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"Speak[ing] My Mind": Reasons for Using Twitter and the Online Experiences, Critical Media Literacy, and Racial Identity of Black American Emerging Adults “说出我的想法”:使用Twitter和在线体验的原因,批判性媒体素养,以及美国黑人新兴成年人的种族认同
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-09-01 DOI: 10.1027/1864-1105/a000387
Vanessa V. Volpe, Graham Buhrman, Priscilla Boaheng, Daija Holliday, Elizabeth A. Nick, S. Criss
Abstract: Black emerging adults in the United States make up a significant proportion of Twitter users and social media is an important developmental context. Media research has examined Black populations’ Twitter use and developmental research has considered social media writ large, but less research exists on Black emerging adults’ developmental uses of Twitter. This mixed methods study (1) traced reasons for Black emerging adults’ Twitter use to developmental aspects of emerging adulthood, and (2) explored whether these reasons differ by online and developmental characteristics. Data were collected from 203 Black emerging adults. Both qualitative (i.e., open-ended response) and quantitative (i.e., self-report questionnaire) data were collected via an online survey. Six qualitative categories described participants’ motivation for using Twitter: relationships, identity exploration, independence, financial possibilities, recreation, and coping and wellness. Participants who used Twitter for independence had higher critical media literacy. Participants who used Twitter for recreation and for identity explorations felt more positively about being Black and differed in other aspects of their racial identity. Findings suggest that Twitter is used by Black emerging adults to achieve developmental goals and that the Twitter empowers Black users to explore their racial identity in meaningful ways.
摘要:美国黑人新兴成人在Twitter用户中占很大比例,社交媒体是一个重要的发展背景。媒体研究调查了黑人群体的Twitter使用情况,发展研究也考虑了社交媒体的重要性,但关于黑人新兴成年人对Twitter的发展使用的研究却很少。这项混合方法研究(1)将黑人新成人使用Twitter的原因追溯到新成人的发展方面,(2)探讨这些原因是否因网络和发展特征而不同。数据收集自203名黑人新生成人。定性(即开放式回答)和定量(即自我报告问卷)数据均通过在线调查收集。六个定性类别描述了参与者使用Twitter的动机:人际关系、身份探索、独立性、经济可能性、娱乐、应对和健康。使用Twitter寻求独立的参与者具有更高的批判性媒体素养。使用Twitter进行娱乐和身份探索的参与者对自己是黑人的感觉更积极,在种族身份的其他方面也有所不同。研究结果表明,Twitter被新兴的黑人成年人用来实现发展目标,Twitter使黑人用户能够以有意义的方式探索他们的种族身份。
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引用次数: 0
"Feed" or "Unfeed"?: The Role of Social Networking Sites Use in the Link Between Identity Commitment Development and Psychological Functioning in Emerging Adulthood “订阅”还是“取消订阅”?社交网站的使用在新生成年期身份承诺发展与心理功能之间的联系中的作用
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-09-01 DOI: 10.1027/1864-1105/a000389
Ágata Salvador, Gabriela Fonseca, L. Costa, S. Mansuklal
Abstract: This study aimed to explore the moderating role of social networking sites (SNS) use in the link between identity commitment development and psychological functioning in a sample of Portuguese emerging adults. Cross-sectional survey data were collected from 251 participants (71.3% women), aged 18–30 years ( M = 22.33, SD = 3.31). Self-report questionnaires were used to measure identity commitment-making (commitment-making and identification with commitment), SNS use (perception of feed refresh frequency), and psychological functioning (anxiety and depressive symptoms). Results showed that feed refresh frequency acts as a moderator with a distinct role in the associations between each identity commitment dimension and psychological functioning. Specifically, with the increased frequency of feed refresh, the relation between commitment-making and psychological symptoms becomes negative (for those who refresh feed more frequently, the presence of commitments was associated with lower levels of anxiety and depressive symptoms). On the other hand, the negative relation between identification with commitment and psychological symptoms becomes weaker with an increase in the frequency of feed refresh (for those who refresh feed more frequently, identifying with and embracing the commitments they already made was not associated with psychological symptoms). Overall, our results suggest that refreshing the SNS feed seems to boost the effect of commitment-making in psychological functioning and simultaneously hinder the effect of identification with commitment on psychological functioning. Ultimately, this study calls for further research on emerging adults’ identity development in the digital age, which can inform prevention/intervention actions for promoting youth media literacy and psychological adjustment.
摘要:本研究旨在探讨社交网站(SNS)使用在葡萄牙新生成人身份承诺发展与心理功能之间的关系中的调节作用。横断面调查数据来自251名18-30岁的参与者(71.3%为女性)(M = 22.33, SD = 3.31)。自我报告问卷用于测量身份承诺(承诺和承诺认同)、社交网络使用(feed刷新频率感知)和心理功能(焦虑和抑郁症状)。结果表明,饲料刷新频率在身份承诺各维度与心理功能的关联中起着调节作用。具体来说,随着饲料更新频率的增加,承诺与心理症状之间的关系变为负相关(对于那些更新饲料更频繁的人,承诺的存在与较低水平的焦虑和抑郁症状相关)。另一方面,承诺认同与心理症状之间的负相关关系随着饲料更新频率的增加而减弱(对于那些更新饲料频率更高的人来说,认同和接受他们已经做出的承诺与心理症状无关)。综上所述,我们的研究结果表明,刷新社交媒体似乎增强了承诺对心理功能的影响,同时阻碍了承诺认同对心理功能的影响。最后,本研究呼吁进一步研究数字时代新兴成人的身份发展,为促进青少年媒介素养和心理调适提供预防/干预措施。
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引用次数: 0
Digital Communication, Family Identity, and Markers of Emerging Adulthood 数字通信、家庭身份和新兴成年的标志
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-09-01 DOI: 10.1027/1864-1105/a000391
Samantha LeBouef, Jodi Dworkin
Abstract: In the current study, we examined the relationships between key markers of emerging adulthood (unique combinations of work and school in particular), family identity, and frequency of digital communication with mother, father, and closest sibling to address several gaps in the literature. The goal of this study was to examine how work and school status were associated with family identity, and frequency of digital communication with mothers, fathers, and siblings. This study utilized a subsample ( n = 355) of emerging adults who reported on digital communication with three family members (mother, father, and closest sibling) as part of a larger study. Data were collected through Amazon’s Mechanical Turk and participants were compensated $0.50 for their time. A series of descriptive analyses, MANCOVAs, and moderated regressions were conducted using SPSS version 25. Analyses revealed that family identity was associated with digital communication with mother and father, and social well-being moderated the relationship between digital communication with mother and family identity; these relationships did not vary by markers of emerging adulthood. Limitations and future directions for research are considered.
摘要:在本研究中,我们研究了新兴成年期的关键标志(特别是工作和学校的独特组合)、家庭身份以及与母亲、父亲和最亲近的兄弟姐妹的数字通信频率之间的关系,以解决文献中的一些空白。这项研究的目的是研究工作和学校状况与家庭身份以及与母亲、父亲和兄弟姐妹的数字通信频率之间的关系。这项研究利用了一个子样本(n = 355),这些新兴成年人报告了与三个家庭成员(母亲、父亲和最亲密的兄弟姐妹)的数字通信,作为一项更大研究的一部分。数据是通过亚马逊的土耳其机器人收集的,参与者可以得到0.5美元的报酬。使用SPSS版本25进行了一系列描述性分析、MANCOVAs和适度回归。分析发现,家庭认同与父母数字交流相关,社会幸福感调节了与母亲数字交流与家庭认同的关系;这些关系并没有随着成年初期的标志而变化。展望了研究的局限性和未来发展方向。
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引用次数: 0
Music and Sports as Catalysts for Intergroup Harmony 音乐和体育是群体间和谐的催化剂
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-06-29 DOI: 10.1027/1864-1105/a000385
Hye-Yeong Gim, J. Harwood
Abstract: Mediated intergroup contact positively influences attitudes toward social out-groups; here, we explored whether different intergroup contact activities might influence attitudes via different mechanisms. We investigated whether mediated musical or sports contact improves intergroup attitudes through theoretically derived mediators (interpersonal synchronization, empathy, and humanization). This was accomplished by exposing US respondents to videos featuring Chinese singers or table tennis players. We found support for mediated effects of intergroup musical exposure on prejudice through the mediator humanization. We also examined whether seeing in-group (vs. out-group) members enjoying the out-group performance in the video (a “reaction video”) would improve attitudes via norms-related processes. Sharing the viewing experience with an in-group character enables identification with that in-group character, which facilitates modeling of positive intergroup relations. We found that seeing an in-group member enjoying an out-group performance reduced prejudice via norms, but only when people viewed the sports performance. Results are discussed in terms of the prejudice-reducing potential of exposure to media featuring music and sports.
中介性群体间接触正向影响社会外群体态度;在此,我们探讨了不同的群体间接触活动是否会通过不同的机制影响态度。我们调查了是否介导的音乐或体育接触改善群体间态度通过理论推导的中介(人际同步,共情和人性化)。这是通过让美国受访者观看中国歌手或乒乓球运动员的视频来实现的。我们通过中介人性化发现了群体间音乐暴露对偏见的中介效应的支持。我们还研究了在视频(“反应视频”)中看到群内(与群外)成员欣赏群外表现是否会通过规范相关过程改善态度。与群体内角色分享观看体验可以使人对该群体内角色产生认同,这有助于塑造积极的群体间关系。我们发现,看到群体内的成员享受群体外的表现,通过规范减少了偏见,但只有当人们观看体育表演时才会这样。研究结果讨论了接触以音乐和体育为特色的媒体减少偏见的潜力。
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引用次数: 0
Adolescents’ Online Communication and Self-Disclosure to Online and Offline Acquaintances 青少年网络交往与对线上线下熟人的自我表露
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-06-13 DOI: 10.1027/1864-1105/a000383
Vojtěch Mýlek, Lenka Dedkova, A. Schouten
Abstract: Adolescents commonly use the Internet to communicate with their acquaintances. This study examines how social anxiety and depressed moods influence adolescents’ online communication – both its frequency and the level of self-disclosure. We propose that these relationships are mediated by adolescents’ preference for online social interaction (POSI), which helps explain the mixed results of previous research. Moreover, since the communication patterns may differ based on communication partners, we differentiate between online and offline acquaintances. Using structural equation modeling, we tested our hypotheses on survey data from 1,530 Czech adolescents (ages 13–18, 50.1% female). Our results suggest that while social anxiety is directly related to less online communication, indirectly, through higher POSI, it is related to more online communication. Notably, these associations are canceled out in communication with online acquaintances, but the inhibitions predominate in communication with offline acquaintances. Experiencing depressed moods is associated with more extensive online communication, both directly and via POSI, indicating that adolescents use online communication to cope with negative feelings. Theoretically, our findings support both the rich-get-richer and social-compensation hypotheses and suggest they are complementary. Moreover, they emphasize the role of adolescents’ perceptions of online communication within the social-compensation mechanism.
摘要:青少年通常使用互联网与熟人交流。这项研究考察了社交焦虑和抑郁情绪如何影响青少年的在线交流——包括其频率和自我披露水平。我们认为,这些关系是由青少年对在线社交互动(POSI)的偏好介导的,这有助于解释先前研究的混合结果。此外,由于沟通模式可能因沟通伙伴而异,我们区分了线上和线下熟人。使用结构方程模型,我们对1530名捷克青少年(13-18岁,50.1%为女性)的调查数据进行了假设检验。我们的研究结果表明,虽然社交焦虑与较少的在线交流直接相关,但通过较高的POSI,它与更多的在线交流间接相关。值得注意的是,在与网上熟人的交流中,这些联想被取消了,但在与线下熟人的沟通中,抑制作用占主导地位。经历抑郁情绪与更广泛的在线交流有关,无论是直接的还是通过POSI,这表明青少年使用在线交流来应对负面情绪。从理论上讲,我们的研究结果支持富人变得更富有和社会补偿的假设,并表明它们是互补的。此外,他们强调青少年对在线交流的感知在社会补偿机制中的作用。
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引用次数: 0
Is Hearing Really Believing? 听觉真的相信吗?
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-06-13 DOI: 10.1027/1864-1105/a000384
Franziska Gaiser, S. Utz
Abstract: Smart speakers are becoming popular all over the world and offer an alternative to conventional web search. We conducted two experiments to investigate whether different message modalities affect credibility perceptions, which role sponsor credibility and message accuracy play, and if this role differs in the two modalities. Based on the MAIN Model by Sundar (2008) , we assumed that modality, that is, whether the information is given textually or aurally, can affect credibility assessments. To investigate this, two online experiments with a 2 (modality: smart speaker/search engine) × 2 (message accuracy: high/low) ×3 (sponsor credibility: high/low/none) mixed factorial design were conducted ( n = 399 and 398). Information presented by the voice of a smart speaker was generally perceived as more credible. Results further showed that no source attribution and low message accuracy affected message credibility less in the auditive than in the textual modality, especially for participants with less topic involvement. With this, we gained valuable insights into the role of smart speakers for information search and potential downsides of this usage.
摘要:智能扬声器在世界各地越来越流行,为传统的网络搜索提供了一种替代方案。我们进行了两个实验来调查不同的信息模式是否会影响可信度感知,赞助商可信度和信息准确性在其中扮演什么角色,以及这两种模式中的角色是否不同。基于Sundar(2008)的MAIN模型,我们假设模态,即信息是通过文本还是听觉提供的,都会影响可信度评估。为了研究这一点,使用2(模态:智能扬声器/搜索引擎)×2(消息准确性:高/低)×3(赞助商可信度:高/高/无)混合因子设计进行了两个在线实验(n=399和398)。智能扬声器的声音提供的信息通常被认为更可信。结果进一步表明,与语篇模态相比,无来源归因和低信息准确性对听力中信息可信度的影响较小,尤其是对于主题参与较少的参与者。通过这一点,我们对智能扬声器在信息搜索中的作用以及这种使用的潜在缺点有了宝贵的见解。
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引用次数: 0
Threat and Enhancement 威胁与提升
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-05-16 DOI: 10.1027/1864-1105/a000382
Teresa Lynch, Matthew R. Erxleben, G. Perreault
Abstract: Advancing hypotheses derived from social identity theory, we investigated the influence of gamer identity affiliation on affective responses to identity threats and enhancements. Participants viewed a message that either devalued (i.e., threatened) or elevated (i.e., enhanced) the status of gamers when associating them with a mass shooting event. Relative to a control condition that neither threatened nor enhanced identity, our data demonstrated that gamer identity affiliation moderated affect. Specifically, greater gamer affiliation increased negative affect experienced after a threatening message. By contrast, greater gamer affiliation increased positive affect and reduced negative affect experienced after an enhancement message. Analyses of participants’ emotional reactions to the messages revealed that individuals with stronger gamer identity affiliation reported relatively more homogeneous emotions relative to individuals less affiliated with gamer identity. We discuss these response patterns with respect to how emotions may shape intergroup interaction in online communication.
摘要基于社会认同理论,研究了玩家身份归属对身份威胁和身份增强的情感反应的影响。当参与者将玩家与大规模枪击事件联系在一起时,他们看到的信息要么是贬低(即威胁),要么是提升(即增强)玩家的地位。相对于既不威胁也不增强身份的控制条件,我们的数据表明,玩家身份归属调节了影响。具体来说,在收到威胁信息后,更强的玩家归属感会增加消极情绪。相比之下,更强的玩家归属感增加了积极情绪,减少了消极情绪。对参与者对信息的情绪反应的分析显示,与玩家身份关联较弱的个体相比,具有较强玩家身份关联的个体报告的情绪相对更为同质。我们讨论了这些反应模式,以及情绪如何影响在线交流中的群体间互动。
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引用次数: 0
Preexisting Stereotypes and Selection of Counter-Stereotypical Genius Representations in Entertainment Media 娱乐媒体中存在的刻板印象与反刻板印象天才形象的选择
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-05-16 DOI: 10.1027/1864-1105/a000377
Matea Mustafaj, Sonya Dal Cin
Abstract: Broader, more diverse representation in mass media is frequently imagined as a tool for reduction of harmful stereotypes at scale. Increasingly, entertainment media in the United States feature representations that challenge or counter prevailing stereotypes. However, emergence of a high-choice media environment offers and facilitates the opportunity to be selective about the entertainment one consumes. Using a US sample, we show that entertainment media selection is predicted by preexisting beliefs — greater endorsement of a particular stereotype predicted a decrease in the selection of shows featuring representations challenging that stereotype. Findings indicate that those who could benefit most from these representations are less likely to be exposed to them, undermining the utility of mass media in the widespread reduction of harmful stereotypes.
摘要:大众媒体中更广泛、更多样的代表性经常被认为是大规模减少有害刻板印象的工具。美国的娱乐媒体越来越多地以挑战或反对普遍存在的陈规定型观念为特色。然而,高选择性媒体环境的出现提供并促进了对一个人消费的娱乐进行选择性选择的机会。使用美国样本,我们发现娱乐媒体的选择是由预先存在的信念预测的——对特定刻板印象的更多支持预测了以挑战这种刻板印象的表现为特色的节目的选择会减少。调查结果表明,那些能够从这些陈述中受益最多的人不太可能接触到这些陈述,这削弱了大众媒体在广泛减少有害刻板印象方面的效用。
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引用次数: 0
Trapped Between Goal Conflict and Availability Norm? 困在目标冲突和可用性规范之间?
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-05-02 DOI: 10.1027/1864-1105/a000381
Annabell Halfmann, Adrian Meier, L. Reinecke
Abstract: An increasing number of studies indicate that individuals have difficulties in exerting self-control over media use, such as mobile messaging. Specifically, individuals frequently experience that their messenger use conflicts with primary goals (e.g., work tasks), which may cause negative self-conscious emotions such as guilt. At the same time, not checking and answering messages violates a now widely established availability norm, which may trigger negative self-conscious emotions as well. The current study, therefore, tests how goal conflicts and connection cues interact in influencing users’ negative self-conscious emotions about their messenger usage behavior. Drawing on self-control research in conjunction with self-determination theory and theoretical approaches to social norms, we derived hypotheses on the boundary conditions under which the frequency of messenger use causes negative self-conscious emotions. We thereby significantly extend previous research on the self-regulation of mobile media use, which largely assumes that self-control failure results from users’ intrinsic motivation to experience need satisfaction and pleasure and tends to overlook the fact that mediated communication is often extrinsically motivated due to the availability norm. The hypotheses were tested based on a preregistered laboratory experiment.
摘要:越来越多的研究表明,个人在对媒体使用(如手机信息)施加自我控制方面存在困难。具体而言,个人经常经历他们的信使使用与主要目标(如工作任务)相冲突,这可能会导致负性的自我意识情绪,如内疚。同时,不检查和回复信息违反了现在广泛建立的可用性规范,这也可能引发负面的自我意识情绪。因此,目前的研究测试了目标冲突和连接线索如何在影响用户对其信使使用行为的负面自我意识情绪方面相互作用。在自我控制研究的基础上,结合自决理论和社会规范的理论方法,我们得出了信使使用频率导致负面自我意识情绪的边界条件的假设。因此,我们显著扩展了先前关于移动媒体使用自我调节的研究,该研究在很大程度上假设自我控制失败是由用户体验需求满足和愉悦的内在动机引起的,并倾向于忽视这样一个事实,即由于可用性规范,中介沟通往往是外在动机。这些假设是在预先注册的实验室实验的基础上进行测试的。
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引用次数: 0
Actor–Observer Asymmetry in Virtual Reality 虚拟现实中的行动者-观察者不对称
IF 1.7 4区 心理学 Q2 COMMUNICATION Pub Date : 2023-05-02 DOI: 10.1027/1864-1105/a000380
Shuo Zhou, A. S. Won
Abstract: Actors and observers attend to different aspects of behavior, leading them to interpret the same event in distinct ways. Virtual reality technology enables users to easily switch their visual perspective and modify an avatar to represent users’ own or another’s identity. We conducted a pilot study ( n = 69) and a pre-registered main study ( n = 101) manipulating visual perspective and avatar identity to investigate their impacts on actor–observer asymmetry. We designed a ball-tossing game in an immersive virtual environment as a test case. Actor–observer differences were captured from four dimensions: participants’ engagement with the virtual event, behavior explanations, behavior evaluations, and perceived agency. Results showed that visual perspective was an important factor influencing people’s virtual experience. Viewing events from the first-person visual perspective increased event engagement indicated by greater self-presence in the virtual world and self-avatar merging. Participants with the third-person visual perspective judged avatar behavior more intentional and used more subjective reasons to explain it. People embodied in an avatar that resembled the self had more positive evaluations of the avatar’s behavior than those embodied in a stranger avatar. We discuss the theoretical and practical implications of actor–observer asymmetry in virtual reality.
摘要:行动者和观察者关注行为的不同方面,导致他们以不同的方式解释同一事件。虚拟现实技术使用户能够轻松地切换他们的视觉视角,并修改化身来代表用户自己或他人的身份。我们进行了一项试点研究(n=69)和一项预先注册的主要研究(n=101),通过操纵视觉视角和化身身份来调查它们对演员-观察者不对称性的影响。我们设计了一个在沉浸式虚拟环境中的投球游戏作为测试用例。参与者-观察者的差异从四个维度捕捉:参与者对虚拟事件的参与、行为解释、行为评估和感知代理。结果表明,视觉视角是影响人们虚拟体验的重要因素。从第一人称视觉视角观看事件增加了事件参与度,这由虚拟世界中更大的自我存在和自我化身的融合来指示。具有第三人称视觉视角的参与者认为化身的行为更为故意,并使用更多的主观原因来解释。与陌生人化身相比,化身中与自己相似的人对化身的行为有更积极的评价。我们讨论了虚拟现实中行动者-观察者不对称的理论和实践意义。
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引用次数: 0
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