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Something to chew on: assessing what students want from campus dining services 咀嚼:评估学生对校园餐饮服务的需求
IF 3 Q2 BUSINESS Pub Date : 2024-05-02 DOI: 10.1108/yc-02-2024-1979
Luana Nanu, Imran Rahman, Mark Traynor, Lisa Cain

Purpose

This exploratory study aims to integrate both quantitative and qualitative methods to examine the influence of contemporary university dining attributes and practices on student patronage.

Design/methodology/approach

First, a review of the extant literature on-campus dining in universities was conducted. Second, innovative practices of on-campus dining facilities of a large public university were identified. Finally, student perceptions of those practices were examined using a mixed method approach.

Findings

The review of literature uncovered 49 articles across 35 years on key topics such as food waste, healthy eating, and service evaluation. From site tours and interviews with related personnel, 40 innovative on-campus dining practices were identified.

Research limitations/implications

Importance ratings revealed cleanliness of the environment, fresh fruit and vegetables, and digitally enabled ordering, as the top three highest rated practices. Factor analysis unveiled six factors that students find important: food diversity, good standards, innovativeness, quick options, menu variety, and fish and seafood. The thematic analysis further revealed four overarching themes (convenience, familiarity, food offerings, and value) and 13 subthemes which complemented the quantitative results.

Originality/value

In addition to shedding post-pandemic light on students’ dining needs, it highlights the paucity of theory used to support extant studies and suggests a novel theoretical underpinning.

目的 这项探索性研究旨在综合运用定量和定性方法,研究当代大学餐饮设施和做法对学生就餐的影响。其次,确定了一所大型公立大学校园餐饮设施的创新做法。最后,采用混合方法考察了学生对这些做法的看法。研究结果文献综述发现了 49 篇文章,涉及食物浪费、健康饮食和服务评估等关键主题,时间跨度长达 35 年。通过实地考察和对相关人员的访谈,确定了 40 项创新的校内餐饮实践。研究局限性/意义重要性评分显示,环境清洁度、新鲜水果和蔬菜以及数字化点餐是评分最高的前三项实践。因素分析揭示了学生认为重要的六个因素:食物多样性、良好标准、创新性、快速选择、菜单多样性以及鱼类和海鲜。专题分析进一步揭示了四个总体主题(方便、熟悉、食品供应和价值)和 13 个次主题,对定量结果进行了补充。原创性/价值除了揭示大流行后学生的就餐需求外,它还强调了用于支持现有研究的理论的匮乏,并提出了新的理论基础。
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引用次数: 0
Victorian (Australian) parents are receptive to a primary school-provided lunch program 维多利亚州(澳大利亚)的家长乐于接受小学提供的午餐计划
IF 3 Q2 BUSINESS Pub Date : 2024-04-29 DOI: 10.1108/yc-10-2023-1882
Janandani Nanayakkara, Gozde Aydin, Alison O. Booth, Anthony Worsley, Claire Margerison

Purpose

This study aims to examine Victorian primary school parents’ perspectives about a potential school-provided lunch program (LP).

Design/methodology/approach

An online cross-sectional survey was conducted in Victoria, Australia, in 2022 to explore parents’ perceptions regarding the lunch menu, funding source, amount willing to pay, frequency of meals and special dietary needs of a school-provided LP.

Findings

Over half of parents (57% out of 359) said they would allow their child to participate in a school LP, 34% were unsure and only 9% said they would not. The opportunity for hot cooked lunches at school and the perceived convenience for parents were the top two reasons for favouring such a program. Fifty-eight percent were in favour of hybrid-type funding from both the government and parents. The most preferred amount to pay per meal was AUD5-6 (43%), followed by AUD3-4 (25%). Parents expected meals to be healthy and made from whole food and cater to the special dietary and cultural needs of their children. They also expected enough time to be allocated so children could eat and enjoy the meals.

Originality/value

To the best of the authors’ knowledge, this is the first study to explore Victorian parents’ perceptions regarding the above aspects of a school-provided LP. The findings suggest that parents are receptive to a school-provided LP; they, however, did have several expectations regarding the menu and time for eating. These findings provide important directions for designing future school-provided LPs at primary schools in Australia.

本研究旨在探讨维多利亚州小学生家长对学校可能提供的午餐计划(LP)的看法。研究结果超过半数的家长(359 位家长中的 57%)表示会让孩子参加学校提供的午餐计划,34% 的家长表示不确定,只有 9% 的家长表示不会让孩子参加。有机会在学校吃到热腾腾的熟食午餐以及家长认为这样做很方便,是赞成这种计划的两个最主要的原因。58%的人赞成由政府和家长混合出资。家长最希望每餐支付的金额为 5-6 澳元(43%),其次是 3-4 澳元(25%)。家长们希望膳食健康,采用全食物制作,并满足其子女的特殊饮食和文化需求。原创性/价值 据作者所知,这是第一项探讨维多利亚州家长对学校提供的英式早餐的上述方面的看法的研究。研究结果表明,家长对学校提供的 "LP "是乐于接受的;但是,他们对菜单和用餐时间有一些期望。这些研究结果为今后澳大利亚小学设计校方提供的营养午餐提供了重要的方向。
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引用次数: 0
Effect of smartphone addiction on compulsive app downloading tendency: protective factors for generation Z consumers 智能手机成瘾对强迫性应用程序下载倾向的影响:Z 世代消费者的保护因素
IF 3 Q2 BUSINESS Pub Date : 2024-04-15 DOI: 10.1108/yc-09-2023-1870
Nadia Jimenez, Sonia San Martin, Paula Rodríguez-Torrico

Purpose

This study aims to focus on how smartphone addiction impacts young consumer behavior related to mobile technology (i.e. the compulsive app downloading tendency). After a thorough literature review and following the risk and protective factors framework, this study explores factors that could mitigate its effects (resilience, family harmony, perceived social support and social capital).

Design/methodology/approach

The study used the covariance-based structural equation modeling approach to analyze data collected from 275 Generation Z (Gen Z) smartphone users in Spain.

Findings

Results suggest that resilience is a critical factor in preventing smartphone addiction, and smartphone addiction boosts the compulsive app downloading tendency, a relevant downside for younger Gen Z consumers.

Originality/value

Through the lens of the risk and protective factors framework, this study focuses on protective factors to prevent smartphone addiction and its negative side effects on app consumption. It also offers evidence of younger consumers’ vulnerability to smartphone addiction, not because of the device itself but because of app-consumption-related behaviors.

目的 本研究旨在关注智能手机成瘾如何影响年轻消费者与移动技术相关的行为(即强迫下载应用程序的倾向)。经过全面的文献综述,并遵循风险和保护因素框架,本研究探讨了可减轻其影响的因素(复原力、家庭和谐、感知到的社会支持和社会资本)。 本研究采用基于协方差的结构方程建模方法,分析了从西班牙 275 名 Z 世代(Z 世代)智能手机用户收集到的数据。研究结果研究结果表明,适应能力是预防智能手机成瘾的关键因素,智能手机成瘾会助长强迫性应用程序下载倾向,这对年轻的 Z 世代消费者来说是一个相关的不利因素。原创性/价值通过风险和保护因素框架的视角,本研究重点关注预防智能手机成瘾的保护因素及其对应用程序消费的负面影响。它还提供了年轻消费者容易对智能手机上瘾的证据,这不是因为设备本身,而是因为与应用程序消费相关的行为。
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引用次数: 0
Young consumers’ impulse buying tendency on social media: an empirical analysis in Vietnam in light of the LST theoretical perspective 社交媒体上年轻消费者的冲动购买倾向:从 LST 理论视角对越南的实证分析
IF 3 Q2 BUSINESS Pub Date : 2024-03-25 DOI: 10.1108/yc-07-2023-1785
Anh D. Pham, Huyen N. Nguyen, Tra T.H. Le, Huyen K. Nguyen, Hang T. Khuat, Huyen T.T. Phan, Hanh T. Vu

Purpose

Social commerce has brought about a significant transformation in consumer experience due to diverse factors. As a result, users often find themselves prone to impulsive buying behaviour when exposed to such an environment. Prior research was limited to demonstrating the expanding influence of celebrities on social media and the linkage between social engagement and impulse buying context. Furthermore, the impulse buying tendency of consumers on social media in the context of celebrity posts has yet to be validated. This paper aims to assess the influence of consumer awareness, consumer trust and observational learning on the latent state-trait (LST) theory regarding celebrity posts on impulse buying tendencies.

Design/methodology/approach

The empirical research builds on a sample survey involving 750 students from the “Big Four” economics universities in Hanoi. The proposed model was analysed using a partial least squares structural equation modelling technique.

Findings

The authors find that consumer trust and observational learning from celebrity’ posts positively affect impulse buying tendency. Yet celebrity influence awareness directly impacts trust in celebrity’ posts rather than directly impacting impulse buying tendency. Perceiving the importance of interactive and authentic posts by a celebrity in influencing consumers’ purchase behaviour on social media, this research offers valuable insights for stakeholders in the digital celebrity sphere of communication and marketing.

Practical implications

Perceiving the importance of interactive and authentic posts by a celebrity in influencing consumers’ purchase behaviour on social media, this research offers valuable insights for stakeholders in the digital celebrity sphere of communication and marketing.

Originality/value

From a theoretical perspective, this expands the applicability of the LST theory in social commerce to promote impulse buying tendencies. Second, this contributes to the literature on the emerging phenomenon of social media celebrities, as existing literature does not clarify their influence on impulse buying behaviour. Third, this research applies the concept of observational learning in online shopping through key features of social media platforms, namely, likes, shares and comments, to investigate their influence on the impulse buying tendency of consumers. Concerning managerial implications, the authors propose practical recommendations for practitioners, particularly those involved or interested in the commercial services industry and social media marketing (namely, celebrities and partner companies).

目的由于各种因素的影响,社交商务给消费者体验带来了重大转变。因此,用户在这种环境下往往容易产生冲动性购买行为。之前的研究仅限于证明名人在社交媒体上的影响力不断扩大,以及社交参与和冲动购买之间的联系。此外,消费者在社交媒体上的冲动性购买倾向在名人发帖的背景下也有待验证。本文旨在评估消费者意识、消费者信任和观察学习对有关名人帖子对冲动购买倾向的潜在状态-特征(LST)理论的影响。研究结果作者发现,消费者对名人帖子的信任和观察学习会对冲动购买倾向产生积极影响。然而,名人影响意识直接影响对名人帖子的信任,而不是直接影响冲动购买倾向。实践意义认识到名人的互动性和真实性帖子在影响消费者在社交媒体上的购买行为方面的重要性,本研究为数字名人传播和营销领域的利益相关者提供了宝贵的见解。其次,本研究为有关社交媒体名人这一新兴现象的文献做出了贡献,因为现有文献并未阐明他们对冲动购买行为的影响。第三,本研究通过社交媒体平台的关键特征,即点赞、分享和评论,将观察学习的概念应用于网络购物,研究它们对消费者冲动购买倾向的影响。关于管理意义,作者为从业人员,尤其是参与或关注商业服务业和社交媒体营销的人员(即名人和合作公司)提出了实用建议。
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引用次数: 0
Understanding digital consumer culture in Indonesia: a case study on youth community in Jakarta using an actor-network theory approach 了解印度尼西亚的数字消费文化:运用行动者网络理论方法对雅加达青年社区进行案例研究
IF 3 Q2 BUSINESS Pub Date : 2024-03-13 DOI: 10.1108/yc-08-2023-1824
Jan Mealino Ekklesia
<h3>Purpose</h3><p>This study aims to examine digital consumer culture and behavior in the community, namely, 180° Movement Digital Training Center (DTC), in Jakarta, Indonesia. It aims to describe the dynamics of digital consumer culture in contemporary society, particularly as experienced by the youth community in Jakarta in the context of socio-technology relations and incorporates it into the diagram of digital consumer culture network.</p><!--/ Abstract__block --><h3>Design/methodology/approach</h3><p>This research uses a constructivist qualitative approach and socio-technical relation analysis through actor-network theory and digital consumer culture.</p><!--/ Abstract__block --><h3>Findings</h3><p>The study finds that the individual model of digital consumption is constructed through the process of problematization, interessement, enrollment and mobilization of individuals. It generates a culture in which consumers are constantly up to date with high-intensity information, but within increasingly shorter timeframes, while also considering principles of affordability, needs, desires and satisfaction. The network of digital consumer culture construction among informants is peculiar and unstable.</p><!--/ Abstract__block --><h3>Research limitations/implications</h3><p>The study of digital consumer culture within the 180° Movement DTC community highlights how consumer behaviors of its members are facilitated and interconnected within a digital cultural network. However, this research is constrained by the dialectical interplay between Christian principles and the emerging values of consumer culture, a result of the scarcity of theoretical resources and information. This study also provides a specific contribution as a foundation for mapping the volatile digital consumer culture for researchers.</p><!--/ Abstract__block --><h3>Practical implications</h3><p>Understanding the socio-technological relationships and consumption behavior of the youth community could help digital platforms tailor their services more effectively. It could also guide the 180° Movement DTC in developing programs that resonate with the youth, bridging the gap between the physical and virtual realms. Ultimately, this could lead to a more engaged and digitally literate society.</p><!--/ Abstract__block --><h3>Social implications</h3><p>This study contributes to a broader societal understanding of how digital technology is shaping consumer behavior and identity within youth communities, which can influence social dynamics and interactions. It provides insights into the potential social impacts of digital technology, such as changes in relationships, communication patterns and self-perception, informing societal discourse on digital culture.</p><!--/ Abstract__block --><h3>Originality/value</h3><p>In addition to presenting socio-technological analysis on Indonesian consumer culture using actor-network theory, some also show that studies on digital connectivity am
目的 本研究旨在探讨印度尼西亚雅加达 180°运动数字培训中心(DTC)社区的数字消费文化和行为。研究旨在描述当代社会数字消费文化的动态,尤其是雅加达青年社区在社会-技术关系背景下所经历的数字消费文化,并将其纳入数字消费文化网络图中。研究结果研究发现,数字消费的个人模式是通过个人的问题化、介入、注册和动员过程构建的。在这种文化中,消费者不断获得高强度的最新信息,但时间越来越短,同时还要考虑经济承受能力、需求、欲望和满意度等原则。对 180°运动 DTC 社区中的数字消费文化的研究突出了其成员的消费行为是如何在数字文化网络中得到促进和相互联系的。然而,由于理论资源和信息的匮乏,这项研究受到基督教原则与新兴消费文化价值观之间辩证相互作用的制约。本研究还为研究人员绘制动荡的数字消费文化地图奠定了基础,做出了具体贡献。 实践意义了解青年群体的社会技术关系和消费行为有助于数字平台更有效地定制服务。它还能指导 180° 运动 DTC 开发能与年轻人产生共鸣的项目,缩小实体与虚拟领域之间的差距。社会影响这项研究有助于社会更广泛地了解数字技术如何在青年社区中塑造消费者行为和身份,从而影响社会动态和互动。除了利用行为者网络理论对印尼消费文化进行社会技术分析外,一些研究还表明,关于数字连接矛盾性的研究涉及作为行为者的人类与作为行为者的非人类之间的关系,已成为当前流行的社会学研究之一。
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引用次数: 0
Time is target for gen Z: increased time online during the pandemic and cyber victimization 时间是 Z 世代的目标:大流行病期间上网时间增加和网络受害情况
IF 3 Q2 BUSINESS Pub Date : 2024-03-07 DOI: 10.1108/yc-07-2023-1787
Lisa H. Rosen, Linda J. Rubin, Savannah Dali, Daisie M. Llanes, Ahissa Lopez, Ashton E. Romines, Samantha A. Saunders

Purpose

The COVID-19 pandemic dramatically altered daily life for Gen Z. The purpose of this study was to examine parental perceptions of the pandemic’s effects on their children’s peer relationships. As children sought peer connection during the pandemic, technology usage soared. The second purpose of the current study was to assess how greater time on social media affected adjustment among Gen Z and whether this effect was mediated by experiences of cyber victimization.

Design/methodology/approach

In total, 250 U.S. parent-child dyads participated in the study. Parents reported on their children’s social media use and described how they believed the pandemic affected their children’s peer relationships. Child participants were transitioning to middle school and reported on cyber victimization and adjustment.

Findings

Thematic analysis of parental reflections revealed three themes: children spent more time online since the onset of the pandemic, there were negative implications of increased time online and there were positive and protective implications of being online. Analysis also indicated significant indirect effects of social media use on internalizing and externalizing problems through victimization.

Originality/value

Parents reported Gen Z continues to use electronic forms of communication and social media at high rates even after pandemic-related restrictions eased with some suggesting that their children prefer digital over face-to-face communication because they have become accustomed to this way of connecting and may find it easier than in-person interaction. Current findings highlight concerns about this increased time online as social media use negatively affected adjustment via cyber victimization.

目的 COVID-19 大流行极大地改变了 Z 世代的日常生活。本研究旨在探讨父母对大流行对子女同伴关系影响的看法。由于孩子们在大流行期间寻求同龄人的联系,技术的使用率急剧上升。本研究的第二个目的是评估在社交媒体上花费更多时间对 Z 世代适应能力的影响,以及这种影响是否受网络受害经历的影响。家长们报告了子女使用社交媒体的情况,并描述了他们认为大流行病如何影响子女的同伴关系。研究结果对父母反映的情况进行的专题分析表明了三个主题:自大流行病爆发以来,孩子们上网的时间增加了;上网时间增加带来了负面影响;上网带来了积极和保护性的影响。分析还表明,社交媒体的使用会通过伤害行为对内化和外化问题产生重大的间接影响。原创性/价值据家长们报告,即使在与大流行病相关的限制措施放松之后,Z 世代仍在继续大量使用电子通讯形式和社交媒体,其中一些家长认为,他们的孩子更喜欢数字通讯而不是面对面的交流,因为他们已经习惯了这种联系方式,并可能觉得这种方式比面对面的交流更容易。目前的研究结果突显了人们对上网时间增加的担忧,因为社交媒体的使用会通过网络伤害对适应能力产生负面影响。
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引用次数: 0
The effects of celebrity endorser on consumer advocacy behavior through the customization and entertainment intention – A multivariate analysis 明星代言人通过定制和娱乐意向对消费者维权行为的影响--多元分析
IF 3 Q2 BUSINESS Pub Date : 2024-03-01 DOI: 10.1108/yc-07-2023-1800
Abul Kalam, Chai Lee Goi, Ying Ying Tiong
<h3>Purpose</h3><p>The purpose of this study is to investigate the effects of celebrity endorsers on consumer advocacy, customization and entertainment intentions based on the notion of the stimulus–organism–response (SOR) framework. In addition, this study aims to examine the mediating and moderating role of customization and entertainment intentions on the proposed relationships. The authors also intend to highlight the comparative effects between male and female young social media consumers on those proposed associations.</p><!--/ Abstract__block --><h3>Design/methodology/approach</h3><p>In the pursuit of comprehensive and rigorous data collection, this study adopted a quantitative methodology using a meticulously crafted questionnaire. The questionnaire survey was conducted in major cities of Malaysia using the convenience and snowball sampling techniques. A total of 576 responses were collected, even though 549 retorts were used for data analysis. In this investigation, the authors strategically used covariance-based structural equation modeling through the use of AMOS v. 24 as the primary data analysis tool. Augmenting the analytical depth, the authors also conducted a supplementary bootstrap analysis. The additional layers of examination were crucial for appraising the mediating and moderating effects inherent within the model, in which the PROCESS MACRO v.4.20 was used.</p><!--/ Abstract__block --><h3>Findings</h3><p>The results of this study revealed the significant direct positive effects of celebrity endorsers on consumer customization, entertainment and advocacy intentions. Consumer customization and entertainment intentions also found significant direct affirmative effects on consumer advocacy intention, along with the significant direct positive effects of consumer entertainment intention on consumer customization intention. The results further revealed that consumer customization and entertainment intentions cannot mediate the relationship between celebrity endorsers and advocacy intention. The entertainment intention also declined the mediating effects between celebrity endorsers and consumer customization intention. On the contrary, consumer customization intention significantly and positively, and entertainment intention also significantly but negatively, moderate the association between celebrity endorsers and consumer advocacy intention. This study also illustrates that the effects of those examined relationships differ between male and female young social media consumers.</p><!--/ Abstract__block --><h3>Originality/value</h3><p>This study investigates the impact of celebrity endorsers on consumer behavior, focusing on their customization, entertainment and advocacy intentions. It extends current SOR framework, enhances source credibility theory, fills gaps in the literature on social media brand engagement and underscores the significance of customization and entertainment intentions. The findings provide insights for
目的 本研究的目的是基于刺激-组织-反应(SOR)框架的概念,探讨名人代言人对消费者宣传、定制和娱乐意图的影响。此外,本研究还旨在探讨定制化和娱乐意图对上述关系的中介和调节作用。作者还打算强调男性和女性年轻社交媒体消费者对这些拟议关系的比较效应。设计/方法/途径为了追求全面、严谨的数据收集,本研究采用了定量方法,使用了精心制作的调查问卷。问卷调查在马来西亚的主要城市进行,采用了方便抽样和滚雪球抽样技术。共收集到 576 份答复,尽管数据分析使用了 549 份复函。在本次调查中,作者战略性地使用了基于协方差的结构方程模型,并将 AMOS v. 24 作为主要的数据分析工具。为了加强分析的深度,作者还进行了补充性的引导分析。研究结果本研究结果显示,名人代言人对消费者定制、娱乐和宣传意向有显著的直接积极影响。消费者定制意向和娱乐意向对消费者宣传意向也有显著的直接肯定效应,消费者娱乐意向对消费者定制意向也有显著的直接肯定效应。研究结果进一步表明,消费者定制意向和娱乐意向不能调解名人代言人与拥护意向之间的关系。娱乐意向也降低了名人代言人与消费者定制意向之间的中介效应。相反,消费者定制意向和娱乐意向对名人代言人与消费者维权意向之间的关联有显著的正向调节作用,娱乐意向也有显著的负向调节作用。本研究还表明,所考察的这些关系对男性和女性年轻社交媒体消费者的影响有所不同。 原创性/价值 本研究调查了名人代言人对消费者行为的影响,重点关注他们的定制、娱乐和宣传意向。它扩展了当前的 SOR 框架,增强了来源可信度理论,填补了社交媒体品牌参与方面的文献空白,并强调了定制和娱乐意图的重要性。研究结果为旨在通过名人代言人有效利用消费者品牌宣传的管理者提供了启示。
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引用次数: 0
Customer engagement and intention to purchase attitudes of generation Z consumers toward emojis in digital marketing communications Z 世代消费者对数字营销传播中表情符号的客户参与度和购买意向态度
IF 3 Q2 BUSINESS Pub Date : 2024-02-26 DOI: 10.1108/yc-08-2023-1817
Rodney Graeme Duffett, Mihlali Maraule

Purpose

Emojis are quickly becoming a popular new language in social media and marketing. The capability to express emotions and make message understanding easier is one of the primary reasons for using emojis. The aim of this research was to determine the influence of perceived usefulness, perceived ease of use, trust, and involvement on customer engagement due to emojis used in digital marketing communications among Generation Z (Gen Z) in South Africa.

Design/methodology/approach

Following the descriptive research approach, quantitative research was used in this study. A questionnaire (self-administered) was utilized to test the effectiveness of using emojis among 1,000 young consumers. Structural equation modeling was used to test the hypotheses.

Findings

The findings of the study yielded positive relationships between the variables, namely between trust and involvement; involvement and the perceived ease of use; involvement and perceived usefulness; perceived ease of use and perceived usefulness; trust and customer engagement; perceived usefulness and customer engagement; involvement and customer engagement; customer engagement and intention to purchase; trust and intention to purchase; and perceived usefulness and intention to purchase.

Practical implications

This study can help organizations in emerging markets use emojis in their digital marketing communications to engage customers and stimulate intention to purchase among young people, especially the Gen Z cohort, who seek organizations and brands that understand and connect with them.

Originality/value

By investigating the effects of emojis in digital marketing communications, this study contributes to the customer-centric process and the literature on emoji usage while also involving a credible digital language when communicating with members of Gen Z. By extending TAM, the findings of this study contribute to the TAM literature by demonstrating that emoji usage in digital marketing communications positively influences various attitudinal associations among Gen Z consumers.

目的表情符号正迅速成为社交媒体和营销中一种流行的新语言。表情符号能够表达情感并使信息更容易理解,这是使用表情符号的主要原因之一。本研究旨在确定南非 Z 世代(Gen Z)在数字营销传播中使用表情符号所带来的感知有用性、感知易用性、信任度和参与度对客户参与度的影响。本研究使用了一份调查问卷(自填),以测试在 1000 名年轻消费者中使用表情符号的有效性。研究结果研究结果表明,信任与参与度、参与度与感知易用性、参与度与感知有用性、感知易用性与感知有用性、信任与顾客参与度、感知有用性与顾客参与度、参与度与顾客参与度、顾客参与度与购买意向、信任与购买意向、感知有用性与购买意向等变量之间存在正相关关系。实际意义这项研究可以帮助新兴市场中的企业在数字营销传播中使用表情符号来吸引客户并激发年轻人(尤其是 Z 世代)的购买意向。原创性/价值通过调查表情符号在数字营销传播中的效果,本研究为以客户为中心的流程和有关表情符号使用的文献做出了贡献,同时在与 Z 世代成员沟通时也使用了可信的数字语言。
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引用次数: 0
Food marketing to young adults: platforms and persuasive power in Canada 面向年轻成年人的食品营销:加拿大的平台和说服力
IF 3 Q2 BUSINESS Pub Date : 2024-02-23 DOI: 10.1108/yc-11-2023-1902
Charlene Elliott, Emily Truman, Jordan LeBel

Purpose

Food marketing has long been recognized to influence food preferences, consumption and health, yet little is known about the nature and extent of food marketing to young adults – especially with respect to their real-world encounters with food marketing and the appeals they find persuasive. This study aims to engage young adults to explore the persuasive power of food marketing and its platforms of exposure.

Design/methodology/approach

Participatory research with 45 young adults, who used a specially designed mobile app to capture the food marketing they encountered for seven days, including information on brand, product, platform and “power” (i.e. the specific techniques that made the advertisement persuasive).

Findings

A total of 618 ads were captured for analysis. Results revealed the dominance of digital platforms (especially Instagram, comprising 43% of ads), fast food and beverage brands (48% of ads) and the top persuasive techniques of visual style, special offer and theme.

Originality/value

This study uniquely draws from framing theory to advance the notions of selection and salience to understand food marketing power. It is the first study of its kind to provide a comprehensive look at the platforms and persuasive techniques of food marketing to adults as selected, captured and tagged by participants. It provides timely insights into young adults and food marketing to adults, including where it is encountered, the (generally unhealthy) brands and products promoted and how it is made meaningful.

目的食品营销长期以来一直被认为会影响人们的食品偏好、消费和健康,但人们对面向青壮年的食品营销的性质和程度却知之甚少,尤其是在他们与食品营销的真实接触以及他们认为具有说服力的诉求方面。本研究旨在让年轻人参与其中,探索食品营销的说服力及其曝光平台。设计/方法/途径45名年轻人参与了研究,他们使用专门设计的手机应用捕捉了他们在七天内遇到的食品营销,包括品牌、产品、平台和 "力量"(即使广告具有说服力的具体技巧)等信息。结果显示,数字平台(尤其是 Instagram,占广告的 43%)、快餐和饮料品牌(占广告的 48%)以及视觉风格、特价和主题等首要说服技巧占据主导地位。它是同类研究中第一项全面考察由参与者选择、捕捉和标记的面向成年人的食品营销平台和说服技巧的研究。它及时提供了有关青壮年和面向成年人的食品营销的见解,包括在哪里遇到、推广的品牌和产品(通常是不健康的)以及如何使其具有意义。
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引用次数: 0
Brands as drivers of social media fatigue and its effects on users’ disengagement: the perspective of young consumers 品牌作为社交媒体疲劳的驱动因素及其对用户脱离社交媒体的影响:年轻消费者的视角
IF 3 Q2 BUSINESS Pub Date : 2024-02-23 DOI: 10.1108/yc-09-2023-1873
Teresa Fernandes, Rodrigo Oliveira

Purpose

Social media has become an inescapable part of our lives. However, recent research suggests that excessive use of social media may lead to fatigue and users’ disengagement. This study aims to examine which brand-related factors contribute to social media fatigue (SMF) and its subsequent role on driving lurking behaviors, particularly among young consumers.

Design/methodology/approach

Based on survey data from 282 young users of social media, a holistic model of brand-related drivers and outcomes of SMF was tested, emphasizing the contribution of brands’ social media presence to users’ disengagement.

Findings

Research shows that branded content overload and irrelevance, as well as branded ads intrusiveness significantly impact SMF, which in turn plays a mediating role between brand-related drivers and lurking behaviors. The authors further conclude that the impact of SMF on lurking is stronger for users who follow a larger set of brands.

Originality/value

The study contributes to social media research by addressing its “dark side” and empirically validating the role of brands’ social media presence in developing young users’ fatigue and disengagement. The study further adds to the scant literature on SMF, which was mostly developed outside the branding field. Research also provides valuable insights to brands on how to improve their social media performance.

目的社交媒体已成为我们生活中不可避免的一部分。然而,最近的研究表明,过度使用社交媒体可能会导致疲劳和用户脱离。本研究旨在探讨哪些与品牌相关的因素会导致社交媒体疲劳(SMF),以及这些因素对潜伏行为的影响,尤其是对年轻消费者的影响。设计/方法/途径基于对282名社交媒体年轻用户的调查数据,对与品牌相关的SMF驱动因素和结果的整体模型进行了测试,强调了品牌在社交媒体上的存在对用户脱离的影响。研究结果研究表明,品牌内容的超载和不相关性以及品牌广告的侵入性严重影响了SMF,而SMF又在品牌相关驱动因素和潜伏行为之间起着中介作用。作者进一步得出结论,SMF 对潜伏行为的影响对于那些关注更多品牌的用户来说更大。该研究进一步丰富了有关 SMF 的文献,这些文献大多是在品牌领域之外编写的。研究还为品牌如何提高其社交媒体表现提供了有价值的见解。
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引用次数: 0
期刊
Young Consumers
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