The purpose of this study is to analyze how consumers' expectations of the convenience and utility of Touch N Go Smart Cards affect their likelihood of adopting this payment option. The study's overarching goal is to learn how these two variables impact riders' decisions to carry Touch N Go Smart Cards for transit and other purchases. The Technological Acceptance Model will serve as the quantitative framework for our exploration of Touch N Go Smart Card use in Malaysia (TAM). Information is gathered using an online, pre-designed survey form. Participants were gathered from all throughout Malaysia using a convenience sampling strategy. All participants had to be over the age of 18 and have used a Touch N Go Smart Card to pay for transportation or a service at least once. A sample size of at least 450 participants is targeted to ensure adequate representation across different age, gender, and demographic groups. The data are gathered using a closed-ended online poll. Participants were asked to take part in the survey by email, social media, and discussion boards, and the poll itself is done using a reputable online survey platform.
本研究的目的是分析消费者对Touch N Go智能卡的便利性和实用性的期望如何影响他们采用这种支付方式的可能性。这项研究的首要目标是了解这两个变量如何影响乘客在交通和其他购物时携带Touch N Go智能卡的决定。技术接受模型将作为我们在马来西亚(TAM)探索Touch N Go智能卡使用的定量框架。通过预先设计的在线调查表格收集信息。使用方便的抽样策略从马来西亚各地收集参与者。所有参与者必须年满18岁,并且至少使用过一次Touch N Go智能卡支付交通费用或服务费用。至少450名参与者的样本量旨在确保在不同年龄、性别和人口群体中有足够的代表性。这些数据是通过封闭式在线投票收集的。参与者被要求通过电子邮件、社交媒体和讨论板参与调查,调查本身是通过一个知名的在线调查平台完成的。
{"title":"Investigating the Mobility of Touch N Go Smart Cards in Malaysia with the TAM Model","authors":"Kiran Kumar Thoti","doi":"10.18421/sar62-09","DOIUrl":"https://doi.org/10.18421/sar62-09","url":null,"abstract":"The purpose of this study is to analyze how consumers' expectations of the convenience and utility of Touch N Go Smart Cards affect their likelihood of adopting this payment option. The study's overarching goal is to learn how these two variables impact riders' decisions to carry Touch N Go Smart Cards for transit and other purchases. The Technological Acceptance Model will serve as the quantitative framework for our exploration of Touch N Go Smart Card use in Malaysia (TAM). Information is gathered using an online, pre-designed survey form. Participants were gathered from all throughout Malaysia using a convenience sampling strategy. All participants had to be over the age of 18 and have used a Touch N Go Smart Card to pay for transportation or a service at least once. A sample size of at least 450 participants is targeted to ensure adequate representation across different age, gender, and demographic groups. The data are gathered using a closed-ended online poll. Participants were asked to take part in the survey by email, social media, and discussion boards, and the poll itself is done using a reputable online survey platform.","PeriodicalId":487006,"journal":{"name":"SAR Journal","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134933167","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
There is a major effect of using educational apps on learning performancefor nursing students. Educational apps help students by providing different and effective education tools which can increase student success in their subjects. On the other hand, technology assists students in managing their time through apps, whichcan refine the quality of the student's life. In this study, we want to measure the effect of educational apps on nursing students. Previous research is proving there is a relationship between educational apps and nursing students' learningperformance.Technology is providing techniques that help many students in the health field. Many researchers conclude that apps have a positive effect on nursing students' skills and knowledge. This descriptive study uses an online survey sent to nursing students at different levels and universities in Jeddah city to test the changes in their academic achievement after using educational apps for nursing subjects. Nursing students from different universities in Jeddah city (Jeddah University, King Abdul-Aziz University, and King Saud University) responded positively to our survey, and the result shows most nursing students in 2nd year started using the apps and tablets. GPA (grade point average) has significantly improved for students who use a tablet.
{"title":"The Impact of Using Educational Applications in Academic Achievement for Nursing Students in Jeddah City","authors":"Shatha Almowallad, Futon Alshamrani, Mashael Khayyat","doi":"10.18421/sar61-07","DOIUrl":"https://doi.org/10.18421/sar61-07","url":null,"abstract":"There is a major effect of using educational apps on learning performancefor nursing students. Educational apps help students by providing different and effective education tools which can increase student success in their subjects. On the other hand, technology assists students in managing their time through apps, whichcan refine the quality of the student's life. In this study, we want to measure the effect of educational apps on nursing students. Previous research is proving there is a relationship between educational apps and nursing students' learningperformance.Technology is providing techniques that help many students in the health field. Many researchers conclude that apps have a positive effect on nursing students' skills and knowledge. This descriptive study uses an online survey sent to nursing students at different levels and universities in Jeddah city to test the changes in their academic achievement after using educational apps for nursing subjects. Nursing students from different universities in Jeddah city (Jeddah University, King Abdul-Aziz University, and King Saud University) responded positively to our survey, and the result shows most nursing students in 2nd year started using the apps and tablets. GPA (grade point average) has significantly improved for students who use a tablet.","PeriodicalId":487006,"journal":{"name":"SAR Journal","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135628212","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Technology, particularly in the form of web-based learning resources, aided education during the COVID-19 outbreak. In responding to the condition, this study aims to (1) develop a web-based interactive learning medium application of magnetic material with tutorial method; (2) describe the feasibility of a web-based interactive learning medium for students using magnetic material and a teaching technique. The model used in this study was the ADDIE model. Total of 29 students junior high school in Banjarmasin participated in this study as subject for implementation product. Data collection techniques in this study used validity assessments, questionnaires and tests. The results of the study showed that: (1) HTML, CSS, Javascript, JSON, and Firebase were utilized in the development, and (2) based on these findings, it can be stated that a web-based interactive learning medium for students using magnetic material and the tutorial approach is feasible for use in learning since it meets the the criteria of validity, practicality and effectiveness.
{"title":"Web-Based Interactive Learning Medium to Foster Students' Understanding on Magnetic Theory Using the Tutorial Method","authors":"Andi Ichsan Mahardika, Nuruddin Wiranda, M Kamal","doi":"10.18421/sar61-06","DOIUrl":"https://doi.org/10.18421/sar61-06","url":null,"abstract":"Technology, particularly in the form of web-based learning resources, aided education during the COVID-19 outbreak. In responding to the condition, this study aims to (1) develop a web-based interactive learning medium application of magnetic material with tutorial method; (2) describe the feasibility of a web-based interactive learning medium for students using magnetic material and a teaching technique. The model used in this study was the ADDIE model. Total of 29 students junior high school in Banjarmasin participated in this study as subject for implementation product. Data collection techniques in this study used validity assessments, questionnaires and tests. The results of the study showed that: (1) HTML, CSS, Javascript, JSON, and Firebase were utilized in the development, and (2) based on these findings, it can be stated that a web-based interactive learning medium for students using magnetic material and the tutorial approach is feasible for use in learning since it meets the the criteria of validity, practicality and effectiveness.","PeriodicalId":487006,"journal":{"name":"SAR Journal","volume":"89 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135628211","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}