEACH using the matlab. Our simulation results show that CHEF is about 22.7% more efficient than LEACH.
在设计无线传感器网络时,由于传感器节点的寿命受到其电池的限制,因此能量是最重要的考虑因素。为了克服这一缺点,已经进行了许多研究。聚类是一种具有代表性的方法。在集群中,簇头从节点收集数据,汇总并将信息发送到基站。这样,传感器节点可以减少如果每个传感器节点独立地向基站报告感测数据可能产生的通信开销。LEACH是最著名的聚类机制之一。它基于概率模型选择簇头。由于LEACH不考虑传感器节点的分布和每个节点的剩余能量,这种方法可以减少网络的生存期。然而,在聚类中使用位置和能量信息会产生很大的开销。本文引入了基于模糊逻辑的CHEF -簇头选举机制。利用模糊逻辑可以减少传感器网络的采集和计算开销,从而延长传感器网络的寿命。为了证明CHEF的有效性,我们利用matlab对CHEF和LEACH进行了仿真比较。仿真结果表明,CHEF的效率比LEACH的效率高22.7%。
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引用次数: 555
Design and Implementation of Smartphone Edition based on Embedded Linux 基于嵌入式Linux的智能手机版的设计与实现
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493771
Do-Hyung Kim, Minhong Yun, Sunja Kim, Cheol-Hoon Lee
The paper describes the design and implementation of Qplus Smartphone Edition based on embedded Linux. Existing Smartphone platforms entailed royalty expenses and had customization difficulties due to the closure of their source codes. The Qplus Smartphone Edition requires no royalty because it is based on the embedded Linux. And, it supports key navigation functionality such as moving between folders or running applications with key-only operations. It also provides more user friendly environment through screen interfaces and indicators similar to those of the cellular phones.
本文介绍了基于嵌入式Linux的Qplus智能手机版的设计与实现。现有的智能手机平台需要版税费用,并且由于源代码的封闭而存在定制困难。Qplus智能手机版不需要版税,因为它是基于嵌入式Linux。而且,它支持键导航功能,例如在文件夹之间移动或运行仅使用键操作的应用程序。它还通过类似于手机的屏幕界面和指示器提供了更友好的用户环境。
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引用次数: 2
Noncoherent M-ary Orthogonal FSK Alamouti Space-Time Coding with Antenna Selection 天线选择的非相干正交FSK Alamouti空时编码
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493861
Il Jin Youn
In this paper, we apply the antenna selection to noncoherent Alamouti space-time coding for transmission over a Rayleigh fading channel. We investigated the effect of antenna selection on average bit error probability of noncoherent detection of Alamouti space-time coded orthogonal modulation. The performance is evaluated, through a simulation study, for the cases of a single receive antenna and a dual receive antenna. Results establish the degree of diversity gain that could be achieved with antenna selection.
在本文中,我们将天线选择应用于非相干Alamouti空时编码在瑞利衰落信道上的传输。研究了天线选择对Alamouti空时编码正交调制非相干检测平均误码率的影响。通过仿真研究,对单接收天线和双接收天线的性能进行了评价。结果确定了天线选择可以实现的分集增益程度。
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引用次数: 0
Radio Access Network Fairly Distributing Multimedia Calls and Method Controlling Call Process Load 无线接入网公平分配多媒体呼叫及呼叫进程负荷控制方法
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493805
Jisoo Park, Han-Sang Yoon
In this manuscript, we propose a mobile communication system having devices processing control and traffic calls in a radio access network and a method for controlling call processing load of the devices to evenly distribute call process load to respective devices and to process a call having the highest priority among priority-based quality of service(QoS) calls. With our proposed method, we present a different way of controlling call processing load from load control actions with respect to the processor device and the load control points of view based on software and hardware performance in the control station system of a radio access network.
在本文中,我们提出了一种在无线接入网中具有处理控制和流量呼叫的设备的移动通信系统,以及一种控制设备的呼叫处理负载的方法,以便将呼叫处理负载均匀地分配到各自的设备,并在基于优先级的服务质量(QoS)呼叫中处理具有最高优先级的呼叫。在无线接入网控制站系统中,从处理器设备的负载控制动作和基于软硬件性能的负载控制角度出发,提出了一种不同的呼叫处理负载控制方法。
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引用次数: 0
Semi-blind channel estimation based on receiver diversity 基于接收机分集的半盲信道估计
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493797
A. Kora, J. Cances, V. Meghdadi
This paper introduces a semi-blind channel estimation algorithm based on receiver diversity for Multiple Input Multiple Output (MIMO) systems using Orthogonal Frequency Division Multiplexing (OFDM) modulation. To enable the receiver to separate deterministically the preamble streams from each transmit antenna, a given set of subcarriers is attributed to each transmit antenna in the data block which is used as preamble. The receiver can extract the desired transmitted signal by using selectors. The problem is then reduced to a Single Input Multiple Output (SIMO) scheme. Our method consists firstly in separating the contributions of the different transmit antennas and secondly in a semi-blind SIMO channel estimation algorithm which uses SVD decomposition of a particular matrix. The scalar ambiguity of the estimated channel is removed by using a reduced number of pilots symbols.
针对正交频分复用(OFDM)多输入多输出(MIMO)系统,提出一种基于接收机分集的半盲信道估计算法。为了使接收机能够从每个发射天线确定地分离前导流,在用作前导的数据块中,将一组给定的子载波分配给每个发射天线。接收机利用选择器提取所需的发射信号。然后将问题简化为单输入多输出(SIMO)方案。我们的方法首先包括分离不同发射天线的贡献,其次是使用特定矩阵的SVD分解的半盲SIMO信道估计算法。通过减少导频符号的数量来消除估计信道的标量模糊性。
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引用次数: 0
A Personality Specialized Artificial Emotion for a Scrolling Shooter game 滚动射击游戏的个性特殊人工情感
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4494036
J. Ham, Myung-Bum Jung, Bo-Kyung Seong, Junhyung Park, Min-ho Park, Il-Ju Ko
Previous games including a scrolling shooter game lacked an emotional mechanism according to a personality of character. So characters could only express a simple and short emotion. If characters have emotions that is specialized their personality, they will show emotional response according to their personality. This effect will give emotional stimulus to players, so players' satisfaction and interactivity between characters and players will be improved. Therefore this paper purposes researching and developing an artificial emotion which can express emotions according to situations and character's personality in a scrolling shooter game. We will suggest three methods for our artificial emotions. First one is an emotion analyzing method which receives emotional stimulus and analyzes what kind of emotions have induced. Second one is an emotion controlling method which controls various emotions organically according to time and characters' personality. Last one is an emotion deciding method which decides emotional responses and actions according to emotions of present We made a scrolling shooter game based on an existing scrolling shooter game, and made another version which is applied our artificial emotion for estimating player's satisfaction And we compared and estimated two versions through a questionnaire.
包括卷轴射击游戏在内的之前的游戏都缺乏基于角色个性的情感机制。所以人物只能表达一种简单而短暂的情感。如果人物的情感是他们个性的专门化,他们就会根据他们的个性表现出情感反应。这种效果会给玩家带来情感上的刺激,从而提高玩家的满意度和角色与玩家之间的互动性。因此,本文旨在研究和开发一种能够在滚动射击游戏中根据情境和角色个性来表达情感的人工情感。我们将为我们的人工情感提出三种方法。第一种是情绪分析法,即接受情绪刺激,分析产生了什么样的情绪。二是情绪控制法,根据时间和人物性格对各种情绪进行有机控制。最后是一种情绪决定方法,根据当前的情绪来决定情绪反应和行动。我们在已有的一款滚动射击游戏的基础上制作了一款滚动射击游戏,并制作了另一款版本,该版本应用我们的人工情绪来估计玩家的满意度,并通过问卷调查对两个版本进行了比较和估计。
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引用次数: 0
Efficient Phase Estimation Using Turbo Decoding In Satellite Communications System 基于Turbo译码的卫星通信系统有效相位估计
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493982
Young Sun Lim, J. S. Park, Pansoo Kim, D. Chang, Hojin Lee, J. Kim
Phase estimation is a critical issue for turbo code implementation because good performance of turbo codes always implicitly assumes complete phase synchronization. Phase offset changes fast and must be treated on a symbol basis with much more complicated modeling. In this paper, we present and analyze an efficient phase synchronization method based on PSP (per-survivor processing) for modern satellite systems with multimedia services. When the PSP estimator is implemented by hardware, the complexity is significantly increased. To relieve this complexity, we propose novel synchronization method by changing the number of path according to condition of channels. The number of calculation is reduced consequently and the performance maintains similar to existing PSP because the number of path decrease for various kinds of scenarios of channel conditions. Both theoretical and simulated results are presented for varying simulation parameters. The proposed technique can be applied to the turbo coding-based satellite multimedia communication systems.
相位估计是turbo码实现的一个关键问题,因为良好的turbo码性能总是隐含地假设完全相位同步。相位偏移变化快,必须在符号基础上进行处理,并且建模要复杂得多。本文提出并分析了一种基于PSP (per-survivor processing)的现代卫星多媒体系统相位同步方法。当PSP估计器由硬件实现时,其复杂性显著增加。为了减轻这种复杂性,我们提出了一种新的同步方法,根据信道的条件改变路径的数量。在各种信道条件下,由于路径数的减少,使得计算量减少,性能保持与现有的PSP相似。给出了不同仿真参数下的理论和仿真结果。该技术可应用于基于turbo编码的卫星多媒体通信系统。
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引用次数: 1
A novel address pointer switch architecture for variable length packets 一种新的可变长度数据包的地址指针切换体系结构
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493953
Kyoung-Sook Ryu, Byeong-Seog Choe
The various switch architectures have been proposed to switch the variable length packets between input and output port in recent Internet environments. The conventional switch architectures have considered two approaches to employ ATM switching fabric, i.e., An original packet segmentation/reassemble and reserve buffers at the cross point in the switching fabric. However, these add overhead time to the system. In this paper, we propose a new switch architecture, named APS (address pointer switch), which has separated the data memory plane and the address pointer switching plane. The original packet will be stored on the separated memory structure and simultaneously only the memory address pointers will be forwarded through the switching fabric. The small mini packets that carry address pointers and basic forwarding information will be passed through the address pointer switching fabric. It is possible to achieve remarkable switching performance compared to other switch fabrics with contending variable length packets.
在最近的互联网环境中,为了在输入和输出端口之间交换可变长度的数据包,提出了各种各样的交换体系结构。传统的交换架构考虑了两种使用ATM交换结构的方法,即原始分组分割/重组和在交换结构的交叉点保留缓冲区。但是,这会增加系统的开销时间。本文提出了一种新的交换结构APS (address pointer switch),它将数据存储平面和地址指针交换平面分离开来。原始数据包将存储在分离的内存结构中,同时只有内存地址指针将通过交换结构转发。携带地址指针和基本转发信息的小数据包将通过地址指针交换结构传递。与其他具有竞争可变长度数据包的交换结构相比,它有可能实现卓越的交换性能。
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引用次数: 2
Commercial Portals Evaluation 商业门户评估
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4494187
S.N. Azar, A. Jalali, S. Falsafi
By integrating applications and resources, portals allow users access information in simple way. Portals are a single, integrated point of access to information and application. Portals are provided a comprehensive context and an aggregated view across all information. For this reason there are lots of vendors who provide the portal product and selecting of appropriate portal become very important for companies. In previous methods portals were compared according to the number of features that they have provided. In those methods was not considered functionality of enterprise. In this paper we evaluate portals with some criteria.
通过集成应用程序和资源,门户允许用户以简单的方式访问信息。门户是访问信息和应用程序的单一集成点。门户提供了全面的上下文和跨所有信息的聚合视图。因此,有许多提供门户产品的供应商,选择合适的门户对公司来说变得非常重要。在以前的方法中,门户是根据它们提供的功能的数量进行比较的。在这些方法中不考虑企业的功能性。本文用一些准则对门户进行了评价。
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引用次数: 4
A Novel Code Tracking Scheme using Correlation Outputs in Advanced Offset Region for GALILEO L1 Open Service 一种基于超前偏移区域相关输出的GALILEO L1开放服务代码跟踪方案
Pub Date : 2008-04-22 DOI: 10.1109/ICACT.2008.4493853
Euihyoung Lee, Seungsoo Yoo, Sun Yong Kim, Youngyoon Lee, Seokho Yoon, Seok-Pil Lee
The single delta delay lock loop is the most widely used code tracking scheme for the GALILEO system that employs the binary offset carrier modulated spreading signal. When only a line-of-sight signal is received, the single delta delay lock loop is the optimal code tracking scheme. However, when the multipath signals are received, the correlation values are distorted, and thus, the tracking bias arises, which is defined as the difference between correct and estimated synchronization points. To tackle this problem, many tracking schemes have been proposed, e.g. narrow correlator DLL, high resolution correlator DLL, and so on. These schemes use the correlation values nearby the offset of the peak correlation values. However, the coherent auto-correlation function of the binary offset carrier modulated spreading signal has additionally two locally minimum correlation values whose offsets are plusmnTc /2 , respectively, where Tc is the chip duration. In multipath environments, the correlation values nearby the locally minimum correlation value are less distorted compared with those nearby the one whose offset is plusmnTc /2 . From this observation, we propose a novel tracking scheme, and then, its tracking accuracy is assessed using Monte-Carlo simulation.
单增量延时锁环是GALILEO系统中应用最广泛的码跟踪方案,它采用二进制偏置载波调制扩频信号。当只接收到视距信号时,单增量延迟锁环是最优的码跟踪方案。然而,当接收到多径信号时,相关值被扭曲,从而产生跟踪偏差,跟踪偏差定义为正确同步点与估计同步点之间的差值。为了解决这一问题,人们提出了许多跟踪方案,如窄相关DLL、高分辨率相关DLL等。这些方案使用峰值相关值偏移附近的相关值。然而,二进制偏置载波调制扩频信号的相干自相关函数还有两个局部最小相关值,它们的偏移量分别为plusmnTc /2,其中Tc为芯片持续时间。在多径环境下,与偏移量为plusmnTc /2的相关值附近的相关值相比,局部最小相关值附近的相关值失真较小。在此基础上,提出了一种新的跟踪方案,并利用蒙特卡罗仿真对其跟踪精度进行了评估。
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引用次数: 0
期刊
2008 10th International Conference on Advanced Communication Technology
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