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Investigating the effects of material ratio scenarios on soft robot design based on morphology–material–control coevolution 基于形态-材料-控制协同进化,研究材料配比方案对软体机器人设计的影响
IF 0.8 Q4 ROBOTICS Pub Date : 2024-02-10 DOI: 10.1007/s10015-023-00934-3
Nanako Shimaoka, Reiji Suzuki, Takaya Arita

This study explores the influence of material selection scenarios on the evolutionary design of soft robots. Soft robots have vast potential applications that rigid robots cannot accomplish due to their lightweight and flexible nature. Despite rapid development of soft robotics in recent years, its effective automatic design method remains undeveloped. To combat this, evolutionary computation has been proposed for automatic soft robot design. Material selection has been identified as crucial in influencing the outcomes of autonomously designed soft robots, yet understanding of its impacts remains limited, particularly in changing material selection scenarios across generations. In this study, we hypothesized that these changing scenarios could influence the evolved robots. Initial experiments, based on travel distance and energy efficiency, suggested material selection could greatly impact the final robot. Further experiments, adjusting material ratio and rewarding specific material use, identified how certain material selection scenarios led to changes in the structure and performance of the evolved soft robots. These findings contribute to automatic design methodologies in soft robotics.

本研究探讨了材料选择方案对软体机器人进化设计的影响。软体机器人因其轻便灵活的特性,具有刚性机器人无法实现的巨大应用潜力。尽管近年来软机器人技术发展迅速,但其有效的自动设计方法仍未得到开发。为解决这一问题,有人提出了进化计算用于软机器人的自动设计。材料选择被认为是影响自主设计软体机器人结果的关键因素,但对其影响的了解仍然有限,尤其是在跨代改变材料选择的情况下。在本研究中,我们假设这些不断变化的情况可能会影响进化后的机器人。基于行进距离和能源效率的初步实验表明,材料选择会对最终机器人产生很大影响。进一步的实验通过调整材料比例和奖励特定材料的使用,确定了某些材料选择方案是如何导致进化软体机器人的结构和性能发生变化的。这些发现有助于软体机器人的自动设计方法。
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引用次数: 0
Estimation of a treatment effect based on a modified covariates method with (L_0) norm 基于具有 $L_0$$ 规范的修正协变量法估算治疗效果
IF 0.8 Q4 ROBOTICS Pub Date : 2024-02-09 DOI: 10.1007/s10015-023-00929-0
Kensuke Tanioka, Kaoru Okuda, Satoru Hiwa, Tomoyuki Hiroyasu

In randomized clinical trials, we assumed the situation that the new treatment is not adequate compared to the control treatment as a result. However, it is unknown if the new treatment is ineffective for all patients or if it is effective for only a subgroup of patients with specific characteristics. If such a subgroup exists and can be detected, the patients can receive effective therapy. To detect subgroups, we need to estimate treatment effects. To achieve this, various treatment effect estimation methods have been proposed based on the sparse regression method. However, these methods are affected by noise. Therefore, we propose new treatment effect estimation approaches based on the modified covariate method, one using lasso regression and the other ridge regression, using the (L_0) norm. The proposed approach was evaluated through numerical simulation and real data examples. As a result, the results of the proposed method were almost the same as those of existing methods in numerical simulations, but were effective in real data example.

在随机临床试验中,我们假设新疗法与对照疗法相比效果不佳。然而,新疗法是对所有患者无效,还是仅对具有特定特征的亚组患者有效,我们不得而知。如果存在这样的亚组并能被检测出来,患者就能接受有效的治疗。为了检测亚组,我们需要估计治疗效果。为此,人们提出了基于稀疏回归法的各种治疗效果估计方法。然而,这些方法都会受到噪声的影响。因此,我们提出了基于修正协方差方法的新的治疗效果估计方法,一种是使用 lasso 回归,另一种是使用 (L_0) 规范的脊回归。我们通过数值模拟和真实数据实例对所提出的方法进行了评估。结果表明,所提方法在数值模拟中的结果与现有方法基本相同,但在实际数据示例中效果显著。
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引用次数: 0
Double-ConvMF: probabilistic matrix factorization with user and item characteristic text Double-ConvMF:带有用户和项目特征文本的概率矩阵因式分解
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-23 DOI: 10.1007/s10015-023-00924-5
Takuya Tamada, Ryosuke Saga

In today’s information-rich society, the importance of recommender systems for matching items and customers is increasing day by day. The development of e-commerce sites and review sites has made it possible to access a large amount of product descriptions and user reviews, and it is believed that more advanced recommendation models can be proposed by efficiently utilizing this text information. ConvMF is the first model that integrates text and probabilistic matrix factorization(PMF) which is one of the matrix factorization methods. In this method, features are extracted from item text such as item descriptions using CNN architecture and integrated into PMF. However they focus only on the item text and not on the user factor. As a result, this method can not reflect user characteristics. Therefore, this paper proposes a new recommender system to extract both item and user features from item and user text using CNN and integrate them into matrix factorization.

在当今这个信息丰富的社会,为商品和客户牵线搭桥的推荐系统的重要性与日俱增。电子商务网站和评论网站的发展使得获取大量产品描述和用户评论成为可能,人们相信,通过有效利用这些文本信息,可以提出更先进的推荐模型。ConvMF 是第一个将文本与矩阵因式分解方法之一的概率矩阵因式分解(PMF)相结合的模型。在这种方法中,使用 CNN 架构从项目文本(如项目描述)中提取特征,并将其集成到 PMF 中。但是,它们只关注项目文本,而不关注用户因素。因此,这种方法无法反映用户特征。因此,本文提出了一种新的推荐系统,利用 CNN 从项目和用户文本中提取项目和用户特征,并将其集成到矩阵因式分解中。
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引用次数: 0
Robust active suspension control of vehicles with varying vehicle mass 车辆质量变化时的鲁棒主动悬架控制
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-19 DOI: 10.1007/s10015-023-00931-6
Masahiro Oya, Hiraku Komura

In vehicles with active suspensions, if handling stability is improved strongly by using a LQ controller for a road surface such as large bumps, ride comfort may deteriorate even for a road surface such as not so large bumps. Recently, to avoid the problem, a nonlinear active suspension control scheme has been proposed. However, in the proposed nonlinear controller, it is required that vehicle mass does not vary. In practice, vehicle mass varies greatly. If vehicle mass varies, the controller has to be redesigned. In this paper, to address the problem, based on the proposed nonlinear control scheme, we develop a new robust active suspension control scheme.

在装有主动悬架的车辆中,如果在颠簸较大的路面上使用 LQ 控制器,操控稳定性会得到很大提高,但即使在颠簸不大的路面上,乘坐舒适性也可能会下降。最近,为了避免这一问题,有人提出了一种非线性主动悬架控制方案。然而,在所提出的非线性控制器中,要求车辆质量不发生变化。实际上,车辆质量变化很大。如果车辆质量发生变化,就必须重新设计控制器。本文针对这一问题,在提出的非线性控制方案的基础上,开发了一种新的鲁棒主动悬架控制方案。
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引用次数: 0
Design of effective suction force sensible vacuum gripper by a 6-axis force sensor 利用 6 轴力传感器设计有效吸力可感真空机械手
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-19 DOI: 10.1007/s10015-023-00935-2
Sou Izumi, Shuhei Ikemoto

This study proposes a vacuum gripper that can measure the effective suction force applied to an object using a 6-axis force sensor. The object falling in a vacuum gripper occurs when a gap between the object and the pad no longer allows the negative pressure in the chamber. This is rephrased as the absence of a compression force between the object and the pad. Therefore, the force distribution that the attached object pushes the pad during suction reflects the external force, i.e. the effective suction force, required to remove the object. To confirm the validity of the developed vacuum gripper, we conducted an experiment where the developed vacuum gripper sucks a flat plate. As a result, we confirmed that the 6-axis force sensor’s signals mean the effective suction force by applying an external force to remove the place.

本研究提出了一种真空抓取器,它可以使用六轴力传感器测量施加在物体上的有效吸力。当物体与衬垫之间的间隙不再允许腔体内的负压存在时,物体就会在真空吸具中下落。这可以理解为物体和垫子之间没有压缩力。因此,在吸附过程中,附着物体推动垫子的力分布反映了移除物体所需的外力,即有效吸力。为了证实所开发的真空吸具的有效性,我们进行了一项实验,让所开发的真空吸具吸住一块平板。结果,我们证实六轴力传感器的信号意味着通过施加外力来移除该处的有效吸力。
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引用次数: 0
Human augmentation hand for cooperative solving of dissection puzzle problem 合作解决解剖难题的人类增强手
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-18 DOI: 10.1007/s10015-023-00922-7
Kyohei Yoshida, Wen Liang Yeoh, Hiroshi Okumura, Nobuhiko Yamaguchi, Osamu Fukuda

Human augmentation technologies can strengthen and compensate for the lack of human abilities associated with aging and physical disabilities. Efforts have been made to apply these technologies in manufacturing and agricultural industries to improve work efficiency, reduce fatigue, and cover differences in workers’ skills. This study proposes a human augmentation hand to assist users in performing intelligent tasks requiring high brain functions, such as cognition, planning, judgment, and memory. Solving a dissection puzzle is used as an example of an intelligent task. The human augmentation hand has a view of the puzzle blocks with an attached camera, and the puzzle blocks required for solving the dissection puzzle are derived using a full-search algorithm. The system can then provide user hints for solving puzzles and assist in handling puzzle blocks. An experiment is conducted to confirm the operation of the system and examine its usefulness. A National Aeronautics and Space Administration task load index (NASA-TLX) questionnaire is used to investigate the subjective workload perceived by users. The experimental results reveal that the proposed system improves task efficiency and reduces workloads that require high brain functions.

人体增强技术可以加强和弥补因衰老和身体残疾而导致的人体能力不足。人们已经努力将这些技术应用于制造业和农业,以提高工作效率、减少疲劳和弥补工人技能的差异。本研究提出了一种人类增强手,以协助用户完成需要较高大脑功能(如认知、规划、判断和记忆)的智能任务。以解决一个解剖谜题作为智能任务的例子。人体增强手可以通过附带的摄像头看到拼图块,并通过全搜索算法得出解解剖谜题所需的拼图块。然后,系统可以为用户提供解题提示,并协助处理拼图块。我们进行了一项实验,以确认系统的运行并检验其实用性。美国国家航空航天局(NASA)任务负荷指数(NASA-TLX)问卷用于调查用户的主观工作量。实验结果表明,建议的系统提高了任务效率,减少了对大脑功能要求较高的工作量。
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引用次数: 0
Research on body sway caused by matrix-shaped tactile stimuli on dorsum of foot 足背矩阵式触觉刺激引起身体摇摆的研究
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-12 DOI: 10.1007/s10015-023-00925-4
Daisuke Kobayashi, Tsubasa Sasaki, Takeshi Hayashida, Masafumi Uchida

The human postural control function is determined by inputs from three senses, namely, vision, balance, and somatosensation. Many studies have attempted to induce body movements in arbitrary directions using external stimuli to maintain and improve postural control functions. Previous studies demonstrated that sensory information from the plantar region of the foot is involved in the understanding of front–back position and regulation of body movements. In the present study, we investigated a method to induce postural control and walking movements in an arbitrary direction by presenting matrix-shaped tactile stimuli (MSTS) to the plantar region of the foot. We developed a tactile stimulation device to investigate body sway when the MSTS was presented to the dorsal surface region of a foot in a standing posture. This device is envisioned to be used as a wearable guidance tool in the future. In addition, the measurement experiment used a high-speed camera and an accelerometer placed on the top of the subject’s head to track the subject’s movements in response to the MSTS presented by the device. In this paper, the relationship between the control parameters (L, T) of tactile stimulation MSTS and body sway and its direction was considered. The results showed that the introduction of MSTS on the sole of the foot could induce body sway. The results also suggest that it is possible to induce body sway in the respective expected directions by setting appropriate parameters (L, T).

人体姿势控制功能由三种感官输入决定,即视觉、平衡和躯体感觉。许多研究试图利用外部刺激诱导身体向任意方向运动,以保持和改善姿势控制功能。以往的研究表明,来自足底区域的感觉信息参与了对前后位置的理解和身体运动的调节。在本研究中,我们探讨了一种通过向足底区域提供矩阵形触觉刺激(MSTS)来诱导姿势控制和任意方向行走运动的方法。我们开发了一种触觉刺激装置,用于研究在站立姿势下将矩阵形触觉刺激物置于足背表面区域时的身体摇摆。该装置有望在未来用作可穿戴的引导工具。此外,测量实验还使用了高速摄像机和放置在受试者头顶的加速度计,以跟踪受试者对该装置所呈现的 MSTS 的反应动作。本文考虑了触觉刺激 MSTS 的控制参数(L、T)与身体摇摆及其方向之间的关系。结果表明,在脚底引入 MSTS 可以引起身体摇摆。结果还表明,通过设置适当的参数(L、T),可以诱发身体向各自预期的方向摇摆。
{"title":"Research on body sway caused by matrix-shaped tactile stimuli on dorsum of foot","authors":"Daisuke Kobayashi,&nbsp;Tsubasa Sasaki,&nbsp;Takeshi Hayashida,&nbsp;Masafumi Uchida","doi":"10.1007/s10015-023-00925-4","DOIUrl":"10.1007/s10015-023-00925-4","url":null,"abstract":"<div><p>The human postural control function is determined by inputs from three senses, namely, vision, balance, and somatosensation. Many studies have attempted to induce body movements in arbitrary directions using external stimuli to maintain and improve postural control functions. Previous studies demonstrated that sensory information from the plantar region of the foot is involved in the understanding of front–back position and regulation of body movements. In the present study, we investigated a method to induce postural control and walking movements in an arbitrary direction by presenting matrix-shaped tactile stimuli (MSTS) to the plantar region of the foot. We developed a tactile stimulation device to investigate body sway when the MSTS was presented to the dorsal surface region of a foot in a standing posture. This device is envisioned to be used as a wearable guidance tool in the future. In addition, the measurement experiment used a high-speed camera and an accelerometer placed on the top of the subject’s head to track the subject’s movements in response to the MSTS presented by the device. In this paper, the relationship between the control parameters (<i>L</i>, <i>T</i>) of tactile stimulation MSTS and body sway and its direction was considered. The results showed that the introduction of MSTS on the sole of the foot could induce body sway. The results also suggest that it is possible to induce body sway in the respective expected directions by setting appropriate parameters (<i>L</i>, <i>T</i>).</p></div>","PeriodicalId":46050,"journal":{"name":"Artificial Life and Robotics","volume":"29 1","pages":"187 - 196"},"PeriodicalIF":0.8,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139532602","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Monitoring respiratory state from near-infrared face video images 通过近红外人脸视频图像监测呼吸状态
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-11 DOI: 10.1007/s10015-023-00926-3
Koichi Ashida, Yuta Hino, Chawan Koopipat, Keiko Ogawa-Ochiai, Norimichi Tsumura

In this paper, we propose an algorithm for estimating respiratory state using near-infrared facial video images. Estimation of respiratory state is an important indicator for early detection of respiratory diseases. In particular, there is a demand for monitoring respiratory state during the night. One method of monitoring respiratory state is to use contact-type sensors. However, this method requires the installation of many sensors and a visit to a hospital, which place a burden on patients. Therefore, we propose to acquire respiratory-induced features from near-infrared face video images and investigate their similarity to measurements obtained with a respirometer for non-contact monitoring of respiratory state in the dark. Respiratory-induced features were obtained from pulse wave signals extracted from the face video images. The results showed correlations in several respiratory states. This study opens some perspectives in non-contact monitoring of respiratory states.

本文提出了一种利用近红外面部视频图像估计呼吸状态的算法。估计呼吸状态是早期检测呼吸系统疾病的重要指标。特别是,人们需要在夜间监测呼吸状态。监测呼吸状态的一种方法是使用接触式传感器。然而,这种方法需要安装许多传感器,还需要到医院就诊,给患者带来了负担。因此,我们建议从近红外人脸视频图像中获取呼吸诱导特征,并研究其与呼吸计测量结果的相似性,以便在黑暗中对呼吸状态进行非接触式监测。呼吸诱导特征是从面部视频图像中提取的脉搏波信号中获得的。结果显示了几种呼吸状态的相关性。这项研究为非接触式监测呼吸状态开辟了一些前景。
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引用次数: 0
Human pulse wave detection with consumer earphones and headphones 使用消费类耳机和耳机进行人体脉搏波检测
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-10 DOI: 10.1007/s10015-023-00933-4
Xing Yi, Samith S. Herath, Hiroshi Ogawa, Hiroki Kuroda, Kosuke Oiwa, Shusaku Nomura

Dynamic earphones/headphones and microphones can detect sounds below the human audible frequency. Based on this principle, we propose a new method of human pulse measurement using consumer earphones and headphones. It is a simple signal separation-based method utilizing pressure changes inside the ear canal and around the tragus caused by heartbeats. As a result of feasibility evaluation using an electrocardiogram, the pulses derived by the earphone/headphone were highly feasible in terms of accurate peak-to-peak determination. Furthermore, we estimated the frequency characteristics of the audio devices at the frequency of interest, the center frequency of the heart rate (around 1.4 Hz), which enables us to reproduce the original, non-distorted pulse waveform. Although this is an entirely different methodology from photoplethysmography, it is promising because heart rate can be measured while listening to music.

动态耳机/头戴式耳机和麦克风可以检测到低于人类可听频率的声音。基于这一原理,我们提出了一种利用消费类耳机和耳麦测量人体脉搏的新方法。这是一种基于信号分离的简单方法,利用了由心跳引起的耳道内和耳廓周围的压力变化。使用心电图进行可行性评估的结果表明,耳机/耳机产生的脉冲在精确测定峰-峰值方面非常可行。此外,我们还估算了音频设备在感兴趣的频率,即心率中心频率(约 1.4 Hz)上的频率特性,这使我们能够再现原始、不失真脉搏波形。虽然这是一种完全不同于光电心动图的方法,但由于可以在听音乐的同时测量心率,因此前景广阔。
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引用次数: 0
Development of quadruped robot system mounting integrated circuits of pulse-type hardware neuron models for gait generation 开发安装脉冲型硬件神经元模型集成电路的四足机器人系统,用于生成步态
IF 0.8 Q4 ROBOTICS Pub Date : 2024-01-10 DOI: 10.1007/s10015-023-00930-7
Akihisa Ishida, Isuke Okuma, Katsuyuki Morishita, Ken Saito

The authors have been studying robots equipped with pulse-type hardware neuron models (P-HNMs) that mimic biological neurons. In a previous study, we developed a quadruped robot system mounting P-HNMs. The authors confirmed the generation of animal-like gait that transitions gait in response to the speed of movement. However, significant circuit variations occurred between the circuit boards of the P-HNMs because the discrete elements had been soldered to the circuit board by hand. Therefore, the circuit characteristics have to adjust using variable resistance for each experiment. In this paper, the authors developed an integrated circuit of P-HNMs to reduce the circuit variation. Also, we mounted the integrated circuits of P-HNMs on a quadruped robot system. As a result, we confirmed that an integrated circuit of P-HNMs does not require any adjustments to actuate the robot system. Also, the author established that the proposed quadruped robot system generates a gait like the “Walk” and the “Trot” of quadruped animals through the walking experiments. The generated gaits are three to seven times longer than the previous robot system.

作者一直在研究配备脉冲型硬件神经元模型(P-HNMs)的机器人,该模型可模仿生物神经元。在之前的一项研究中,我们开发了一个安装 P-HNM 的四足机器人系统。作者证实,该系统可产生类似动物的步态,根据运动速度转换步态。然而,由于分立元件是手工焊接到电路板上的,因此 P-HNM 的电路板之间存在明显的电路差异。因此,每次实验都必须使用可变电阻来调整电路特性。在本文中,作者开发了 P-HNM 集成电路,以减少电路变化。此外,我们还将 P-HNM 集成电路安装在四足机器人系统上。结果,我们证实 P-HNM 集成电路无需任何调整即可驱动机器人系统。此外,作者还通过行走实验证实,所提议的四足机器人系统能产生类似四足动物 "Walk "和 "Trot "的步态。生成的步态比以前的机器人系统长三到七倍。
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引用次数: 0
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Artificial Life and Robotics
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