This paper presents a generative approach to creating dynamic 3D cursive calligraphy by integrating motion and bio-data captured by EEG and EMG sensors with particle systems driven by vector fields. The artwork created through this method metaphorically and visually represents a calligrapher’s energy, inspired by the traditional concept of qi. The authors use the term bio-ink to describe the visualization technique of this digital sculpture, which uses bio-data as parameters to control the flow and dynamism of the particles. Utilizing Unreal Engine 5, the authors create a dynamic 3D artwork that inspires further investigation into the therapeutic benefits of calligraphy highlights the potential use of biofeedback in skill development, and paves the way for combining traditional arts with artists’ life-data.
{"title":"Cursive Calligraphy in 3D and Bio-Ink","authors":"Rem RunGu Lin, You Zhou, Kang Zhang","doi":"10.1162/leon_a_02541","DOIUrl":"https://doi.org/10.1162/leon_a_02541","url":null,"abstract":"<p>This paper presents a generative approach to creating dynamic 3D cursive calligraphy by integrating motion and bio-data captured by EEG and EMG sensors with particle systems driven by vector fields. The artwork created through this method metaphorically and visually represents a calligrapher’s energy, inspired by the traditional concept of <em>qi</em>. The authors use the term <em>bio-ink</em> to describe the visualization technique of this digital sculpture, which uses bio-data as parameters to control the flow and dynamism of the particles. Utilizing Unreal Engine 5, the authors create a dynamic 3D artwork that inspires further investigation into the therapeutic benefits of calligraphy highlights the potential use of biofeedback in skill development, and paves the way for combining traditional arts with artists’ life-data.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"35 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141882151","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Leah Lovett, Valerio Signorelli, Andy Hudson-Smith
This article explores the use of arts-led approaches to augmented reality (AR) marker design through the presentation of four commissioned projects featuring AR markers created using traditional techniques including drawing, hand weaving, and tiling. The physical-to-digital process to convert artworks into AR markers produces opportunities for cocreation with diverse participants and for materiality to shape the AR experience. Reflecting on the materiality of the different techniques in relation to the temporal, spatial, and social settings of each project (arts festivals, a summer school, and workshops on heat wave-risk communication), the authors argue for a responsive approach to integrating multimodal dynamic markers.
本文通过介绍四个委托项目,探讨了以艺术为主导的增强现实(AR)标记设计方法的应用,这些项目的特点是使用传统技术(包括绘画、手工编织和瓦工)制作 AR 标记。将艺术作品转化为 AR 标识的物理到数字过程为与不同的参与者共同创作提供了机会,也为塑造 AR 体验的物质性提供了机会。作者结合每个项目的时间、空间和社会环境(艺术节、暑期学校和热浪风险交流研讨会),对不同技术的物质性进行了反思,并提出了整合多模态动态标记的响应方法。
{"title":"Exploring the Materiality of Augmented Reality Markers through Arts-Led Cocreation: Drawing, Weaving, and Tiling","authors":"Leah Lovett, Valerio Signorelli, Andy Hudson-Smith","doi":"10.1162/leon_a_02542","DOIUrl":"https://doi.org/10.1162/leon_a_02542","url":null,"abstract":"<p>This article explores the use of arts-led approaches to augmented reality (AR) marker design through the presentation of four commissioned projects featuring AR markers created using traditional techniques including drawing, hand weaving, and tiling. The physical-to-digital process to convert artworks into AR markers produces opportunities for cocreation with diverse participants and for materiality to shape the AR experience. Reflecting on the materiality of the different techniques in relation to the temporal, spatial, and social settings of each project (arts festivals, a summer school, and workshops on heat wave-risk communication), the authors argue for a responsive approach to integrating multimodal dynamic markers.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"4 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141882152","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
SilenceTop is an interactive microarchitecture that reinterprets the traditional Korean soban table. This project aims to create a new form of interaction through silence by emphasizing nonlinguistic cues for interaction. SilenceTop challenges established notions of solitude and awkward conversational gaps while reshaping the domestic landscape. By harmonizing architectural and furniture dimensions, SilenceTop fosters interactivity among objects, spaces, and humans. The design offers easy assembly, adapting seamlessly to domestic settings with diverse spatial functions. Each seating side is positioned 75 cm apart, striking a balance for interaction in relationships both intimate and formal. The project focuses on silence, redefines object-space-human interactivity, and enriches the experience of person-environment engagement.
{"title":"SilenceTop: An Interactive Microarchitecture Responding Socially to Nonsocial Silences","authors":"Reina Suyeon Mun","doi":"10.1162/leon_a_02543","DOIUrl":"https://doi.org/10.1162/leon_a_02543","url":null,"abstract":"<p>SilenceTop is an interactive microarchitecture that reinterprets the traditional Korean <em>soban</em> table. This project aims to create a new form of interaction through silence by emphasizing nonlinguistic cues for interaction. SilenceTop challenges established notions of solitude and awkward conversational gaps while reshaping the domestic landscape. By harmonizing architectural and furniture dimensions, SilenceTop fosters interactivity among objects, spaces, and humans. The design offers easy assembly, adapting seamlessly to domestic settings with diverse spatial functions. Each seating side is positioned 75 cm apart, striking a balance for interaction in relationships both intimate and formal. The project focuses on silence, redefines object-space-human interactivity, and enriches the experience of person-environment engagement.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"177 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141886815","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This article introduces Visibilis 433, an audiovisual installation piece inspired by and conceived as an homage to John Cage’s legendary 4′33″. The piece utilizes practically inaudible components of the ambient sound in the gallery to present an audible artificial soundscape and an accompanying virtual landscape in real time, aiming to reinterpret Cage’s original intentions from a new perspective through signal processing and multimedia programming. In addition to introducing notable features of Visibilis 433, the article discusses its significance as a re-mediated synesthetic variation of 4′33″ that extends the limit of our auditory perceptions and crosses the border between audio and visual senses.
{"title":"Visibilis 433 : Sensory Extension and Audiovisual Reinterpretation of 4′33″","authors":"Ji Won Yoon, Woon Seung Yeo, Da Hye Kang","doi":"10.1162/leon_a_02548","DOIUrl":"https://doi.org/10.1162/leon_a_02548","url":null,"abstract":"<p>This article introduces <em>Visibilis 433,</em> an audiovisual installation piece inspired by and conceived as an homage to John Cage’s legendary <em>4′33″</em>. The piece utilizes practically inaudible components of the ambient sound in the gallery to present an audible artificial soundscape and an accompanying virtual landscape in real time, aiming to reinterpret Cage’s original intentions from a new perspective through signal processing and multimedia programming. In addition to introducing notable features of <em>Visibilis 433,</em> the article discusses its significance as a re-mediated synesthetic variation of <em>4′33″</em> that extends the limit of our auditory perceptions and crosses the border between audio and visual senses.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"21 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141886938","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Guido Salimbeni, Steve Benford, Stuart Reeves, Sarah Martindale
The article presents a historical overview of the classification of contemporary artworks that either have utilized artificial intelligence as a tool in their creation or focus on AI as their central theme or subject matter. The authors analyze artworks and descriptions, focusing on artists’ motivations and AI’s role in their practice, identifying five distinct tropes in AI art. The authors compare artworks with respect to key questions, creating a useful tool for art historians, curators, researchers, and artists. This historical classification provides a structured approach to understanding AI art’s creative significance and attributes as it has developed over time.
{"title":"Decoding AI in Contemporary Art: A Five-Trope Classification for Understanding and Categorization","authors":"Guido Salimbeni, Steve Benford, Stuart Reeves, Sarah Martindale","doi":"10.1162/leon_a_02546","DOIUrl":"https://doi.org/10.1162/leon_a_02546","url":null,"abstract":"<p>The article presents a historical overview of the classification of contemporary artworks that either have utilized artificial intelligence as a tool in their creation or focus on AI as their central theme or subject matter. The authors analyze artworks and descriptions, focusing on artists’ motivations and AI’s role in their practice, identifying five distinct tropes in AI art. The authors compare artworks with respect to key questions, creating a useful tool for art historians, curators, researchers, and artists. This historical classification provides a structured approach to understanding AI art’s creative significance and attributes as it has developed over time.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"82 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141886940","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Paroles Ailées. Lectures en Public D’Œuvres Littéraires (XVIE-XXIE Siècle) edited by Françoise Waquet. SUP/Sorbonne Université Presses, Paris, France, 2023. 268 pp., illus. Paper. ISBN: 9791023107708.
Paroles Ailées.Lectures en Public D'Œuvres Littéraires (XVIE-XXIE Siècle), edited by Françoise Waquet.SUP/索邦大学出版社,法国巴黎,2023 年。268 pp.纸质。ISBN: 9791023107708.
{"title":"Paroles Ailées. Lectures en Public D’Œuvres Littéraires (XVIE–XXIE Siècle)","authors":"Jan Baetens","doi":"10.1162/leon_r_02555","DOIUrl":"https://doi.org/10.1162/leon_r_02555","url":null,"abstract":"<span><strong>Paroles Ailées. Lectures en Public D’Œuvres Littéraires (XVIE-XXIE Siècle)</strong> edited by Françoise Waquet. SUP/Sorbonne Université Presses, Paris, France, 2023. 268 pp., illus. Paper. ISBN: 9791023107708.</span>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"299 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141887376","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In his recent remarks at BrainMind: Your Brain on Arts [1], CNN Host, social entrepreneur, and author Van Jones reminded participants that while the Earth may be made of stone, “the world is made of stories. [If] you want to change the world, change the story.” Considering the stones and stories of our world, Leonardo recognizes the power of storytelling as one of the most profound ways to share knowledge. The ultimate impact of stories is not only to convey knowledge, but also to impart an embodied knowing that can compel shifts in behavior. These are the stories needed today.
最近,美国有线电视新闻网(CNN)主持人、社会企业家和作家范-琼斯(Van Jones)在 "BrainMind: Your Brain on Arts"[1]会议上发言时提醒与会者,地球可能是由石头构成的,但 "世界是由故事构成的"。[如果]你想改变世界,就改变故事"。考虑到我们世界的石头和故事,莱昂纳多认识到讲故事的力量是分享知识最深刻的方式之一。故事的最终影响不仅在于传递知识,还在于传授一种能够迫使人们改变行为的体现性知识。这些就是今天所需要的故事。
{"title":"Changing the Story","authors":"Diana Ayton-Shenker","doi":"10.1162/leon_e_02539","DOIUrl":"https://doi.org/10.1162/leon_e_02539","url":null,"abstract":"<span>In his recent remarks at BrainMind: Your Brain on Arts [1], CNN Host, social entrepreneur, and author Van Jones reminded participants that while the Earth may be made of stone, “the world is made of stories. [If] you want to change the world, change the story.” Considering the stones and stories of our world, Leonardo recognizes the power of storytelling as one of the most profound ways to share knowledge. The ultimate impact of stories is not only to convey knowledge, but also to impart an embodied knowing that can compel shifts in behavior. These are the stories needed today.</span>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"20 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141882160","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In the early twentieth century, when little was known about the underwater realm, the question of subaquatic vision garnered much interest. Based on human laws of optics in water, observers of the time claimed to show how fish see, and the impact of illusions on fish vision. Addressing fly-fishers in particular, they raised the question of whether fish see “freak pictures” and “monsters.” The present study examines five scientific visualizations published in Scientific American in 1913 to determine whether optical illusions remain relevant for fish scientists today and whether conceptions of visual intelligence in fish have changed since 1913.
{"title":"Freak Pictures, Fly Fishers, and Optical Illusions: Historical Antecedents of the Science of Fish Vision","authors":"Ann Elias","doi":"10.1162/leon_a_02544","DOIUrl":"https://doi.org/10.1162/leon_a_02544","url":null,"abstract":"<p>In the early twentieth century, when little was known about the underwater realm, the question of subaquatic vision garnered much interest. Based on human laws of optics in water, observers of the time claimed to show how fish see, and the impact of illusions on fish vision. Addressing fly-fishers in particular, they raised the question of whether fish see “freak pictures” and “monsters.” The present study examines five scientific visualizations published in <em>Scientific American</em> in 1913 to determine whether optical illusions remain relevant for fish scientists today and whether conceptions of visual intelligence in fish have changed since 1913.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"57 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141887021","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Stefanie Blain-Moraes, Natalia Incio Serra, Charlotte Maschke, Jamie Webber, Melissa Holland, Tamar Tembeck, Florian Grond, Joseph Schlesinger, Francis Bernard, Florence Vinit
A growing number of individuals live with medical conditions and injuries that render them minimally communicative. Assessing their level of consciousness and awareness is a major challenge that has profound implications for care decisions and their relationships. Resonance: a novel brain-computer interface assemblage, is designed to detect and augment expressions of consciousness in minimally communicative individuals. Resonance consists of (1) high-density EEG features that vary with states of consciousness; (2) sound; and (3) therapeutic clowns. Seven EEG features of consciousness are calculated in real time and mapped to sonic output. Therapeutic clowns use multisensory improvisational play to interact with these sonified brain features to create interpersonal connections with minimally communicative individuals. Resonance has the potential to reveal real-time variations in an individual’s level of consciousness, which may create an entirely new form of interpersonal interaction with minimally communicative persons.
{"title":"Resonance: A Brain-Computer Interface Assemblage of EEG, Sound, and Therapeutic Clowns for the Detection of Consciousness","authors":"Stefanie Blain-Moraes, Natalia Incio Serra, Charlotte Maschke, Jamie Webber, Melissa Holland, Tamar Tembeck, Florian Grond, Joseph Schlesinger, Francis Bernard, Florence Vinit","doi":"10.1162/leon_a_02547","DOIUrl":"https://doi.org/10.1162/leon_a_02547","url":null,"abstract":"<p>A growing number of individuals live with medical conditions and injuries that render them minimally communicative. Assessing their level of consciousness and awareness is a major challenge that has profound implications for care decisions and their relationships. Resonance: a novel brain-computer interface assemblage, is designed to detect and augment expressions of consciousness in minimally communicative individuals. Resonance consists of (1) high-density EEG features that vary with states of consciousness; (2) sound; and (3) therapeutic clowns. Seven EEG features of consciousness are calculated in real time and mapped to sonic output. Therapeutic clowns use multisensory improvisational play to interact with these sonified brain features to create interpersonal connections with minimally communicative individuals. Resonance has the potential to reveal real-time variations in an individual’s level of consciousness, which may create an entirely new form of interpersonal interaction with minimally communicative persons.</p>","PeriodicalId":46524,"journal":{"name":"LEONARDO","volume":"4 1","pages":""},"PeriodicalIF":0.3,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141882149","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}